MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

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KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by KF1 » Sat Oct 16, 2010 10:47 pm

Yesterday and today on both my PC and my PSP version I encountered the following problem:

After getting past the Roc battle I started the Shu Chi battle.

I played it once and lost. Since then I load the Brother's War and get to the battle screen and neither I nor the AI have any cards to play at all. No libraries, no hands, no graveyard and none in exile.

I deleted BW 1.7 and reinstalled. Same thing happened.

My current plan is to reinstall 1.6 add the 1.7 files to that and play it.

The campaign folder has icons on the folders in it (small squares in the center of the folder icon) but BW 1.7 does not match them.

Alamasy
Posts: 1
Joined: Sun Oct 17, 2010 8:16 pm

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by Alamasy » Sun Oct 17, 2010 8:19 pm

When i finnish the last battle of Part 1 and i get the reward i get stuck in "start Part 2", i try the data.data trick but the campaing start from 0 again.

abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by abrasax » Mon Oct 18, 2010 7:55 am

Alamasy wrote:When i finnish the last battle of Part 1 and i get the reward i get stuck in "start Part 2", i try the data.data trick but the campaing start from 0 again.
Ok, I didn't had any issue during my playtest with this passage... if you edit the data.dat in your player folder you need to put "start2" that the name of the title screen of the 2nd part.
KF1 wrote:Yesterday and today on both my PC and my PSP version I encountered the following problem:

After getting past the Roc battle I started the Shu Chi battle.

I played it once and lost. Since then I load the Brother's War and get to the battle screen and neither I nor the AI have any cards to play at all. No libraries, no hands, no graveyard and none in exile.

I deleted BW 1.7 and reinstalled. Same thing happened.

My current plan is to reinstall 1.6 add the 1.7 files to that and play it.

The campaign folder has icons on the folders in it (small squares in the center of the folder icon) but BW 1.7 does not match them.
I already replied to Zeth 1 message ago from yours so again:

Ok for those having this bug, copy the folder "duel_machines" and renamed the copied folder "duel_machines_again", I forgot to add it... lol... will probably post an update later together with some more "reward".


Grü

Abra
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Raziel017
Posts: 132
Joined: Sat Aug 29, 2009 7:05 am

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by Raziel017 » Wed Nov 10, 2010 5:36 am

I love the campaigns but question....how do you install them hahaha been gone for a while so new updates are really amazing and would like to be updated thanks so much :D

lozanogo
Posts: 81
Joined: Wed Aug 25, 2010 6:48 am

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by lozanogo » Wed Nov 10, 2010 9:30 am

Raziel017 wrote:I love the campaigns but question....how do you install them hahaha been gone for a while so new updates are really amazing and would like to be updated thanks so much :D
There's no need for an 'install'. Just copy the unzipped folder into the campaings folder. To access it in the game just go to the story mode.

Raziel017
Posts: 132
Joined: Sat Aug 29, 2009 7:05 am

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by Raziel017 » Fri Nov 12, 2010 3:14 am

Cool! thanks for the reply :D

creamdonut
Posts: 1
Joined: Sat Dec 04, 2010 11:03 am

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by creamdonut » Sat Dec 04, 2010 11:07 am

Hiya there. I-m having two issues with the Campaign. The first regards the Su-Chi battle, which I cannot defeat. I survive the first battle round, then I'm attacked and beatdown. Passing that one, I can't seem to have Urza's terrains give me three colorless mana when all three in play. Each gives only one mana.

Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by Zethfox » Sat Dec 04, 2010 1:46 pm

verified and fixed the urza's lands, thanks for reporting.

RLopes
Posts: 2
Joined: Mon Dec 13, 2010 6:28 pm

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by RLopes » Mon Dec 13, 2010 6:37 pm

I'm new here, so, hello.

I'm having a bit of a problem in the chapter 34 "Urza and Mishra". The objective is to resist to the attack, and I manage just that, until I put the Phyrexian Hulk into the battlefield under my control and assign it has a blocker for the first time. Then, I pass for the next phase of the turn and the game crashes. I tried about six or seven times, and it always crashes at the same exact time.

I have no clue as for what causes it. Maybe I am doing something that I'm not supposed to?

abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by abrasax » Tue Dec 14, 2010 11:22 am

RLopes wrote:I'm new here, so, hello.

I'm having a bit of a problem in the chapter 34 "Urza and Mishra". The objective is to resist to the attack, and I manage just that, until I put the Phyrexian Hulk into the battlefield under my control and assign it has a blocker for the first time. Then, I pass for the next phase of the turn and the game crashes. I tried about six or seven times, and it always crashes at the same exact time.

I have no clue as for what causes it. Maybe I am doing something that I'm not supposed to?
Hi,

Congratulation for managing it so far....

...in fact you are not suppose to ressurect the pyrexian hulk from your opponent graveyard, and surely not to block with it. This is clearly a perverse misleading card that I let on purpose to disturbe you, ah ah ah ah (that's my pervese laugh), you thought this was going to be as easy as the roc challenge ...

I don't know why there is a crash (maybe this one is gonna resolve with the next release), but to win this game you need more than just "survive" you need to tap a card (one of the card that has been following closely mishra since the beginning of the campaign) and this card usually don't tap.... if you manage to find a way to tap it, you will win the game... As far as I remember (I must admit I have sometime difficulty to solve my own challenges :-D) you need to get the blueprint and you need to keep it (pay the echo cost) in order to be able to draw card until you get the one that will allow you to perform the "I win" action I mentioned before....

Hope this help....


Enjoy,

Abra
We need your Help !!!
New to wagic ? Be sure to check the following :

Bug report: Bug reporting
Help us: Add cards & Compiling.
Customize: Themes FAQ, All images thread, Abra's Mediafire folder

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