MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

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RLopes
Posts: 2
Joined: Mon Dec 13, 2010 6:28 pm

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by RLopes » Wed Dec 15, 2010 12:52 am

abrasax wrote:
RLopes wrote:I'm new here, so, hello.

I'm having a bit of a problem in the chapter 34 "Urza and Mishra". The objective is to resist to the attack, and I manage just that, until I put the Phyrexian Hulk into the battlefield under my control and assign it has a blocker for the first time. Then, I pass for the next phase of the turn and the game crashes. I tried about six or seven times, and it always crashes at the same exact time.

I have no clue as for what causes it. Maybe I am doing something that I'm not supposed to?
Hi,

Congratulation for managing it so far....

...in fact you are not suppose to ressurect the pyrexian hulk from your opponent graveyard, and surely not to block with it. This is clearly a perverse misleading card that I let on purpose to disturbe you, ah ah ah ah (that's my pervese laugh), you thought this was going to be as easy as the roc challenge ...

I don't know why there is a crash (maybe this one is gonna resolve with the next release), but to win this game you need more than just "survive" you need to tap a card (one of the card that has been following closely mishra since the beginning of the campaign) and this card usually don't tap.... if you manage to find a way to tap it, you will win the game... As far as I remember (I must admit I have sometime difficulty to solve my own challenges :-D) you need to get the blueprint and you need to keep it (pay the echo cost) in order to be able to draw card until you get the one that will allow you to perform the "I win" action I mentioned before....

Hope this help....


Enjoy,

Abra
Oh... Now I see! I went beyond the borders of actions predicted by you :P When I have the chance I'll to do just that and I'll report here.

Anyway, I had the game pretty much controled by sending my stone to the hand and beeing able to block the only damaging creature Mihsra has. Though I admit it would be a bit dull to take 100+ of Life with just the Hulk :P That way is much more easier, still it's not clear what is the "Win Action". If you had a means to destroy the card in question, sure, but how can we guess that just tapping it would win the game? :\

wadledo
Posts: 12
Joined: Tue Dec 21, 2010 1:07 am

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by wadledo » Tue Dec 21, 2010 1:13 am

So I am on chapter 31, Magic and Machine.
I've noticed a big thing, which is whenever I cast Seeds of Innocence, instead of getting rid of all the artifacts, I get rid of everything but The Rack.
When Seeds of Innocence is my last card in hand, you can imagine my annoyance.

Any suggestions?

abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13.1

Post by abrasax » Wed Dec 22, 2010 11:24 am

wadledo wrote:So I am on chapter 31, Magic and Machine.
I've noticed a big thing, which is whenever I cast Seeds of Innocence, instead of getting rid of all the artifacts, I get rid of everything but The Rack.
When Seeds of Innocence is my last card in hand, you can imagine my annoyance.

Any suggestions?

Well that has nothing to do with the campaign itself, as there is no trap with this two cards coded in the duel. So it might be a bug related to those cards in the actual game, but by quickly looking at both primitives and source code I can't figure what it could be.... This should be tested "real-life" or with the test engine... because it should work as intended.

Grü

Abra
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Holden
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Joined: Tue Jan 18, 2011 12:34 pm

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13

Post by Holden » Tue Jan 18, 2011 12:40 pm

Hi,

First of all, excuse me, my english is very poor.

I would like to thank all the great work you do. This campaing is amazing a very challenging. Just one thing, I think Ii have a problem, in chapter 10, when I finish the fight (and I win) the game returns me to chapter 7 and I have to fight again against the same carachter, there is no posiblity of continue to chapter 11, is it normal?

Thanks a lot again!

ittobaal
Posts: 46
Joined: Thu Dec 09, 2010 3:06 pm
Location: Netherlands

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13

Post by ittobaal » Wed Jan 19, 2011 3:51 pm

Holden wrote:Hi,

First of all, excuse me, my english is very poor.

I would like to thank all the great work you do. This campaing is amazing a very challenging. Just one thing, I think Ii have a problem, in chapter 10, when I finish the fight (and I win) the game returns me to chapter 7 and I have to fight again against the same carachter, there is no posiblity of continue to chapter 11, is it normal?

Thanks a lot again!
That is a bug, i believe :

Code: Select all

--- story.xml.orig   2010-09-26 13:56:56.000000000 +0200
+++ story.xml       2011-01-19 16:46:43.458884900 +0100
@@ -871,7 +871,7 @@
 <text x="210" y="175">Simply, they were born, not made."</text>
 <text x="210" y="185">Mishra</text>
 <img x="220" y="210">_gfx/divider_bar_sm.png</img>
-<answer x="320" y="230" goto="dragon_win">Continue</answer>
+<answer x="320" y="230" goto="korlis_win">Continue</answer>
 </page>

 <page id="korlis_loose">
would fix it. I have a nagging feeling there was another bug but i cant find what i changed.

Daemonfey
Posts: 67
Joined: Mon Mar 28, 2011 7:18 pm

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13

Post by Daemonfey » Tue Apr 12, 2011 8:47 pm

Awesome campaign, but I'm having some problems in 14.1 with the Roc challenge.

I clearly know what to do, but when I shatter the Memorial, the game keeps crashing. Is this a bug?

abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13

Post by abrasax » Wed Apr 20, 2011 9:06 am

Daemonfey wrote:Awesome campaign, but I'm having some problems in 14.1 with the Roc challenge.

I clearly know what to do, but when I shatter the Memorial, the game keeps crashing. Is this a bug?
If this is a bug, this is new, since nobody reported it before and I never had problem solving this one... Will have a look at it.

Grü

abra
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aiofrancesco
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Joined: Wed Apr 27, 2011 9:02 am

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13

Post by aiofrancesco » Tue May 10, 2011 9:27 am

i cant use the trade caravan.... I pressed on the card (O) multiple times during my upkeep and the AI's upkeep but nothing happens. Of course I have enough counters on it. :cry:

abrasax
Posts: 976
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Location: Switzerland

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13

Post by abrasax » Wed May 25, 2011 3:57 pm

Hi,

Might be a bug with the card itself, can you try it in a normal deck ? I

f it doesn't work then you can open a bug ticket.

Thanks.

Abra
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Shuriken
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Joined: Sat Jun 18, 2011 5:23 pm

Re: MTG Storyline - 01 - The Brothers' War - V1.7 - WTH 0.13

Post by Shuriken » Mon Jun 20, 2011 3:24 pm

Hello Abra,

I started playing your campaign and Im pretty much hooked and since I am a huge comic book collector I will try to get them because the story line seems very interesting (if you could give me some suggestions or recomendations where to start I would be grateful).

I am currently playing chapter 7, that mission where you have to fight the Dragon Engine, but when I try to use the card Desert Storm it is not working and I cant get past that chapter, it is a sorcery so I guess I should be able to use in my Main Phase with the two forests, but after tapping the mana the card is simply not working. I have search accross this topic but no one seems to have issues with that specific chapter so I guess my only option is to ask here directly.

Also I would like to say that the Roc challenge scared me like a little girl, if thats the very first real puzzle in the game I dont want to know about the final chapters :lol:

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