Basnap's GUI suggestions

All suggestion to improve/change the Gui used by Wagic.
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Bas
Posts: 356
Joined: Sat Dec 26, 2015 10:55 pm

Basnap's GUI suggestions

Post by Bas » Mon Dec 28, 2015 12:29 am

1 - Add a filter for new cards. It is kinda tiresome to find recently purchased cards.
2 - Somehow the D-Pad is basically unused. Maybe align some functions to it? Such as faster scrolling in lists or quickly switching to lands during a game or sth?
3 - Show current tasks in main menu or allow to view them per hotkey in main menu or enemy list

Bas
Posts: 356
Joined: Sat Dec 26, 2015 10:55 pm

Re: Basnap's GUI suggestions

Post by Bas » Mon Dec 28, 2015 5:29 pm

4 - Add the option the view the current turn count, for the state of already having completed a quest. (Edit: Seems to be there)
5 - Show the credits count in all menus.

Bas
Posts: 356
Joined: Sat Dec 26, 2015 10:55 pm

Re: Basnap's GUI suggestions

Post by Bas » Sun Jul 03, 2016 1:30 pm

bump +

6 - Option to sell all cards whcih are more than 4 copies (from the same set, except for basics and cards like certain rats). It is kinda tiresome to spend hours to sell cards and rebuying some all the time.
7 - Card filter, basic abilities are kinda scr..ed up. Couldn't we introduce "keywords" as an additional filter? Also with a new parse line, called "keyword", which does nothing on it's own, but add some keywords which aren't coded into the engine (...metalcraft, for instance?).

Bas
Posts: 356
Joined: Sat Dec 26, 2015 10:55 pm

Re: Basnap's GUI suggestions

Post by Bas » Tue Jul 05, 2016 1:56 pm

bump

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