Visible Emblems

All suggestion to improve/change the Gui used by Wagic.
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Rustus
Posts: 49
Joined: Tue Jul 10, 2012 12:34 am
Location: Somewhere on Ravnica

Visible Emblems

Post by Rustus » Sun Jul 15, 2012 2:40 am

This is more of aesthetic choice than anything... Was wondering if there was a way to code Emblems to be visible, like some sort of token or something. Unless it already is and I'm not seeing it (I test and play on the PSP version)
"Fly with me, forever higher... And with these wings, we'll set the world on fire!"
-Symphony X

Zethfox
Posts: 3022
Joined: Thu Jun 10, 2010 11:28 pm

Re: Visible Emblems

Post by Zethfox » Mon Jul 16, 2012 4:32 pm

where would we represent them...
that's the current problem...screen real estate is very limited.

Rustus
Posts: 49
Joined: Tue Jul 10, 2012 12:34 am
Location: Somewhere on Ravnica

Re: Visible Emblems

Post by Rustus » Mon Jul 16, 2012 7:44 pm

That does pose an issue... Maybe a submenu over the player's avatar? That would be a lot of coding though... Or maybe where artifacts and enchantments are placed? This is a big undertaking and I understand it would take a long time to do. I'm not one to rush, if something should be done it would be best done properly, and that takes time.

Maybe once I get a better understanding of the compiled code I would think of better ways.
"Fly with me, forever higher... And with these wings, we'll set the world on fire!"
-Symphony X

Daemonfey
Posts: 67
Joined: Mon Mar 28, 2011 7:18 pm

Re: Visible Emblems

Post by Daemonfey » Mon Jul 16, 2012 10:53 pm

What about put it "enchanting" the planeswalker in question? Of course, there would be need for coding keeping them on place if the planeswalker was destroyed.

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