connecting two C++ game engine via IP(PC)

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connecting two C++ game engine via IP(PC)

Postby LuLu » Wed Jun 13, 2012 9:32 am

http://code.google.com/p/nengine/source/browse/branches/fonline/src/connect.cpp?spec=svn138&r=132

connecting to C++ game engine via IP

i hope we can play wagic more exciting coz this ai are weak or in other words lame...

i hope this code helps regarding with my concerns

looking forward for wagic as a lan game(TCG)
LuLu
 
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Joined: Thu Apr 07, 2011 1:39 pm

Re: connecting two C++ game engine via IP(PC)

Postby Djardin » Wed Jun 13, 2012 2:40 pm

Thanks so much for your Russian project link

http://code.google.com/p/wagic/source/b ... Socket.cpp

Wagic code allowing connecting between 2 Wagic instances running on two different machines. I wrote that last year, that was the easy part ... And Wagic is still far from being playable in multi-player.
Djardin
 
Posts: 80
Joined: Sat Sep 04, 2010 11:40 am

Re: connecting two C++ game engine via IP(PC)

Postby Zethfox » Sat Jul 14, 2012 10:26 pm

"i hope we can play wagic more exciting coz this ai are weak or in other words lame..."

i personally take offense to this....
how about this...
code it yourself.....
second...
MAKE NEW AI DECKS THAT ARE STRONGER OR SHUT UP.
in the time you have been on the forums all you have done is belittle the game and constantly spam extremely(if not word for word) post in multiple threads about the same things....

it takes a lot for me to get this pissed...but you lu lu have done it.
Zethfox
 
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Joined: Thu Jun 10, 2010 11:28 pm

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