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#NAME:Chivalry
#DESC:To arms, Brothers!
#DESC:Guard the castle gates!
#DESC:May our cries to heaven
#DESC:be answered!
Accorder Paladin (MBS) *4
Benalish Knight (WTH) *3
Hero of Bladehold (MBS) *2
Kinsbaile Cavalier (MOR) *2
Knight Exemplar (M11) *3
Knight of Dawn (TEM) *2
Leonin Skyhunter (MRD) *3
Paladin en-Vec (10E) *2
Reya Dawnbringer (INV) *2
Spectral Rider (ISD) *2
Angel of Glory's Rise (AVR) *1
Swords to Plowshares (LEA) *3
Breath of Life (7ED) *2
Pearl Medallion (TEM) *3
Castle (7ED) *2
Plains (7ED) *25
This one's pretty straightforward: A rush of knights to beat you senseless. And if they get lucky enough, pop Angel of Glory's Rise or Reya Dawnbringer to bring back threats you thought forgotten.
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#NAME:Artifice and Metalcraft
#DESC:With these tools I will build
#DESC:an empire worthy of the Legacy
Etherium Sculptor (ALA) *4
Akroma's Memorial (FUT) *3
Snapsail Glider (SOM) *3
Etched Champion (SOM) *3
Rusted Relic (SOM) *3
Frogmite (MRD) *2
Myr Enforcer *3
Sol Ring (FVR) *1
Myr Superion (NPH) *2
Tezzeret the Seeker (ALA) *3
Vapor Snag (NPH) *3
Stoic Rebuttal (SOM) *2
Darksteel Colossus (DST) *1
Icy Manipulator (MRD) *2
Island (NPH) *21
Seat of the Synod (MRD) *4
Its the Rise of the Machines! Uses Metalcraft cards with Etherium Sculptor to make things far easier to summon. An interesting move the AI likes to do is use Tezzeret the Seeker to fetch Seat of the Synod (Something I never would have thought of lol) Oh, and beware Akroma's Memorial. It gets ugly fast when that bomb drops.
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#NAME:Moonlight Feast
#DESC:The sun has set and our dawn begins.
#DESC:They all set out there, ripe for the picking.
#DESC:Let the blood feast begin!
Blood Seeker (M12) *3
Child of Night (M12) *3
Gatekeeper of Malakir (ZEN) *3
Malakir Bloodwitch (ZEN) *2
Vampire Nighthawk (ZEN) *4
Bloodlord of Vaasgoth (M12) *2
Chosen of Markov (DKA) *3
Quag Vampires (WWK) *3
Go for the Throat (MBS) *3
Urge to Feed (WWK) *4
Dark Ritual (LEA) *3
Consume Spirit (M12) *3
Swamp (7ED) *8
Swamp (ZEN) *8
Swamp (WWK) *8
A pretty basic Vampire deck. If it costs 3 or 5, beware. Crap gets real. I've seen this deck Dark Ritual into Bloodlord of Vaasgoth turn 3, with bloodthirst proc'd.
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#NAME:Brain Drain
#DESC:An end to reason...
#DESC:forget all that you know...
Arcane Denial (ALL) *4
Counterspell (7TH) *4
Force of Will (ALL) *4
Curse of the Bloody Tome *4
Fog Bank (USG) *4
Guard Gomazoa (ROD) *4
Darksteel Myr *4
Traumatize (M11) *2
Jace's Erasure (M12) *4
Jace, Memory Adept (M12) *3
Island (7ED) *23
#HINT:dontattackwith(darksteel myr)
Ridiculously ludicrous mill deck. Was hoping to put in Oona, Queen of the Fae, but that wasn't to be.
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#NAME:The Stampede
#DESC:That rumble? It sure ain't thunder.
#DESC:You cold yet?
Aurochs (5ED) *4
Aurochs Herd (CSP) *4
Rimehorn Aurochs (CSP) *4
Bull Aurochs (CSP) *4
Birds of Paradise (7ED) *4
Rimewind Taskmage (CSP) *3
Psychic Venom (LEA) *3
Wild Growth (7ED) *2
Icy Manipulator (LEA) *3
Ice Cage (M12) *3
Frost Breath (M12) *2
Snow-Covered Forest (CSP) *15
Snow-Covered Island (CSP) *7
Yavimaya Coast (10E) *2
#HINT:dontattackwith(Birds of Paradise)
#HINT:dontblockwith(Birds of Paradise)
An aurochs/tappy deck. It slaughtered me the first few times I played it (using mono-white Soldiers with an off strategy of Akroma, Angel of Wrath summoned by Quicksilver Amulet)
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#NAME:Flames, Blades and Lightning
#DESC:Dare you defy the Boros Legion?
#DESC:Feel now our punishing might!
Mountain Bandit (PTK) *4
Ordruun Commando (RAV) *2
Boros Recruit (RAV) *4
Hearthfire Hobgoblin (EVE) *3
Thundersong Trumpeter (RAV) *3
Skyknight Legionnaire (RAV) *3
Blood Knight (PLC) *3
Defender of Chaos (USG) *2
Lightning Helix (AVN) *4
Lightning Bolt (M11) *4
Incinerate (10E) *4
Coat of Arms (7ED) *3
Mountain (RAV) *12
Plains (RAV) *9
One part burn, one part haste, one part tribal and all parts damage. This should rock your world. One plan for this is to have the AI flash Defender of Chaos into play if it has the mana at player's EOT, but again still learning.
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#NAME:Goblin Raid
#DESC:AAAAAAEEEEEEEEEEEEE!!!!
Goblin Warchief (SCG) *3
Goblin Cheftain (M12) *4
Dragon Fodder (ALA) *4
Raging Goblin (M12) *4
Goblin Piker (M11) *3
Goblin Matron (7TH) *3
Ruby Medallion (TEM) *2
Goblin Piledriver (ONS) *3
Siege-Gang Commander (M10) *2
Lightning Bolt (M11) *4
Incinerate (JVC) *3
Devil's Play (ISD) *1
Mogg War Marshal (TSP) *4
Shock (7TH) *2
Mountain (ZEN) *22
A very ridiculous goblin deck. The AI knows how to burn when it comes down to that for victory. Also, Goblin Piledriver for the win.
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#NAME:Thirst for War
#DESC:Your blood pleases us...
#DESC:We shall fight you for it
Furyborn Hellkite (M12) *2
Stormblood Berserker (M12) *4
Goblin Fireslinger (M12) *4
Geosurge (NPH) *3
Prodigal Pyromancer (M12) *3
Stromkirk Noble (ISD) *3
Lightning Bolt (M11) *3
Blood Ogre (M12) *2
Incinerate (M12) *3
Raging Goblin (10E) *4
Flame Jet (UDS) *3
Flames of the Blood Hand (BOK) *2
Mountain (ZEN) *25
Bloodthirst is a dirty little ability. Done properly this deck will proc it then pull a Furyborn Hellkite out of nowhere and you're staring down a 12/12 flier turn 4!
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#NAME:Geomancy
#DESC:Where will you go
#DESC:What will you do
#DESC:When the very ground itself
#DESC:Turns itself against you?
Earth Servant (M11) *2
Rockslide Elemental (AKA) *3
Vulshock Berserker (M11) *2
Spitting Earth (10E) *3
Valakut, the Molten Pinnacle (ZEN) *4
Mountain (ZEN) *21
Wall of Stone (5ED) *2
Cosi's Ravager (WWK) *2
Obsidian Fireheart (ZEN) *2
Basalt Gargoyle (TSP) *2
Molten Hydra (ULG) *4
Roc Hatchling (WTH) *4
Wall of Lava (ICE) *2
Ruby Medallion (TEM) *3
Wayfarer's Bauble (5DN) *4
Inspired by Koth of the Hammer's deck from Dotp2012, with twists from his half of Venser Vs. Koth, and a few things I thought would be fun and difficult. This deck gets real mean, real fast.
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#NAME:Reforge
#DESC:The power of our machines is
#DESC:not to be taken lightly.
#DESC:Can you take the heat?
Memnite (SOM) *4
Signal Pest (MBS) *4
Glint Hawk (SOM) *4
Etched Champion (SOM) *4
Mikaeus, the Lunarch (ISD) *1
Vault Skirge (NPH)
Galvanic Blast (SOM) *4
Whipflare (NPH) *3
Dispatch (NPH) *3
Mox Opal (SOM) *3
Myr Servitor (5DN) *3
Tempered Steel (SOM) *4
Oblivion Ring (M12) *1
Clifftop Retreat (ISD) *4
Slayers' Stronghold (AVR) *3
Mountain (NPH) *5
Plains (SOM) *7
Its a Tempered Steel deck. Its brutal. I posted this elsewhere prior to this, but it is so ridiculous it is not funny. And for future reference, this is largely inspired by my friend's Standard deck at the time, with a few cards having to be replaced (the Origin Spellbombs in particular)
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#NAME:Titanic Strike
#DESC:I'm bigger than you are
#DESC:and higher on the food chain.
#DESC:Get in my belly!
Mikaeus the Lunarch (ISD) *2
Doomed Traveler (ISD) *3
Llanowar Elf (M12) *4
Birds of Paradise (RAV) *4
Akroma, Angel of Wrath (DVD) *2
Thragtusk (M13) *3
Solemn Simulacrum (M12) *3
Reya Dawnbringer (INV) *2
Primeval Titan (M12) *4
Sun Titan (M12) *2
Giant Growth (M11) *3
Oblivion Ring (M12) *2
Watchwolf (RAV) *4
Gavony Township (ISD) *2
Sunpetal Grove (M12) *4
Razorverge Thicket (SOM) *4
Plains (UNH) *8
Forest (UNH) *4
Its a Titan Ramp deck. Reya Dawnbringer was a last minute addition with the idea of "Hey, I can reach 9 mana why not" but it has proven to beat my face in a couple times.
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#NAME:Nullifying Fire
DESC:The answer is no.
Remand (RAV) *4
Counterspell (JVC) *4
Incinerate (JVC) *4
Lightning Bolt *4
Shock (10E) *4
Fireball (M11) *2
Time Walk (LEA) *1
Timetwister (LEA) *1
Elixer of Immortality (M12) *3
Flame Jet (UDS) *4
Arcane Denial (ALL) *4
Last Word (DST) *4
Sulfur Falls (ISD) *4
Steam Vents (GPT) *4
Shivan Reef (10E) *4
Volcanic Island (LEB) *4
Snow-Covered Island (CSP) *3
Snow-Covered Mountain (CSP) *3
Counter-Burn deck. Not as effective as I would like but its hilariously effective at counterspelling. Thought of going RUG for Rites of Flourishing, decided against it.
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#NAME:Spectromancy
#DESC:Death is not the end
#DESC:Its only the beginning
Intangible Virtue (ISD) *3
Lingering Souls (ISD) *4
Sorin, Lord of Innistrad (DKA) *3
Doomed Traveler (ISD) *4
Doom Blade (M12) *2
Go For the Throat (MBS) *2
Field of Souls (TEM) *4
Souls of the Faultless (RAV) *2
Wall of Essence (STH) *3
Wall of Souls (STH) *3
Mausoleum Guard (ISD) *1
Geist of Saint Traft (ISD) *2
Drogskol Captain (DKA) *3
Dispel (WWK) *2
Arcane Sanctum (ALA) *4
Godless Shrine (GPT) *2
Hallowed Fountain (DIS) *2
Watery Grave (RAV) *2
Isolated Chapel (ISD) *3
Drowned Catacombs (M12) *3
Glacial Fortress (M12) *3
Plains (ZEN) *3
Based on the Dark Heavens deck from DotP12's downloads. Ended up with an Esper twist for Drogskol Captain and Geist of Saint Traft. Prepare to eat a face full of tokens.
(Will add more when made)
