Dominaria (DOM)

All user created custom sets, custom game mode and modded official content.
Post Reply
User avatar
ph34rbot
Posts: 259
Joined: Thu Jan 07, 2010 6:33 am

Dominaria (DOM)

Post by ph34rbot » Mon Apr 01, 2019 2:31 am

Code: Select all

[card]
name=Adamant Will
target=creature
auto=+2/+2
auto=indestructible  
text=Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{W}
type=Instant
[/card]

[card]
name=Aven Sentry
abilities=flying
text=Flying
mana={3}{W}
type=Creature
subtype=Bird Soldier
power=3
toughness=2
[/card]

[card]
name=Baird, Steward of Argive
abilities=vigilance
auto=lord(creature|opponentbattlefield) transforms((,newability[attackcost:1]))
text=Vigilance -- Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.
mana={2}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=4
[/card]

[card]
name=Benalish Honor Guard
auto=foreach(creature[legendary]|myBattlefield) 1/0
text=Benalish Honor Guard gets +1/+0 for each legendary creature you control.
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Benalish Marshal
auto=lord(other creature|myBattlefield) +1/+1
text=Other creatures you control get +1/+1.
mana={W}{W}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]

[card]
name=Blessed Light
target=creature,enchantment.
auto=moveto(exile)
text=Exile target creature or enchantment.
mana={4}{W}
type=Instant
[/card]

[card]
name=Board the Weatherlight
auto=Look at the top five cards of your library You may revealhistoric card from among them
auto=put it into your hand Put the rest on the bottom of your library inrandom order 
text=Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
mana={1}{W}
type=Sorcery
[/card]

[card]
name=Call the Cavalry
auto=create(Knight:creature Knight:2/2:white:vigilance)*2
text=Create two 2/2 white Knight creature tokens with vigilance.
mana={3}{W}
type=Sorcery
[/card]

[card]
name=Charge
auto=all(other creature|myBattlefield) +1/+1 
text=Creatures you control get +1/+1 until end of turn.
mana={W}
type=Instant
[/card]

[card]
name=D'Avenant Trapper
auto=@movedTo(*[legendary;artifact;saga]|mystack):tap target(creature|opponentBattlefield)
text=Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)
mana={2}{W}
type=Creature
subtype=Human Archer
power=3
toughness=2
[/card]

[card]
name=Danitha Capashen, Paragon
abilities=first strike, vigilance, lifelink
auto=lord(aura|mycastingzone) altercost(colorless,-1)
auto=lord(equipment|mycastingzone) altercost(colorless,-1)
text=First strike, vigilance, lifelink -- Aura and Equipment spells you cast cost {1} less to cast.
mana={2}{W}
type=Legendary Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Daring Archaeologist
auto=may target(artifact|mygraveyard) moveto(ownerhand)
auto=@movedTo(*[legendary;artifact;saga]|mystack):counter(1/1)
text=When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. -- Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)
mana={3}{W}
type=Creature
subtype=Human Artificer
power=3
toughness=3
[/card]

[card]
name=Dauntless Bodyguard
auto={S}:target (creature|myBattlefield) indestructible
text=As Dauntless Bodyguard enters the battlefield, choose another creature you control. -- Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.
mana={W}
type=Creature
subtype=Human Knight
power=2
toughness=1
[/card]

[card]
name=Dub
target=creature
auto=teach(creature) +2/+2
auto=teach(creature) first strike  
auto=transforms((Knight))
text=Enchant creature -- Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Evra, Halcyon Witness
abilities=lifelink
auto={4}:count(lifetotal) && transforms((,newability[lifeset:p conroller})) forever && all(this) transforms((,setpower=countedamount)) forever
text=Lifelink -- {4}: Exchange your life total with Evra, Halcyon Witness's power.
mana={4}{W}{W}
type=Legendary Creature
subtype=Avatar
power=4
toughness=4
[/card]

[card]
name=Excavation Elephant
kicker={1}{W}
auto=kicker target(artifact|mygraveyard) moveto(ownerhand)
text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.
mana={4}{W}
type=Creature
subtype=Elephant
power=3
toughness=5
[/card]

[card]
name=Fall of the Thran
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=destroy all(land)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) moveTo(battlefield) notatarget(<2>land|myGraveyard) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=2) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=3) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=3) moveTo(battlefield) notatarget(<2>land|myGraveyard) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}=3) ability$! moveto(ownerbattlefield) notatarget(<2>land|myGraveyard) !$ opponent
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Destroy all lands. -- II, III — Each player returns two land cards from their graveyard to the battlefield.
mana={5}{W}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Healing Grace
target=player,creature
auto=prevent:3
auto=life:3
text=Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
mana={W}
type=Instant
[/card]

[card]
name=History of Benalia
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=create(knight:creature knight:2/2:white:vigilance)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) create(knight:creature knight:2/2:white:vigilance)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[Knight]|myBattlefield) +2/+1
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create a 2/2 white Knight creature token with vigilance. -- III — Knights you control get +2/+1 until end of turn.
mana={1}{W}{W}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Invoke the Divine
target=artifact,enchantment
auto=destroy
auto=life:4
text=Destroy target artifact or enchantment. You gain 4 life.
mana={2}{W}
type=Instant
[/card]

[card]
name=Knight of Grace
abilities=first strike
auto=cantbetargetof(*[black])
auto=aslongas(*[black]|Battlefield) 1/0
text=First strike -- Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) -- Knight of Grace gets +1/+0 as long as any player controls a black permanent.
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Knight of New Benalia
mana={1}{W}
type=Creature
subtype=Human Knight
power=3
toughness=1
[/card]

[card]
name=Kwende, Pride of Femeref
abilities=double strike
auto=lord(other creature[first strike]|myBattlefield) double strike
text=Double strike -- Creatures you control with first strike have double strike.
mana={3}{W}
type=Legendary Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Lyra Dawnbringer
abilities=flying, first strike, lifelink
auto=lord(other angel|myBattlefield) +1/+1
auto=lord(other angel|myBattlefield) lifelink
text=Flying, first strike, lifelink -- Other Angels you control get +1/+1 and have lifelink.
mana={3}{W}{W}
type=Legendary Creature
subtype=Angel
power=5
toughness=5
[/card]

[card]
name=Mesa Unicorn
abilities=lifelink
text=Lifelink
mana={1}{W}
type=Creature
subtype=Unicorn
power=2
toughness=2
[/card]

[card]
name=On Serra's Wings
target=creature
auto=transforms((legendary))
auto=teach(creature) +1/+1
auto=teach(creature) flying 
auto=teach(creature) vigilance
auto=teach(creature) lifelink
text=Enchant creature -- Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
mana={3}{W}
type=Legendary Enchantment
subtype=Aura
[/card]

[card]
name=Pegasus Courser
abilities=flying
auto=@combat(attacking) source(this):target(other creature[attaking]) flying ueot
text=Flying -- Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.
mana={2}{W}
type=Creature
subtype=Pegasus
power=1
toughness=3
[/card]

[card]
name=Sanctum Spirit
abilities=lifelink
auto={D(*[legendary;artifact;saga]|myHand)}:indestructible ueot
text=Lifelink -- Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
mana={3}{W}
type=Creature
subtype=Spirit
power=3
toughness=2
[/card]

[card]
name=Seal Away
abilities=flash
auto=(blink)forsrc target(creature[tapped]|opponentbattlefield)
text=Flash -- When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
mana={1}{W}
type=Enchantment
[/card]

[card]
name=Sergeant-at-Arms
kicker={2}{W}
auto=kicker create(soldier:creature soldier:1/1:white:)*2
text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]

[card]
name=Serra Disciple
abilities=flying, first strike
auto=@movedTo(*[legendary;artifact;saga]|mystack):+1/+1 ueot
text=Flying, first strike -- Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
mana={1}{W}
type=Creature
subtype=Bird Cleric
power=1
toughness=1
[/card]

[card]
name=Shalai, Voice of Plenty
abilities=flying, opponentshroud
auto=lord(other creature|myBattlefield) opponentshroud
auto={4}{G}{G}:counter(1/1) all(creature|myBattlefield)
text=Flying -- You, planeswalkers you control, and other creatures you control have hexproof. -- {4}{G}{G}: Put a +1/+1 counter on each creature you control.
mana={3}{W}
type=Legendary Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Teshar, Ancestor's Apostle
abilities=flying
auto=@movedTo(*[legendary;artifact;saga]|mystack):target(creature[manacost<=3]|myGraveyard) moveTo(mybattlefield)
text=Flying -- Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
mana={3}{W}
type=Legendary Creature
subtype=Bird Cleric
power=2
toughness=2
[/card]

[card]
name=Triumph of Gerrard
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=counter(1/1) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield) counter(1/1)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(creature[power=power:highest:creature:myBattlefield]|mybattlefield) flying, first strike, lifelink
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put a +1/+1 counter on target creature you control with the greatest power. -- III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
mana={1}{W}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Urza's Ruinous Blast
auto=moveto(exile) all(*[-legendary;-land])
auto=Exile all nonland permanents that aren't legendary
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Exile all nonland permanents that aren't legendary
other={4}{W} name(I control a Planeswalker)
otherrestriction=type(planeswalker|mybattlefield)~morethan~0
restriction=type(creature[legendary]|mybattlefield)~morethan~0
mana={4}{W}
type=Legendary Sorcery
[/card]

[card]
name=Academy Drake
abilities=flying
kicker={4}
auto=kicker counter(1/1,2)
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Flying -- If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]

[card]
name=Academy Journeymage
auto=moveto(ownerHand) target(creature|opponentBattlefield)
text=This spell costs {1} less to cast if you control a Wizard. -- When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.
other={3}{U} name(reduced by Wizard)
otherrestriction=type(wizard|mybattlefield)
mana={4}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]

[card]
name=The Antiquities War
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto= look at the top five cards of your library may reveal an artifact card from among them && putinmoveto(ownerhand) put the restthe bottom of your library in a random order
auto=lord(creature|myBattlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore})  artifacts|myBattlefield) become artifact creature with base power && toughness 5/5 ueot
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
mana={3}{U}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Arcane Flight
target=creature
auto=teach(creature) +1/+1
auto=teach(creature) flying
text=Enchant creature -- Enchanted creature gets +1/+1 and has flying.
mana={U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Artificer's Assistant
abilities=flying
auto=@movedTo(*[legendary;artifact;saga]|mystack):scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying -- Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
mana={U}
type=Creature
subtype=Bird
power=1
toughness=1
[/card]

[card]
name=Befuddle
target=creature
auto=-4/-0 
auto=draw:1
text=Target creature gets -4/-0 until end of turn. -- Draw a card.
mana={2}{U}
type=Instant
[/card]

[card]
name=Blink of an Eye
kicker={1}{U}
target=*[-land]
auto=moveTo(ownerHand)
auto=kicker draw:1
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
mana={1}{U}
type=Instant
[/card]

[card]
name=Cloudreader Sphinx
abilities=flying
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying -- When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={4}{U}
type=Creature
subtype=Sphinx
power=3
toughness=4
[/card]

[card]
name=Cold-Water Snapper
abilities=opponentshroud
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
mana={5}{U}
type=Creature
subtype=Turtle
power=4
toughness=5
[/card]

[card]
name=Curator's Ward
target=artifact,creature,enchantment,land,planeswalker
auto=teach(mytgt) opponentshroud
auto=teach(*[legendary;artifact;saga]) @movedTo(this|nonbattlezone) from(battlefield):draw:2
text=Enchant permanent -- Enchanted permanent has hexproof. -- When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Deep Freeze
target=creature
auto=teach(creature) transforms((,setpower=0,settoughness=4))
auto=teach(creature) defender
auto=teach(creature) loseabilities
text=Enchant creature -- Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Diligent Excavator
auto=@movedTo(*[legendary;artifact;saga]|mystack):target(player) deplete:2
text=Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.)
mana={1}{U}
type=Creature
subtype=Human Artificer
power=1
toughness=3
[/card]

[card]
name=Homarid Explorer
auto=target(player) deplete:4
text=When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard.
mana={3}{U}
type=Creature
subtype=Homarid Scout
power=3
toughness=3
[/card]

[card]
name=In Bolas's Clutches
target=artifact,creature,enchantment,land,planeswalker
alias=1194
auto=transforms((legendary))
text=Enchant permanent -- You control enchanted permanent. -- Enchanted permanent is legendary.
mana={4}{U}{U}
type=Legendary Enchantment
subtype=Aura
[/card]

[card]
name=Karn's Temporal Sundering
target=player
auto=turns:+1
auto=may moveto(ownerHand) target(*[-land])
auto=moveto(exile) all(this)
auto=Target player takes an extra turn after this one Return up to one target nonland permanent to its owner's hand Exile Karn's Temporal Sundering
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.
other={4}{U}{U} name(I control a Planeswalker)
otherrestriction=type(planeswalker|mybattlefield)~morethan~0
restriction=type(creature[legendary]|mybattlefield)~morethan~0
mana={4}{U}{U}
type=Legendary Sorcery
[/card]

[card]
name=Merfolk Trickster
abilities=flash
auto=target(creature|opponentBattlefield) tap && loseabilities ueot
text=Flash -- When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.
mana={U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]

[card]
name=The Mirari Conjecture
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=target(instant|mygraveyard) moveto(ownerhand)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) target(sorcery|mygraveyard) moveto(ownerhand)
auto=@movedTo(instant,sorcery|mystack):whenever you cast an instant,sorcery spell, copy it may choose new targets for the copy
auto=III — Until end of turnwhenever you cast an instant,sorcery spell, copy it may choose new targets for the copy
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore})  ueot, whenever you cast an instant,sorcery spell, copy it may choose new targets for the copy
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Return target instant card from your graveyard to your hand. -- II — Return target sorcery card from your graveyard to your hand. -- III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.
mana={4}{U}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Naban, Dean of Iteration
text=If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
mana={1}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=1
[/card]

[card]
name=Naru Meha, Master Wizard
abilities=flash
auto=castcard(copied noevent) target(*[instant;sorcery]|stack)
auto=lord(other wizard|myBattlefield) +1/+1
text=Flash -- When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. -- Other Wizards you control get +1/+1.
mana={2}{U}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]

[card]
name=Precognition Field
auto={3}:moveto(exile) all(*[zpos=1]|mylibrary)
aicode=activate name(look) donothing
auto={0}:name(Look) reveal:1 optionone name(look) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo name(put it back) all(*|reveal) moveto(mylibrary) optiontwoend revealend
text=You may look at the top card of your library any time. -- You may cast the top card of your library if it's an instant or sorcery card. -- {3}: Exile the top card of your library.
mana={3}{U}
type=Enchantment
[/card]

[card]
name=Relic Runner
auto=@movedTo(*[legendary;artifact;saga]|mystack):unblockable ueot
text=Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)
mana={1}{U}
type=Creature
subtype=Human Rogue
power=2
toughness=1
[/card]

[card]
name=Sentinel of the Pearl Trident
abilities=flash
auto=may (blink)ueot target(*[legendary;artifact;saga]|myBattlefield)
text=Flash -- When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
mana={4}{U}
type=Creature
subtype=Merfolk Soldier
power=3
toughness=3
[/card]

[card]
name=Slinn Voda, the Rising Deep
kicker={1}{U}
auto=kicker moveto(ownerhand) all(creature[-Merfolk;-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield)
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
mana={6}{U}{U}
type=Legendary Creature
subtype=Leviathan
power=8
toughness=8
[/card]

[card]
name=Tempest Djinn
abilities=flying
auto=foreach(island[basic]|myBattlefield) 1/0
text=Flying -- Tempest Djinn gets +1/+0 for each basic Island you control.
mana={U}{U}{U}
type=Creature
subtype=Djinn
power=0
toughness=4
[/card]

[card]
name=Tetsuko Umezawa, Fugitive
auto=lord(creature[power<=1]|myBattlefield) unblockable
auto=lord(creature[toughness<=1]|myBattlefield) unblockable
text=Creatures you control with power or toughness 1 or less can't be blocked.
mana={1}{U}
type=Legendary Creature
subtype=Human Rogue
power=1
toughness=3
[/card]

[card]
name=Time of Ice
auto=lord(creature|myBattlefield) creature an opponent controls. it doesn't untap during its controller's untap step for as long as you control time of ice
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=tap target(creature|opponentBattlefield)doesn't untap during its controller's untap step for as long as |myBattlefield) time of ice
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore})  all tapped creature their owners' hands
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. -- III — Return all tapped creatures to their owners' hands.
mana={3}{U}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Tolarian Scholar
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]

[card]
name=Unwind
target=*[-creature]|stack
auto=fizzle
auto=untap target(<upto:3>land)
text=Counter target noncreature spell. Untap up to three lands.
mana={2}{U}
type=Instant
[/card]

[card]
name=Weight of Memory
auto=draw:3
auto=deplete:3 target(player)
text=Draw three cards. Target player puts the top three cards of their library into their graveyard.
mana={3}{U}{U}
type=Sorcery
[/card]

[card]
name=Wizard's Retort
auto=This spell costs {1} less to cast if you controlWizard
target=*|stack
auto=fizzle
auto=Counter target spell
text=This spell costs {1} less to cast if you control a Wizard. -- Counter target spell.
other={U}{U} name(reduced by Wizard)
otherrestriction=type(Wizard|myBattlefield)
mana={1}{U}{U}
type=Instant
[/card]

[card]
name=Blessing of Belzenlok
target=creature
auto=+2/+1
auto=teach(legendary) lifelink
text=Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
mana={B}
type=Instant
[/card]

[card]
name=Cabal Evangel
mana={1}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Cabal Paladin
auto=@movedTo(*[legendary;artifact;saga]|mystack):damage:2 opponent
text=Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
mana={3}{B}
type=Creature
subtype=Human Knight
power=4
toughness=2
[/card]

[card]
name=Caligo Skin-Witch
kicker={3}{B}
auto=kicker ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ opponent
text=Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) -- When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.
mana={1}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Cast Down
target=creature[-legendary]
auto=destroy
text=Destroy target nonlegendary creature.
mana={1}{B}
type=Instant
[/card]

[card]
name=Chainer's Torment
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto= chainer's torment damage:2 each opponent && life:2
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore})  create(nightmare horror:creature nightmare horror:x/x:black:)n
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. -- III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.
mana={3}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Dark Bargain
auto=damage:2
auto=Look at the top three cards of your library Put two of them into your hand
auto=the other into your graveyard Dark Bargain deals 2 damage to you
text=Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
mana={3}{B}
type=Instant
[/card]

[card]
name=Deathbloom Thallid
auto=@movedTo(this|graveyard) from(battlefield):create(saproling:creature saproling:1/1:green:)
text=When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
mana={2}{B}
type=Creature
subtype=Fungus
power=3
toughness=2
[/card]

[card]
name=Demonic Vigor
target=creature
auto=teach(creature) +1/+1
auto=teach(creature) When enchanted creature dies return that card to its owner's hand
text=Enchant creature -- Enchanted creature gets +1/+1. -- When enchanted creature dies, return that card to its owner's hand.
mana={B}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Demonlord Belzenlok
abilities=flying, trample
text=Flying, trample -- When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's converted mana cost is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
mana={4}{B}{B}
type=Legendary Creature
subtype=Elder Demon
power=6
toughness=6
[/card]

[card]
name=Divest
target=player
aicode=activate reject notatarget(artifact,creature|targetedpersonshand)
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose card) notatarget(artifact,creature|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
text=Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
mana={B}
type=Sorcery
[/card]

[card]
name=Dread Shade
auto={B}:+1/+1 ueot
text={B}: Dread Shade gets +1/+1 until end of turn.
mana={B}{B}{B}
type=Creature
subtype=Shade
power=3
toughness=3
[/card]

[card]
name=Drudge Sentinel
abilities=indestructible
auto={3}:tap && indestructible ueot
text={3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={2}{B}
type=Creature
subtype=Skeleton Warrior
power=2
toughness=1
[/card]

[card]
name=The Eldest Reborn
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=ability$!name(sacrifice) notatarget(creature,planeswalker|myBattlefield) sacrifice!$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) ability$!name(discard) reject notatarget(*|myhand)!$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(myBattlefield) target(creature,planeswalker|graveyard)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Each opponent sacrifices a creature or planeswalker. -- II — Each opponent discards a card. -- III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
mana={4}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Eviscerate
target=creature
auto=destroy
text=Destroy target creature.
mana={3}{B}
type=Sorcery
[/card]

[card]
name=Feral Abomination
abilities=deathtouch
text=Deathtouch
mana={5}{B}
type=Creature
subtype=Thrull
power=5
toughness=5
[/card]

[card]
name=Final Parting
auto=name(put in hand) moveto(myhand) notatarget(*|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(*|mylibrary))! oneshot
text=Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle your library.
mana={3}{B}{B}
type=Sorcery
[/card]

[card]
name=Fungal Infection
target=creature
auto=-1/-1
auto=create(Saproling:creature Saproling:1/1:green:)
text=Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
mana={B}
type=Instant
[/card]

[card]
name=Josu Vess, Lich Knight
abilities=menace
kicker={5}{B}
auto=kicker create(zombie knight:creature zombie knight:2/2:black:menace)*8
text=Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) -- Menace -- When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
mana={2}{B}{B}
type=Legendary Creature
subtype=Zombie Knight
power=4
toughness=5
[/card]

[card]
name=Kazarov, Sengir Pureblood
abilities=flying
auto=@damaged(creature|opponentBattlefield):counter(1/1)
auto={3}{R}:damage:2 target(creature)
text=Flying -- Whenever a creature an opponent controls is dealt damage, put a +1/+1 counter on Kazarov, Sengir Pureblood. -- {3}{R}: Kazarov deals 2 damage to target creature.
mana={5}{B}{B}
type=Legendary Creature
subtype=Vampire
power=4
toughness=4
[/card]

[card]
name=Knight of Malice
abilities=first strike
auto=cantbetargetof(*[white])
auto=aslongas(*[white]|Battlefield) 1/0
text=First strike -- Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) -- Knight of Malice gets +1/+0 as long as any player controls a white permanent.
mana={1}{B}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Lingering Phantom
autograveyard=@movedTo(*[legendary;artifact;saga]|mystack):may pay({b}):moveto(myhand) all(this)
text=Whenever you cast a historic spell, you may pay {B}. If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
mana={5}{B}
type=Creature
subtype=Spirit
power=5
toughness=4
[/card]

[card]
name=Phyrexian Scriptures
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto= counter(1/1)<upto:1> target(creature that creature becomes an artifact in addition its other types
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) destroy all nonartifact creature
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore})  exile all cards from all opponents' graveyards
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — Put a +1/+1 counter on up to one target creature. That creature becomes an artifact in addition to its other types. -- II — Destroy all nonartifact creatures. -- III — Exile all cards from all opponents' graveyards.
mana={2}{B}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Rat Colony
auto=foreach(rat|myBattlefield) 1/0
text=Rat Colony gets +1/+0 for each other Rat you control. -- A deck can have any number of cards named Rat Colony.
mana={1}{B}
type=Creature
subtype=Rat
power=2
toughness=1
[/card]

[card]
name=Rite of Belzenlok
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto= create(cleric:creature cleric:0/1:black:)*2
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(demon:creature demon:6/6:black:flying, trample,,"at the beginning of your upkeep, sacrifice another creature)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Create two 0/1 black Cleric creature tokens. -- III — Create a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you."
mana={2}{B}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Settle the Score
target=creature
auto=moveto(exile)
auto=counter(0/0,2,loyalty) target(planeswalker|myBattlefield)
text=Exile target creature. Put two loyalty counters on a planeswalker you control.
mana={2}{B}{B}
type=Sorcery
[/card]

[card]
name=Soul Salvage
target=<upto:2>creature|mygraveyard
auto=moveTo(ownerHand)
text=Return up to two target creature cards from your graveyard to your hand.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Stronghold Confessor
abilities=menace
kicker={3}
auto=kicker counter(1/1,2)
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Menace (This creature can't be blocked except by two or more creatures.) -- If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.
mana={B}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]

[card]
name=Thallid Omnivore
auto={1}{S(other creature|mybattlefield)}:+2/+2 ueot 
auto={1}{S(other creature[saproling]|mybattlefield)}:+2/+2 && life:2
text={1}, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.
mana={3}{B}
type=Creature
subtype=Fungus
power=3
toughness=3
[/card]

[card]
name=Thallid Soothsayer
auto={2}{S(creature|myBattlefield)}:draw:1
text={2}, Sacrifice a creature: Draw a card.
mana={3}{B}
type=Creature
subtype=Fungus
power=2
toughness=3
[/card]

[card]
name=Urgoros, the Empty One
abilities=flying
auto=@combatdamaged(player) from(this):ability$!name(discard) reject notatarget(*|myhand)!$ 
auto=@combatdamaged(player) from(this):if type(*|opponentHand)~lessthan~1 then draw:1
text=Flying -- Whenever Urgoros, the Empty One deals combat damage to a player, that player discards a card at random. If the player can't, you draw a card.
mana={4}{B}{B}
type=Legendary Creature
subtype=Specter
power=4
toughness=3
[/card]

[card]
name=Vicious Offering
kicker={S(creature|myBattlefield)}
target=creature
auto=-2/-2
auto=kicker -3/-3
text=Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
mana={1}{B}
type=Instant
[/card]

[card]
name=Whisper, Blood Liturgist
auto={T}{S(creature|myBattlefield)}{S(creature|myBattlefield)}:target(creature|mygraveyard) moveTo(mybattlefield)
text={T}, Sacrifice two creatures: Return target creature card from your graveyard to the battlefield.
mana={3}{B}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Windgrace Acolyte
abilities=flying
auto=deplete:3 && life:3
text=Flying -- When Windgrace Acolyte enters the battlefield, put the top three cards of your library into your graveyard and you gain 3 life.
mana={4}{B}
type=Creature
subtype=Cat Warrior
power=3
toughness=2
[/card]

[card]
name=Yargle, Glutton of Urborg
mana={4}{B}
type=Legendary Creature
subtype=Frog Spirit
power=9
toughness=3
[/card]

[card]
name=Yawgmoth's Vile Offering
auto=target(<upto:1>creature,planeswalker|graveyard) moveTo(myBattlefield) 
#auto=destroy target(creature,planeswalker)
auto=exiledeath
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
mana={4}{B}
type=Legendary Sorcery
[/card]

[card]
name=Champion of the Flame
abilities=trample
auto=thisforeach(auras) 2/2
auto=thisforeach(gear) 2/2
text=Trample -- Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
mana={1}{R}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]

[card]
name=Fervent Strike
target=creature
auto=+1/+0
auto=first strike
auto=haste 
text=Target creature gets +1/+0 and gains first strike and haste until end of turn.
mana={R}
type=Instant
[/card]

[card]
name=Fiery Intervention
auto=choice damage:5 target(creature)
auto=choice destroy target(artifact)
text=Choose one — -- • Fiery Intervention deals 5 damage to target creature. -- • Destroy target artifact.
mana={4}{R}
type=Sorcery
[/card]

[card]
name=Fight with Fire
kicker={5}{R}
target=creature
auto=damage:5
auto=Kicker damage:10
text=Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) -- Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Firefist Adept
auto=damage:type:wizard:mybattlefield target(creature|opponentBattlefield)
text=When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
mana={4}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]

[card]
name=The First Eruption
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=damage:1 all(creature[-flying])
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2) add {r}{r}
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(mountain): damage:3 all(creature)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I — The First Eruption deals 1 damage to each creature without flying. -- II — Add {R}{R}. -- III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.
mana={2}{R}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Frenzied Rage
target=creature
auto=teach(creature) +2/+1
auto=teach(creature) menace 
text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Ghitu Chronicler
kicker={3}{R}
auto=kicker target(instant,sorcery|mygraveyard) moveto(ownerhand)
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.
mana={1}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Ghitu Journeymage
auto=aslongas(other wizard|myBattlefield) damage:2 opponent
text=When Ghitu Journeymage enters the battlefield, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.
mana={2}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]

[card]
name=Ghitu Lavarunner
auto=aslongas(instant,sorcery|myGraveyard) 1/0 >1
auto=aslongas(instant,sorcery|myGraveyard) haste >1
text=As long as there are two or more instant and/or sorcery cards in your graveyard, Ghitu Lavarunner gets +1/+0 and has haste.
mana={R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]

[card]
name=Goblin Barrage
kicker={S(*[artifact;goblin]|mybattlefield)}
target=creature
auto=damage:4
auto=Kicker damae:4 target(player)
text=Kicker—Sacrifice an artifact or Goblin. (You may sacrifice an artifact or Goblin in addition to any other costs as you cast this spell.) -- Goblin Barrage deals 4 damage to target creature. If this spell was kicked, it also deals 4 damage to target player or planeswalker.
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Goblin Chainwhirler
abilities=first strike
auto=damage:1 opponent
auto=damage:1 all(creature|opponentBattlefield)
auto=damage:1 all(planeswalker|opponentBattlefield)
text=First strike -- When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control.
mana={R}{R}{R}
type=Creature
subtype=Goblin Warrior
power=3
toughness=3
[/card]

[card]
name=Jaya's Immolating Inferno
target=<upto:3>creature
auto=damage:x
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Jaya's Immolating Inferno deals X damage to each of up to three targets.
mana={X}{R}{R}
type=Legendary Sorcery
[/card]

[card]
name=Keldon Overseer
abilities=haste
kicker={3}{R}
auto=kicker ,) control of target(creature ueot untap that creaturehaste ueot
text=Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) -- Haste -- When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={2}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Keldon Raider
auto=may ability$!name(discard) reject notatarget(*|myhand) and!(draw:1)!$
text=When Keldon Raider enters the battlefield, you may discard a card. If you do, draw a card.
mana={2}{R}{R}
type=Creature
subtype=Human Warrior
power=4
toughness=3
[/card]

[card]
name=Keldon Warcaller
auto=@combat(attacking) source(this):counter(0/0,Lore) target(saga|myBattlefield)
text=Whenever Keldon Warcaller attacks, put a lore counter on target Saga you control.
mana={1}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Orcish Vandal
auto={T}{S(artifact|myBattlefield)}:damage:2 target(creature,player)
text={T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.
mana={1}{R}
type=Creature
subtype=Orc Warrior
power=1
toughness=1
[/card]

[card]
name=Radiating Lightning
target=player
auto=damage:3
auto=Radiating Lightning deals 3 damage to target player
auto=damage:1 all(creature|targetedpersonsBattlefield)
text=Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
mana={3}{R}
type=Instant
[/card]

[card]
name=Run Amok
target=creature[attacking]
auto=+3/+3
auto=trample 
text=Target attacking creature gets +3/+3 and gains trample until end of turn.
mana={1}{R}
type=Instant
[/card]

[card]
name=Seismic Shift
target=land
auto=destroy
auto=cantblocktarget(<upto:2>creature)
text=Destroy target land. Up to two target creatures can't block this turn.
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Shivan Fire
kicker={4}
auto=Kicker damage:2
target=creature
auto=damage:2
auto=Shivan Fire deals 2 damage to target creature If this spell was kicked it deals 4 damage to that creature instead
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.
mana={R}
type=Instant
[/card]

[card]
name=Squee, the Immortal
abilities=canplayfromexile
autograveyard=CanPlayFromGraveyard
text=You may cast Squee, the Immortal from your graveyard or from exile.
mana={1}{R}{R}
type=Legendary Creature
subtype=Goblin
power=2
toughness=1
[/card]

[card]
name=Two-Headed Giant
auto=@combat(attacking):flipacoin winability flipacoin winability double strike winabilityend loseability loseabilityend flipend winabilityend loseability flipacoin winability winabilityend loseability menace loseabilityend flipend loseabilityend flipend
text=Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.
mana={2}{R}{R}
type=Creature
subtype=Giant Warrior
power=4
toughness=4
[/card]

[card]
name=Valduk, Keeper of the Flame
abilities=trample, haste
auto=@each my combatbegins:thisforeach(auras) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!)
auto=@each my combatbegins:thisforeach(gear) create(elemental:creature elemental:3/1:red:trample,haste,and!( transforms((,newability[phaseaction[endofturn once] moveto(exile)])) forever )!)
text=At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
mana={2}{R}
type=Legendary Creature
subtype=Human Shaman
power=3
toughness=2
[/card]

[card]
name=Verix Bladewing
abilities=flying
kicker={3}
auto=kicker create(Karox Bladewing:creature legendary dragon:4/4:red:dragon:flying)
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Flying -- When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
mana={2}{R}{R}
type=Legendary Creature
subtype=Dragon
power=4
toughness=4
[/card]

[card]
name=Warcry Phoenix
abilities=flying, haste
auto=@combat(attacking) restriction{type(creature[attacking]|myBattlefield)~morethan~2}:may pay({2}{r}):moveto(myBattlefield) battleready
text=Flying, haste -- Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return Warcry Phoenix from your graveyard to the battlefield tapped and attacking.
mana={3}{R}
type=Creature
subtype=Phoenix
power=2
toughness=2
[/card]

[card]
name=Warlord's Fury
auto=all(other creature|myBattlefield) first strike 
auto=draw:1
text=Creatures you control gain first strike until end of turn. -- Draw a card.
mana={R}
type=Sorcery
[/card]

[card]
name=Wizard's Lightning
target=player,creature
auto=damage:3
text=This spell costs {2} less to cast if you control a Wizard. -- Wizard's Lightning deals 3 damage to any target.
other={R} (Wizard on my Battlefield)
otherrestriction=type(*[wizard]|mybattlefield)
mana={2}{R}
type=Instant
[/card]

[card]
name=Adventurous Impulse
text=Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={G}
type=Sorcery
[/card]

[card]
name=Ancient Animus
target=creature|myBattlefield
auto=counter(1/1)
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
restriction=type(creature|opponentbattlefield)~morethan~0
text=Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
mana={1}{G}
type=Instant
[/card]

[card]
name=Arbor Armament
target=creature 
auto=counter(1/1)
auto=reach
text=Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
mana={G}
type=Instant
[/card]

[card]
name=Baloth Gorger
kicker={4}
auto=kicker counter(1/1,3)
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- If Baloth Gorger was kicked, it enters the battlefield with three +1/+1 counters on it.
mana={2}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]

[card]
name=Broken Bond
target=artifact,enchantment
auto=destroy
auto=may moveto(myBattlefield) target(land|myHand)
text=Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Corrosive Ooze
auto=@Corrosive Ooze blocks or becomes blocked by an equipped creaturedestroy all equipment attached that creature at end of combat
text=Whenever Corrosive Ooze blocks or becomes blocked by an equipped creature, destroy all Equipment attached to that creature at end of combat.
mana={1}{G}
type=Creature
subtype=Ooze
power=2
toughness=2
[/card]

[card]
name=Fungal Plots
auto={1}{G}{E(creature|mygraveyard)}:create(saproling:creature saproling:1/1:green:)
auto={S(saproling|myBattlefield)}{S(saproling|myBattlefield)}:life:2 && draw:1
text={1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. -- Sacrifice two Saprolings: You gain 2 life and draw a card.
mana={1}{G}
type=Enchantment
[/card]

[card]
name=Gift of Growth
kicker={2}
auto=Kicker 2/2
target=creature
auto=Untap 
auto=+2/+2
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Untap target creature. It gets +2/+2 until end of turn. If this spell was kicked, that creature gets +4/+4 until end of turn instead.
mana={1}{G}
type=Instant
[/card]

[card]
name=Grow from the Ashes
kicker={2}
auto=Kicker {2} 
auto=Search your library forbasic land card put it onto the battlefield then shuffle your library If this spell was kicked instead search your library for two basic land cards put them onto the battlefield then shuffle your library
text=Kicker {2} (You may pay an additional {2} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield, then shuffle your library. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Grunn, the Lonely King
kicker={3}
auto=kicker counter(1/1,5)
auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~lessthan~2}:dynamicability<!powerpumpboth!>
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- If Grunn, the Lonely King was kicked, it enters the battlefield with five +1/+1 counters on it. -- Whenever Grunn attacks alone, double its power and toughness until end of turn.
mana={4}{G}{G}
type=Legendary Creature
subtype=Ape Warrior
power=5
toughness=5
[/card]

[card]
name=Kamahl's Druidic Vow
auto=Look at the top X cards of your library You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield Put the rest into your graveyard
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard.
mana={X}{G}{G}
type=Legendary Sorcery
[/card]

[card]
name=Krosan Druid
kicker={4}{G}
auto=kicker life:10
text=Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.) -- When Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.
mana={2}{G}
type=Creature
subtype=Centaur Druid
power=2
toughness=3
[/card]

[card]
name=Llanowar Envoy
auto={1}{G}:Add{W}
auto={1}{G}:Add{U}
auto={1}{G}:Add{B}
auto={1}{G}:Add{R}
auto={1}{G}:Add{G}
text={1}{G}: Add one mana of any color.
mana={2}{G}
type=Creature
subtype=Elf Scout
power=3
toughness=2
[/card]

[card]
name=Llanowar Scout
auto={T}:moveto(myBattlefield) target(land|myHand)
text={T}: You may put a land card from your hand onto the battlefield.
mana={1}{G}
type=Creature
subtype=Elf Scout
power=1
toughness=3
[/card]

[card]
name=Mammoth Spider
abilities=reach
text=Reach
mana={4}{G}
type=Creature
subtype=Spider
power=3
toughness=5
[/card]

[card]
name=Marwyn, the Nurturer
auto=@movedTo(Elf|myBattlefield):counter(1/1)
auto={T}:thisforeach(power>=1) Add{G}
text=Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. -- {T}: Add an amount of {G} equal to Marwyn's power.
mana={2}{G}
type=Legendary Creature
subtype=Elf Druid
power=1
toughness=1
[/card]

[card]
name=The Mending of Dominaria
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto= deplete:2, then may a creature |mygraveyard) moveto(ownerhand)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this) 
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore})  all land cards from your graveyard the battlefield, then shuffle your graveyard into your library
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II — Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
mana={3}{G}{G}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Multani, Yavimaya's Avatar
abilities=reach, trample
auto=foreach(land|myBattlefield) 1/1
auto=foreach(land|myGraveyard) 1/1
autograveyard={1}{G}{H(land|mybattlefield)}{H(land|mybattlefield)}:moveto(ownerhand)
text=Reach, trample -- Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard. -- {1}{G}, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.
mana={4}{G}{G}
type=Legendary Creature
subtype=Elemental Avatar
power=0
toughness=0
[/card]

[card]
name=Pierce the Sky
target=creature[flying.]
auto=damage:7
text=Pierce the Sky deals 7 damage to target creature with flying.
mana={1}{G}
type=Instant
[/card]

[card]
name=Primordial Wurm
mana={4}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=6
[/card]

[card]
name=Saproling Migration
kicker={4}
auto=Kicker {4} 
auto=kicker create(Saproling:creature Saproling:1/1:green:)*2
auto=create(Saproling:creature Saproling:1/1:green:)*2
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Spore Swarm
auto=create(Saproling:creature Saproling:1/1:green:)*3
text=Create three 1/1 green Saproling creature tokens.
mana={3}{G}
type=Instant
[/card]

[card]
name=Sporecrown Thallid
auto=lord(other Fungus|myBattlefield) +1/+1
auto=lord(other Saproling|myBattlefield) +1/+1
text=Each other creature you control that's a Fungus or Saproling gets +1/+1.
mana={1}{G}
type=Creature
subtype=Fungus
power=2
toughness=2
[/card]

[card]
name=Steel Leaf Champion
auto=cantbeblockedby(creature[power<=2])
text=Steel Leaf Champion can't be blocked by creatures with power 2 or less.
mana={G}{G}{G}
type=Creature
subtype=Elf Knight
power=5
toughness=4
[/card]

[card]
name=Sylvan Awakening
auto=all(land|mybattlefield) becomes(Elemental Creature,2/2,reach,indestructible,haste) uynt
text=Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Territorial Allosaurus
kicker={2}{G}
auto=kicker transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- When Territorial Allosaurus enters the battlefield, if it was kicked, it fights another target creature.
mana={2}{G}{G}
type=Creature
subtype=Dinosaur
power=5
toughness=5
[/card]

[card]
name=Untamed Kavu
abilities=vigilance, trample
kicker={3}
auto=kicker counter(1/1,3)
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Vigilance, trample -- If Untamed Kavu was kicked, it enters the battlefield with three +1/+1 counters on it.
mana={1}{G}
type=Creature
subtype=Kavu
power=2
toughness=2
[/card]

[card]
name=Wild Onslaught
kicker={4}
auto=Kicker {4}
auto=kicker all(creature|myBattlefield) counter(1/1)
auto=all(creature|myBattlefield) counter(1/1)
text=Kicker {4} (You may pay an additional {4} as you cast this spell.) -- Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
mana={3}{G}
type=Instant
[/card]

[card]
name=Yavimaya Sapherd
auto=create(saproling:creature saproling:1/1:green:)
text=When Yavimaya Sapherd enters the battlefield, create a 1/1 green Saproling creature token.
mana={2}{G}
type=Creature
subtype=Fungus
power=2
toughness=2
[/card]

[card]
name=Adeliz, the Cinder Wind
abilities=flying, haste
auto=@movedTo(instant,sorcery|mystack): all(wizards|myBattlefield)) +1/+1 ueot
text=Flying, haste -- Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.
mana={1}{U}{R}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

User avatar
ph34rbot
Posts: 259
Joined: Thu Jan 07, 2010 6:33 am

Re: Dominaria (DOM)

Post by ph34rbot » Mon Apr 01, 2019 2:33 am

Rest of the cards

Code: Select all

[card]
name=Arvad the Cursed
abilities=deathtouch, lifelink
auto=lord(other creature[legendary]|myBattlefield) +2/+2
text=Deathtouch, lifelink -- Other legendary creatures you control get +2/+2.
mana={3}{W}{B}
type=Legendary Creature
subtype=Vampire Knight
power=3
toughness=3
[/card]

[card]
name=Darigaaz Reincarnated
abilities=flying, trample, haste
text=Flying, trample, haste -- If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. -- At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
mana={4}{B}{R}{G}
type=Legendary Creature
subtype=Dragon
power=7
toughness=7
[/card]

[card]
name=Jhoira, Weatherlight Captain
auto=@movedTo(*[legendary;artifact;saga]|mystack):draw:1
text=Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
mana={2}{U}{R}
type=Legendary Creature
subtype=Human Artificer
power=3
toughness=3
[/card]

[card]
name=Primevals' Glorious Rebirth
auto=moveTo(mybattlefield) all(*[legendary]|mygraveyard) 
text=(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) -- Return all legendary permanent cards from your graveyard to the battlefield.
restriction=type(creature[legendary]|myBattlefield)~morethan~0
mana={5}{W}{B}
type=Legendary Sorcery
[/card]

[card]
name=Raff Capashen, Ship's Mage
abilities=flash, flying
auto=lord(*[legendary;artifact;saga]|myhand) flash
text=Flash -- Flying -- You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
mana={2}{W}{U}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
[/card]

[card]
name=Shanna, Sisay's Legacy
auto=cantbetargetof(artifact,creatures,enchantment[-auras],land,planeswalker|opponentbattlefield,opponentgraveyard)
auto=foreach(creature|myBattlefield) 1/1
text=Shanna, Sisay's Legacy can't be the target of abilities your opponents control. -- Shanna gets +1/+1 for each creature you control.
mana={G}{W}
type=Legendary Creature
subtype=Human Warrior
power=0
toughness=0
[/card]

[card]
name=Slimefoot, the Stowaway
auto=@movedTo(saproling|graveyard) from(mybattlefield):damage:1 each opponent && life:1
auto={4}:create(saproling:creature saproling:1/1:green:)
text=Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. -- {4}: Create a 1/1 green Saproling creature token.
mana={1}{B}{G}
type=Legendary Creature
subtype=Fungus
power=2
toughness=3
[/card]

[card]
name=Tatyova, Benthic Druid
auto=@movedTo(land|myBattlefield):life:1 && draw:1
text=Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.
mana={3}{G}{U}
type=Legendary Creature
subtype=Merfolk Druid
power=3
toughness=3
[/card]

[card]
name=Amaranthine Wall
abilities=defender
auto={2}:indestructible ueot
text=Defender -- {2}: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={4}
type=Artifact Creature
subtype=Wall
power=0
toughness=6
[/card]

[card]
name=Blackblade Reforged
auto=teach(creature) type:land:mybattlefield/type:land:mybattlefield nonstatic
auto={3}:equip target(creature[legendary]|mybattlefield)
auto={7}:equip
text=Equipped creature gets +1/+1 for each land you control. -- Equip legendary creature {3} -- Equip {7}
mana={2}
type=Legendary Artifact
subtype=Equipment
[/card]

[card]
name=Bloodtallow Candle
auto={6}{T}{S}:target(creature) -5/-5 ueot
text={6}, {T}, Sacrifice Bloodtallow Candle: Target creature gets -5/-5 until end of turn.
mana={1}
type=Artifact
[/card]

[card]
name=Forebear's Blade
auto=teach(creature) +3/+0
auto=teach(creature) vigilance
auto=teach(creature) trample
auto=@movedto(mytgt|graveyard):rehook target(creature|mybattlefield)
auto={3}:equip
text=Equipped creature gets +3/+0 and has vigilance and trample. -- Whenever equipped creature dies, attach Forebear's Blade to target creature you control. -- Equip {3}
mana={3}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Guardians of Koilos
auto=may target(*[legendary;artifact;saga]|myBattlefield) moveto(ownerHand)
text=When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
mana={5}
type=Artifact Creature
subtype=Construct
power=4
toughness=4
[/card]

[card]
name=Helm of the Host
auto=@each my combat:clone(mytgt) with(haste)
auto={5}:equip
text=At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. -- Equip {5}
mana={4}
type=Legendary Artifact
subtype=Equipment
[/card]

[card]
name=Howling Golem
auto=@combat(attacking) source(this):draw:1
auto=@combat(blocking) source(this):draw:1
auto=@combat(attacking) source(this):draw:1 opponent
auto=@combat(blocking) source(this):draw:1 opponent
text=Whenever Howling Golem attacks or blocks, each player draws a card.
mana={3}
type=Artifact Creature
subtype=Golem
power=2
toughness=3
[/card]

[card]
name=Jhoira's Familiar
abilities=flying
auto=lord(*[legendary;artifact;saga]|mystack|mycastingzone) altercost(colorless,-1)
text=Flying -- Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)
mana={4}
type=Artifact Creature
subtype=Bird
power=2
toughness=2
[/card]

[card]
name=Jousting Lance
auto=teach(creature) 2/0
auto=teach(creature) this(variable{controllerturn}) first strike
auto={3}:equip
text=Equipped creature gets +2/+0. -- As long as it's your turn, equipped creature has first strike. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Mishra's Self-Replicator
auto=@movedTo(*[legendary;artifact;saga]|mystack):may pay({1}):clone
text=Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
mana={5}
type=Artifact Creature
subtype=Assembly-Worker
power=2
toughness=2
[/card]

[card]
name=Mox Amber
auto=aslongas(creature[white;legendary]) {T}:Add{W}
auto=aslongas(planeswalker[white]) {T}:Add{W}
auto=aslongas(creature[blue;legendary]) {T}:Add{U}
auto=aslongas(planeswalker[blue]) {T}:Add{U}
auto=aslongas(creature[black;legendary]) {T}:Add{B}
auto=aslongas(planeswalker[black]) {T}:Add{B}
auto=aslongas(creature[red;legendary]) {T}:Add{R}
auto=aslongas(planeswalker[red]) {T}:Add{R}
auto=aslongas(creature[green;legendary]) {T}:Add{G}
auto=aslongas(planeswalker[green]) {T}:Add{G}
text={T}: Add one mana of any color among legendary creatures and planeswalkers you control.
mana={0}
type=Legendary Artifact
[/card]

[card]
name=Pardic Wanderer
abilities=trample
text=Trample
mana={6}
type=Artifact Creature
subtype=Golem
power=5
toughness=5
[/card]

[card]
name=Powerstone Shard
auto={T}:foreach(Powerstone Shard|myBattlefield) add{1}
text={T}: Add {C} for each artifact you control named Powerstone Shard.
mana={3}
type=Artifact
[/card]

[card]
name=Short Sword
auto=teach(creature) 1/1
auto={1}:equip
text=Equipped creature gets +1/+1. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Skittering Surveyor
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
auto=target(land[basic]|mylibrary) moveto(myhand)
text=When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
mana={3}
type=Artifact Creature
subtype=Construct
power=1
toughness=2
[/card]

[card]
name=Sorcerer's Wand
auto=teach(creature) {T}:damage:1 target(player)
auto=teach(wizard) {T}:damage:2 target(player)
auto={3}:equip
text=Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage to that player or planeswalker instead." -- Equip {3}
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Sparring Construct
auto=@movedTo(this|graveyard) from(battlefield):counter(1/1) target(creature|myBattlefield)
text=When Sparring Construct dies, put a +1/+1 counter on target creature you control.
mana={1}
type=Artifact Creature
subtype=Construct
power=1
toughness=1
[/card]

[card]
name=Thran Temporal Gateway
auto={4}{T}:may notatarget(*[legendary;artifact;saga]|myhand) moveTo(mybattlefield)
text={4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
mana={4}
type=Legendary Artifact
[/card]

[card]
name=Traxos, Scourge of Kroog
abilities=trample,doesnotuntap
auto=tap(noevent)
auto=@movedTo(*[legendary;artifact;saga]|mystack):untap
text=Trample -- Traxos, Scourge of Kroog enters the battlefield tapped and doesn't untap during your untap step. -- Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
mana={4}
type=Legendary Artifact Creature
subtype=Construct
power=7
toughness=7
[/card]

[card]
name=Urza's Tome
auto={3}{T}:draw:1 then ability$!name(discard) reject notatarget(*|myhand)!$ exile target(*[legendary;artifact;saga]|mygraveyard)
text={3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
mana={2}
type=Artifact
[/card]

[card]
name=Voltaic Servant
auto=@each my endofturn:untap target(artifact)
text=At the beginning of your end step, untap target artifact.
mana={2}
type=Artifact Creature
subtype=Construct
power=1
toughness=3
[/card]

[card]
name=Weatherlight
auto=@combatdamaged(player) from(this):
text=Flying -- Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) -- Crew 3
mana={4}
type=Legendary Artifact
subtype=Vehicle
power=4
toughness=5
[/card]

[card]
name=Cabal Stronghold
auto=tap(noevent)
auto={3}{T}:add foreach(swamp[basic]|myBattlefield) Add{B}
auto={T}:Add{C}
text={T}: Add {C}. -- {3}, {T}: Add {B} for each basic Swamp you control.
type=Land
[/card]

[card]
name=Memorial to Folly
auto=tap(noevent)
auto={2}{B}{T}{S}:target(creature|mygraveyard) moveto(ownerhand)
auto={T}:Add{B}
text=Memorial to Folly enters the battlefield tapped. -- {T}: Add {B}. -- {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
type=Land
[/card]

[card]
name=Memorial to Genius
auto=tap(noevent)
auto={4}{U}{T}{S}:draw:2
auto={T}:Add{U}
text=Memorial to Genius enters the battlefield tapped. -- {T}: Add {U}. -- {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.
type=Land
[/card]

[card]
name=Memorial to Glory
auto=tap(noevent)
auto={3}{W}{T}{S}:create(soldier:creature soldier:1/1:white:)*2
auto={T}:Add{W}
text=Memorial to Glory enters the battlefield tapped. -- {T}: Add {W}. -- {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
type=Land
[/card]

[card]
name=Memorial to Unity
auto=tap(noevent)
auto={2}{G}{T}{S}:
auto={T}:Add{G}
text=Memorial to Unity enters the battlefield tapped. -- {T}: Add {G}. -- {2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
type=Land
[/card]

[card]
name=Memorial to War
auto=tap(noevent)
auto={4}{R}{T}{S}:destroy target(land)
auto={T}:Add{R}
text=Memorial to War enters the battlefield tapped. -- {T}: Add {R}. -- {4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.
type=Land
[/card]

[card]
name=Zhalfirin Void
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
auto={T}:Add{C}
text=When Zhalfirin Void enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {C}.
type=Land
[/card]

[card]
name=Teferi, Timebender
auto=+2:untap <upto:1> target(artifact,creature
auto=−3:life:2 && draw two cards
auto=−9:take an extra turn after this one
text=+2: Untap up to one target artifact or creature. -- −3: You gain 2 life and draw two cards. -- −9: Take an extra turn after this one.
mana={4}{W}{U}
type=Legendary Planeswalker
subtype=Teferi
[/card]

[card]
name=Temporal Machinations
target=creature
auto=moveTo(ownerHand)
auto=Return target creature to its owner's hand If you control an artifact drawcard
auto=draw:1
text=Return target creature to its owner's hand. If you control an artifact, draw a card.
mana={2}{U}
type=Sorcery
[/card]

name=Niambi, Faithful Healer
auto=may search your library and/or graveyard for a card named teferi, timebender, reveal it, && putinmoveto(ownerhand) if you search your library this way, shuffle it
text=When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={1}{W}{U}
type=Legendary Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Teferi's Sentinel
auto=aslongas(planeswalker[Teferi]|myBattlefield) +4/+0
text=As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
mana={5}
type=Artifact Creature
subtype=Golem
power=2
toughness=6
[/card]

[card]
name=Chandra, Bold Pyromancer
auto=+1:add {r}{r} chandra bold pyromancer damage:2 target(player
auto=−3:chandra bold pyromancer damage:3 target(creature,planeswalker
auto=−7:chandra bold pyromancer deals 10 damage target(player && each creature && planeswalker they control
text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- −3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- −7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.
mana={4}{R}{R}
type=Legendary Planeswalker
subtype=Chandra
[/card]

[card]
name=Chandra's Outburst
target=player,planeswalker.
auto=damage:4
auto=Chandra's Outburst deals 4 damage to target player or planeswalker
auto=Search your library and/or graveyard forcard named Chandra Bold Pyromancer reveal it
auto=put it into your hand If you search your library this way shuffle it
text=Chandra's Outburst deals 4 damage to target player or planeswalker. -- Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={3}{R}{R}
type=Sorcery
[/card]

[card]
name=Karplusan Hound
auto=@combat(attacking) source(this):if |myBattlefield) a chandra planeswalker, this creature damage:2 target(creature,player)
text=Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
mana={3}{R}
type=Creature
subtype=Hound
power=3
toughness=3
[/card]

[card]
name=Pyromantic Pilgrim
abilities=haste
text=Haste (This creature can attack and {T} as soon as it comes under your control.)
mana={2}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=1
[/card]

[card]
name=Firesong and Sunspeaker
abilities=lifelink
auto=lord(creature|myBattlefield) lifelink
auto=@a white instant or sorcery spell causes you to gain lifefiresong && sunspeaker damage:3 target(creature,player
text=Red instant and sorcery spells you control have lifelink. -- Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
mana={4}{R}{W}
type=Legendary Creature
subtype=Minotaur Cleric
power=4
toughness=6
[/card]
_cards.dat:

Code: Select all

[meta]
author=Wagic Team
name=Dominaria
year=2018-04-27
total=280
[/meta]
[card]
primitive=Karn, Scion of Urza
id=442889
rarity=M
[/card]
[card]
primitive=Adamant Will
id=442890
rarity=M
[/card]
[card]
primitive=Aven Sentry
id=442891
rarity=M
[/card]
[card]
primitive=Baird, Steward of Argive
id=442892
rarity=M
[/card]
[card]
primitive=Benalish Honor Guard
id=442893
rarity=M
[/card]
[card]
primitive=Benalish Marshal
id=442894
rarity=M
[/card]
[card]
primitive=Blessed Light
id=442895
rarity=M
[/card]
[card]
primitive=Board the Weatherlight
id=442896
rarity=M
[/card]
[card]
primitive=Call the Cavalry
id=442897
rarity=M
[/card]
[card]
primitive=Charge
id=442898
rarity=M
[/card]
[card]
primitive=D'Avenant Trapper
id=442899
rarity=M
[/card]
[card]
primitive=Danitha Capashen, Paragon
id=442900
rarity=M
[/card]
[card]
primitive=Daring Archaeologist
id=442901
rarity=M
[/card]
[card]
primitive=Dauntless Bodyguard
id=442902
rarity=M
[/card]
[card]
primitive=Dub
id=442903
rarity=M
[/card]
[card]
primitive=Evra, Halcyon Witness
id=442904
rarity=M
[/card]
[card]
primitive=Excavation Elephant
id=442905
rarity=M
[/card]
[card]
primitive=Fall of the Thran
id=442906
rarity=M
[/card]
[card]
primitive=Gideon's Reproach
id=442907
rarity=M
[/card]
[card]
primitive=Healing Grace
id=442908
rarity=M
[/card]
[card]
primitive=History of Benalia
id=442909
rarity=M
[/card]
[card]
primitive=Invoke the Divine
id=442910
rarity=M
[/card]
[card]
primitive=Knight of Grace
id=442911
rarity=M
[/card]
[card]
primitive=Knight of New Benalia
id=442912
rarity=M
[/card]
[card]
primitive=Kwende, Pride of Femeref
id=442913
rarity=M
[/card]
[card]
primitive=Lyra Dawnbringer
id=442914
rarity=M
[/card]
[card]
primitive=Mesa Unicorn
id=442915
rarity=M
[/card]
[card]
primitive=On Serra's Wings
id=442916
rarity=M
[/card]
[card]
primitive=Pegasus Courser
id=442917
rarity=M
[/card]
[card]
primitive=Sanctum Spirit
id=442918
rarity=M
[/card]
[card]
primitive=Seal Away
id=442919
rarity=M
[/card]
[card]
primitive=Sergeant-at-Arms
id=442920
rarity=M
[/card]
[card]
primitive=Serra Angel
id=442921
rarity=M
[/card]
[card]
primitive=Serra Disciple
id=442922
rarity=M
[/card]
[card]
primitive=Shalai, Voice of Plenty
id=442923
rarity=M
[/card]
[card]
primitive=Teshar, Ancestor's Apostle
id=442924
rarity=M
[/card]
[card]
primitive=Tragic Poet
id=442925
rarity=M
[/card]
[card]
primitive=Triumph of Gerrard
id=442926
rarity=M
[/card]
[card]
primitive=Urza's Ruinous Blast
id=442927
rarity=M
[/card]
[card]
primitive=Academy Drake
id=442928
rarity=M
[/card]
[card]
primitive=Academy Journeymage
id=442929
rarity=M
[/card]
[card]
primitive=The Antiquities War
id=442930
rarity=M
[/card]
[card]
primitive=Arcane Flight
id=442931
rarity=M
[/card]
[card]
primitive=Artificer's Assistant
id=442932
rarity=M
[/card]
[card]
primitive=Befuddle
id=442933
rarity=M
[/card]
[card]
primitive=Blink of an Eye
id=442934
rarity=M
[/card]
[card]
primitive=Cloudreader Sphinx
id=442935
rarity=M
[/card]
[card]
primitive=Cold-Water Snapper
id=442936
rarity=M
[/card]
[card]
primitive=Curator's Ward
id=442937
rarity=M
[/card]
[card]
primitive=Deep Freeze
id=442938
rarity=M
[/card]
[card]
primitive=Diligent Excavator
id=442939
rarity=M
[/card]
[card]
primitive=Divination
id=442940
rarity=M
[/card]
[card]
primitive=Homarid Explorer
id=442941
rarity=M
[/card]
[card]
primitive=In Bolas's Clutches
id=442942
rarity=M
[/card]
[card]
primitive=Karn's Temporal Sundering
id=442943
rarity=M
[/card]
[card]
primitive=Merfolk Trickster
id=442944
rarity=M
[/card]
[card]
primitive=The Mirari Conjecture
id=442945
rarity=M
[/card]
[card]
primitive=Naban, Dean of Iteration
id=442946
rarity=M
[/card]
[card]
primitive=Naru Meha, Master Wizard
id=442947
rarity=M
[/card]
[card]
primitive=Opt
id=442948
rarity=M
[/card]
[card]
primitive=Precognition Field
id=442949
rarity=M
[/card]
[card]
primitive=Relic Runner
id=442950
rarity=M
[/card]
[card]
primitive=Rescue
id=442951
rarity=M
[/card]
[card]
primitive=Sage of Lat-Nam
id=442952
rarity=M
[/card]
[card]
primitive=Sentinel of the Pearl Trident
id=442953
rarity=M
[/card]
[card]
primitive=Slinn Voda, the Rising Deep
id=442954
rarity=M
[/card]
[card]
primitive=Syncopate
id=442955
rarity=M
[/card]
[card]
primitive=Tempest Djinn
id=442956
rarity=M
[/card]
[card]
primitive=Tetsuko Umezawa, Fugitive
id=442957
rarity=M
[/card]
[card]
primitive=Time of Ice
id=442958
rarity=M
[/card]
[card]
primitive=Tolarian Scholar
id=442959
rarity=M
[/card]
[card]
primitive=Unwind
id=442960
rarity=M
[/card]
[card]
primitive=Vodalian Arcanist
id=442961
rarity=M
[/card]
[card]
primitive=Weight of Memory
id=442962
rarity=M
[/card]
[card]
primitive=Wizard's Retort
id=442963
rarity=M
[/card]
[card]
primitive=Zahid, Djinn of the Lamp
id=442964
rarity=M
[/card]
[card]
primitive=Blessing of Belzenlok
id=442965
rarity=M
[/card]
[card]
primitive=Cabal Evangel
id=442966
rarity=M
[/card]
[card]
primitive=Cabal Paladin
id=442967
rarity=M
[/card]
[card]
primitive=Caligo Skin-Witch
id=442968
rarity=M
[/card]
[card]
primitive=Cast Down
id=442969
rarity=M
[/card]
[card]
primitive=Chainer's Torment
id=442970
rarity=M
[/card]
[card]
primitive=Dark Bargain
id=442971
rarity=M
[/card]
[card]
primitive=Deathbloom Thallid
id=442972
rarity=M
[/card]
[card]
primitive=Demonic Vigor
id=442973
rarity=M
[/card]
[card]
primitive=Demonlord Belzenlok
id=442974
rarity=M
[/card]
[card]
primitive=Divest
id=442975
rarity=M
[/card]
[card]
primitive=Dread Shade
id=442976
rarity=M
[/card]
[card]
primitive=Drudge Sentinel
id=442977
rarity=M
[/card]
[card]
primitive=The Eldest Reborn
id=442978
rarity=M
[/card]
[card]
primitive=Eviscerate
id=442979
rarity=M
[/card]
[card]
primitive=Feral Abomination
id=442980
rarity=M
[/card]
[card]
primitive=Final Parting
id=442981
rarity=M
[/card]
[card]
primitive=Fungal Infection
id=442982
rarity=M
[/card]
[card]
primitive=Josu Vess, Lich Knight
id=442983
rarity=M
[/card]
[card]
primitive=Kazarov, Sengir Pureblood
id=442984
rarity=M
[/card]
[card]
primitive=Knight of Malice
id=442985
rarity=M
[/card]
[card]
primitive=Lich's Mastery
id=442986
rarity=M
[/card]
[card]
primitive=Lingering Phantom
id=442987
rarity=M
[/card]
[card]
primitive=Phyrexian Scriptures
id=442988
rarity=M
[/card]
[card]
primitive=Rat Colony
id=442989
rarity=M
[/card]
[card]
primitive=Rite of Belzenlok
id=442990
rarity=M
[/card]
[card]
primitive=Settle the Score
id=442991
rarity=M
[/card]
[card]
primitive=Soul Salvage
id=442992
rarity=M
[/card]
[card]
primitive=Stronghold Confessor
id=442993
rarity=M
[/card]
[card]
primitive=Thallid Omnivore
id=442994
rarity=M
[/card]
[card]
primitive=Thallid Soothsayer
id=442995
rarity=M
[/card]
[card]
primitive=Torgaar, Famine Incarnate
id=442996
rarity=M
[/card]
[card]
primitive=Urgoros, the Empty One
id=442997
rarity=M
[/card]
[card]
primitive=Vicious Offering
id=442998
rarity=M
[/card]
[card]
primitive=Whisper, Blood Liturgist
id=442999
rarity=M
[/card]
[card]
primitive=Windgrace Acolyte
id=443000
rarity=M
[/card]
[card]
primitive=Yargle, Glutton of Urborg
id=443001
rarity=M
[/card]
[card]
primitive=Yawgmoth's Vile Offering
id=443002
rarity=M
[/card]
[card]
primitive=Bloodstone Goblin
id=443003
rarity=M
[/card]
[card]
primitive=Champion of the Flame
id=443004
rarity=M
[/card]
[card]
primitive=Fervent Strike
id=443005
rarity=M
[/card]
[card]
primitive=Fiery Intervention
id=443006
rarity=M
[/card]
[card]
primitive=Fight with Fire
id=443007
rarity=M
[/card]
[card]
primitive=Fire Elemental
id=443008
rarity=M
[/card]
[card]
primitive=Firefist Adept
id=443009
rarity=M
[/card]
[card]
primitive=The First Eruption
id=443010
rarity=M
[/card]
[card]
primitive=The Flame of Keld
id=443011
rarity=M
[/card]
[card]
primitive=Frenzied Rage
id=443012
rarity=M
[/card]
[card]
primitive=Ghitu Chronicler
id=443013
rarity=M
[/card]
[card]
primitive=Ghitu Journeymage
id=443014
rarity=M
[/card]
[card]
primitive=Ghitu Lavarunner
id=443015
rarity=M
[/card]
[card]
primitive=Goblin Barrage
id=443016
rarity=M
[/card]
[card]
primitive=Goblin Chainwhirler
id=443017
rarity=M
[/card]
[card]
primitive=Goblin Warchief
id=443018
rarity=M
[/card]
[card]
primitive=Haphazard Bombardment
id=443019
rarity=M
[/card]
[card]
primitive=Jaya Ballard
id=443020
rarity=M
[/card]
[card]
primitive=Jaya's Immolating Inferno
id=443021
rarity=M
[/card]
[card]
primitive=Keldon Overseer
id=443022
rarity=M
[/card]
[card]
primitive=Keldon Raider
id=443023
rarity=M
[/card]
[card]
primitive=Keldon Warcaller
id=443024
rarity=M
[/card]
[card]
primitive=Orcish Vandal
id=443025
rarity=M
[/card]
[card]
primitive=Radiating Lightning
id=443026
rarity=M
[/card]
[card]
primitive=Rampaging Cyclops
id=443027
rarity=M
[/card]
[card]
primitive=Run Amok
id=443028
rarity=M
[/card]
[card]
primitive=Seismic Shift
id=443029
rarity=M
[/card]
[card]
primitive=Shivan Fire
id=443030
rarity=M
[/card]
[card]
primitive=Siege-Gang Commander
id=443031
rarity=M
[/card]
[card]
primitive=Skirk Prospector
id=443032
rarity=M
[/card]
[card]
primitive=Skizzik
id=443033
rarity=M
[/card]
[card]
primitive=Squee, the Immortal
id=443034
rarity=M
[/card]
[card]
primitive=Two-Headed Giant
id=443035
rarity=M
[/card]
[card]
primitive=Valduk, Keeper of the Flame
id=443036
rarity=M
[/card]
[card]
primitive=Verix Bladewing
id=443037
rarity=M
[/card]
[card]
primitive=Warcry Phoenix
id=443038
rarity=M
[/card]
[card]
primitive=Warlord's Fury
id=443039
rarity=M
[/card]
[card]
primitive=Wizard's Lightning
id=443040
rarity=M
[/card]
[card]
primitive=Adventurous Impulse
id=443041
rarity=M
[/card]
[card]
primitive=Ancient Animus
id=443042
rarity=M
[/card]
[card]
primitive=Arbor Armament
id=443043
rarity=M
[/card]
[card]
primitive=Baloth Gorger
id=443044
rarity=M
[/card]
[card]
primitive=Broken Bond
id=443045
rarity=M
[/card]
[card]
primitive=Corrosive Ooze
id=443046
rarity=M
[/card]
[card]
primitive=Elfhame Druid
id=443047
rarity=M
[/card]
[card]
primitive=Fungal Plots
id=443048
rarity=M
[/card]
[card]
primitive=Gaea's Blessing
id=443049
rarity=M
[/card]
[card]
primitive=Gaea's Protector
id=443050
rarity=M
[/card]
[card]
primitive=Gift of Growth
id=443051
rarity=M
[/card]
[card]
primitive=Grow from the Ashes
id=443052
rarity=M
[/card]
[card]
primitive=Grunn, the Lonely King
id=443053
rarity=M
[/card]
[card]
primitive=Kamahl's Druidic Vow
id=443054
rarity=M
[/card]
[card]
primitive=Krosan Druid
id=443055
rarity=M
[/card]
[card]
primitive=Llanowar Elves
id=443056
rarity=M
[/card]
[card]
primitive=Llanowar Envoy
id=443057
rarity=M
[/card]
[card]
primitive=Llanowar Scout
id=443058
rarity=M
[/card]
[card]
primitive=Mammoth Spider
id=443059
rarity=M
[/card]
[card]
primitive=Marwyn, the Nurturer
id=443060
rarity=M
[/card]
[card]
primitive=The Mending of Dominaria
id=443061
rarity=M
[/card]
[card]
primitive=Multani, Yavimaya's Avatar
id=443062
rarity=M
[/card]
[card]
primitive=Nature's Spiral
id=443063
rarity=M
[/card]
[card]
primitive=Pierce the Sky
id=443064
rarity=M
[/card]
[card]
primitive=Primordial Wurm
id=443065
rarity=M
[/card]
[card]
primitive=Saproling Migration
id=443066
rarity=M
[/card]
[card]
primitive=Song of Freyalise
id=443067
rarity=M
[/card]
[card]
primitive=Spore Swarm
id=443068
rarity=M
[/card]
[card]
primitive=Sporecrown Thallid
id=443069
rarity=M
[/card]
[card]
primitive=Steel Leaf Champion
id=443070
rarity=M
[/card]
[card]
primitive=Sylvan Awakening
id=443071
rarity=M
[/card]
[card]
primitive=Territorial Allosaurus
id=443072
rarity=M
[/card]
[card]
primitive=Thorn Elemental
id=443073
rarity=M
[/card]
[card]
primitive=Untamed Kavu
id=443074
rarity=M
[/card]
[card]
primitive=Verdant Force
id=443075
rarity=M
[/card]
[card]
primitive=Wild Onslaught
id=443076
rarity=M
[/card]
[card]
primitive=Yavimaya Sapherd
id=443077
rarity=M
[/card]
[card]
primitive=Adeliz, the Cinder Wind
id=443078
rarity=M
[/card]
[card]
primitive=Arvad the Cursed
id=443079
rarity=M
[/card]
[card]
primitive=Aryel, Knight of Windgrace
id=443080
rarity=M
[/card]
[card]
primitive=Darigaaz Reincarnated
id=443081
rarity=M
[/card]
[card]
primitive=Garna, the Bloodflame
id=443082
rarity=M
[/card]
[card]
primitive=Grand Warlord Radha
id=443083
rarity=M
[/card]
[card]
primitive=Hallar, the Firefletcher
id=443084
rarity=M
[/card]
[card]
primitive=Jhoira, Weatherlight Captain
id=443085
rarity=M
[/card]
[card]
primitive=Jodah, Archmage Eternal
id=443086
rarity=M
[/card]
[card]
primitive=Muldrotha, the Gravetide
id=443087
rarity=M
[/card]
[card]
primitive=Oath of Teferi
id=443088
rarity=M
[/card]
[card]
primitive=Primevals' Glorious Rebirth
id=443089
rarity=M
[/card]
[card]
primitive=Raff Capashen, Ship's Mage
id=443090
rarity=M
[/card]
[card]
primitive=Rona, Disciple of Gix
id=443091
rarity=M
[/card]
[card]
primitive=Shanna, Sisay's Legacy
id=443092
rarity=M
[/card]
[card]
primitive=Slimefoot, the Stowaway
id=443093
rarity=M
[/card]
[card]
primitive=Tatyova, Benthic Druid
id=443094
rarity=M
[/card]
[card]
primitive=Teferi, Hero of Dominaria
id=443095
rarity=M
[/card]
[card]
primitive=Tiana, Ship's Caretaker
id=443096
rarity=M
[/card]
[card]
primitive=Aesthir Glider
id=443097
rarity=M
[/card]
[card]
primitive=Amaranthine Wall
id=443098
rarity=M
[/card]
[card]
primitive=Blackblade Reforged
id=443099
rarity=M
[/card]
[card]
primitive=Bloodtallow Candle
id=443100
rarity=M
[/card]
[card]
primitive=Damping Sphere
id=443101
rarity=M
[/card]
[card]
primitive=Forebear's Blade
id=443102
rarity=M
[/card]
[card]
primitive=Gilded Lotus
id=443103
rarity=M
[/card]
[card]
primitive=Guardians of Koilos
id=443104
rarity=M
[/card]
[card]
primitive=Helm of the Host
id=443105
rarity=M
[/card]
[card]
primitive=Howling Golem
id=443106
rarity=M
[/card]
[card]
primitive=Icy Manipulator
id=443107
rarity=M
[/card]
[card]
primitive=Jhoira's Familiar
id=443108
rarity=M
[/card]
[card]
primitive=Jousting Lance
id=443109
rarity=M
[/card]
[card]
primitive=Juggernaut
id=443110
rarity=M
[/card]
[card]
primitive=Mishra's Self-Replicator
id=443111
rarity=M
[/card]
[card]
primitive=Mox Amber
id=443112
rarity=M
[/card]
[card]
primitive=Navigator's Compass
id=443113
rarity=M
[/card]
[card]
primitive=Pardic Wanderer
id=443114
rarity=M
[/card]
[card]
primitive=Powerstone Shard
id=443115
rarity=M
[/card]
[card]
primitive=Shield of the Realm
id=443116
rarity=M
[/card]
[card]
primitive=Short Sword
id=443117
rarity=M
[/card]
[card]
primitive=Skittering Surveyor
id=443118
rarity=M
[/card]
[card]
primitive=Sorcerer's Wand
id=443119
rarity=M
[/card]
[card]
primitive=Sparring Construct
id=443120
rarity=M
[/card]
[card]
primitive=Thran Temporal Gateway
id=443121
rarity=M
[/card]
[card]
primitive=Traxos, Scourge of Kroog
id=443122
rarity=M
[/card]
[card]
primitive=Urza's Tome
id=443123
rarity=M
[/card]
[card]
primitive=Voltaic Servant
id=443124
rarity=M
[/card]
[card]
primitive=Weatherlight
id=443125
rarity=M
[/card]
[card]
primitive=Cabal Stronghold
id=443126
rarity=M
[/card]
[card]
primitive=Clifftop Retreat
id=443127
rarity=M
[/card]
[card]
primitive=Hinterland Harbor
id=443128
rarity=M
[/card]
[card]
primitive=Isolated Chapel
id=443129
rarity=M
[/card]
[card]
primitive=Memorial to Folly
id=443130
rarity=M
[/card]
[card]
primitive=Memorial to Genius
id=443131
rarity=M
[/card]
[card]
primitive=Memorial to Glory
id=443132
rarity=M
[/card]
[card]
primitive=Memorial to Unity
id=443133
rarity=M
[/card]
[card]
primitive=Memorial to War
id=443134
rarity=M
[/card]
[card]
primitive=Sulfur Falls
id=443135
rarity=M
[/card]
[card]
primitive=Woodland Cemetery
id=443136
rarity=M
[/card]
[card]
primitive=Zhalfirin Void
id=443137
rarity=M
[/card]
[card]
primitive=Plains
id=443138
rarity=M
[/card]
[card]
primitive=Plains
id=443139
rarity=M
[/card]
[card]
primitive=Plains
id=443140
rarity=M
[/card]
[card]
primitive=Plains
id=443141
rarity=M
[/card]
[card]
primitive=Island
id=443142
rarity=M
[/card]
[card]
primitive=Island
id=443143
rarity=M
[/card]
[card]
primitive=Island
id=443144
rarity=M
[/card]
[card]
primitive=Island
id=443145
rarity=M
[/card]
[card]
primitive=Swamp
id=443146
rarity=M
[/card]
[card]
primitive=Swamp
id=443147
rarity=M
[/card]
[card]
primitive=Swamp
id=443148
rarity=M
[/card]
[card]
primitive=Swamp
id=443149
rarity=M
[/card]
[card]
primitive=Mountain
id=443150
rarity=M
[/card]
[card]
primitive=Mountain
id=443151
rarity=M
[/card]
[card]
primitive=Mountain
id=443152
rarity=M
[/card]
[card]
primitive=Mountain
id=443153
rarity=M
[/card]
[card]
primitive=Forest
id=443154
rarity=M
[/card]
[card]
primitive=Forest
id=443155
rarity=M
[/card]
[card]
primitive=Forest
id=443156
rarity=M
[/card]
[card]
primitive=Forest
id=443157
rarity=M
[/card]
[card]
primitive=Teferi, Timebender
id=445848
rarity=M
[/card]
[card]
primitive=Temporal Machinations
id=445849
rarity=M
[/card]
[card]
primitive=Niambi, Faithful Healer
id=445850
rarity=M
[/card]
[card]
primitive=Teferi's Sentinel
id=445851
rarity=M
[/card]
[card]
primitive=Meandering River
id=445852
rarity=M
[/card]
[card]
primitive=Chandra, Bold Pyromancer
id=445853
rarity=M
[/card]
[card]
primitive=Chandra's Outburst
id=445854
rarity=M
[/card]
[card]
primitive=Karplusan Hound
id=445855
rarity=M
[/card]
[card]
primitive=Pyromantic Pilgrim
id=445856
rarity=M
[/card]
[card]
primitive=Timber Gorge
id=445857
rarity=M
[/card]
[card]
primitive=Firesong and Sunspeaker
id=445958
rarity=M
[/card]
card images : https://mega.nz/#!HI5E3ayT!LI2HmKNLBYZ8 ... -b6sQ_I_Bg

Luruz
Posts: 85
Joined: Sat Apr 27, 2013 12:33 am

Re: Dominaria (DOM)

Post by Luruz » Wed Apr 03, 2019 1:39 am

Aprovechando que me puse a corregir el código de todos los 138 Camina planos del juego, me encontré con que, al momento que programas los PW
se te olvida ponerles que entren al campo de batalla con contadores de lealtad. Este patrón lo encontré con Vivian y Ajani de M19 y ahora en Dominaria
me encontré con Chandra, aquí te dejo la corrección en lo que sigo arreglando el código de los PW.

Code: Select all

[card]
name=Chandra, Bold Pyromancer
auto=counter(0/0,5,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana and deals 2 damage to target player) add{R}{R} && damage:2 target(player)
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target creature or planeswalker) damage: 3 target (creature, planeswalker)
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 10 damage to target player and on each his or her creatures and planeswalkers) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) && damage:10 all(planeswalker|targetedpersonsbattlefield)
text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.
mana={4}{R}{R}
type=Legendary Planeswalker
subtype=Chandra
[/card]
En todos los PW estoy corrigiendo que al momento de elegir una habilidad de lealtad diga algo en concreto y más detallado en inglés.
Y al mismo tiempo aprovecho para traducir eso al español. De momento me detendré el día de hoy, terminé desde todos los Ajani hasta todas las Chandras.

WAR of the SPARK
También me enteré que la habilidad de Proliferar va a regresar, esto será perfecto para poder corregir no sólo las de ese nuevo set sino todas las de sets antiguos. YEY!

User avatar
ph34rbot
Posts: 259
Joined: Thu Jan 07, 2010 6:33 am

Re: Dominaria (DOM)

Post by ph34rbot » Wed Apr 03, 2019 4:56 am

JAJAJAJA, mas que olvidarme de ellos aún no los programo, como la mayoría de codigo de primitivas que genero es resultado de un programa que hice aún no he puesto las reglas de los PW, pero con la expansión que viene ya veo que es prioridad y si es mi siguiente tarea a programar. Gracias por revisarlos.

Luruz
Posts: 85
Joined: Sat Apr 27, 2013 12:33 am

Re: Dominaria (DOM)

Post by Luruz » Tue Sep 17, 2019 10:54 am

New Primitive

BLUE

Code: Select all

[card]
name=Zahid, Djinn of the Lamp
other={3}{U}{T(artifact|myBattlefield)} name(Pay and tap an artifact you control)
abilities=flying
text=You may pay {3}{U} and tap and untapped artifact you control rather than pay this spell's mana cost. / Flying.
mana={4}{U}{U}
type=Legendary Creature
subtype=Djinn
power=5
toughness=6
[/card]

Vitty85
Posts: 110
Joined: Mon Jul 29, 2019 5:58 pm

Re: Dominaria (DOM)

Post by Vitty85 » Tue Sep 17, 2019 12:06 pm

Hi,

You added this primitive for GNT set too, am i right?

See you soon.

Luruz
Posts: 85
Joined: Sat Apr 27, 2013 12:33 am

Re: Dominaria (DOM)

Post by Luruz » Tue Sep 17, 2019 3:49 pm

Vitty85 wrote:
Tue Sep 17, 2019 12:06 pm
Hi,

You added this primitive for GNT set too, am i right?

See you soon.
Of course, but the first aparition of this card is in Dominaria, so, I put the primitive here and on the reprint of GNT.

Vitty85
Posts: 110
Joined: Mon Jul 29, 2019 5:58 pm

Re: Dominaria (DOM)

Post by Vitty85 » Tue Sep 17, 2019 5:13 pm

Ok,

I already added this primitives in borderline.txt database, new Wagic release update will be uploaded this evening on my post links as usual.

See you soon.

Post Reply