Ravnica Allegiance (RNA)

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ph34rbot
Posts: 259
Joined: Thu Jan 07, 2010 6:33 am

Ravnica Allegiance (RNA)

Post by ph34rbot » Thu Feb 21, 2019 5:44 pm

Code: Select all

[card]
name=Angel of Grace
abilities=flash, flying
auto=
auto={4}{W}{W}ExileAngelofGracefromyourgraveyard:
text=Flash -- Flying -- When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.
mana={3}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=4
[/card]

[card]
name=Angelic Exaltation
text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
mana={3}{W}
type=Enchantment
subtype=
[/card]

[card]
name=Archway Angel
abilities=flying
auto=
text=Flying -- When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
mana={5}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Arrester's Zeal
target=creature
auto=
text=Target creature gets +2/+2 until end of turn. -- Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
mana={W}
type=Instant
subtype=
[/card]

[card]
name=Bring to Trial
target=creature[power 4 or]
auto=moveto(exile)
text=Exile target creature with power 4 or greater.
mana={2}{W}
type=Sorcery
subtype=
[/card]

[card]
name=Civic Stalwart
auto=
text=When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.
mana={3}{W}
type=Creature
subtype=Elephant Soldier
power=3
toughness=3
[/card]

[card]
name=Concordia Pegasus
abilities=flying
text=Flying
mana={1}{W}
type=Creature
subtype=Pegasus
power=1
toughness=3
[/card]

[card]
name=Expose to Daylight
target=artifact,enchantment
auto=destroy
text=Destroy target artifact or enchantment. Scry 1.
mana={2}{W}
type=Instant
subtype=
[/card]

[card]
name=Forbidding Spirit
auto=
text=When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
mana={1}{W}{W}
type=Creature
subtype=Spirit Cleric
power=3
toughness=3
[/card]

[card]
name=Haazda Officer
auto=
text=When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=2
[/card]

[card]
name=Hero of Precinct One
auto=@movedTo(multicolored|mystack):
text=Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
mana={1}{W}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Impassioned Orator
text=Whenever another creature enters the battlefield under your control, you gain 1 life.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Justiciar's Portal
target=creature|myBattlefield
auto=moveto(exile)
text=Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
mana={1}{W}
type=Instant
subtype=
[/card]

[card]
name=Knight of Sorrows
abilities=flying
text=Knight of Sorrows can block an additional creature each combat. -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
mana={4}{W}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]

[card]
name=Lumbering Battlement
abilities=vigilance
auto=
text=Vigilance -- When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield. -- Lumbering Battlement gets +2/+2 for each card exiled with it.
mana={4}{W}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]

[card]
name=Ministrant of Obligation
abilities=flying
text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]

[card]
name=Prowling Caracal
mana={1}{W}
type=Creature
subtype=Cat
power=3
toughness=1
[/card]

[card]
name=Rally to Battle
auto=
text=Creatures you control get +1/+3 until end of turn. Untap them.
mana={3}{W}
type=Instant
subtype=
[/card]

[card]
name=Resolute Watchdog
abilities=defender, indestructible
auto={1}{S}ResoluteWatchdog:
text=Defender -- {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={W}
type=Creature
subtype=Hound
power=1
toughness=3
[/card]

[card]
name=Sentinel's Mark
abilities=flash
target=creature
auto=1/2
auto=vigilance.
Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn
auto=
text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Sky Tether
target=creature
auto=defender and loses flying
text=Enchant creature -- Enchanted creature has defender and loses flying.
mana={W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Smothering Tithe
auto={2}Iftheplayerdoesn'tyoucreateacolorlessTreasureartifacttokenwith"{T}{S}thisartifact:
text=Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color."
mana={3}{W}
type=Enchantment
subtype=
[/card]

[card]
name=Spirit of the Spires
abilities=flying
text=Flying -- Other creatures you control with flying get +0/+1.
mana={3}{W}
type=Creature
subtype=Spirit
power=2
toughness=4
[/card]

[card]
name=Summary Judgment
target=creature[tapped]
auto=damage:3
text=Summary Judgment deals 3 damage to target tapped creature. -- Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead.
mana={1}{W}
type=Instant
subtype=
[/card]

[card]
name=Syndicate Messenger
abilities=flying
text=Flying -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
mana={3}{W}
type=Creature
subtype=Bird
power=2
toughness=3
[/card]

[card]
name=Tenth District Veteran
abilities=vigilance
auto=@combat(attacking) source(this):
text=Vigilance -- Whenever Tenth District Veteran attacks, untap another target creature you control.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]

[card]
name=Tithe Taker
abilities=flying
text=During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]

[card]
name=Twilight Panther
abilities=deathtouch
auto={B}:
text={B}: Twilight Panther gains deathtouch until end of turn.
mana={W}
type=Creature
subtype=Cat Spirit
power=1
toughness=2
[/card]

[card]
name=Unbreakable Formation
auto=
text=Creatures you control gain indestructible until end of turn. -- Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
mana={2}{W}
type=Instant
subtype=
[/card]

[card]
name=Watchful Giant
auto=
text=When Watchful Giant enters the battlefield, create a 1/1 white Human creature token.
mana={5}{W}
type=Creature
subtype=Giant Soldier
power=3
toughness=6
[/card]

[card]
name=Arrester's Admonition
target=creature
auto=
text=Return target creature to its owner's hand. -- Addendum — If you cast this spell during your main phase, draw a card.
mana={2}{U}
type=Instant
subtype=
[/card]

[card]
name=Benthic Biomancer
auto={1}{U}:
text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
mana={U}
type=Creature
subtype=Merfolk Wizard Mutant
power=1
toughness=1
[/card]

[card]
name=Chillbringer
abilities=flying
auto=
text=Flying -- When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
mana={4}{U}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]

[card]
name=Clear the Mind
target=player
auto=
text=Target player shuffles their graveyard into their library. -- Draw a card.
mana={2}{U}
type=Sorcery
subtype=
[/card]

[card]
name=Code of Constraint
target=creature
auto=
text=Target creature gets -4/-0 until end of turn. -- Draw a card. -- Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
mana={2}{U}
type=Instant
subtype=
[/card]

[card]
name=Coral Commando
mana={2}{U}
type=Creature
subtype=Merfolk Warrior
power=3
toughness=2
[/card]

[card]
name=Essence Capture
target=creature|stack
auto=
text=Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
mana={U}{U}
type=Instant
subtype=
[/card]

[card]
name=Eyes Everywhere
auto={5}{U}:
auto=@each my upkeep:
text=At the beginning of your upkeep, scry 1. -- {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate this ability only any time you could cast a sorcery.
mana={2}{U}
type=Enchantment
subtype=
[/card]

[card]
name=Faerie Duelist
abilities=flash, flying
auto=
text=Flash -- Flying -- When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
mana={1}{U}
type=Creature
subtype=Faerie Rogue
power=1
toughness=2
[/card]

[card]
name=Gateway Sneak
auto=@combatdamaged(player) from(this):
text=Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card.
mana={2}{U}
type=Creature
subtype=Vedalken Rogue
power=1
toughness=3
[/card]

[card]
name=Humongulus
abilities=opponentshroud
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
mana={4}{U}
type=Creature
subtype=Homunculus
power=2
toughness=5
[/card]

[card]
name=Mass Manipulation
target=creature
auto=
text=Gain control of X target creatures and/or planeswalkers.
mana={X}{X}{U}{U}{U}{U}
type=Sorcery
subtype=
[/card]

[card]
name=Mesmerizing Benthid
abilities=opponentshroud
auto=
text=When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion.
mana={3}{U}{U}
type=Creature
subtype=Octopus
power=4
toughness=5
[/card]

[card]
name=Persistent Petitioners
auto={1}{T}:
text={1}, {T}: Target player puts the top card of their library into their graveyard. -- Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. -- A deck can have any number of cards named Persistent Petitioners.
mana={1}{U}
type=Creature
subtype=Human Advisor
power=1
toughness=3
[/card]

[card]
name=Precognitive Perception
auto=
text=Draw three cards. -- Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
mana={3}{U}{U}
type=Instant
subtype=
[/card]

[card]
name=Prying Eyes
auto=
text=Draw four cards, then discard two cards.
mana={4}{U}{U}
type=Instant
subtype=
[/card]

[card]
name=Pteramander
abilities=flying
auto={7}{U}:
text=Flying -- {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
mana={U}
type=Creature
subtype=Salamander Drake
power=1
toughness=1
[/card]

[card]
name=Quench
target=
auto=
text=Counter target spell unless its controller pays {2}.
mana={1}{U}
type=Instant
subtype=
[/card]

[card]
name=Sage's Row Savant
auto=
text=When Sage's Row Savant enters the battlefield, scry 2.
mana={1}{U}
type=Creature
subtype=Vedalken Wizard
power=2
toughness=1
[/card]

[card]
name=Senate Courier
abilities=flying, vigilance
auto={1}{W}:
text=Flying -- {1}{W}: Senate Courier gains vigilance until end of turn.
mana={2}{U}
type=Creature
subtype=Bird
power=1
toughness=4
[/card]

[card]
name=Shimmer of Possibility
auto=
text=Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
mana={1}{U}
type=Sorcery
subtype=
[/card]

[card]
name=Skatewing Spy
abilities=flying
auto={5}{U}:
text={5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has flying.
mana={3}{U}
type=Creature
subtype=Vedalken Rogue Mutant
power=2
toughness=3
[/card]

[card]
name=Skitter Eel
auto={2}{U}:
text={2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
mana={3}{U}
type=Creature
subtype=Fish Crab
power=3
toughness=3
[/card]

[card]
name=Slimebind
abilities=flash
target=creature
auto=-4/-0

text=Flash -- Enchant creature -- Enchanted creature gets -4/-0.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Sphinx of Foresight
abilities=flying
auto=@each my upkeep:
text=You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. -- Flying -- At the beginning of your upkeep, scry 1.
mana={2}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Swirling Torrent
target=creature
auto=
text=Choose one or both — -- • Put target creature on top of its owner's library. -- • Return target creature to its owner's hand.
mana={5}{U}
type=Sorcery
subtype=
[/card]

[card]
name=Thought Collapse
target=
auto=
text=Counter target spell. Its controller puts the top three cards of their library into their graveyard.
mana={1}{U}{U}
type=Instant
subtype=
[/card]

[card]
name=Verity Circle
auto={4}{U}:
text=Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card. -- {4}{U}: Tap target creature without flying.
mana={2}{U}
type=Enchantment
subtype=
[/card]

[card]
name=Wall of Lost Thoughts
abilities=defender
auto=
text=Defender -- When Wall of Lost Thoughts enters the battlefield, target player puts the top four cards of their library into their graveyard.
mana={1}{U}
type=Creature
subtype=Wall
power=0
toughness=4
[/card]

[card]
name=Windstorm Drake
abilities=flying
text=Flying -- Other creatures you control with flying get +1/+0.
mana={4}{U}
type=Creature
subtype=Drake
power=3
toughness=3
[/card]

[card]
name=Awaken the Erstwhile
auto=
text=Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
mana={3}{B}{B}
type=Sorcery
subtype=
[/card]

[card]
name=Bankrupt in Blood
auto=
text=As an additional cost to cast this spell, sacrifice two creatures. -- Draw three cards.
mana={1}{B}
type=Sorcery
subtype=
[/card]

[card]
name=Blade Juggler
auto=
text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.
mana={4}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=2
[/card]

[card]
name=Bladebrand
target=creature
auto=
text=Target creature gains deathtouch until end of turn. -- Draw a card.
mana={1}{B}
type=Instant
subtype=
[/card]

[card]
name=Bloodmist Infiltrator
auto=@combat(attacking) source(this):
text=Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.
mana={2}{B}
type=Creature
subtype=Vampire
power=3
toughness=1
[/card]

[card]
name=Carrion Imp
abilities=flying
auto=may
text=Flying -- When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
mana={3}{B}
type=Creature
subtype=Imp
power=2
toughness=3
[/card]

[card]
name=Catacomb Crocodile
mana={4}{B}
type=Creature
subtype=Crocodile
power=3
toughness=7
[/card]

[card]
name=Clear the Stage
target=creature
auto=
text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
mana={4}{B}
type=Instant
subtype=
[/card]

[card]
name=Consign to the Pit
target=creature
auto=damage:2
text=Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
mana={5}{B}
type=Sorcery
subtype=
[/card]

[card]
name=Cry of the Carnarium
auto=moveto(exile)
text=All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
mana={1}{B}{B}
type=Sorcery
subtype=
[/card]

[card]
name=Dead Revels
target=creature
auto=
text=Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Return up to two target creature cards from your graveyard to your hand.
mana={3}{B}
type=Sorcery
subtype=
[/card]

[card]
name=Debtors' Transport
abilities=flying
text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
mana={5}{B}
type=Creature
subtype=Thrull
power=5
toughness=3
[/card]

[card]
name=Drill Bit
target=player
auto=
text=Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Target player reveals their hand. You choose a nonland card from it. That player discards that card.
mana={2}{B}
type=Sorcery
subtype=
[/card]

[card]
name=Font of Agonies
auto={1}{B}RemovefourbloodcountersfromFontofAgonies:
text=Whenever you pay life, put that many blood counters on Font of Agonies. -- {1}{B}, Remove four blood counters from Font of Agonies: Destroy target creature.
mana={B}
type=Enchantment
subtype=
[/card]

[card]
name=Grotesque Demise
target=creature[power 3 or]
auto=moveto(exile)
text=Exile target creature with power 3 or less.
mana={2}{B}
type=Instant
subtype=
[/card]

[card]
name=Gutterbones
auto=tap
auto={1}{B}:
text=Gutterbones enters the battlefield tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.
mana={B}
type=Creature
subtype=Skeleton Warrior
power=2
toughness=1
[/card]

[card]
name=Ill-Gotten Inheritance
auto={5}{B}{S}Ill-GottenInheritance:
auto=@each my upkeep:
text=At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. -- {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
mana={3}{B}
type=Enchantment
subtype=
[/card]

[card]
name=Noxious Groodion
abilities=deathtouch
text=Deathtouch
mana={2}{B}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]

[card]
name=Orzhov Enforcer
abilities=flying, deathtouch
text=Deathtouch -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
mana={1}{B}
type=Creature
subtype=Human Rogue
power=1
toughness=2
[/card]

[card]
name=Orzhov Racketeers
abilities=flying
auto=@combatdamaged(player) from(this):
text=Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
mana={4}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=2
[/card]

[card]
name=Pestilent Spirit
abilities=deathtouch, menace
text=Menace, deathtouch -- Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
mana={2}{B}
type=Creature
subtype=Spirit
power=3
toughness=2
[/card]

[card]
name=Plague Wight
text=Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.
mana={1}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]

[card]
name=Priest of Forgotten Gods
auto={T}{S}twoothercreatures:
text={T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card.
mana={1}{B}
type=Creature
subtype=Human Cleric
power=1
toughness=2
[/card]

[card]
name=Rakdos Trumpeter
abilities=menace
auto={3}{R}:
text=Menace (This creature can't be blocked except by two or more creatures.) -- {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn.
mana={1}{B}
type=Creature
subtype=Human Shaman
power=1
toughness=3
[/card]

[card]
name=Spawn of Mayhem
abilities=flying, trample
auto=@each my upkeep:
text=Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Flying, trample -- At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
mana={2}{B}{B}
type=Creature
subtype=Demon
power=4
toughness=4
[/card]

[card]
name=Spire Mangler
abilities=flash, flying
auto=
text=Flash -- Flying -- When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.
mana={2}{B}
type=Creature
subtype=Insect
power=2
toughness=1
[/card]

[card]
name=Thirsting Shade
abilities=lifelink
auto={2}{B}:
text=Lifelink -- {2}{B}: Thirsting Shade gets +1/+1 until end of turn.
mana={B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]

[card]
name=Undercity Scavenger
auto=may
text=When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
mana={3}{B}
type=Creature
subtype=Ogre Warrior
power=3
toughness=3
[/card]

[card]
name=Undercity's Embrace
target=creature
auto=
text=Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
mana={2}{B}
type=Instant
subtype=
[/card]

[card]
name=Vindictive Vampire
text=Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
mana={3}{B}
type=Creature
subtype=Vampire
power=2
toughness=3
[/card]

[card]
name=Act of Treason
target=creature
auto=
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={2}{R}
type=Sorcery
subtype=
[/card]

[card]
name=Amplifire
auto=@each my upkeep:
text=At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
mana={2}{R}{R}
type=Creature
subtype=Elemental
power=1
toughness=1
[/card]

[card]
name=Burn Bright
auto=
text=Creatures you control get +2/+0 until end of turn.
mana={2}{R}
type=Instant
subtype=
[/card]

[card]
name=Burning-Tree Vandal
abilities=haste
auto=@combat(attacking) source(this):
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.
mana={2}{R}
type=Creature
subtype=Human Rogue
power=2
toughness=1
[/card]

[card]
name=Cavalcade of Calamity
text=Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking.
mana={1}{R}
type=Enchantment
subtype=
[/card]

[card]
name=Clamor Shaman
abilities=haste
auto=@combat(attacking) source(this):
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.
mana={2}{R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=1
[/card]

[card]
name=Dagger Caster
auto=
text=When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.
mana={3}{R}
type=Creature
subtype=Viashino Rogue
power=2
toughness=3
[/card]

[card]
name=Deface
target=
auto=destroy
text=Choose one — -- • Destroy target artifact. -- • Destroy target creature with defender.
mana={R}
type=Sorcery
subtype=
[/card]

[card]
name=Electrodominance
auto=damage:X
text=Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost.
mana={X}{R}{R}
type=Instant
subtype=
[/card]

[card]
name=Feral Maaka
mana={1}{R}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]

[card]
name=Flames of the Raze-Boar
target=creature
auto=damage:4
text=Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
mana={5}{R}
type=Instant
subtype=
[/card]

[card]
name=Gates Ablaze
auto=damage:X
text=Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
mana={2}{R}
type=Sorcery
subtype=
[/card]

[card]
name=Ghor-Clan Wrecker
abilities=menace, haste
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.)
mana={3}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Goblin Gathering
auto=
text=Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
mana={2}{R}
type=Sorcery
subtype=
[/card]

[card]
name=Gravel-Hide Goblin
auto={3}{G}:
text={3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn.
mana={1}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
[/card]

[card]
name=Immolation Shaman
abilities=menace
auto={3}{R}{R}:
text=Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player. -- {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
mana={1}{R}
type=Creature
subtype=Viashino Shaman
power=1
toughness=3
[/card]

[card]
name=Light Up the Stage
auto=moveto(exile)
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
mana={2}{R}
type=Sorcery
subtype=
[/card]

[card]
name=Mirror March
text=Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
mana={5}{R}
type=Enchantment
subtype=
[/card]

[card]
name=Rix Maadi Reveler
auto=
text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.
mana={1}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Rubble Reading
target=
auto=destroy
text=Destroy target land. Scry 2.
mana={3}{R}
type=Sorcery
subtype=
[/card]

[card]
name=Rubblebelt Recluse
text=Rubblebelt Recluse attacks each combat if able.
mana={4}{R}
type=Creature
subtype=Ogre Berserker
power=6
toughness=5
[/card]

[card]
name=Rumbling Ruin
auto=
text=When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
mana={5}{R}
type=Creature
subtype=Elemental
power=6
toughness=6
[/card]

[card]
name=Scorchmark
target=creature
auto=damage:2
text=Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.
mana={1}{R}
type=Instant
subtype=
[/card]

[card]
name=Skarrgan Hellkite
abilities=flying, haste
auto={3}{R}:
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it.
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]

[card]
name=Skewer the Critics
auto=damage:3
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Skewer the Critics deals 3 damage to any target.
mana={2}{R}
type=Sorcery
subtype=
[/card]

[card]
name=Smelt-Ward Ignus
abilities=haste
auto={2}{R}{S}Smelt-WardIgnus:
text={2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
mana={1}{R}
type=Creature
subtype=Elemental
power=2
toughness=1
[/card]

[card]
name=Spear Spewer
abilities=defender
auto={T}:
text=Defender -- {T}: Spear Spewer deals 1 damage to each player.
mana={R}
type=Creature
subtype=Goblin Warrior
power=0
toughness=2
[/card]

[card]
name=Spikewheel Acrobat
text=Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
mana={3}{R}
type=Creature
subtype=Human Rogue
power=5
toughness=2
[/card]

[card]
name=Storm Strike
target=creature
auto=
text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
mana={R}
type=Instant
subtype=
[/card]

[card]
name=Tin Street Dodger
abilities=defender, haste
auto={R}:
text=Haste -- {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender.
mana={R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]

[card]
name=Axebane Beast
mana={3}{G}
type=Creature
subtype=Beast
power=3
toughness=4
[/card]

[card]
name=Biogenic Ooze
auto=
auto={1}{G}{G}{G}:
auto=@each my endofturn:
text=When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
mana={3}{G}{G}
type=Creature
subtype=Ooze
power=2
toughness=2
[/card]

[card]
name=Biogenic Upgrade
target=creature
auto=
text=Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
mana={4}{G}{G}
type=Sorcery
subtype=
[/card]

[card]
name=End-Raze Forerunners
abilities=vigilance, trample, haste
auto=
text=Vigilance, trample, haste -- When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
mana={5}{G}{G}{G}
type=Creature
subtype=Boar
power=7
toughness=7
[/card]

[card]
name=Enraged Ceratok
auto=@damaged(this):
text=Enraged Ceratok can't be blocked by creatures with power 2 or less.
mana={2}{G}{G}
type=Creature
subtype=Rhino
power=4
toughness=4
[/card]

[card]
name=Gatebreaker Ram
abilities=vigilance, trample
text=Gatebreaker Ram gets +1/+1 for each Gate you control. -- As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.
mana={2}{G}
type=Creature
subtype=Sheep
power=2
toughness=2
[/card]

[card]
name=Gift of Strength
target=creature
auto=
text=Target creature gets +3/+3 and gains reach until end of turn.
mana={1}{G}
type=Instant
subtype=
[/card]

[card]
name=Growth-Chamber Guardian
auto={2}{G}:
text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.
mana={1}{G}
type=Creature
subtype=Elf Crab Warrior
power=2
toughness=2
[/card]

[card]
name=Gruul Beastmaster
abilities=haste
auto=@combat(attacking) source(this):
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.
mana={3}{G}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Guardian Project
text=Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
mana={3}{G}
type=Enchantment
subtype=
[/card]

[card]
name=Incubation Druid
auto={T}:
text={T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. -- {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
mana={1}{G}
type=Creature
subtype=Elf Druid
power=0
toughness=2
[/card]

[card]
name=Mammoth Spider
abilities=reach
text=Reach
mana={4}{G}
type=Creature
subtype=Spider
power=3
toughness=5
[/card]

[card]
name=Open the Gates
auto=
text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
mana={G}
type=Sorcery
subtype=
[/card]

[card]
name=Rampage of the Clans
auto=destroy
text=Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
mana={3}{G}
type=Instant
subtype=
[/card]

[card]
name=Rampaging Rendhorn
abilities=haste
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
mana={4}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]

[card]
name=Regenesis
target=
auto=
text=Return up to two target permanent cards from your graveyard to your hand.
mana={3}{G}{G}
type=Instant
subtype=
[/card]

[card]
name=Root Snare
auto=
text=Prevent all combat damage that would be dealt this turn.
mana={1}{G}
type=Instant
subtype=
[/card]

[card]
name=Sagittars' Volley
creature
auto=damage:1
text=Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
mana={2}{G}
type=Instant
subtype=
[/card]

[card]
name=Saruli Caretaker
abilities=defender
auto={T}Tapanuntappedcreatureyoucontrol:
text=Defender -- {T}, Tap an untapped creature you control: Add one mana of any color.
mana={G}
type=Creature
subtype=Dryad
power=0
toughness=3
[/card]

[card]
name=Sauroform Hybrid
auto={4}{G}{G}:
text={4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
mana={1}{G}
type=Creature
subtype=Human Lizard Warrior
power=2
toughness=2
[/card]

[card]
name=Silhana Wayfinder
auto=
text=When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
mana={1}{G}
type=Creature
subtype=Elf Scout
power=2
toughness=1
[/card]

[card]
name=Steeple Creeper
abilities=flying
auto={3}{U}:
text={3}{U}: Steeple Creeper gains flying until end of turn.
mana={2}{G}
type=Creature
subtype=Frog Snake
power=4
toughness=2
[/card]

[card]
name=Stony Strength
target=creature|myBattlefield
auto=
text=Put a +1/+1 counter on target creature you control. Untap that creature.
mana={G}
type=Instant
subtype=
[/card]

[card]
name=Sylvan Brushstrider
auto=
text=When Sylvan Brushstrider enters the battlefield, you gain 2 life.
mana={2}{G}
type=Creature
subtype=Beast
power=3
toughness=2
[/card]

[card]
name=Territorial Boar
abilities=vigilance
text=Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.
mana={1}{G}
type=Creature
subtype=Boar
power=2
toughness=2
[/card]

[card]
name=Titanic Brawl
target=creature|opponentBattlefield
auto=
text=This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. -- Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
mana={1}{G}
type=Instant
subtype=
[/card]

[card]
name=Tower Defense
auto=
text=Creatures you control get +0/+5 and gain reach until end of turn.
mana={1}{G}
type=Instant
subtype=
[/card]

[card]
name=Trollbred Guardian
abilities=trample
auto={2}{G}:
text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample.
mana={4}{G}
type=Creature
subtype=Troll Frog Warrior
power=5
toughness=5
[/card]

[card]
name=Wilderness Reclamation
auto=@each my endofturn:
text=At the beginning of your end step, untap all lands you control.
mana={3}{G}
type=Enchantment
subtype=
[/card]

[card]
name=Wrecking Beast
abilities=trample, haste
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample
mana={5}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]


User avatar
ph34rbot
Posts: 259
Joined: Thu Jan 07, 2010 6:33 am

Re: Ravnica Allegiance (RNA)

Post by ph34rbot » Thu Feb 21, 2019 5:48 pm

Code: Select all

[card]
name=Absorb
target=
auto=
text=Counter target spell. You gain 3 life.
mana={W}{U}{U}
type=Instant
subtype=
[/card]

[card]
name=Aeromunculus
abilities=flying
auto={2}{G}{U}:
text=Flying -- {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
mana={1}{G}{U}
type=Creature
subtype=Homunculus Mutant
power=2
toughness=3
[/card]

[card]
name=Applied Biomancy
target=creature
auto=
text=Choose one or both — -- • Target creature gets +1/+1 until end of turn. -- • Return target creature to its owner's hand.
mana={G}{U}
type=Instant
subtype=
[/card]

[card]
name=Azorius Knight-Arbiter
abilities=unblockable, vigilance
text=Vigilance -- Azorius Knight-Arbiter can't be blocked.
mana={3}{W}{U}
type=Creature
subtype=Human Knight
power=2
toughness=5
[/card]

[card]
name=Azorius Skyguard
abilities=flying, first strike
text=Flying, first strike -- Creatures your opponents control get -1/-0.
mana={4}{W}{U}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]

[card]
name=Basilica Bell-Haunt
auto=
text=When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
mana={W}{W}{B}{B}
type=Creature
subtype=Spirit
power=3
toughness=4
[/card]

[card]
name=Bedevil
target=artifact, creature,,planeswalker
auto=destroy
text=Destroy target artifact, creature, or planeswalker.
mana={B}{B}{R}
type=Instant
subtype=
[/card]

[card]
name=Biomancer's Familiar
auto={2}lesstoactivateThiseffectcan'treducetheamountofmanaanabilitycoststoactivatetolessthanonemana
{T}:
text=Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. -- {T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
mana={G}{U}
type=Creature
subtype=Mutant
power=2
toughness=2
[/card]

[card]
name=Bolrac-Clan Crusher
auto={T}Removea+1/+1counterfromacreatureyoucontrol:
text={T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.
mana={3}{R}{G}
type=Creature
subtype=Ogre Warrior
power=4
toughness=4
[/card]

[card]
name=Captive Audience
auto=
auto=@each my upkeep:
text=Captive Audience enters the battlefield under the control of an opponent of your choice. -- At the beginning of your upkeep, choose one that hasn't been chosen — -- • Your life total becomes 4. -- • Discard your hand. -- • Each opponent creates five 2/2 black Zombie creature tokens.
mana={5}{B}{R}
type=Enchantment
subtype=
[/card]

[card]
name=Cindervines
auto={1}{S}Cindervines:
auto=@movedTo(*|opponentstack):
text=Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. -- {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.
mana={R}{G}
type=Enchantment
subtype=
[/card]

[card]
name=Clan Guildmage
abilities=haste
auto={1}{R}{T}:
text={1}{R}, {T}: Target creature can't block this turn. -- {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
mana={R}{G}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Combine Guildmage
auto={1}{G}{T}:
text={1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.
mana={G}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]

[card]
name=Cult Guildmage
auto={3}{B}{T}:
text={3}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. -- {R}, {T}: Cult Guildmage deals 1 damage to target opponent or planeswalker.
mana={B}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Deputy of Detention
auto=
text=When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
mana={1}{W}{U}
type=Creature
subtype=Vedalken Wizard
power=1
toughness=3
[/card]

[card]
name=Domri, Chaos Bringer
auto=@each endofturn:
text=+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.) -- −3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- −8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
mana={2}{R}{G}
type=Legendary Planeswalker
subtype=Domri
[/card]

[card]
name=Dovin, Grand Arbiter
auto=@combatdamaged(player) from(this):
text=+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. -- −1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. -- −7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
mana={1}{W}{U}
type=Legendary Planeswalker
subtype=Dovin
[/card]

[card]
name=Dovin's Acuity
auto=
text=When Dovin's Acuity enters the battlefield, you gain 2 life and draw a card. -- Whenever you cast an instant spell during your main phase, you may return Dovin's Acuity to its owner's hand.
mana={1}{W}{U}
type=Enchantment
subtype=
[/card]

[card]
name=Emergency Powers
auto=moveto(exile)
text=Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. -- Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield.
mana={5}{W}{U}
type=Instant
subtype=
[/card]

[card]
name=Ethereal Absolution
auto={2}{W}{B}:
text=Creatures you control get +1/+1. -- Creatures your opponents control get -1/-1. -- {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
mana={4}{W}{B}
type=Enchantment
subtype=
[/card]

[card]
name=Final Payment
target=creature
auto=destroy
text=As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. -- Destroy target creature.
mana={W}{B}
type=Instant
subtype=
[/card]

[card]
name=Fireblade Artist
abilities=haste
auto=@each my upkeep:
text=Haste -- At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.
mana={B}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Frenzied Arynx
abilities=trample, haste
auto={4}{R}{G}:
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn.
mana={2}{R}{G}
type=Creature
subtype=Cat Beast
power=3
toughness=3
[/card]

[card]
name=Frilled Mystic
abilities=flash
auto=may
text=Flash -- When Frilled Mystic enters the battlefield, you may counter target spell.
mana={G}{G}{U}{U}
type=Creature
subtype=Elf Lizard Wizard
power=3
toughness=2
[/card]

[card]
name=Galloping Lizrog
abilities=trample
auto=may
text=Trample -- When Galloping Lizrog enters the battlefield, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog.
mana={3}{G}{U}
type=Creature
subtype=Frog Lizard
power=3
toughness=3
[/card]

[card]
name=Get the Point
target=creature
auto=destroy
text=Destroy target creature. Scry 1.
mana={3}{B}{R}
type=Instant
subtype=
[/card]

[card]
name=Grasping Thrull
abilities=flying
auto=
text=Flying -- When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.
mana={3}{W}{B}
type=Creature
subtype=Thrull
power=3
toughness=3
[/card]

[card]
name=Growth Spiral
auto=
text=Draw a card. You may put a land card from your hand onto the battlefield.
mana={G}{U}
type=Instant
subtype=
[/card]

[card]
name=Gruul Spellbreaker
abilities=opponentshroud, trample, haste
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof.
mana={1}{R}{G}
type=Creature
subtype=Ogre Warrior
power=3
toughness=3
[/card]

[card]
name=Gyre Engineer
auto={T}:
text={T}: Add {G}{U}.
mana={1}{G}{U}
type=Creature
subtype=Vedalken Wizard
power=1
toughness=1
[/card]

[card]
name=Hackrobat
abilities=deathtouch
auto={B}{R}(Youmaycastthisspellforitsspectaclecostratherthanitsmanacostifanopponentlostlifethisturn)
{B}:
text=Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- {B}: Hackrobat gains deathtouch until end of turn. -- {R}: Hackrobat gets +2/-2 until end of turn.
mana={1}{B}{R}
type=Creature
subtype=Human Rogue
power=2
toughness=3
[/card]

[card]
name=High Alert
auto={2}{W}{U}:
text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- Creatures you control can attack as though they didn't have defender. -- {2}{W}{U}: Untap target creature.
mana={1}{W}{U}
type=Enchantment
subtype=
[/card]

[card]
name=Hydroid Krasis
abilities=flying, trample
auto=
text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
mana={X}{G}{U}
type=Creature
subtype=Jellyfish Hydra Beast
power=0
toughness=0
[/card]

[card]
name=Imperious Oligarch
abilities=flying, vigilance
text=Vigilance -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
mana={W}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]

[card]
name=Judith, the Scourge Diva
text=Other creatures you control get +1/+0. -- Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.
mana={1}{B}{R}
type=Legendary Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Kaya, Orzhov Usurper
text=+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. -- −1: Exile target nonland permanent with converted mana cost 1 or less. -- −5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
mana={1}{W}{B}
type=Legendary Planeswalker
subtype=Kaya
[/card]

[card]
name=Kaya's Wrath
auto=destroy
text=Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
mana={W}{W}{B}{B}
type=Sorcery
subtype=
[/card]

[card]
name=Knight of the Last Breath
abilities=flying
auto={3}{S}anothernontokencreature:
text={3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. -- Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
mana={5}{W}{B}
type=Creature
subtype=Giant Knight
power=4
toughness=4
[/card]

[card]
name=Lavinia, Azorius Renegade
auto=@movedTo(*|opponentstack):
text=Each opponent can't cast noncreature spells with converted mana cost greater than the number of lands that player controls. -- Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
mana={W}{U}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

[card]
name=Lawmage's Binding
abilities=flash
target=creature
text=Flash -- Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated.
mana={1}{W}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Macabre Mockery
target=creature
auto=
text=Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
mana={2}{B}{R}
type=Instant
subtype=
[/card]

[card]
name=Mortify
target=creature,enchantment
auto=destroy
text=Destroy target creature or enchantment.
mana={1}{W}{B}
type=Instant
subtype=
[/card]

[card]
name=Nikya of the Old Ways
text=You can't cast noncreature spells. -- Whenever you tap a land for mana, add one mana of any type that land produced.
mana={3}{R}{G}
type=Legendary Creature
subtype=Centaur Druid
power=5
toughness=5
[/card]

[card]
name=Pitiless Pontiff
abilities=deathtouch, indestructible
auto={1}{S}anothercreature:
text={1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={W}{B}
type=Creature
subtype=Vampire Cleric
power=2
toughness=2
[/card]

[card]
name=Prime Speaker Vannifar
auto={T}{S}anothercreature:
text={T}, Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
mana={2}{G}{U}
type=Legendary Creature
subtype=Elf Ooze Wizard
power=2
toughness=4
[/card]

[card]
name=Rafter Demon
auto=
text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card.
mana={2}{B}{R}
type=Creature
subtype=Demon
power=4
toughness=2
[/card]

[card]
name=Rakdos Firewheeler
auto=
text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
mana={B}{B}{R}{R}
type=Creature
subtype=Human Rogue
power=4
toughness=3
[/card]

[card]
name=Rakdos Roustabout
text=Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.
mana={1}{B}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=2
[/card]

[card]
name=Rakdos, the Showstopper
abilities=flying, trample
auto=
text=Flying, trample -- When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
mana={4}{B}{R}
type=Legendary Creature
subtype=Demon
power=6
toughness=6
[/card]

[card]
name=Ravager Wurm
abilities=haste
auto=
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- When Ravager Wurm enters the battlefield, choose up to one — -- • Ravager Wurm fights target creature you don't control. -- • Destroy target land with an activated ability that isn't a mana ability.
mana={3}{R}{G}{G}
type=Creature
subtype=Wurm
power=4
toughness=5
[/card]

[card]
name=Rhythm of the Wild
text=Creature spells you control can't be countered. -- Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
mana={1}{R}{G}
type=Enchantment
subtype=
[/card]

[card]
name=Rubblebelt Runner
text=Rubblebelt Runner can't be blocked by creature tokens.
mana={1}{R}{G}
type=Creature
subtype=Viashino Warrior
power=3
toughness=3
[/card]

[card]
name=Savage Smash
target=creature|myBattlefield
auto=
text=Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
mana={1}{R}{G}
type=Sorcery
subtype=
[/card]

[card]
name=Senate Guildmage
auto={W}{T}:
text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card.
mana={W}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

[card]
name=Seraph of the Scales
abilities=flying, deathtouch, vigilance
auto={W}:
text=Flying -- {W}: Seraph of the Scales gains vigilance until end of turn. -- {B}: Seraph of the Scales gains deathtouch until end of turn. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
mana={2}{W}{B}
type=Creature
subtype=Angel
power=4
toughness=3
[/card]

[card]
name=Sharktocrab
auto={2}{G}{U}:
text={2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{G}{U}
type=Creature
subtype=Fish Octopus Crab
power=4
toughness=4
[/card]

[card]
name=Simic Ascendancy
auto={1}{G}{U}:
auto=@each my upkeep:
text={1}{G}{U}: Put a +1/+1 counter on target creature you control. -- Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. -- At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
mana={G}{U}
type=Enchantment
subtype=
[/card]

[card]
name=Sphinx of New Prahv
abilities=flying, vigilance
text=Flying, vigilance -- Spells your opponents cast that target Sphinx of New Prahv cost {2} more to cast.
mana={W}{W}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=3
[/card]

[card]
name=Sphinx's Insight
auto=
text=Draw two cards. -- Addendum — If you cast this spell during your main phase, you gain 2 life.
mana={2}{W}{U}
type=Instant
subtype=
[/card]

[card]
name=Sunder Shaman
auto=@combatdamaged(player) from(this):
text=Sunder Shaman can't be blocked by more than one creature. -- Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.
mana={R}{R}{G}{G}
type=Creature
subtype=Giant Shaman
power=5
toughness=5
[/card]

[card]
name=Syndicate Guildmage
auto={1}{W}{T}:
text={1}{W}, {T}: Tap target creature with power 4 or greater. -- {4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker.
mana={W}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Teysa Karlov
abilities=vigilance, lifelink
text=If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. -- Creature tokens you control have vigilance and lifelink.
mana={2}{W}{B}
type=Legendary Creature
subtype=Human Advisor
power=2
toughness=4
[/card]

[card]
name=Theater of Horrors
auto={3}{R}:
auto=@each my upkeep:
text=At the beginning of your upkeep, exile the top card of your library. -- During your turn, if an opponent lost life this turn, you may play cards exiled with Theater of Horrors. -- {3}{R}: Theater of Horrors deals 1 damage to target opponent or planeswalker.
mana={1}{B}{R}
type=Enchantment
subtype=
[/card]

[card]
name=Zegana, Utopian Speaker
abilities=trample
auto=
auto={4}{G}{U}:
text=When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample.
mana={2}{G}{U}
type=Legendary Creature
subtype=Merfolk Wizard
power=4
toughness=4
[/card]

[card]
name=Zhur-Taa Goblin
abilities=haste
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
mana={R}{G}
type=Creature
subtype=Goblin Berserker
power=2
toughness=2
[/card]

[card]
name=Footlight Fiend
auto=@movedTo(this|graveyard) from(battlefield):
text=When Footlight Fiend dies, it deals 1 damage to any target.
mana={B/R}
type=Creature
subtype=Devil
power=1
toughness=1
[/card]

[card]
name=Rubble Slinger
abilities=reach
text=Reach
mana={2}{R/G}
type=Creature
subtype=Human Warrior
power=2
toughness=3
[/card]

[card]
name=Scuttlegator
abilities=defender
auto={6}{G/U}{G/U}:
text=Defender -- {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) -- As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
mana={4}{G/U}{G/U}
type=Creature
subtype=Crab Turtle Crocodile
power=6
toughness=6
[/card]

[card]
name=Senate Griffin
abilities=flying
auto=
text=Flying -- When Senate Griffin enters the battlefield, scry 1.
mana={2}{W/U}{W/U}
type=Creature
subtype=Griffin
power=3
toughness=2
[/card]

[card]
name=Vizkopa Vampire
abilities=lifelink
text=Lifelink
mana={2}{W/B}
type=Creature
subtype=Vampire
power=3
toughness=1
[/card]

[card]
name=Bedazzle
target=
auto=damage:2
text=Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
mana={4}{B}{R}
type=Instant
subtype=
[/card]

[card]
name=Bedeck
target=creature
auto=
text=Target creature gets +3/-3 until end of turn.
mana={B/R}{B/R}
type=Instant
subtype=
[/card]

[card]
name=Carnage
target=opponent
auto=damage:3
text=Carnage deals 3 damage to target opponent. That player discards two cards.
mana={2}{B}{R}
type=Sorcery
subtype=
[/card]

[card]
name=Carnival
target=creature,planeswalker and 1 damage to that permanent's controller
auto=damage:1
text=Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.
mana={B/R}
type=Instant
subtype=
[/card]

[card]
name=Colossus
target=creature
auto=
text=Target creature gets +4/+2 and gains trample until end of turn.
mana={R}{G}
type=Instant
subtype=
[/card]

[card]
name=Collision
creature
auto=damage:6
text=Collision deals 6 damage to target creature with flying.
mana={1}{R/G}
type=Instant
subtype=
[/card]

[card]
name=Consume
target=creature[the greatest power among creatures they]
auto=
text=Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
mana={2}{W}{B}
type=Sorcery
subtype=
[/card]

[card]
name=Consecrate
target=
auto=moveto(exile)
text=Exile target card from a graveyard. -- Draw a card.
mana={1}{W/B}
type=Instant
subtype=
[/card]

[card]
name=Deploy
auto=
text=Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
mana={2}{W}{U}
type=Instant
subtype=
[/card]

[card]
name=Depose
target=creature
auto=
text=Tap target creature. -- Draw a card.
mana={1}{W/U}
type=Instant
subtype=
[/card]

[card]
name=Incongruity
target=creature
auto=moveto(exile)
text=Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.
mana={1}{G}{U}
type=Instant
subtype=
[/card]

[card]
name=Incubation
auto=
text=Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={G/U}
type=Sorcery
subtype=
[/card]

[card]
name=Replicate
target=creature|myBattlefield
auto=
text=Create a token that's a copy of target creature you control.
mana={1}{G}{U}
type=Sorcery
subtype=
[/card]

[card]
name=Repudiate
target=activated,triggered ability
auto=
text=Counter target activated or triggered ability. (Mana abilities can't be targeted.)
mana={G/U}{G/U}
type=Instant
subtype=
[/card]

[card]
name=Revenge
target=opponent
auto=
text=Double your life total. Target opponent loses half their life, rounded up.
mana={4}{W}{B}
type=Sorcery
subtype=
[/card]

[card]
name=Revival
target=creature card with converted mana cost 3,less from your graveyard to the battlefield
auto=
text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
mana={W/B}{W/B}
type=Sorcery
subtype=
[/card]

[card]
name=Threat
auto=
text=Create a 4/4 red and green Beast creature token with trample.
mana={2}{R}{G}
type=Sorcery
subtype=
[/card]

[card]
name=Thrash
target=creature|myBattlefield
auto=
text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
mana={R/G}{R/G}
type=Instant
subtype=
[/card]

[card]
name=Warden
auto=
text=Create a 4/4 white and blue Sphinx creature token with flying and vigilance.
mana={3}{W}{U}
type=Sorcery
subtype=
[/card]

[card]
name=Warrant
target=attacking,blocking creature on top of its owner's library
auto=
text=Put target attacking or blocking creature on top of its owner's library.
mana={W/U}{W/U}
type=Instant
subtype=
[/card]

[card]
name=Azorius Locket
auto={T}:
text={T}: Add {W} or {U}. -- {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards.
mana={3}
type=Artifact
subtype=
[/card]

[card]
name=Gate Colossus
text=This spell costs {1} less to cast for each Gate you control. -- Gate Colossus can't be blocked by creatures with power 2 or less. -- Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.
mana={8}
type=Artifact Creature
subtype=Construct
power=8
toughness=8
[/card]

[card]
name=Glass of the Guildpact
text=Multicolored creatures you control get +1/+1.
mana={2}
type=Artifact
subtype=
[/card]

[card]
name=Gruul Locket
auto={T}:
text={T}: Add {R} or {G}. -- {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice Gruul Locket: Draw two cards.
mana={3}
type=Artifact
subtype=
[/card]

[card]
name=Junktroller
abilities=defender
auto={T}:
text=Defender -- {T}: Put target card from a graveyard on the bottom of its owner's library.
mana={4}
type=Artifact Creature
subtype=Golem
power=0
toughness=6
[/card]

[card]
name=Orzhov Locket
auto={T}:
text={T}: Add {W} or {B}. -- {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards.
mana={3}
type=Artifact
subtype=
[/card]

[card]
name=Rakdos Locket
auto={T}:
text={T}: Add {B} or {R}. -- {B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards.
mana={3}
type=Artifact
subtype=
[/card]

[card]
name=Scrabbling Claws
auto={T}:
text={T}: Target player exiles a card from their graveyard. -- {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.
mana={1}
type=Artifact
subtype=
[/card]

[card]
name=Screaming Shield
auto={2}{T}:
auto=teach(creature) 0/3
auto=teach(creature) "{2}, {T}: Target player puts the top three cards of their library into their graveyard."
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery
auto={3}:equip
text=Equipped creature gets +0/+3 and has "{2}, {T}: Target player puts the top three cards of their library into their graveyard." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Simic Locket
auto={T}:
text={T}: Add {G} or {U}. -- {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards.
mana={3}
type=Artifact
subtype=
[/card]

[card]
name=Sphinx of the Guildpact
abilities=flying, opponentshroud
text=Sphinx of the Guildpact is all colors. -- Flying -- Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
mana={7}
type=Artifact Creature
subtype=Sphinx
power=5
toughness=5
[/card]

[card]
name=Tome of the Guildpact
auto=@movedTo(multicolored|mystack):
auto={T}:
text=Whenever you cast a multicolored spell, draw a card. -- {T}: Add one mana of any color.
mana={5}
type=Artifact
subtype=
[/card]

[card]
name=Azorius Guildgate
auto=tap
auto={T}:
text=Azorius Guildgate enters the battlefield tapped. -- {T}: Add {W} or {U}.
type=Land
subtype=Gate
[/card]

[card]
name=Azorius Guildgate
auto=tap
auto={T}:
text=Azorius Guildgate enters the battlefield tapped. -- {T}: Add {W} or {U}.
type=Land
subtype=Gate
[/card]

[card]
name=Blood Crypt
auto=may
auto={T}:
text=({T}: Add {B} or {R}.) -- As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
type=Land
subtype=Swamp Mountain
[/card]

[card]
name=Breeding Pool
auto=may
auto={T}:
text=({T}: Add {G} or {U}.) -- As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
type=Land
subtype=Forest Island
[/card]

[card]
name=Gateway Plaza
auto=tap
auto={1}
{T}:
text=Gateway Plaza enters the battlefield tapped. -- When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color.
type=Land
subtype=Gate
[/card]

[card]
name=Godless Shrine
auto=may
auto={T}:
text=({T}: Add {W} or {B}.) -- As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
type=Land
subtype=Plains Swamp
[/card]

[card]
name=Gruul Guildgate
auto=tap
auto={T}:
text=Gruul Guildgate enters the battlefield tapped. -- {T}: Add {R} or {G}.
type=Land
subtype=Gate
[/card]

[card]
name=Gruul Guildgate
auto=tap
auto={T}:
text=Gruul Guildgate enters the battlefield tapped. -- {T}: Add {R} or {G}.
type=Land
subtype=Gate
[/card]

[card]
name=Hallowed Fountain
auto=may
auto={T}:
text=({T}: Add {W} or {U}.) -- As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
type=Land
subtype=Plains Island
[/card]

[card]
name=Orzhov Guildgate
auto=tap
auto={T}:
text=Orzhov Guildgate enters the battlefield tapped. -- {T}: Add {W} or {B}.
type=Land
subtype=Gate
[/card]

[card]
name=Orzhov Guildgate
auto=tap
auto={T}:
text=Orzhov Guildgate enters the battlefield tapped. -- {T}: Add {W} or {B}.
type=Land
subtype=Gate
[/card]

[card]
name=Plaza of Harmony
auto=
auto={T}:
text=When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life. -- {T}: Add {C}. -- {T}: Add one mana of any type that a Gate you control could produce.
type=Land
subtype=
[/card]

[card]
name=Rakdos Guildgate
auto=tap
auto={T}:
text=Rakdos Guildgate enters the battlefield tapped. -- {T}: Add {B} or {R}.
type=Land
subtype=Gate
[/card]

[card]
name=Rakdos Guildgate
auto=tap
auto={T}:
text=Rakdos Guildgate enters the battlefield tapped. -- {T}: Add {B} or {R}.
type=Land
subtype=Gate
[/card]

[card]
name=Simic Guildgate
auto=tap
auto={T}:
text=Simic Guildgate enters the battlefield tapped. -- {T}: Add {G} or {U}.
type=Land
subtype=Gate
[/card]

[card]
name=Simic Guildgate
auto=tap
auto={T}:
text=Simic Guildgate enters the battlefield tapped. -- {T}: Add {G} or {U}.
type=Land
subtype=Gate
[/card]

[card]
name=Stomping Ground
auto=may
auto={T}:
text=({T}: Add {R} or {G}.) -- As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
type=Land
subtype=Mountain Forest
[/card]

[card]
name=Dovin, Architect of Law
text=+1: You gain 2 life and draw a card. -- −1: Tap target creature. It doesn't untap during its controller's next untap step. -- −9: Tap all permanents target opponent controls. That player skips their next untap step.
mana={4}{W}{U}
type=Legendary Planeswalker
subtype=Dovin
[/card]

[card]
name=Elite Arrester
auto={1}{U}{T}:
text={1}{U}, {T}: Tap target creature.
mana={W}
type=Creature
subtype=Human Soldier
power=0
toughness=3
[/card]

[card]
name=Dovin's Dismissal
target=creature[tapped]
auto=
text=Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={2}{W}{U}
type=Instant
subtype=
[/card]

[card]
name=Dovin's Automaton
abilities=vigilance
text=As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
mana={4}
type=Artifact Creature
subtype=Homunculus
power=3
toughness=3
[/card]

[card]
name=Domri, City Smasher
text=+2: Creatures you control get +1/+1 and gain haste until end of turn. -- −3: Domri, City Smasher deals 3 damage to any target. -- −8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.
mana={4}{R}{G}
type=Legendary Planeswalker
subtype=Domri
[/card]

[card]
name=Ragefire
target=creature
auto=damage:3
text=Ragefire deals 3 damage to target creature.
mana={1}{R}
type=Sorcery
subtype=
[/card]

[card]
name=Charging War Boar
abilities=trample, haste
text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)
mana={1}{R}{G}
type=Creature
subtype=Boar
power=3
toughness=1
[/card]

[card]
name=Domri's Nodorog
abilities=trample
auto=may
text=Trample -- When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={3}{R}{G}
type=Creature
subtype=Beast
power=5
toughness=2
[/card]

[card]
name=The Haunt of Hightower
abilities=flying, lifelink
auto=@combat(attacking) source(this):
text=Flying, lifelink -- Whenever The Haunt of Hightower attacks, defending player discards a card. -- Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
mana={4}{B}{B}
type=Legendary Creature
subtype=Vampire
power=3
toughness=3
[/card]

Code: Select all

[card]
primitive=Angel of Grace
id=457145
rarity=M
[/card]
[card]
primitive=Angelic Exaltation
id=457146
rarity=M
[/card]
[card]
primitive=Archway Angel
id=457147
rarity=M
[/card]
[card]
primitive=Arrester's Zeal
id=457148
rarity=M
[/card]
[card]
primitive=Bring to Trial
id=457149
rarity=M
[/card]
[card]
primitive=Civic Stalwart
id=457150
rarity=M
[/card]
[card]
primitive=Concordia Pegasus
id=457151
rarity=M
[/card]
[card]
primitive=Expose to Daylight
id=457152
rarity=M
[/card]
[card]
primitive=Forbidding Spirit
id=457153
rarity=M
[/card]
[card]
primitive=Haazda Officer
id=457154
rarity=M
[/card]
[card]
primitive=Hero of Precinct One
id=457155
rarity=M
[/card]
[card]
primitive=Impassioned Orator
id=457156
rarity=M
[/card]
[card]
primitive=Justiciar's Portal
id=457157
rarity=M
[/card]
[card]
primitive=Knight of Sorrows
id=457158
rarity=M
[/card]
[card]
primitive=Lumbering Battlement
id=457159
rarity=M
[/card]
[card]
primitive=Ministrant of Obligation
id=457160
rarity=M
[/card]
[card]
primitive=Prowling Caracal
id=457161
rarity=M
[/card]
[card]
primitive=Rally to Battle
id=457162
rarity=M
[/card]
[card]
primitive=Resolute Watchdog
id=457163
rarity=M
[/card]
[card]
primitive=Sentinel's Mark
id=457164
rarity=M
[/card]
[card]
primitive=Sky Tether
id=457165
rarity=M
[/card]
[card]
primitive=Smothering Tithe
id=457166
rarity=M
[/card]
[card]
primitive=Spirit of the Spires
id=457167
rarity=M
[/card]
[card]
primitive=Summary Judgment
id=457168
rarity=M
[/card]
[card]
primitive=Syndicate Messenger
id=457169
rarity=M
[/card]
[card]
primitive=Tenth District Veteran
id=457170
rarity=M
[/card]
[card]
primitive=Tithe Taker
id=457171
rarity=M
[/card]
[card]
primitive=Twilight Panther
id=457172
rarity=M
[/card]
[card]
primitive=Unbreakable Formation
id=457173
rarity=M
[/card]
[card]
primitive=Watchful Giant
id=457174
rarity=M
[/card]
[card]
primitive=Arrester's Admonition
id=457175
rarity=M
[/card]
[card]
primitive=Benthic Biomancer
id=457176
rarity=M
[/card]
[card]
primitive=Chillbringer
id=457177
rarity=M
[/card]
[card]
primitive=Clear the Mind
id=457178
rarity=M
[/card]
[card]
primitive=Code of Constraint
id=457179
rarity=M
[/card]
[card]
primitive=Coral Commando
id=457180
rarity=M
[/card]
[card]
primitive=Essence Capture
id=457181
rarity=M
[/card]
[card]
primitive=Eyes Everywhere
id=457182
rarity=M
[/card]
[card]
primitive=Faerie Duelist
id=457183
rarity=M
[/card]
[card]
primitive=Gateway Sneak
id=457184
rarity=M
[/card]
[card]
primitive=Humongulus
id=457185
rarity=M
[/card]
[card]
primitive=Mass Manipulation
id=457186
rarity=M
[/card]
[card]
primitive=Mesmerizing Benthid
id=457187
rarity=M
[/card]
[card]
primitive=Persistent Petitioners
id=457188
rarity=M
[/card]
[card]
primitive=Precognitive Perception
id=457189
rarity=M
[/card]
[card]
primitive=Prying Eyes
id=457190
rarity=M
[/card]
[card]
primitive=Pteramander
id=457191
rarity=M
[/card]
[card]
primitive=Quench
id=457192
rarity=M
[/card]
[card]
primitive=Sage's Row Savant
id=457193
rarity=M
[/card]
[card]
primitive=Senate Courier
id=457194
rarity=M
[/card]
[card]
primitive=Shimmer of Possibility
id=457195
rarity=M
[/card]
[card]
primitive=Skatewing Spy
id=457196
rarity=M
[/card]
[card]
primitive=Skitter Eel
id=457197
rarity=M
[/card]
[card]
primitive=Slimebind
id=457198
rarity=M
[/card]
[card]
primitive=Sphinx of Foresight
id=457199
rarity=M
[/card]
[card]
primitive=Swirling Torrent
id=457200
rarity=M
[/card]
[card]
primitive=Thought Collapse
id=457201
rarity=M
[/card]
[card]
primitive=Verity Circle
id=457202
rarity=M
[/card]
[card]
primitive=Wall of Lost Thoughts
id=457203
rarity=M
[/card]
[card]
primitive=Windstorm Drake
id=457204
rarity=M
[/card]
[card]
primitive=Awaken the Erstwhile
id=457205
rarity=M
[/card]
[card]
primitive=Bankrupt in Blood
id=457206
rarity=M
[/card]
[card]
primitive=Blade Juggler
id=457207
rarity=M
[/card]
[card]
primitive=Bladebrand
id=457208
rarity=M
[/card]
[card]
primitive=Bloodmist Infiltrator
id=457209
rarity=M
[/card]
[card]
primitive=Carrion Imp
id=457210
rarity=M
[/card]
[card]
primitive=Catacomb Crocodile
id=457211
rarity=M
[/card]
[card]
primitive=Clear the Stage
id=457212
rarity=M
[/card]
[card]
primitive=Consign to the Pit
id=457213
rarity=M
[/card]
[card]
primitive=Cry of the Carnarium
id=457214
rarity=M
[/card]
[card]
primitive=Dead Revels
id=457215
rarity=M
[/card]
[card]
primitive=Debtors' Transport
id=457216
rarity=M
[/card]
[card]
primitive=Drill Bit
id=457217
rarity=M
[/card]
[card]
primitive=Font of Agonies
id=457218
rarity=M
[/card]
[card]
primitive=Grotesque Demise
id=457219
rarity=M
[/card]
[card]
primitive=Gutterbones
id=457220
rarity=M
[/card]
[card]
primitive=Ill-Gotten Inheritance
id=457221
rarity=M
[/card]
[card]
primitive=Noxious Groodion
id=457222
rarity=M
[/card]
[card]
primitive=Orzhov Enforcer
id=457223
rarity=M
[/card]
[card]
primitive=Orzhov Racketeers
id=457224
rarity=M
[/card]
[card]
primitive=Pestilent Spirit
id=457225
rarity=M
[/card]
[card]
primitive=Plague Wight
id=457226
rarity=M
[/card]
[card]
primitive=Priest of Forgotten Gods
id=457227
rarity=M
[/card]
[card]
primitive=Rakdos Trumpeter
id=457228
rarity=M
[/card]
[card]
primitive=Spawn of Mayhem
id=457229
rarity=M
[/card]
[card]
primitive=Spire Mangler
id=457230
rarity=M
[/card]
[card]
primitive=Thirsting Shade
id=457231
rarity=M
[/card]
[card]
primitive=Undercity Scavenger
id=457232
rarity=M
[/card]
[card]
primitive=Undercity's Embrace
id=457233
rarity=M
[/card]
[card]
primitive=Vindictive Vampire
id=457234
rarity=M
[/card]
[card]
primitive=Act of Treason
id=457235
rarity=M
[/card]
[card]
primitive=Amplifire
id=457236
rarity=M
[/card]
[card]
primitive=Burn Bright
id=457237
rarity=M
[/card]
[card]
primitive=Burning-Tree Vandal
id=457238
rarity=M
[/card]
[card]
primitive=Cavalcade of Calamity
id=457239
rarity=M
[/card]
[card]
primitive=Clamor Shaman
id=457240
rarity=M
[/card]
[card]
primitive=Dagger Caster
id=457241
rarity=M
[/card]
[card]
primitive=Deface
id=457242
rarity=M
[/card]
[card]
primitive=Electrodominance
id=457243
rarity=M
[/card]
[card]
primitive=Feral Maaka
id=457244
rarity=M
[/card]
[card]
primitive=Flames of the Raze-Boar
id=457245
rarity=M
[/card]
[card]
primitive=Gates Ablaze
id=457246
rarity=M
[/card]
[card]
primitive=Ghor-Clan Wrecker
id=457247
rarity=M
[/card]
[card]
primitive=Goblin Gathering
id=457248
rarity=M
[/card]
[card]
primitive=Gravel-Hide Goblin
id=457249
rarity=M
[/card]
[card]
primitive=Immolation Shaman
id=457250
rarity=M
[/card]
[card]
primitive=Light Up the Stage
id=457251
rarity=M
[/card]
[card]
primitive=Mirror March
id=457252
rarity=M
[/card]
[card]
primitive=Rix Maadi Reveler
id=457253
rarity=M
[/card]
[card]
primitive=Rubble Reading
id=457254
rarity=M
[/card]
[card]
primitive=Rubblebelt Recluse
id=457255
rarity=M
[/card]
[card]
primitive=Rumbling Ruin
id=457256
rarity=M
[/card]
[card]
primitive=Scorchmark
id=457257
rarity=M
[/card]
[card]
primitive=Skarrgan Hellkite
id=457258
rarity=M
[/card]
[card]
primitive=Skewer the Critics
id=457259
rarity=M
[/card]
[card]
primitive=Smelt-Ward Ignus
id=457260
rarity=M
[/card]
[card]
primitive=Spear Spewer
id=457261
rarity=M
[/card]
[card]
primitive=Spikewheel Acrobat
id=457262
rarity=M
[/card]
[card]
primitive=Storm Strike
id=457263
rarity=M
[/card]
[card]
primitive=Tin Street Dodger
id=457264
rarity=M
[/card]
[card]
primitive=Axebane Beast
id=457265
rarity=M
[/card]
[card]
primitive=Biogenic Ooze
id=457266
rarity=M
[/card]
[card]
primitive=Biogenic Upgrade
id=457267
rarity=M
[/card]
[card]
primitive=End-Raze Forerunners
id=457268
rarity=M
[/card]
[card]
primitive=Enraged Ceratok
id=457269
rarity=M
[/card]
[card]
primitive=Gatebreaker Ram
id=457270
rarity=M
[/card]
[card]
primitive=Gift of Strength
id=457271
rarity=M
[/card]
[card]
primitive=Growth-Chamber Guardian
id=457272
rarity=M
[/card]
[card]
primitive=Gruul Beastmaster
id=457273
rarity=M
[/card]
[card]
primitive=Guardian Project
id=457274
rarity=M
[/card]
[card]
primitive=Incubation Druid
id=457275
rarity=M
[/card]
[card]
primitive=Mammoth Spider
id=457276
rarity=M
[/card]
[card]
primitive=Open the Gates
id=457277
rarity=M
[/card]
[card]
primitive=Rampage of the Clans
id=457278
rarity=M
[/card]
[card]
primitive=Rampaging Rendhorn
id=457279
rarity=M
[/card]
[card]
primitive=Regenesis
id=457280
rarity=M
[/card]
[card]
primitive=Root Snare
id=457281
rarity=M
[/card]
[card]
primitive=Sagittars' Volley
id=457282
rarity=M
[/card]
[card]
primitive=Saruli Caretaker
id=457283
rarity=M
[/card]
[card]
primitive=Sauroform Hybrid
id=457284
rarity=M
[/card]
[card]
primitive=Silhana Wayfinder
id=457285
rarity=M
[/card]
[card]
primitive=Steeple Creeper
id=457286
rarity=M
[/card]
[card]
primitive=Stony Strength
id=457287
rarity=M
[/card]
[card]
primitive=Sylvan Brushstrider
id=457288
rarity=M
[/card]
[card]
primitive=Territorial Boar
id=457289
rarity=M
[/card]
[card]
primitive=Titanic Brawl
id=457290
rarity=M
[/card]
[card]
primitive=Tower Defense
id=457291
rarity=M
[/card]
[card]
primitive=Trollbred Guardian
id=457292
rarity=M
[/card]
[card]
primitive=Wilderness Reclamation
id=457293
rarity=M
[/card]
[card]
primitive=Wrecking Beast
id=457294
rarity=M
[/card]
[card]
primitive=Absorb
id=457295
rarity=M
[/card]
[card]
primitive=Aeromunculus
id=457296
rarity=M
[/card]
[card]
primitive=Applied Biomancy
id=457297
rarity=M
[/card]
[card]
primitive=Azorius Knight-Arbiter
id=457298
rarity=M
[/card]
[card]
primitive=Azorius Skyguard
id=457299
rarity=M
[/card]
[card]
primitive=Basilica Bell-Haunt
id=457300
rarity=M
[/card]
[card]
primitive=Bedevil
id=457301
rarity=M
[/card]
[card]
primitive=Biomancer's Familiar
id=457302
rarity=M
[/card]
[card]
primitive=Bolrac-Clan Crusher
id=457303
rarity=M
[/card]
[card]
primitive=Captive Audience
id=457304
rarity=M
[/card]
[card]
primitive=Cindervines
id=457305
rarity=M
[/card]
[card]
primitive=Clan Guildmage
id=457306
rarity=M
[/card]
[card]
primitive=Combine Guildmage
id=457307
rarity=M
[/card]
[card]
primitive=Cult Guildmage
id=457308
rarity=M
[/card]
[card]
primitive=Deputy of Detention
id=457309
rarity=M
[/card]
[card]
primitive=Domri, Chaos Bringer
id=457310
rarity=M
[/card]
[card]
primitive=Dovin, Grand Arbiter
id=457311
rarity=M
[/card]
[card]
primitive=Dovin's Acuity
id=457312
rarity=M
[/card]
[card]
primitive=Emergency Powers
id=457313
rarity=M
[/card]
[card]
primitive=Ethereal Absolution
id=457314
rarity=M
[/card]
[card]
primitive=Final Payment
id=457315
rarity=M
[/card]
[card]
primitive=Fireblade Artist
id=457316
rarity=M
[/card]
[card]
primitive=Frenzied Arynx
id=457317
rarity=M
[/card]
[card]
primitive=Frilled Mystic
id=457318
rarity=M
[/card]
[card]
primitive=Galloping Lizrog
id=457319
rarity=M
[/card]
[card]
primitive=Get the Point
id=457320
rarity=M
[/card]
[card]
primitive=Grasping Thrull
id=457321
rarity=M
[/card]
[card]
primitive=Growth Spiral
id=457322
rarity=M
[/card]
[card]
primitive=Gruul Spellbreaker
id=457323
rarity=M
[/card]
[card]
primitive=Gyre Engineer
id=457324
rarity=M
[/card]
[card]
primitive=Hackrobat
id=457325
rarity=M
[/card]
[card]
primitive=High Alert
id=457326
rarity=M
[/card]
[card]
primitive=Hydroid Krasis
id=457327
rarity=M
[/card]
[card]
primitive=Imperious Oligarch
id=457328
rarity=M
[/card]
[card]
primitive=Judith, the Scourge Diva
id=457329
rarity=M
[/card]
[card]
primitive=Kaya, Orzhov Usurper
id=457330
rarity=M
[/card]
[card]
primitive=Kaya's Wrath
id=457331
rarity=M
[/card]
[card]
primitive=Knight of the Last Breath
id=457332
rarity=M
[/card]
[card]
primitive=Lavinia, Azorius Renegade
id=457333
rarity=M
[/card]
[card]
primitive=Lawmage's Binding
id=457334
rarity=M
[/card]
[card]
primitive=Macabre Mockery
id=457335
rarity=M
[/card]
[card]
primitive=Mortify
id=457336
rarity=M
[/card]
[card]
primitive=Nikya of the Old Ways
id=457337
rarity=M
[/card]
[card]
primitive=Pitiless Pontiff
id=457338
rarity=M
[/card]
[card]
primitive=Prime Speaker Vannifar
id=457339
rarity=M
[/card]
[card]
primitive=Rafter Demon
id=457340
rarity=M
[/card]
[card]
primitive=Rakdos Firewheeler
id=457341
rarity=M
[/card]
[card]
primitive=Rakdos Roustabout
id=457342
rarity=M
[/card]
[card]
primitive=Rakdos, the Showstopper
id=457343
rarity=M
[/card]
[card]
primitive=Ravager Wurm
id=457344
rarity=M
[/card]
[card]
primitive=Rhythm of the Wild
id=457345
rarity=M
[/card]
[card]
primitive=Rubblebelt Runner
id=457346
rarity=M
[/card]
[card]
primitive=Savage Smash
id=457347
rarity=M
[/card]
[card]
primitive=Senate Guildmage
id=457348
rarity=M
[/card]
[card]
primitive=Seraph of the Scales
id=457349
rarity=M
[/card]
[card]
primitive=Sharktocrab
id=457350
rarity=M
[/card]
[card]
primitive=Simic Ascendancy
id=457351
rarity=M
[/card]
[card]
primitive=Sphinx of New Prahv
id=457352
rarity=M
[/card]
[card]
primitive=Sphinx's Insight
id=457353
rarity=M
[/card]
[card]
primitive=Sunder Shaman
id=457354
rarity=M
[/card]
[card]
primitive=Syndicate Guildmage
id=457355
rarity=M
[/card]
[card]
primitive=Teysa Karlov
id=457356
rarity=M
[/card]
[card]
primitive=Theater of Horrors
id=457357
rarity=M
[/card]
[card]
primitive=Zegana, Utopian Speaker
id=457358
rarity=M
[/card]
[card]
primitive=Zhur-Taa Goblin
id=457359
rarity=M
[/card]
[card]
primitive=Footlight Fiend
id=457360
rarity=M
[/card]
[card]
primitive=Rubble Slinger
id=457361
rarity=M
[/card]
[card]
primitive=Scuttlegator
id=457362
rarity=M
[/card]
[card]
primitive=Senate Griffin
id=457363
rarity=M
[/card]
[card]
primitive=Vizkopa Vampire
id=457364
rarity=M
[/card]
[card]
primitive=Bedazzle
id=457365
rarity=M
[/card]
[card]
primitive=Bedeck
id=457365
rarity=M
[/card]
[card]
primitive=Carnage
id=457366
rarity=M
[/card]
[card]
primitive=Carnival
id=457366
rarity=M
[/card]
[card]
primitive=Colossus
id=457367
rarity=M
[/card]
[card]
primitive=Collision
id=457367
rarity=M
[/card]
[card]
primitive=Consume
id=457368
rarity=M
[/card]
[card]
primitive=Consecrate
id=457368
rarity=M
[/card]
[card]
primitive=Deploy
id=457369
rarity=M
[/card]
[card]
primitive=Depose
id=457369
rarity=M
[/card]
[card]
primitive=Incongruity
id=457370
rarity=M
[/card]
[card]
primitive=Incubation
id=457370
rarity=M
[/card]
[card]
primitive=Replicate
id=457371
rarity=M
[/card]
[card]
primitive=Repudiate
id=457371
rarity=M
[/card]
[card]
primitive=Revenge
id=457372
rarity=M
[/card]
[card]
primitive=Revival
id=457372
rarity=M
[/card]
[card]
primitive=Threat
id=457373
rarity=M
[/card]
[card]
primitive=Thrash
id=457373
rarity=M
[/card]
[card]
primitive=Warden
id=457374
rarity=M
[/card]
[card]
primitive=Warrant
id=457374
rarity=M
[/card]
[card]
primitive=Azorius Locket
id=457375
rarity=M
[/card]
[card]
primitive=Gate Colossus
id=457376
rarity=M
[/card]
[card]
primitive=Glass of the Guildpact
id=457377
rarity=M
[/card]
[card]
primitive=Gruul Locket
id=457378
rarity=M
[/card]
[card]
primitive=Junktroller
id=457379
rarity=M
[/card]
[card]
primitive=Orzhov Locket
id=457380
rarity=M
[/card]
[card]
primitive=Rakdos Locket
id=457381
rarity=M
[/card]
[card]
primitive=Scrabbling Claws
id=457382
rarity=M
[/card]
[card]
primitive=Screaming Shield
id=457383
rarity=M
[/card]
[card]
primitive=Simic Locket
id=457384
rarity=M
[/card]
[card]
primitive=Sphinx of the Guildpact
id=457385
rarity=M
[/card]
[card]
primitive=Tome of the Guildpact
id=457386
rarity=M
[/card]
[card]
primitive=Azorius Guildgate
id=457387
rarity=M
[/card]
[card]
primitive=Azorius Guildgate
id=457388
rarity=M
[/card]
[card]
primitive=Blood Crypt
id=457389
rarity=M
[/card]
[card]
primitive=Breeding Pool
id=457390
rarity=M
[/card]
[card]
primitive=Gateway Plaza
id=457391
rarity=M
[/card]
[card]
primitive=Godless Shrine
id=457392
rarity=M
[/card]
[card]
primitive=Gruul Guildgate
id=457393
rarity=M
[/card]
[card]
primitive=Gruul Guildgate
id=457394
rarity=M
[/card]
[card]
primitive=Hallowed Fountain
id=457395
rarity=M
[/card]
[card]
primitive=Orzhov Guildgate
id=457396
rarity=M
[/card]
[card]
primitive=Orzhov Guildgate
id=457397
rarity=M
[/card]
[card]
primitive=Plaza of Harmony
id=457398
rarity=M
[/card]
[card]
primitive=Rakdos Guildgate
id=457399
rarity=M
[/card]
[card]
primitive=Rakdos Guildgate
id=457400
rarity=M
[/card]
[card]
primitive=Simic Guildgate
id=457401
rarity=M
[/card]
[card]
primitive=Simic Guildgate
id=457402
rarity=M
[/card]
[card]
primitive=Stomping Ground
id=457403
rarity=M
[/card]
[card]
primitive=Plains
id=459994
rarity=M
[/card]
[card]
primitive=Island
id=459995
rarity=M
[/card]
[card]
primitive=Swamp
id=459996
rarity=M
[/card]
[card]
primitive=Mountain
id=459997
rarity=M
[/card]
[card]
primitive=Forest
id=459998
rarity=M
[/card]
[card]
primitive=Dovin, Architect of Law
id=459999
rarity=M
[/card]
[card]
primitive=Elite Arrester
id=460000
rarity=M
[/card]
[card]
primitive=Dovin's Dismissal
id=460001
rarity=M
[/card]
[card]
primitive=Dovin's Automaton
id=460002
rarity=M
[/card]
[card]
primitive=Domri, City Smasher
id=460003
rarity=M
[/card]
[card]
primitive=Ragefire
id=460004
rarity=M
[/card]
[card]
primitive=Charging War Boar
id=460005
rarity=M
[/card]
[card]
primitive=Domri's Nodorog
id=460006
rarity=M
[/card]
[card]
primitive=The Haunt of Hightower
id=460007
rarity=M
[/card]

phoust
Posts: 184
Joined: Sat Jan 15, 2011 12:03 pm
Location: Gangnam, Corea

Re: Ravnica Allegiance (RNA)

Post by phoust » Tue Feb 26, 2019 1:24 pm

Thanks.

and I have a question.
How can i get card id cord??
I need to know M19 and Dominaria card's cords.

User avatar
ph34rbot
Posts: 259
Joined: Thu Jan 07, 2010 6:33 am

Re: Ravnica Allegiance (RNA)

Post by ph34rbot » Wed Mar 27, 2019 2:16 am

Primitives for RNA, post bugs here, probably a lot of them

Code: Select all

[card]
name=Angel of Grace
abilities=flash, flying
auto=this(controllerlife >= 1) transforms((,newability[reduceto:1])) ueot
autograveyard={4}{W}{W}{E}:lifeset:10
text=Flash -- Flying -- When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.
mana={3}{W}{W}
type=Creature
subtype=Angel
power=5
toughness=4
[/card]

[card]
name=Angelic Exaltation
auto=count(type:creature:mybattlefield)
auto=@combat(attackedalone) source(creature|myBattlefield):all(trigger[to]) countedamount/countedamount ueot
text=Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
mana={3}{W}
type=Enchantment
[/card]

[card]
name=Archway Angel
abilities=flying
auto=life:thisforeach(Gate|mybattlefield)*2
text=Flying -- When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
mana={5}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Arrester's Zeal
target=creature
auto=+2/+2
auto=if compare(restriction{assorcery}~morethan~0) then flying else
text=Target creature gets +2/+2 until end of turn. -- Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
mana={W}
type=Instant
[/card]

[card]
name=Bring to Trial
target=creature[power>=4]
auto=moveto(exile)
text=Exile target creature with power 4 or greater.
mana={2}{W}
type=Sorcery
[/card]

[card]
name=Civic Stalwart
auto=all(creature|myBattlefield) +1/+1 ueot
text=When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.
mana={3}{W}
type=Creature
subtype=Elephant Soldier
power=3
toughness=3
[/card]

[card]
name=Expose to Daylight
target=artifact,enchantment
auto=destroy
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Destroy target artifact or enchantment. Scry 1.
mana={2}{W}
type=Instant
[/card]

[card]
name=Haazda Officer
auto=target(creature|mybattlefield) 1/1
text=When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=2
[/card]

[card]
name=Hero of Precinct One
auto=@movedTo(*[multicolor]|mystack):create(Human:creature Human:1/1:white:)
text=Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
mana={1}{W}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Impassioned Orator
auto=@movedto(other creature|mybattlefield):life:1
text=Whenever another creature enters the battlefield under your control, you gain 1 life.
mana={1}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Justiciar's Portal
target=creature|myBattlefield
auto=(blink)return(first strike)
text=Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
mana={1}{W}
type=Instant
[/card]

[card]
name=Ministrant of Obligation
auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2
text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
mana={2}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]

[card]
name=Prowling Caracal
mana={1}{W}
type=Creature
subtype=Cat
power=3
toughness=1
[/card]

[card]
name=Rally to Battle
auto=all(creature|myBattlefield) +1/+3 ueot
auto=all(creature|myBattlefield) untap
text=Creatures you control get +1/+3 until end of turn. Untap them.
mana={3}{W}
type=Instant
[/card]

[card]
name=Resolute Watchdog
abilities=defender
auto={1}{S}:indestructible target(creature|myBattlefield)
text=Defender -- {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={W}
type=Creature
subtype=Hound
power=1
toughness=3
[/card]

[card]
name=Sentinel's Mark
abilities=flash
target=creature
auto=1/2
auto=vigilance
auto=if compare(restriction{assorcery}~morethan~0) then lifelink ueot else
text=Flash -- Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Sky Tether
target=creature
auto=defender
auto=-flying
text=Enchant creature -- Enchanted creature has defender and loses flying.
mana={W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Spirit of the Spires
abilities=flying
auto=lord(other creature[flying]|myBattlefield) +0/+1
text=Flying -- Other creatures you control with flying get +0/+1.
mana={3}{W}
type=Creature
subtype=Spirit
power=2
toughness=4
[/card]

[card]
name=Summary Judgment
target=creature[tapped]
auto=if compare(restriction{assorcery}~morethan~0) then damage:5 else damage:3
text=Summary Judgment deals 3 damage to target tapped creature. -- Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead.
mana={1}{W}
type=Instant
[/card]

[card]
name=Syndicate Messenger
abilities=flying
auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)
text=Flying -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
mana={3}{W}
type=Creature
subtype=Bird
power=2
toughness=3
[/card]

[card]
name=Tenth District Veteran
abilities=vigilance
auto=@combat(attacking) source(this):untap target(other creature|mybattlefield)
text=Vigilance -- Whenever Tenth District Veteran attacks, untap another target creature you control.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=3
[/card]

[card]
name=Twilight Panther
auto={B}:deathtouch
text={B}: Twilight Panther gains deathtouch until end of turn.
mana={W}
type=Creature
subtype=Cat Spirit
power=1
toughness=2
[/card]

[card]
name=Unbreakable Formation
auto=if compare(restriction{assorcery}~morethan~0) then all(creature|myBattlefield) counter(1/1) else
auto=all(creature|myBattlefield) indestructible ueot
text=Creatures you control gain indestructible until end of turn. -- Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
mana={2}{W}
type=Instant
[/card]

[card]
name=Watchful Giant
auto=create(Human:creature Human:1/1:white:)
text=When Watchful Giant enters the battlefield, create a 1/1 white Human creature token.
mana={5}{W}
type=Creature
subtype=Giant Soldier
power=3
toughness=6
[/card]

[card]
name=Arrester's Admonition
target=creature
auto=moveTo(ownerHand)
auto=if compare(restriction{assorcery}~morethan~0) then draw:1 else
text=Return target creature to its owner's hand. -- Addendum — If you cast this spell during your main phase, draw a card.
mana={2}{U}
type=Instant
[/card]

[card]
name=Benthic Biomancer
auto=this(counter{1/1}<1) {1}{U}:counter(1/1)
auto=@counteradded(1/1) from(this):draw:1 && transforms((,newability[target(*|myhand) reject])) forever
text={1}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
mana={U}
type=Creature
subtype=Merfolk Wizard Mutant
power=1
toughness=1
[/card]

[card]
name=Chillbringer
abilities=flying
auto=freeze target(creature|opponentbattlefield)
text=Flying -- When Chillbringer enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
mana={4}{U}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]

[card]
name=Clear the Mind
target=player
auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)
auto=draw:1 controller
text=Target player shuffles their graveyard into their library. -- Draw a card.
mana={2}{U}
type=Sorcery
[/card]

[card]
name=Code of Constraint
target=creature
auto=-4/-0
auto=if compare(restriction{assorcery}~morethan~0) then freeze else
auto=draw:1 controller
text=Target creature gets -4/-0 until end of turn. -- Draw a card. -- Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
mana={2}{U}
type=Instant
[/card]

[card]
name=Coral Commando
mana={2}{U}
type=Creature
subtype=Merfolk Warrior
power=3
toughness=2
[/card]

[card]
name=Essence Capture
target=creature|stack
auto=fizzle
auto=may counter(1/1) target(creature|mybattlefield)
text=Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
mana={U}{U}
type=Instant
[/card]

[card]
name=Eyes Everywhere
auto={5}{U}:moveto(mybattlefield) target(*[-land]|opponentbattlefield) && moveto(opponentbattlefield) all(this)
auto=@each my upkeep:scry:1 scrycore delayed draw:revealedmana scrycoreend scryend
text=At the beginning of your upkeep, scry 1. -- {5}{U}: Exchange control of Eyes Everywhere and target nonland permanent. Activate this ability only any time you could cast a sorcery.
mana={2}{U}
type=Enchantment
[/card]

[card]
name=Faerie Duelist
abilities=flash, flying
auto=target(creature|opponentbattlefield) -2/-0 ueot
text=Flash -- Flying -- When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
mana={1}{U}
type=Creature
subtype=Faerie Rogue
power=1
toughness=2
[/card]

[card]
name=Gateway Sneak
auto=@combatdamaged(player) from(this):draw:1
auto=@movedTo(gate|myBattlefield):unblockable ueot
text=Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn. -- Whenever Gateway Sneak deals combat damage to a player, draw a card.
mana={2}{U}
type=Creature
subtype=Vedalken Rogue
power=1
toughness=3
[/card]

[card]
name=Humongulus
abilities=opponentshroud
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.)
mana={4}{U}
type=Creature
subtype=Homunculus
power=2
toughness=5
[/card]

[card]
name=Mass Manipulation
target=<prexx>*[creature,planeswalker]
auto=moveTo(mybattlefield)
text=Gain control of X target creatures and/or planeswalkers.
mana={X}{X}{U}{U}{U}{U}
type=Sorcery
[/card]

[card]
name=Mesmerizing Benthid
auto=aslongas(Illusion|myBattlefield) opponentshroud
auto=create(Illusion:creature Illusion:0/2:blue:creature[blocked]:freeze)*2
text=When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." -- Mesmerizing Benthid has hexproof as long as you control an Illusion.
mana={3}{U}{U}
type=Creature
subtype=Octopus
power=4
toughness=5
[/card]

[card]
name=Persistent Petitioners
auto={1}{T}:target(player) deplete:1
auto={T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}{T(Advisor|myBattlefield)}:deplete:12
text={1}, {T}: Target player puts the top card of their library into their graveyard. -- Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. -- A deck can have any number of cards named Persistent Petitioners.
mana={1}{U}
type=Creature
subtype=Human Advisor
power=1
toughness=3
[/card]

[card]
name=Precognitive Perception
auto=if compare(restriction{assorcery}~morethan~0) then scry:3 scrycore delayed dontshow donothing scrycoreend scryend else 
auto=draw:3
text=Draw three cards. -- Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
mana={3}{U}{U}
type=Instant
[/card]

[card]
name=Prying Eyes
auto=draw:4
auto=reject notatarget(<2>*|myhand)
text=Draw four cards, then discard two cards.
mana={4}{U}{U}
type=Instant
[/card]

[card]
name=Quench
target=*|stack
auto=fizzle
auto=transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever
text=Counter target spell unless its controller pays {2}.
mana={1}{U}
type=Instant
[/card]

[card]
name=Sage's Row Savant
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=When Sage's Row Savant enters the battlefield, scry 2.
mana={1}{U}
type=Creature
subtype=Vedalken Wizard
power=2
toughness=1
[/card]

[card]
name=Senate Courier
abilities=flying
auto={1}{W}:vigilance
text=Flying -- {1}{W}: Senate Courier gains vigilance until end of turn.
mana={2}{U}
type=Creature
subtype=Bird
power=1
toughness=4
[/card]

[card]
name=Skatewing Spy
auto=this(counter{1/1}<1) {5}{U}:counter(1/1,2)
auto=lord(creature[counter{1/1}]|myBattlefield) flying
text={5}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has flying.
mana={3}{U}
type=Creature
subtype=Vedalken Rogue Mutant
power=2
toughness=3
[/card]

[card]
name=Skitter Eel
auto=this(counter{1/1}<1) {2}{U}:counter(1/1,2)
text={2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
mana={3}{U}
type=Creature
subtype=Fish Crab
power=3
toughness=3
[/card]

[card]
name=Slimebind
abilities=flash
target=creature
auto=-4/-0
text=Flash -- Enchant creature -- Enchanted creature gets -4/-0.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Sphinx of Foresight
abilities=flying
auto=@each my upkeep:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep. -- Flying -- At the beginning of your upkeep, scry 1.
mana={2}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Swirling Torrent
auto=alternative moveTo(ownerlibrary) target(creature)
auto=alternative moveTo(ownerHand) target(creature)
other={5}{U} name(Both)
text=Choose one or both — -- • Put target creature on top of its owner's library. -- • Return target creature to its owner's hand.
mana={5}{U}
type=Sorcery
[/card]

[card]
name=Thought Collapse
target=*|stack
auto=fizzle && deplete:3 targetcontroller
text=Counter target spell. Its controller puts the top three cards of their library into their graveyard.
mana={1}{U}{U}
type=Instant
[/card]

[card]
name=Wall of Lost Thoughts
abilities=defender
auto=deplete:4 target(player)
text=Defender -- When Wall of Lost Thoughts enters the battlefield, target player puts the top four cards of their library into their graveyard.
mana={1}{U}
type=Creature
subtype=Wall
power=0
toughness=4
[/card]

[card]
name=Windstorm Drake
abilities=flying
auto=lord(other creature[flying]|myBattlefield) +1/+0
text=Flying -- Other creatures you control with flying get +1/+0.
mana={4}{U}
type=Creature
subtype=Drake
power=3
toughness=3
[/card]

[card]
name=Bankrupt in Blood
auto=draw:3
text=As an additional cost to cast this spell, sacrifice two creatures. -- Draw three cards.
mana={S(creature|myBattlefield)}{S(creature|myBattlefield)}{1}{B}
type=Sorcery
[/card]

[card]
name=Blade Juggler
auto=damage:1 controller
auto=draw:1
text=Spectacle {2}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Blade Juggler enters the battlefield, it deals 1 damage to you and you draw a card.
other={2}{B} name(Spectacle)
otherrestriction=compare(oplifelost)~morethan~0
mana={4}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=2
[/card]

[card]
name=Bladebrand
target=creature
auto=deathtouch
auto=draw:1
text=Target creature gains deathtouch until end of turn. -- Draw a card.
mana={1}{B}
type=Instant
[/card]

[card]
name=Bloodmist Infiltrator
auto=@combat(attacking) source(this):may name(Sacrifice) sacrifice notatarget(another creature|mybattlefield) && transforms((,newability[unblockable])) forever
text=Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.
mana={2}{B}
type=Creature
subtype=Vampire
power=3
toughness=1
[/card]

[card]
name=Carrion Imp
abilities=flying
auto=may target(creature|graveyard) moveto(exile) && life:2 controller
text=Flying -- When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
mana={3}{B}
type=Creature
subtype=Imp
power=2
toughness=3
[/card]

[card]
name=Catacomb Crocodile
mana={4}{B}
type=Creature
subtype=Crocodile
power=3
toughness=7
[/card]

[card]
name=Clear the Stage
target=creature
auto=-3/-3
auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(myhand)
text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
mana={4}{B}
type=Instant
[/card]

[card]
name=Consign to the Pit
target=creature
auto=destroy
auto=damage:2 targetcontroller
text=Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
mana={5}{B}
type=Sorcery
[/card]

[card]
name=Dead Revels
target=<upto:2>creature|mygraveyard
auto=moveTo(ownerHand)
text=Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Return up to two target creature cards from your graveyard to your hand.
other={1}{B} name(Spectacle)
otherrestriction=compare(oplifelost)~morethan~0
mana={3}{B}
type=Sorcery
[/card]

[card]
name=Debtors' Transport
auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2
text=Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
mana={5}{B}
type=Creature
subtype=Thrull
power=5
toughness=3
[/card]

[card]
name=Drill Bit
target=player
auto=activate reject notatarget(*[-land]|targetedpersonshand) 
text=Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Target player reveals their hand. You choose a nonland card from it. That player discards that card.
other={B} name(Spectacle) 
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Grotesque Demise
target=creature[power<=3]
auto=moveto(exile)
text=Exile target creature with power 3 or less.
mana={2}{B}
type=Instant
[/card]

[card]
name=Gutterbones
auto=tap
autograveyard={1}{B}:moveTo(myhand) asSorcery restriction{compare(oplifelost)~morethan~0}
text=Gutterbones enters the battlefield tapped. -- {1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.
mana={B}
type=Creature
subtype=Skeleton Warrior
power=2
toughness=1
[/card]

[card]
name=Ill-Gotten Inheritance
auto={5}{B}{S}:life:4 && damage:4 target(opponent)
auto=@each my upkeep:life:1 && damage:1 opponent
text=At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life. -- {5}{B}, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.
mana={3}{B}
type=Enchantment
[/card]

[card]
name=Noxious Groodion
abilities=deathtouch
text=Deathtouch
mana={2}{B}
type=Creature
subtype=Beast
power=2
toughness=2
[/card]

[card]
name=Orzhov Enforcer
abilities=deathtouch
auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)
text=Deathtouch -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
mana={1}{B}
type=Creature
subtype=Human Rogue
power=1
toughness=2
[/card]

[card]
name=Orzhov Racketeers
auto=@combatdamaged(player) from(this):ability$!name(discard) target(*|myhand) reject!$ opponent
auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2
text=Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
mana={4}{B}
type=Creature
subtype=Human Rogue
power=3
toughness=2
[/card]

[card]
name=Plague Wight
abilities=flanking
text=Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.
mana={1}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]

[card]
name=Rakdos Trumpeter
abilities=menace
auto={3}{R}:+2/+0
text=Menace (This creature can't be blocked except by two or more creatures.) -- {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn.
mana={1}{B}
type=Creature
subtype=Human Shaman
power=1
toughness=3
[/card]

[card]
name=Spawn of Mayhem
abilities=flying, trample
auto=@each my upkeep:damage:1 controller && damage:1 opponent && if compare(lifetotal)~lessthan~10 then counter(1/1)
text=Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Flying, trample -- At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
other={1}{B}{B} name(Spectacle)
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{B}{B}
type=Creature
subtype=Demon
power=4
toughness=4
[/card]

[card]
name=Spire Mangler
abilities=flash, flying
auto=target(creature[flying]|mybattlefield) +2/+0 ueot
text=Flash -- Flying -- When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.
mana={2}{B}
type=Creature
subtype=Insect
power=2
toughness=1
[/card]

[card]
name=Thirsting Shade
abilities=lifelink
auto={2}{B}:+1/+1
text=Lifelink -- {2}{B}: Thirsting Shade gets +1/+1 until end of turn.
mana={B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]

[card]
name=Undercity Scavenger
auto=may name(Sacrifice Creature) sacrifice notatarget(other creature|mybattlefield) and!( all(this) counter(1/1,2) && scry:2 scrycore delayed dontshow donothing scrycoreend scryend )!
text=When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
mana={3}{B}
type=Creature
subtype=Ogre Warrior
power=3
toughness=3
[/card]

[card]
name=Undercity's Embrace
target=opponent
auto=ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer
auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then life:4 controller
text=Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.
mana={2}{B}
type=Instant
[/card]

[card]
name=Vindictive Vampire
auto=@movedTo(other creature|graveyard) from(mybattlefield):ability$!choice damage:1 opponent && life:1 controller!$ controller
text=Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
mana={3}{B}
type=Creature
subtype=Vampire
power=2
toughness=3
[/card]

[card]
name=Burn Bright
auto=all(creature|myBattlefield) +2/+0 ueot
text=Creatures you control get +2/+0 until end of turn.
mana={2}{R}
type=Instant
[/card]

[card]
name=Burning-Tree Vandal
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste
auto=@combat(attacking) source(this):may reject notatarget(*|myhand) and!( draw:1 controller )!
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.
mana={2}{R}
type=Creature
subtype=Human Rogue
power=2
toughness=1
[/card]

[card]
name=Cavalcade of Calamity
auto=@combat(attacking) source(creature[power<=1]|mybattlefield):damage:1 opponent
text=Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking.
mana={1}{R}
type=Enchantment
[/card]

[card]
name=Clamor Shaman
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste
auto=@combat(attacking) source(this):target(creature|opponentBattlefield) cantblock ueot
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Clamor Shaman attacks, target creature an opponent controls can't block this turn.
mana={2}{R}
type=Creature
subtype=Goblin Shaman
power=1
toughness=1
[/card]

[card]
name=Dagger Caster
auto=damage:1 opponent
auto=damage:1 all(creature|opponentBattlefield)
text=When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.
mana={3}{R}
type=Creature
subtype=Viashino Rogue
power=2
toughness=3
[/card]

[card]
name=Deface
auto=choice name(Destroy target artifact) destroy target(artifact)
auto=choice name(Destroy target creature with defender) destroy target(creature[defender])
text=Choose one — -- • Destroy target artifact. -- • Destroy target creature with defender.
mana={R}
type=Sorcery
[/card]

[card]
name=Electrodominance
target=player,creature
auto=damage:X
auto=may castcard(normal) notatarget(*[-land;manacost<=X]|myhand)
text=Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost.
mana={X}{R}{R}
type=Instant
[/card]

[card]
name=Feral Maaka
mana={1}{R}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]

[card]
name=Flames of the Raze-Boar
target=creature|opponentBattlefield
auto=damage:4
auto=if type(creature[power>3]|mybattlefield)~morethan~0 then damage:2 all(creature|opponentBattlefield)
text=Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
mana={5}{R}
type=Instant
[/card]

[card]
name=Gates Ablaze
auto=damage:type:gate:mybattlefield all(creature)
text=Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Ghor-Clan Wrecker
abilities=menace
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Menace (This creature can't be blocked except by two or more creatures.)
mana={3}{R}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Goblin Gathering
auto=foreach(Goblin Gathering|mygraveyard) create(Goblin:creature Goblin:1/1:red:)
auto=create(Goblin:creature Goblin:1/1:red:)*2
text=Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named Goblin Gathering in your graveyard.
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Gravel-Hide Goblin
auto={3}{G}:+2/+2
text={3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn.
mana={1}{R}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
[/card]

[card]
name=Light Up the Stage
auto=moveto(exile) and!(transforms((,canplayfromexile)))! all(*[zpos<=2]|mylibrary)
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
other={R} name(Spectacle)
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Rix Maadi Reveler
auto=if paid(alternative) then reject all(*|myhand) && draw:3
auto=if type(*|myhand)~morethan~0 then ability$! reject notatarget(*|myhand) and!(draw:1)! !$ controller
text=Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.
other={2}{B}{R} name(Spectacle) 
otherrestriction=compare(oplifelost)~morethan~0
mana={1}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Rubble Reading
target=land
auto=destroy
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Destroy target land. Scry 2.
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Rubblebelt Recluse
abilities=mustattack
text=Rubblebelt Recluse attacks each combat if able.
mana={4}{R}
type=Creature
subtype=Ogre Berserker
power=6
toughness=5
[/card]

[card]
name=Scorchmark
target=creature
auto=exiledeath
auto=damage:2
text=Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.
mana={1}{R}
type=Instant
[/card]

[card]
name=Skarrgan Hellkite
abilities=flying
auto=choice counter(1/1)
auto=choice aslongas(creature|mybattlefield) haste
auto=this(counter{1/1}) {3}{R}:damage:1 target(creature,player) && activate damage:1 target(creature,player)
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Flying -- {3}{R}: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate this ability only if Skarrgan Hellkite has a +1/+1 counter on it.
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]

[card]
name=Skewer the Critics
target=player,creature
auto=damage:3
text=Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- Skewer the Critics deals 3 damage to any target.
other={R} name(Spectacle) 
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{R}
type=Sorcery
[/card]

[card]
name=Smelt-Ward Ignus
auto={2}{R}{S}:auto=target(creature[power<=3]|battlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot asSorcery
text={2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
mana={1}{R}
type=Creature
subtype=Elemental
power=2
toughness=1
[/card]

[card]
name=Spear Spewer
abilities=defender
auto={T}:damage:1 opponent && damage:1 controller
text=Defender -- {T}: Spear Spewer deals 1 damage to each player.
mana={R}
type=Creature
subtype=Goblin Warrior
power=0
toughness=2
[/card]

[card]
name=Spikewheel Acrobat
text=Spectacle {2}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
other={2}{R} name(Spectacle) 
otherrestriction=compare(oplifelost)~morethan~0
mana={3}{R}
type=Creature
subtype=Human Rogue
power=5
toughness=2
[/card]

[card]
name=Storm Strike
target=creature
auto=first strike
auto=+1/+0
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
mana={R}
type=Instant
[/card]

[card]
name=Tin Street Dodger
abilities=haste
auto={R}:transforms((,newability[cantbeblockedby(creature[-defender])]))
text=Haste -- {R}: Tin Street Dodger can't be blocked this turn except by creatures with defender.
mana={R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]

[card]
name=Axebane Beast
mana={3}{G}
type=Creature
subtype=Beast
power=3
toughness=4
[/card]

[card]
name=Biogenic Ooze
auto=create(Ooze:creature Ooze:2/2:green:)
auto={1}{G}{G}{G}:create(Ooze:creature Ooze:2/2:green:)
auto=@each my endofturn:all(Ooze|mybattlefield) counter(1/1)
text=When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token. -- At the beginning of your end step, put a +1/+1 counter on each Ooze you control. -- {1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
mana={3}{G}{G}
type=Creature
subtype=Ooze
power=2
toughness=2
[/card]

[card]
name=End-Raze Forerunners
abilities=vigilance, trample, haste
auto=all(other creature|myBattlefield) +2/+2
auto=all(other creature|myBattlefield) vigilance 
auto=all(other creature|myBattlefield) trample 
text=Vigilance, trample, haste -- When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
mana={5}{G}{G}{G}
type=Creature
subtype=Boar
power=7
toughness=7
[/card]

[card]
name=Enraged Ceratok
auto=cantbeblockedby(creature[power<=2])
text=Enraged Ceratok can't be blocked by creatures with power 2 or less.
mana={2}{G}{G}
type=Creature
subtype=Rhino
power=4
toughness=4
[/card]

[card]
name=Gatebreaker Ram 
auto=foreach(land[gate]|myBattlefield) 1/1
auto=aslongas(land[gate]|myBattlefield) vigilance >1
auto=aslongas(land[gate]|myBattlefield) trample >1
text=Gatebreaker Ram gets +1/+1 for each Gate you control. -- As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.
mana={2}{G}
type=Creature
subtype=Sheep
power=2
toughness=2
[/card]

[card]
name=Growth-Chamber Guardian
auto=this(counter{1/1}<1) {2}{G}:counter(1/1,2)
auto=@counteradded(1/1) from(this):transforms((,newability[moveTo(myHand) target(Growth-Chamber Guardian|myLibrary)])) forever
text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.
mana={1}{G}
type=Creature
subtype=Elf Crab Warrior
power=2
toughness=2
[/card]

[card]
name=Gruul Beastmaster
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste
auto=@combat(attacking) source(this):target(other creature|myBattlefield) dynamicability<!powerpumppow!> ueot
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.
mana={3}{G}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Incubation Druid
auto=this(variable{plandg}>0) {t}:out{g}
auto=this(variable{plandu}>0) {t}:out{u}
auto=this(variable{plandr}>0) {t}:out{r}
auto=this(variable{plandb}>0) {t}:out{b}
auto=this(variable{plandw}>0) {t}:out{w}
auto=this(variable{plandc}>0) {t}:out{1}
auto=this(counter{1/1}) this(variable{plandG}>0) {t}:out{G}{G}{G}
auto=this(counter{1/1}) this(variable{plandU}>0) {t}:out{U}{U}{U}
auto=this(counter{1/1}) this(variable{plandR}>0) {t}:out{R}{R}{R}
auto=this(counter{1/1}) this(variable{plandB}>0) {t}:out{B}{B}{B}
auto=this(counter{1/1}) this(variable{plandW}>0) {t}:out{W}{W}{W}
auto=this(counter{1/1}) this(variable{pland1}>0) {t}:out{1}{1}{1}
auto=this(counter{1/1}<1) {3}{G}{G}:counter(1/1,3)
text={T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. -- {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
mana={1}{G}
type=Creature
subtype=Elf Druid
power=0
toughness=2
[/card]

[card]
name=Open the Gates
aicode=activate target(land[basic;gate]|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic;gate]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
mana={G}
type=Sorcery
[/card]

[card]
name=Rampage of the Clans
auto=destroy all(artifact,enchantment)
auto=@movedto(artifact,enchantment|graveyard):(Centaur:creature Centaur:3/3:green:) controller
text=Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
mana={3}{G}
type=Instant
[/card]

[card]
name=Rampaging Rendhorn
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
mana={4}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]

[card]
name=Regenesis
target=<upto:2>*[-instant;-sorcery]|myGraveyard
auto=moveTo(ownerHand)
text=Return up to two target permanent cards from your graveyard to your hand.
mana={3}{G}{G}
type=Instant
[/card]

[card]
name=Sagittars' Volley
target=creature[flying]
auto=destroy
auto=damage:1 all(creature[flying]|opponentBattlefield)
text=Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
mana={2}{G}
type=Instant
[/card]

[card]
name=Saruli Caretaker
abilities=defender
auto={T}{T(other creature|myBattlefield)}:Add{W}
auto={T}{T(other creature|myBattlefield)}:Add{U}
auto={T}{T(other creature|myBattlefield)}:Add{B}
auto={T}{T(other creature|myBattlefield)}:Add{R}
auto={T}{T(other creature|myBattlefield)}:Add{G}
text=Defender -- {T}, Tap an untapped creature you control: Add one mana of any color.
mana={G}
type=Creature
subtype=Dryad
power=0
toughness=3
[/card]

[card]
name=Sauroform Hybrid
auto=this(counter{1/1}<1) {4}{G}{G}:counter(1/1,4)
text={4}{G}{G}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
mana={1}{G}
type=Creature
subtype=Human Lizard Warrior
power=2
toughness=2
[/card]

[card]
name=Steeple Creeper
auto={3}{U}:flying
text={3}{U}: Steeple Creeper gains flying until end of turn.
mana={2}{G}
type=Creature
subtype=Frog Snake
power=4
toughness=2
[/card]

[card]
name=Stony Strength
target=creature|myBattlefield
auto=counter(1/1)
auto=untap
text=Put a +1/+1 counter on target creature you control. Untap that creature.
mana={G}
type=Instant
[/card]

[card]
name=Sylvan Brushstrider
auto=life:2
text=When Sylvan Brushstrider enters the battlefield, you gain 2 life.
mana={2}{G}
type=Creature
subtype=Beast
power=3
toughness=2
[/card]

[card]
name=Territorial Boar
auto=@movedTo(creature[power>=4|myBattlefield):+1/+1 ueot
auto=@movedTo(creature[power>=4|myBattlefield):vigilance ueot
text=Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.
mana={1}{G}
type=Creature
subtype=Boar
power=2
toughness=2
[/card]

[card]
name=Trollbred Guardian
auto=this(counter{1/1}<1) {2}{G}:counter(1/1,2)
auto=lord(creature[counter{1/1}]|myBattlefield) trample
text={2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample.
mana={4}{G}
type=Creature
subtype=Troll Frog Warrior
power=5
toughness=5
[/card]

[card]
name=Wilderness Reclamation
auto=@each my endofturn:untap all(land|myBattlefield)
text=At the beginning of your end step, untap all lands you control.
mana={3}{G}
type=Enchantment
[/card]

[card]
name=Wrecking Beast
abilities=trample
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample
mana={5}{G}{G}
type=Creature
subtype=Beast
power=6
toughness=6
[/card]

User avatar
ph34rbot
Posts: 259
Joined: Thu Jan 07, 2010 6:33 am

Re: Ravnica Allegiance (RNA)

Post by ph34rbot » Wed Mar 27, 2019 2:21 am

Rest of the cards:

Code: Select all

[card]
name=Aeromunculus
abilities=flying
auto=this(counter{1/1}<1) {2}{G}{U}:counter(1/1)
text=Flying -- {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
mana={1}{G}{U}
type=Creature
subtype=Homunculus Mutant
power=2
toughness=3
[/card]

[card]
name=Applied Biomancy
auto=+1/+1 target(creature)
auto=moveTo(ownerHand) target(creature)
text=Choose one or both — -- • Target creature gets +1/+1 until end of turn. -- • Return target creature to its owner's hand.
mana={G}{U}
type=Instant
[/card]

[card]
name=Azorius Knight-Arbiter
abilities=unblockable, vigilance
text=Vigilance -- Azorius Knight-Arbiter can't be blocked.
mana={3}{W}{U}
type=Creature
subtype=Human Knight
power=2
toughness=5
[/card]

[card]
name=Azorius Skyguard
abilities=flying, first strike
auto=lord(creature|opponentBattlefield) -1/0
text=Flying, first strike -- Creatures your opponents control get -1/-0.
mana={4}{W}{U}
type=Creature
subtype=Human Knight
power=3
toughness=3
[/card]

[card]
name=Basilica Bell-Haunt
auto=ability$!name(discard) target(*|myhand) reject!$ opponent
auto=life:3
text=When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
mana={W}{W}{B}{B}
type=Creature
subtype=Spirit
power=3
toughness=4
[/card]

[card]
name=Bedevil
target=artifact,creature,planeswalker
auto=destroy
text=Destroy target artifact, creature, or planeswalker.
mana={B}{B}{R}
type=Instant
[/card]

[card]
name=Bolrac-Clan Crusher
auto={T}{C(1/1,-1),creature|mybattlefield}:damage:2 target(creature,player) 
text={T}, Remove a +1/+1 counter from a creature you control: Bolrac-Clan Crusher deals 2 damage to any target.
mana={3}{R}{G}
type=Creature
subtype=Ogre Warrior
power=4
toughness=4
[/card]

[card]
name=Cindervines
auto={1}{S}:destroy target(artifact,enchantment) && damage:2 targetcontroller
auto=@movedTo(*[-creature]|opponentstack):damage:1 opponent
text=Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. -- {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.
mana={R}{G}
type=Enchantment
[/card]

[card]
name=Clan Guildmage
auto={1}{R}{T}:cantblock target(creature)
auto={2}{G}{T}:target(land|mybattlefield) transforms((Elemental Creature,setpower=4,settoughness=4,haste)) ueot
text={1}{R}, {T}: Target creature can't block this turn. -- {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
mana={R}{G}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Combine Guildmage
auto={1}{G}{T}:name(1/1 counters) emblem transforms((,newability[@movedto(creature|myBattlefield):all(trigger[to]) counter(1/1)])) ueot
auto={1}{U}{T}{C(1/1,-1),*|mybattlefield}:name(move a 1/1 counter) counter(1/1) target(creature)
text={1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. -- {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.
mana={G}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]

[card]
name=Cult Guildmage
auto={3}{B}{T}:target(player) ability$!name(discard) target(*|myhand) reject!$ assorcery
auto={R}{T}:damage:1 target(opponent)
text={3}{B}, {T}: Target player discards a card. Activate this ability only any time you could cast a sorcery. -- {R}, {T}: Cult Guildmage deals 1 damage to target opponent or planeswalker.
mana={B}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Deputy of Detention
auto=may name(exile) target(*[-land]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc
text=When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
mana={1}{W}{U}
type=Creature
subtype=Vedalken Wizard
power=1
toughness=3
[/card]

[card]
name=Emergency Powers
auto=moveto(exile)
auto=moveto(opponentlibrary) all(*|opponenthand)
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle
auto=draw:7 opponent
auto=moveto(mylibrary) all(*|myhand)
auto=moveto(mylibrary) all(*|mygraveyard) && shuffle
auto=draw:7 controller
auto=if compare(restriction{assorcery}~morethan~0) then auto=castcard(normal) notatarget(*[-instant;-sorcery;manacost<=7]|myhand) else
text=Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. -- Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield.
mana={5}{W}{U}
type=Instant
[/card]

[card]
name=Ethereal Absolution
auto=lord(creature|myBattlefield) +1/+1
auto=lord(creature|opponentBattlefield) -1/-1
auto={2}{W}{B}:name(exile non-creature card) moveTo(exile) target(*[-creature]|opponentGraveyard)
auto={2}{W}{B}:name(exile creature card) moveTo(exile) target(creature|opponentGraveyard) && create(Spirit:creature Spirit:1/1:white,black:flying)
text=Creatures you control get +1/+1. -- Creatures your opponents control get -1/-1. -- {2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
mana={4}{W}{B}
type=Enchantment
[/card]

[card]
name=Fireblade Artist
abilities=haste
auto=@each my upkeep:may sacrifice notatarget(creature|mybattlefield) && damage:2 target(opponent)
text=Haste -- At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.
mana={B}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Frenzied Arynx
abilities=trample
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste
auto={4}{R}{G}:+3/+0
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn.
mana={2}{R}{G}
type=Creature
subtype=Cat Beast
power=3
toughness=3
[/card]

[card]
name=Frilled Mystic  
abilities=flash
auto=may if type(*|stack)~morethan~0 then fizzle target(*|stack)
text=Flash -- When Frilled Mystic enters the battlefield, you may counter target spell.
mana={G}{G}{U}{U}
type=Creature
subtype=Elf Lizard Wizard
power=3
toughness=2
[/card]

[card]
name=Get the Point
target=creature
auto=destroy
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Destroy target creature. Scry 1.
mana={3}{B}{R}
type=Instant
[/card]

[card]
name=Grasping Thrull
abilities=flying
auto=damage:2 opponent
auto=life:2
text=Flying -- When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life.
mana={3}{W}{B}
type=Creature
subtype=Thrull
power=3
toughness=3
[/card]

[card]
name=Growth Spiral
auto=draw:1 
auto=may moveto(myBattlefield) target(land|myHand)
text=Draw a card. You may put a land card from your hand onto the battlefield.
mana={G}{U}
type=Instant
[/card]

[card]
name=Gruul Spellbreaker
abilities=trample
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste
auto=this(variable{controllerturn}) opponentshroud
auto=this(variable{controllerturn}) playershroud
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) -- Trample -- As long as it's your turn, you and Gruul Spellbreaker have hexproof.
mana={1}{R}{G}
type=Creature
subtype=Ogre Warrior
power=3
toughness=3
[/card]

[card]
name=Gyre Engineer
auto={T}:Add{G}{U}
text={T}: Add {G}{U}.
mana={1}{G}{U}
type=Creature
subtype=Vedalken Wizard
power=1
toughness=1
[/card]

[card]
name=Hackrobat
auto={B}:deathtouch
auto={R}:+2/-2
text=Spectacle {B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- {B}: Hackrobat gains deathtouch until end of turn. -- {R}: Hackrobat gets +2/-2 until end of turn.
other={B}{R} name(Spectacle) 
otherrestriction=compare(oplifelost)~morethan~0
mana={1}{B}{R}
type=Creature
subtype=Human Rogue
power=2
toughness=3
[/card]

[card]
name=High Alert
auto=lord(creature|mybattlefield) combattoughness
auto=lord(creature[defender]|mybattlefield) canattack
auto={2}{W}{U}:Untap target(creature)
text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- Creatures you control can attack as though they didn't have defender. -- {2}{W}{U}: Untap target creature.
mana={1}{W}{U}
type=Enchantment
[/card]

[card]
name=Hydroid Krasis
abilities=flying, trample
autostack=if casted(this) then draw:3
autostack=if casted(this) then life:3
auto=counter(1/1,X)
text=When you cast this spell, you gain half X life and draw half X cards. Round down each time. -- Flying, trample -- Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
mana={X}{G}{U}
type=Creature
subtype=Jellyfish Hydra Beast
power=0
toughness=0
[/card]

[card]
name=Imperious Oligarch
abilities=vigilance
auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)
text=Vigilance -- Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
mana={W}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]

[card]
name=Judith, the Scourge Diva
auto=lord(other creature|myBattlefield) +1/+0
auto=@movedto(graveyard) from(creature[-token]|myBattlefield):damage:1 target(creature,player)
text=Other creatures you control get +1/+0. -- Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.
mana={1}{B}{R}
type=Legendary Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

[card]
name=Kaya's Wrath
auto=destroy all(creature)
auto=@movedto(graveyard) from(creature|myBattlefield):life:1
text=Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
mana={W}{W}{B}{B}
type=Sorcery
[/card]

[card]
name=Knight of the Last Breath
abilities=flying
auto={3}{S(other creature[-token]|mybattlefield)}:create(Spirit:creature Spirit:1/1:white,black:flying)
auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)
text={3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. -- Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
mana={5}{W}{B}
type=Creature
subtype=Giant Knight
power=4
toughness=4
[/card]

[card]
name=Lawmage's Binding
abilities=flash
target=creature
auto=cantattack
auto=cantpwattack
auto=cantblock
auto=noactivatedability
text=Flash -- Enchant creature -- Enchanted creature can't attack or block, and its activated abilities can't be activated.
mana={1}{W}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Macabre Mockery
target=creature|opponentGraveyard
auto=moveto(myBattlefield)
auto=transforms((,treason,+2/+0,haste)) forever
text=Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
mana={2}{B}{R}
type=Instant
[/card]

[card]
name=Nikya of the Old Ways
auto=maxCast(*[-creature])0
auto=lord(land|mybattlefield) transforms((,newability[producecolor:land],newability[producecolor:green],newability[producecolor:blue],newability[producecolor:red],newability[producecolor:black],newability[producecolor:white]))
text=You can't cast noncreature spells. -- Whenever you tap a land for mana, add one mana of any type that land produced.
mana={3}{R}{G}
type=Legendary Creature
subtype=Centaur Druid
power=5
toughness=5
[/card]

[card]
name=Pitiless Pontiff
auto={1}{S(other creature|mybattlefield)}:deathtouch && indestructible
text={1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={W}{B}
type=Creature
subtype=Vampire Cleric
power=2
toughness=2
[/card]

[card]
name=Prime Speaker Vannifar
aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary)
auto={T}{S(creature|mybattlefield)}:name(search card) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend asSorcery
text={T}, Sacrifice another creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
mana={2}{G}{U}
type=Legendary Creature
subtype=Elf Ooze Wizard
power=2
toughness=4
[/card]

[card]
name=Rafter Demon
auto=if paid(alternative) then ability$!name(discard) target(*|myhand) reject!$ opponent
text=Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) -- When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card.
other={3}{B}{R} name(Spectacle) 
otherrestriction=compare(oplifelost)~morethan~0
mana={2}{B}{R}
type=Creature
subtype=Demon
power=4
toughness=2
[/card]

[card]
name=Rakdos Firewheeler
auto=damage:2 target(opponent)
auto=may damage:2 target(creature|opponentbattlefield)
text=When Rakdos Firewheeler enters the battlefield, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
mana={B}{B}{R}{R}
type=Creature
subtype=Human Rogue
power=4
toughness=3
[/card]

[card]
name=Rakdos Roustabout
auto=@combat(blocked,turnlimited) source(this):damage:1 opponent
text=Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.
mana={1}{B}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=2
[/card]

[card]
name=Rakdos, the Showstopper
abilities=flying, trample
auto=lord(other creature[Demon;Devil;Imp]) transforms((,newability[flipacoin loseability moveTo(ownergraveyard) loseabilityend oneshot flipend
]))
text=Flying, trample -- When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
mana={4}{B}{R}
type=Legendary Creature
subtype=Demon
power=6
toughness=6
[/card]

[card]
name=Rubblebelt Runner
auto=cantbeblockedby(creature[token])
text=Rubblebelt Runner can't be blocked by creature tokens.
mana={1}{R}{G}
type=Creature
subtype=Viashino Warrior
power=3
toughness=3
[/card]

[card]
name=Savage Smash
target=creature|myBattlefield
auto=+2/+2
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
restriction=type(creature|opponentbattlefield)~morethan~0
text=Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
mana={1}{R}{G}
type=Sorcery
[/card]

[card]
name=Senate Guildmage
auto={W}{T}:life:2
auto={U}{T}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever
text={W}, {T}: You gain 2 life. -- {U}, {T}: Draw a card, then discard a card.
mana={W}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

[card]
name=Seraph of the Scales
abilities=flying
auto={W}:vigilance
auto={B}:deathtouch
auto=@movedTo(this|graveyard) from(battlefield):create(Spirit:creature Spirit:1/1:white,black:flying)*2
text=Flying -- {W}: Seraph of the Scales gains vigilance until end of turn. -- {B}: Seraph of the Scales gains deathtouch until end of turn. -- Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
mana={2}{W}{B}
type=Creature
subtype=Angel
power=4
toughness=3
[/card]

[card]
name=Sharktocrab
auto=this(counter{1/1}<1) {2}{G}{U}:counter(1/1)
auto=@counteradded(1/1) from(this):transforms((,newability[freeze target(creature|opponentbattlefield)])) forever
text={2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) -- Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
mana={2}{G}{U}
type=Creature
subtype=Fish Octopus Crab
power=4
toughness=4
[/card]

[card]
name=Sphinx's Insight
auto=if compare(restriction{assorcery}~morethan~0) then life:2 else
auto=draw:2
text=Draw two cards. -- Addendum — If you cast this spell during your main phase, you gain 2 life.
mana={2}{W}{U}
type=Instant
[/card]

[card]
name=Sunder Shaman
abilities=oneblocker
auto=@combatdamaged(player) from(this):destroy target(*[artifact;enchantment]|opponentbattlefield)
text=Sunder Shaman can't be blocked by more than one creature. -- Whenever Sunder Shaman deals combat damage to a player, destroy target artifact or enchantment that player controls.
mana={R}{R}{G}{G}
type=Creature
subtype=Giant Shaman
power=5
toughness=5
[/card]

[card]
name=Syndicate Guildmage
auto={1}{W}{T}:tap target(creature[power>=4])
auto={4}{B}{T}:damage:2 target(opponent)
text={1}{W}, {T}: Tap target creature with power 4 or greater. -- {4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker.
mana={W}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Zegana, Utopian Speaker
abilities=trample
auto=if type(creature[(counter{1/1})]|mybattlefield)~morethan~0 then draw:1
auto=this(counter{1/1}<1) {4}{G}{U}:counter(1/1,4)
auto=lord(creature[counter{1/1}]|myBattlefield) trample
text=When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. -- {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) -- Each creature you control with a +1/+1 counter on it has trample.
mana={2}{G}{U}
type=Legendary Creature
subtype=Merfolk Wizard
power=4
toughness=4
[/card]

[card]
name=Zhur-Taa Goblin
auto=choice counter(1/1)
auto=choice aslongas(creature|myBattlefield) haste
text=Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
mana={R}{G}
type=Creature
subtype=Goblin Berserker
power=2
toughness=2
[/card]

[card]
name=Footlight Fiend
auto=@movedTo(this|graveyard) from(battlefield):damage:1 target(creature,player)
text=When Footlight Fiend dies, it deals 1 damage to any target.
mana={B/R}
type=Creature
subtype=Devil
power=1
toughness=1
[/card]

[card]
name=Rubble Slinger
abilities=reach
text=Reach
mana={2}{R/G}
type=Creature
subtype=Human Warrior
power=2
toughness=3
[/card]

[card]
name=Scuttlegator
abilities=defender
auto=this(counter{1/1}<1) {6}{G/U}{G/U}:counter(1/1,3)
auto=this(counter{1/1}) canattack
text=Defender -- {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) -- As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
mana={4}{G/U}{G/U}
type=Creature
subtype=Crab Turtle Crocodile
power=6
toughness=6
[/card]

[card]
name=Senate Griffin
abilities=flying
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying -- When Senate Griffin enters the battlefield, scry 1.
mana={2}{W/U}{W/U}
type=Creature
subtype=Griffin
power=3
toughness=2
[/card]

[card]
name=Vizkopa Vampire
abilities=lifelink
text=Lifelink
mana={2}{W/B}
type=Creature
subtype=Vampire
power=3
toughness=1
[/card]

[card]
name=Azorius Locket
auto={W/U}{W/U}{W/U}{W/U}{T}{S}:draw:2
auto={T}:Add{W}
auto={T}:Add{U}
text={T}: Add {W} or {U}. -- {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards.
mana={3}
type=Artifact
[/card]

[card]
name=Glass of the Guildpact
auto=lord(creature[multicolor]|myBattlefield) +1/+1
text=Multicolored creatures you control get +1/+1.
mana={2}
type=Artifact
[/card]

[card]
name=Gruul Locket
auto={R/G}{R/G}{R/G}{R/G}{T}{S}:draw:2
auto={T}:Add{R}
auto={T}:Add{G}
text={T}: Add {R} or {G}. -- {R/G}{R/G}{R/G}{R/G}, {T}, Sacrifice Gruul Locket: Draw two cards.
mana={3}
type=Artifact
[/card]

[card]
name=Orzhov Locket
auto={W/B}{W/B}{W/B}{W/B}{T}{S}:draw:2
auto={T}:Add{W}
auto={T}:Add{B}
text={T}: Add {W} or {B}. -- {W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice Orzhov Locket: Draw two cards.
mana={3}
type=Artifact
[/card]

[card]
name=Rakdos Locket
auto={B/R}{B/R}{B/R}{B/R}{T}{S}:draw:2
auto={T}:Add{B}
auto={T}:Add{R}
text={T}: Add {B} or {R}. -- {B/R}{B/R}{B/R}{B/R}, {T}, Sacrifice Rakdos Locket: Draw two cards.
mana={3}
type=Artifact
[/card]

[card]
name=Screaming Shield
auto=teach(creature) 0/3
auto=teach(creature) {2}{T}:deplete:3 target(player)
auto={3}:equip
text=Equipped creature gets +0/+3 and has "{2}, {T}: Target player puts the top three cards of their library into their graveyard." -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Simic Locket
auto={G/U}{G/U}{G/U}{G/U}{T}{S}:draw:2
auto={T}:Add{G}
auto={T}:Add{U}
text={T}: Add {G} or {U}. -- {G/U}{G/U}{G/U}{G/U}, {T}, Sacrifice Simic Locket: Draw two cards.
mana={3}
type=Artifact
[/card]

[card]
name=Sphinx of the Guildpact
abilities=flying
auto=cantbetargetof(*[-multicolor;-colorless]|opponenthand,opponentgraveyard,opponentstack)
text=Sphinx of the Guildpact is all colors. -- Flying -- Hexproof from monocolored (This creature can't be the target of monocolored spells or abilities your opponents control.)
mana={7}
type=Artifact Creature
subtype=Sphinx
power=5
toughness=5
[/card]

[card]
name=Tome of the Guildpact
auto=@movedTo(*[multicolor]|mystack):draw:1
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
text=Whenever you cast a multicolored spell, draw a card. -- {T}: Add one mana of any color.
mana={5}
type=Artifact
[/card]

[card]
name=Elite Arrester
auto={1}{U}{T}:tap target(creature)
text={1}{U}, {T}: Tap target creature.
mana={W}
type=Creature
subtype=Human Soldier
power=0
toughness=3
[/card]

[card]
name=Dovin's Automaton
auto=aslongas(planeswalker[Dovin]|mybattlefield) +2/+2
auto=aslongas(planeswalker[Dovin]|mybattlefield) vigilance
text=As long as you control a Dovin planeswalker, Dovin's Automaton gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)
mana={4}
type=Artifact Creature
subtype=Homunculus
power=3
toughness=3
[/card]

[card]
name=Ragefire
target=creature
auto=damage:3
text=Ragefire deals 3 damage to target creature.
mana={1}{R}
type=Sorcery
[/card]

[card]
name=Charging War Boar
abilities=haste
auto=aslongas(planeswalker[Domri]|mybattlefield) +1/+1
auto=aslongas(planeswalker[Domri]|mybattlefield) trample
text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)
mana={1}{R}{G}
type=Creature
subtype=Boar
power=3
toughness=1
[/card]

[card]
name=Domri's Nodorog
abilities=trample
auto=may moveTo(myhand) target(Domri, City Smasher|myLibrary,myGraveyard)
text=Trample -- When Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={3}{R}{G}
type=Creature
subtype=Beast
power=5
toughness=2
[/card]

[card]
name=The Haunt of Hightower
abilities=flying, lifelink
auto=@combat(attacking) source(this):ability$!name(discard) target(*|myhand) reject!$ opponent
auto=@movedTo(*|opponentgraveyard):counter(1/1)
text=Flying, lifelink -- Whenever The Haunt of Hightower attacks, defending player discards a card. -- Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
mana={4}{B}{B}
type=Legendary Creature
subtype=Vampire
power=3
toughness=3[/card]

Code: Select all

[meta]
author=Wagic Team
name=Ravnica Allegiance
year=2019-01-25
total=273
[/meta]
[card]
primitive=Angel of Grace
id=457145
rarity=M
[/card]
[card]
primitive=Angelic Exaltation
id=457146
rarity=U
[/card]
[card]
primitive=Archway Angel
id=457147
rarity=U
[/card]
[card]
primitive=Arrester's Zeal
id=457148
rarity=C
[/card]
[card]
primitive=Bring to Trial
id=457149
rarity=C
[/card]
[card]
primitive=Civic Stalwart
id=457150
rarity=C
[/card]
[card]
primitive=Concordia Pegasus
id=457151
rarity=C
[/card]
[card]
primitive=Expose to Daylight
id=457152
rarity=C
[/card]
[card]
primitive=Forbidding Spirit
id=457153
rarity=U
[/card]
[card]
primitive=Haazda Officer
id=457154
rarity=C
[/card]
[card]
primitive=Hero of Precinct One
id=457155
rarity=R
[/card]
[card]
primitive=Impassioned Orator
id=457156
rarity=C
[/card]
[card]
primitive=Justiciar's Portal
id=457157
rarity=C
[/card]
[card]
primitive=Knight of Sorrows
id=457158
rarity=C
[/card]
[card]
primitive=Lumbering Battlement
id=457159
rarity=R
[/card]
[card]
primitive=Ministrant of Obligation
id=457160
rarity=U
[/card]
[card]
primitive=Prowling Caracal
id=457161
rarity=C
[/card]
[card]
primitive=Rally to Battle
id=457162
rarity=U
[/card]
[card]
primitive=Resolute Watchdog
id=457163
rarity=U
[/card]
[card]
primitive=Sentinel's Mark
id=457164
rarity=U
[/card]
[card]
primitive=Sky Tether
id=457165
rarity=U
[/card]
[card]
primitive=Smothering Tithe
id=457166
rarity=R
[/card]
[card]
primitive=Spirit of the Spires
id=457167
rarity=U
[/card]
[card]
primitive=Summary Judgment
id=457168
rarity=C
[/card]
[card]
primitive=Syndicate Messenger
id=457169
rarity=C
[/card]
[card]
primitive=Tenth District Veteran
id=457170
rarity=C
[/card]
[card]
primitive=Tithe Taker
id=457171
rarity=R
[/card]
[card]
primitive=Twilight Panther
id=457172
rarity=C
[/card]
[card]
primitive=Unbreakable Formation
id=457173
rarity=R
[/card]
[card]
primitive=Watchful Giant
id=457174
rarity=C
[/card]
[card]
primitive=Arrester's Admonition
id=457175
rarity=C
[/card]
[card]
primitive=Benthic Biomancer
id=457176
rarity=R
[/card]
[card]
primitive=Chillbringer
id=457177
rarity=C
[/card]
[card]
primitive=Clear the Mind
id=457178
rarity=C
[/card]
[card]
primitive=Code of Constraint
id=457179
rarity=U
[/card]
[card]
primitive=Coral Commando
id=457180
rarity=C
[/card]
[card]
primitive=Essence Capture
id=457181
rarity=U
[/card]
[card]
primitive=Eyes Everywhere
id=457182
rarity=U
[/card]
[card]
primitive=Faerie Duelist
id=457183
rarity=C
[/card]
[card]
primitive=Gateway Sneak
id=457184
rarity=U
[/card]
[card]
primitive=Humongulus
id=457185
rarity=C
[/card]
[card]
primitive=Mass Manipulation
id=457186
rarity=R
[/card]
[card]
primitive=Mesmerizing Benthid
id=457187
rarity=M
[/card]
[card]
primitive=Persistent Petitioners
id=457188
rarity=C
[/card]
[card]
primitive=Precognitive Perception
id=457189
rarity=R
[/card]
[card]
primitive=Prying Eyes
id=457190
rarity=C
[/card]
[card]
primitive=Pteramander
id=457191
rarity=U
[/card]
[card]
primitive=Quench
id=457192
rarity=C
[/card]
[card]
primitive=Sage's Row Savant
id=457193
rarity=C
[/card]
[card]
primitive=Senate Courier
id=457194
rarity=C
[/card]
[card]
primitive=Shimmer of Possibility
id=457195
rarity=C
[/card]
[card]
primitive=Skatewing Spy
id=457196
rarity=U
[/card]
[card]
primitive=Skitter Eel
id=457197
rarity=C
[/card]
[card]
primitive=Slimebind
id=457198
rarity=C
[/card]
[card]
primitive=Sphinx of Foresight
id=457199
rarity=R
[/card]
[card]
primitive=Swirling Torrent
id=457200
rarity=U
[/card]
[card]
primitive=Thought Collapse
id=457201
rarity=C
[/card]
[card]
primitive=Verity Circle
id=457202
rarity=R
[/card]
[card]
primitive=Wall of Lost Thoughts
id=457203
rarity=U
[/card]
[card]
primitive=Windstorm Drake
id=457204
rarity=U
[/card]
[card]
primitive=Awaken the Erstwhile
id=457205
rarity=R
[/card]
[card]
primitive=Bankrupt in Blood
id=457206
rarity=U
[/card]
[card]
primitive=Blade Juggler
id=457207
rarity=C
[/card]
[card]
primitive=Bladebrand
id=457208
rarity=C
[/card]
[card]
primitive=Bloodmist Infiltrator
id=457209
rarity=U
[/card]
[card]
primitive=Carrion Imp
id=457210
rarity=C
[/card]
[card]
primitive=Catacomb Crocodile
id=457211
rarity=C
[/card]
[card]
primitive=Clear the Stage
id=457212
rarity=U
[/card]
[card]
primitive=Consign to the Pit
id=457213
rarity=C
[/card]
[card]
primitive=Cry of the Carnarium
id=457214
rarity=U
[/card]
[card]
primitive=Dead Revels
id=457215
rarity=C
[/card]
[card]
primitive=Debtors' Transport
id=457216
rarity=C
[/card]
[card]
primitive=Drill Bit
id=457217
rarity=U
[/card]
[card]
primitive=Font of Agonies
id=457218
rarity=R
[/card]
[card]
primitive=Grotesque Demise
id=457219
rarity=C
[/card]
[card]
primitive=Gutterbones
id=457220
rarity=R
[/card]
[card]
primitive=Ill-Gotten Inheritance
id=457221
rarity=C
[/card]
[card]
primitive=Noxious Groodion
id=457222
rarity=C
[/card]
[card]
primitive=Orzhov Enforcer
id=457223
rarity=U
[/card]
[card]
primitive=Orzhov Racketeers
id=457224
rarity=U
[/card]
[card]
primitive=Pestilent Spirit
id=457225
rarity=R
[/card]
[card]
primitive=Plague Wight
id=457226
rarity=C
[/card]
[card]
primitive=Priest of Forgotten Gods
id=457227
rarity=R
[/card]
[card]
primitive=Rakdos Trumpeter
id=457228
rarity=C
[/card]
[card]
primitive=Spawn of Mayhem
id=457229
rarity=M
[/card]
[card]
primitive=Spire Mangler
id=457230
rarity=U
[/card]
[card]
primitive=Thirsting Shade
id=457231
rarity=C
[/card]
[card]
primitive=Undercity Scavenger
id=457232
rarity=C
[/card]
[card]
primitive=Undercity's Embrace
id=457233
rarity=C
[/card]
[card]
primitive=Vindictive Vampire
id=457234
rarity=U
[/card]
[card]
primitive=Act of Treason
id=457235
rarity=C
[/card]
[card]
primitive=Amplifire
id=457236
rarity=R
[/card]
[card]
primitive=Burn Bright
id=457237
rarity=C
[/card]
[card]
primitive=Burning-Tree Vandal
id=457238
rarity=C
[/card]
[card]
primitive=Cavalcade of Calamity
id=457239
rarity=U
[/card]
[card]
primitive=Clamor Shaman
id=457240
rarity=U
[/card]
[card]
primitive=Dagger Caster
id=457241
rarity=U
[/card]
[card]
primitive=Deface
id=457242
rarity=C
[/card]
[card]
primitive=Electrodominance
id=457243
rarity=R
[/card]
[card]
primitive=Feral Maaka
id=457244
rarity=C
[/card]
[card]
primitive=Flames of the Raze-Boar
id=457245
rarity=U
[/card]
[card]
primitive=Gates Ablaze
id=457246
rarity=U
[/card]
[card]
primitive=Ghor-Clan Wrecker
id=457247
rarity=C
[/card]
[card]
primitive=Goblin Gathering
id=457248
rarity=C
[/card]
[card]
primitive=Gravel-Hide Goblin
id=457249
rarity=C
[/card]
[card]
primitive=Immolation Shaman
id=457250
rarity=R
[/card]
[card]
primitive=Light Up the Stage
id=457251
rarity=U
[/card]
[card]
primitive=Mirror March
id=457252
rarity=R
[/card]
[card]
primitive=Rix Maadi Reveler
id=457253
rarity=R
[/card]
[card]
primitive=Rubble Reading
id=457254
rarity=C
[/card]
[card]
primitive=Rubblebelt Recluse
id=457255
rarity=C
[/card]
[card]
primitive=Rumbling Ruin
id=457256
rarity=U
[/card]
[card]
primitive=Scorchmark
id=457257
rarity=C
[/card]
[card]
primitive=Skarrgan Hellkite
id=457258
rarity=M
[/card]
[card]
primitive=Skewer the Critics
id=457259
rarity=C
[/card]
[card]
primitive=Smelt-Ward Ignus
id=457260
rarity=U
[/card]
[card]
primitive=Spear Spewer
id=457261
rarity=C
[/card]
[card]
primitive=Spikewheel Acrobat
id=457262
rarity=C
[/card]
[card]
primitive=Storm Strike
id=457263
rarity=C
[/card]
[card]
primitive=Tin Street Dodger
id=457264
rarity=U
[/card]
[card]
primitive=Axebane Beast
id=457265
rarity=C
[/card]
[card]
primitive=Biogenic Ooze
id=457266
rarity=M
[/card]
[card]
primitive=Biogenic Upgrade
id=457267
rarity=U
[/card]
[card]
primitive=End-Raze Forerunners
id=457268
rarity=R
[/card]
[card]
primitive=Enraged Ceratok
id=457269
rarity=U
[/card]
[card]
primitive=Gatebreaker Ram
id=457270
rarity=U
[/card]
[card]
primitive=Gift of Strength
id=457271
rarity=C
[/card]
[card]
primitive=Growth-Chamber Guardian
id=457272
rarity=R
[/card]
[card]
primitive=Gruul Beastmaster
id=457273
rarity=U
[/card]
[card]
primitive=Guardian Project
id=457274
rarity=R
[/card]
[card]
primitive=Incubation Druid
id=457275
rarity=R
[/card]
[card]
primitive=Mammoth Spider
id=457276
rarity=C
[/card]
[card]
primitive=Open the Gates
id=457277
rarity=C
[/card]
[card]
primitive=Rampage of the Clans
id=457278
rarity=R
[/card]
[card]
primitive=Rampaging Rendhorn
id=457279
rarity=C
[/card]
[card]
primitive=Regenesis
id=457280
rarity=U
[/card]
[card]
primitive=Root Snare
id=457281
rarity=C
[/card]
[card]
primitive=Sagittars' Volley
id=457282
rarity=C
[/card]
[card]
primitive=Saruli Caretaker
id=457283
rarity=C
[/card]
[card]
primitive=Sauroform Hybrid
id=457284
rarity=C
[/card]
[card]
primitive=Silhana Wayfinder
id=457285
rarity=U
[/card]
[card]
primitive=Steeple Creeper
id=457286
rarity=C
[/card]
[card]
primitive=Stony Strength
id=457287
rarity=C
[/card]
[card]
primitive=Sylvan Brushstrider
id=457288
rarity=C
[/card]
[card]
primitive=Territorial Boar
id=457289
rarity=C
[/card]
[card]
primitive=Titanic Brawl
id=457290
rarity=C
[/card]
[card]
primitive=Tower Defense
id=457291
rarity=U
[/card]
[card]
primitive=Trollbred Guardian
id=457292
rarity=U
[/card]
[card]
primitive=Wilderness Reclamation
id=457293
rarity=U
[/card]
[card]
primitive=Wrecking Beast
id=457294
rarity=C
[/card]
[card]
primitive=Absorb
id=457295
rarity=R
[/card]
[card]
primitive=Aeromunculus
id=457296
rarity=C
[/card]
[card]
primitive=Applied Biomancy
id=457297
rarity=C
[/card]
[card]
primitive=Azorius Knight-Arbiter
id=457298
rarity=C
[/card]
[card]
primitive=Azorius Skyguard
id=457299
rarity=U
[/card]
[card]
primitive=Basilica Bell-Haunt
id=457300
rarity=U
[/card]
[card]
primitive=Bedevil
id=457301
rarity=R
[/card]
[card]
primitive=Biomancer's Familiar
id=457302
rarity=R
[/card]
[card]
primitive=Bolrac-Clan Crusher
id=457303
rarity=U
[/card]
[card]
primitive=Captive Audience
id=457304
rarity=M
[/card]
[card]
primitive=Cindervines
id=457305
rarity=R
[/card]
[card]
primitive=Clan Guildmage
id=457306
rarity=U
[/card]
[card]
primitive=Combine Guildmage
id=457307
rarity=U
[/card]
[card]
primitive=Cult Guildmage
id=457308
rarity=U
[/card]
[card]
primitive=Deputy of Detention
id=457309
rarity=R
[/card]
[card]
primitive=Domri, Chaos Bringer
id=457310
rarity=M
[/card]
[card]
primitive=Dovin, Grand Arbiter
id=457311
rarity=M
[/card]
[card]
primitive=Dovin's Acuity
id=457312
rarity=U
[/card]
[card]
primitive=Emergency Powers
id=457313
rarity=M
[/card]
[card]
primitive=Ethereal Absolution
id=457314
rarity=R
[/card]
[card]
primitive=Final Payment
id=457315
rarity=C
[/card]
[card]
primitive=Fireblade Artist
id=457316
rarity=U
[/card]
[card]
primitive=Frenzied Arynx
id=457317
rarity=C
[/card]
[card]
primitive=Frilled Mystic
id=457318
rarity=U
[/card]
[card]
primitive=Galloping Lizrog
id=457319
rarity=U
[/card]
[card]
primitive=Get the Point
id=457320
rarity=C
[/card]
[card]
primitive=Grasping Thrull
id=457321
rarity=C
[/card]
[card]
primitive=Growth Spiral
id=457322
rarity=C
[/card]
[card]
primitive=Gruul Spellbreaker
id=457323
rarity=R
[/card]
[card]
primitive=Gyre Engineer
id=457324
rarity=U
[/card]
[card]
primitive=Hackrobat
id=457325
rarity=U
[/card]
[card]
primitive=High Alert
id=457326
rarity=U
[/card]
[card]
primitive=Hydroid Krasis
id=457327
rarity=M
[/card]
[card]
primitive=Imperious Oligarch
id=457328
rarity=C
[/card]
[card]
primitive=Judith, the Scourge Diva
id=457329
rarity=R
[/card]
[card]
primitive=Kaya, Orzhov Usurper
id=457330
rarity=M
[/card]
[card]
primitive=Kaya's Wrath
id=457331
rarity=R
[/card]
[card]
primitive=Knight of the Last Breath
id=457332
rarity=U
[/card]
[card]
primitive=Lavinia, Azorius Renegade
id=457333
rarity=R
[/card]
[card]
primitive=Lawmage's Binding
id=457334
rarity=C
[/card]
[card]
primitive=Macabre Mockery
id=457335
rarity=U
[/card]
[card]
primitive=Mortify
id=457336
rarity=U
[/card]
[card]
primitive=Nikya of the Old Ways
id=457337
rarity=R
[/card]
[card]
primitive=Pitiless Pontiff
id=457338
rarity=U
[/card]
[card]
primitive=Prime Speaker Vannifar
id=457339
rarity=M
[/card]
[card]
primitive=Rafter Demon
id=457340
rarity=C
[/card]
[card]
primitive=Rakdos Firewheeler
id=457341
rarity=U
[/card]
[card]
primitive=Rakdos Roustabout
id=457342
rarity=C
[/card]
[card]
primitive=Rakdos, the Showstopper
id=457343
rarity=M
[/card]
[card]
primitive=Ravager Wurm
id=457344
rarity=M
[/card]
[card]
primitive=Rhythm of the Wild
id=457345
rarity=U
[/card]
[card]
primitive=Rubblebelt Runner
id=457346
rarity=C
[/card]
[card]
primitive=Savage Smash
id=457347
rarity=C
[/card]
[card]
primitive=Senate Guildmage
id=457348
rarity=U
[/card]
[card]
primitive=Seraph of the Scales
id=457349
rarity=M
[/card]
[card]
primitive=Sharktocrab
id=457350
rarity=U
[/card]
[card]
primitive=Simic Ascendancy
id=457351
rarity=R
[/card]
[card]
primitive=Sphinx of New Prahv
id=457352
rarity=U
[/card]
[card]
primitive=Sphinx's Insight
id=457353
rarity=C
[/card]
[card]
primitive=Sunder Shaman
id=457354
rarity=U
[/card]
[card]
primitive=Syndicate Guildmage
id=457355
rarity=U
[/card]
[card]
primitive=Teysa Karlov
id=457356
rarity=R
[/card]
[card]
primitive=Theater of Horrors
id=457357
rarity=R
[/card]
[card]
primitive=Zegana, Utopian Speaker
id=457358
rarity=R
[/card]
[card]
primitive=Zhur-Taa Goblin
id=457359
rarity=U
[/card]
[card]
primitive=Footlight Fiend
id=457360
rarity=C
[/card]
[card]
primitive=Rubble Slinger
id=457361
rarity=C
[/card]
[card]
primitive=Scuttlegator
id=457362
rarity=C
[/card]
[card]
primitive=Senate Griffin
id=457363
rarity=C
[/card]
[card]
primitive=Vizkopa Vampire
id=457364
rarity=C
[/card]
[card]
primitive=Bedazzle
id=457365
rarity=R
[/card]
[card]
primitive=Bedeck
id=457365
rarity=R
[/card]
[card]
primitive=Carnage
id=457366
rarity=U
[/card]
[card]
primitive=Carnival
id=457366
rarity=U
[/card]
[card]
primitive=Colossus
id=457367
rarity=U
[/card]
[card]
primitive=Collision
id=457367
rarity=U
[/card]
[card]
primitive=Consume
id=457368
rarity=U
[/card]
[card]
primitive=Consecrate
id=457368
rarity=U
[/card]
[card]
primitive=Deploy
id=457369
rarity=U
[/card]
[card]
primitive=Depose
id=457369
rarity=U
[/card]
[card]
primitive=Incongruity
id=457370
rarity=U
[/card]
[card]
primitive=Incubation
id=457370
rarity=U
[/card]
[card]
primitive=Replicate
id=457371
rarity=R
[/card]
[card]
primitive=Repudiate
id=457371
rarity=R
[/card]
[card]
primitive=Revenge
id=457372
rarity=R
[/card]
[card]
primitive=Revival
id=457372
rarity=R
[/card]
[card]
primitive=Threat
id=457373
rarity=R
[/card]
[card]
primitive=Thrash
id=457373
rarity=R
[/card]
[card]
primitive=Warden
id=457374
rarity=R
[/card]
[card]
primitive=Warrant
id=457374
rarity=R
[/card]
[card]
primitive=Azorius Locket
id=457375
rarity=C
[/card]
[card]
primitive=Gate Colossus
id=457376
rarity=U
[/card]
[card]
primitive=Glass of the Guildpact
id=457377
rarity=R
[/card]
[card]
primitive=Gruul Locket
id=457378
rarity=C
[/card]
[card]
primitive=Junktroller
id=457379
rarity=U
[/card]
[card]
primitive=Orzhov Locket
id=457380
rarity=C
[/card]
[card]
primitive=Rakdos Locket
id=457381
rarity=C
[/card]
[card]
primitive=Scrabbling Claws
id=457382
rarity=U
[/card]
[card]
primitive=Screaming Shield
id=457383
rarity=U
[/card]
[card]
primitive=Simic Locket
id=457384
rarity=C
[/card]
[card]
primitive=Sphinx of the Guildpact
id=457385
rarity=U
[/card]
[card]
primitive=Tome of the Guildpact
id=457386
rarity=R
[/card]
[card]
primitive=Azorius Guildgate
id=457387
rarity=C
[/card]
[card]
primitive=Azorius Guildgate
id=457388
rarity=C
[/card]
[card]
primitive=Blood Crypt
id=457389
rarity=R
[/card]
[card]
primitive=Breeding Pool
id=457390
rarity=R
[/card]
[card]
primitive=Gateway Plaza
id=457391
rarity=C
[/card]
[card]
primitive=Godless Shrine
id=457392
rarity=R
[/card]
[card]
primitive=Gruul Guildgate
id=457393
rarity=C
[/card]
[card]
primitive=Gruul Guildgate
id=457394
rarity=C
[/card]
[card]
primitive=Hallowed Fountain
id=457395
rarity=R
[/card]
[card]
primitive=Orzhov Guildgate
id=457396
rarity=C
[/card]
[card]
primitive=Orzhov Guildgate
id=457397
rarity=C
[/card]
[card]
primitive=Plaza of Harmony
id=457398
rarity=R
[/card]
[card]
primitive=Rakdos Guildgate
id=457399
rarity=C
[/card]
[card]
primitive=Rakdos Guildgate
id=457400
rarity=C
[/card]
[card]
primitive=Simic Guildgate
id=457401
rarity=C
[/card]
[card]
primitive=Simic Guildgate
id=457402
rarity=C
[/card]
[card]
primitive=Stomping Ground
id=457403
rarity=R
[/card]
[card]
primitive=Plains
id=459994
rarity=L
[/card]
[card]
primitive=Island
id=459995
rarity=L
[/card]
[card]
primitive=Swamp
id=459996
rarity=L
[/card]
[card]
primitive=Mountain
id=459997
rarity=L
[/card]
[card]
primitive=Forest
id=459998
rarity=L
[/card]
[card]
primitive=Dovin, Architect of Law
id=459999
rarity=M
[/card]
[card]
primitive=Elite Arrester
id=460000
rarity=C
[/card]
[card]
primitive=Dovin's Dismissal
id=460001
rarity=R
[/card]
[card]
primitive=Dovin's Automaton
id=460002
rarity=U
[/card]
[card]
primitive=Domri, City Smasher
id=460003
rarity=M
[/card]
[card]
primitive=Ragefire
id=460004
rarity=C
[/card]
[card]
primitive=Charging War Boar
id=460005
rarity=U
[/card]
[card]
primitive=Domri's Nodorog
id=460006
rarity=R
[/card]
[card]
primitive=The Haunt of Hightower
id=460007
rarity=M
[/card]
Bit too heavy images:
https://mega.nz/#!nFhhwA4J!VRe1y7hYhCbd ... FZ8YsFXjXY

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