Hour of Devastation

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ph34rbot
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Joined: Thu Jan 07, 2010 6:33 am

Hour of Devastation

Post by ph34rbot »

Why don't we try a shared document?

https://docs.google.com/document/d/1dic ... sp=sharing

Code: Select all

[card]
name=Act of Heroism
target=creature
auto=untap
auto=2/2
text=Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
mana={1}{W}
type=Instant
[/card]

[card]
name=Adorned Pouncer
abilities=double strike
autograveyard={3}{W}{W}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Double strike -- Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
mana={1}{W}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]

[card]
name=Angel of Condemnation
abilities=flying, vigilance
auto={2}{W}{T}:(blink)ueot target(other creature|battlefield)
text=Flying, vigilance -- {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=3
[/card]

[card]
name=Angel of the God-Pharaoh
abilities=flying
autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]

[card]
name=Aven of Enduring Hope
abilities=flying
auto=life:3
text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life.
mana={4}{W}
type=Creature
subtype=Bird Cleric
power=3
toughness=3
[/card]

[card]
name=Crested Sunmare
auto=lord(Other Horse|myBattlefield) indestructible
auto=@each endofturn:
text=Other Horses you control have indestructible. -- At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
mana={3}{W}{W}
type=Creature
subtype=Horse
power=5
toughness=5
[/card]

[card]
name=Dauntless Aven
abilities=flying
auto=@combat(attacking) source(this):untap target(creature|myBattlefield)
text=Flying -- Whenever Dauntless Aven attacks, untap target creature you control.
mana={2}{W}
type=Creature
subtype=Bird Warrior
power=2
toughness=1
[/card]

[card]
name=Desert's Hold
target=creature
auto=cantattack
auto=cantpwattack
auto=cantblock
auto=noactivatedability
auto=if type(Desert|mybattlefield)~morethan~0 life:3
text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Disposal Mummy
auto=target(*|opponentgraveyard) moveTo(exile)
text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
mana={2}{W}
type=Creature
subtype=Zombie Jackal
power=2
toughness=3
[/card]

[card]
name=Djeru, With Eyes Open
abilities=vigilance
auto=activate target(planeswalker|mylibrary) moveto(myhand)
text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Warrior
power=4
toughness=3
[/card]

[card]
name=Djeru's Renunciation
target=<upto:2>creature
auto=tap
autohand=__CYCLING__({W})
text=Tap up to two target creatures. -- Cycling {W} ({W}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
[/card]

[card]
name=Dutiful Servants
mana={3}{W}
type=Creature
subtype=Zombie
power=2
toughness=5
[/card]

[card]
name=Gideon's Defeat
target=creature[white;attacking;blocking]
auto=moveto(exile)
text=Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
mana={W}
type=Instant
[/card]

[card]
name=God-Pharaoh's Faithful
auto=@movedTo(blue;black;red|mystack):life:1
text=Whenever you cast a blue, black, or red spell, you gain 1 life.
mana={W}
type=Creature
subtype=Human Wizard
power=0
toughness=4
[/card]

[card]
name=Hour of Revelation
auto=destroy all(*[-land])
text=Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield. -- Destroy all nonland permanents.
mana={3}{W}{W}{W}
type=Sorcery
[/card]

[card]
name=Mummy Paramount
auto=@movedto(other creature[Zombie]|battlefield):1/1
text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.
mana={1}{W}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]

[card]
name=Oketra's Avenger
auto=@combat(attacking) source(this):may freeze this
text=You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Oketra's Last Mercy
auto=lifeset:startinglife
text=Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
mana={1}{W}{W}
type=Sorcery
[/card]

[card]
name=Overwhelming Splendor
target=player
text=Enchant player -- Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. -- Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
mana={6}{W}{W}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Saving Grace
abilities=flash
target=creature|myBattlefield
auto=0/3
text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Solemnity
text=Players can't get counters. -- Counters can't be put on artifacts, creatures, enchantments, or lands.
mana={2}{W}
type=Enchantment
[/card]

[card]
name=Solitary Camel
auto=if type(Desert|mybattlefield)~morethan~0 lifelink
text=Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
mana={2}{W}
type=Creature
subtype=Camel
power=3
toughness=2
[/card]

[card]
name=Steadfast Sentinel
abilities=vigilance
autograveyard={4}{W}{W}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Vigilance -- Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)
mana={3}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=3
[/card]

[card]
name=Steward of Solidarity
abilities=vigilance
auto={T}ExertStewardofSolidarity:
text={T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Sunscourge Champion
auto={R}{T}:thisforeach(power>=1) life:1
autograveyard={2}{W}{W}{D}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]

[card]
name=Unconventional Tactics
target=creature
auto=+3/+3
auto=flying 
text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
mana={2}{W}
type=Sorcery
[/card]

[card]
name=Vizier of the True
auto=@combat(attacking) source(this):may freeze this
text=You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, tap target creature an opponent controls.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=2
[/card]

[card]
name=Aerial Guide
abilities=flying
auto=@combat(attacking) source(this):flying target(other creature[attacking]|mybattlefield)
text=Flying -- Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]

[card]
name=Aven Reedstalker
abilities=flash, flying
text=Flash -- Flying
mana={3}{U}
type=Creature
subtype=Bird Warrior
power=2
toughness=3
[/card]

[card]
name=Champion of Wits
auto=may
autograveyard={5}{U}{U}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)
mana={2}{U}
type=Creature
subtype=Naga Wizard
power=2
toughness=1
[/card]

[card]
name=Countervailing Winds
target=*|stack
auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:*:opponentgraveyard}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:*:mygraveyard}]] name(pay {value} mana) donothing?fizzle])) forever
autohand=__CYCLING__({2})
text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U}
type=Instant
[/card]

[card]
name=Cunning Survivor
auto=@discarded(*|myhand):1/0 ueot
auto=@discarded(*|myhand):unblockable ueot
text=Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.
mana={1}{U}
type=Creature
subtype=Human Warrior
power=1
toughness=3
[/card]

[card]
name=Eternal of Harsh Truths
auto=@combat(notblocked) source(this):draw:1
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
mana={2}{U}
type=Creature
subtype=Zombie Cleric
power=1
toughness=3
[/card]

[card]
name=Fraying Sanity
target=player
auto=@each endofturn:
text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn.
mana={2}{U}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Hour of Eternity
target=creature|myGraveyard
auto=moveto(exile)
text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
mana={X}{X}{U}{U}{U}
type=Sorcery
[/card]

[card]
name=Imaginary Threats
target=opponent
auto=
autohand=__CYCLING__({2})
text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U}{U}
type=Instant
[/card]

[card]
name=Jace's Defeat
target=*[blue]|stack
auto=fizzle
text=Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
mana={1}{U}
type=Instant
[/card]

[card]
name=Kefnet's Last Word
target=artifact, creature,,enchantment
auto=1194
text=Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
mana={2}{U}{U}
type=Sorcery
[/card]

[card]
name=Nimble Obstructionist
abilities=flash, flying
autohand=__CYCLING__({2}{U})
text=Flash -- Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.
mana={2}{U}
type=Creature
subtype=Bird Wizard
power=3
toughness=1
[/card]

[card]
name=Ominous Sphinx
abilities=flying
auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield)
text=Flying -- Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Proven Combatant
autograveyard={4}{U}{U}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)
mana={U}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]

[card]
name=Riddleform
auto=@movedTo(noncreature|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying))
auto={2}{U}:__SCRY__(1) 
text=Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. -- {2}{U}: Scry 1.
mana={1}{U}
type=Enchantment
[/card]

[card]
name=Seer of the Last Tomorrow
auto={U}{T}{D}:deplete:3 target(player)
text={U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard.
mana={2}{U}
type=Creature
subtype=Naga Cleric
power=1
toughness=4
[/card]

[card]
name=Sinuous Striker
autograveyard={3}{U}{U}{D}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text={U}: Sinuous Striker gets +1/-1 until end of turn. -- Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)
mana={2}{U}
type=Creature
subtype=Naga Warrior
power=2
toughness=2
[/card]

[card]
name=Spellweaver Eternal
auto=@movedTo(*[-creature]|mystack):1/1 ueot
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
mana={1}{U}
type=Creature
subtype=Zombie Naga Wizard
power=2
toughness=1
[/card]

[card]
name=Strategic Planning
auto=
text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
mana={1}{U}
type=Sorcery
[/card]

[card]
name=Striped Riverwinder
abilities=opponentshroud
autohand=__CYCLING__({U})
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={6}{U}
type=Creature
subtype=Serpent
power=5
toughness=5
[/card]

[card]
name=Supreme Will
target=spell unless its controller pays {3}
auto=
text=Choose one — -- • Counter target spell unless its controller pays {3}. -- • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={2}{U}
type=Instant
[/card]

[card]
name=Swarm Intelligence
auto=@movedTo(n instant or sorcery|mystack):
text=Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
mana={6}{U}
type=Enchantment
[/card]

[card]
name=Tragic Lesson
auto=draw:2
text=Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
mana={2}{U}
type=Instant
[/card]

[card]
name=Unesh, Criosphinx Sovereign
abilities=flying
auto=lord(Sphinx|nonbattlezone) altercost(colorless,-2)
text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
mana={4}{U}{U}
type=Legendary Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Unquenchable Thirst
target=creature
auto=doesnotuntap
text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Vizier of the Anointed
auto=may
text=When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle your library. -- Whenever you activate an eternalize or embalm ability, draw a card.
mana={3}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=4
[/card]

[card]
name=Accursed Horde
abilities=indestructible
auto={1}{B}:
text={1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]

[card]
name=Ammit Eternal
auto=@combatdamaged(player) from(this):
auto=@movedTo(*|opponentstack):
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
mana={2}{B}
type=Creature
subtype=Zombie Crocodile Demon
power=5
toughness=5
[/card]

[card]
name=Apocalypse Demon
abilities=flying
auto=@each my upkeep:
text=Flying -- Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. -- At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
mana={4}{B}{B}
type=Creature
subtype=Demon
power=*
toughness=*
[/card]

[card]
name=Banewhip Punisher
auto=may
auto={B}{S}:
text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.
mana={2}{B}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Bontu's Last Reckoning
auto=destroy all(creature)
text=Destroy all creatures. Lands you control don't untap during your next untap step.
mana={1}{B}{B}
type=Sorcery
[/card]

[card]
name=Carrion Screecher
abilities=flying
text=Flying
mana={3}{B}
type=Creature
subtype=Zombie Bird
power=3
toughness=1
[/card]

[card]
name=Doomfall
target=opponent
auto=moveto(exile)
text=Choose one — -- • Target opponent exiles a creature he or she controls. -- • Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Dreamstealer
abilities=menace
auto=@combatdamaged(player) from(this):
autograveyard={4}{B}{B}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Menace -- Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. -- Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
mana={2}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]

[card]
name=Grisly Survivor
auto=@discarded(*|myhand):+2/+0 ueot
text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
mana={2}{B}
type=Creature
subtype=Minotaur Warrior
power=2
toughness=3
[/card]

[card]
name=Hour of Glory
target=creature
auto=moveto(exile)
text=Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.
mana={3}{B}
type=Instant
[/card]

[card]
name=Khenra Eternal
auto=@combat(blocked,turnlimited) source(this):life:-1 opponent
text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
mana={1}{B}
type=Creature
subtype=Zombie Jackal Warrior
power=2
toughness=2
[/card]

[card]
name=Lethal Sting
target=creature
auto=destroy
text=As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control. -- Destroy target creature.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Liliana's Defeat
target=black creature,black planeswalker
auto=destroy
text=Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
mana={B}
type=Sorcery
[/card]

[card]
name=Lurching Rotbeast
autohand=__CYCLING__({B})
text=Cycling {B} ({B}, Discard this card: Draw a card.)
mana={3}{B}
type=Creature
subtype=Zombie Beast
power=4
toughness=2
[/card]

[card]
name=Marauding Boneslasher
auto=aslongas(other Zombie|myBattlefield) cantblock <1
text=Marauding Boneslasher can't block unless you control another Zombie.
mana={2}{B}
type=Creature
subtype=Zombie Minotaur
power=3
toughness=3
[/card]

[card]
name=Merciless Eternal
auto={2}{B}{D}:+2/+2 ueot
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn.
mana={2}{B}
type=Creature
subtype=Zombie Cleric
power=2
toughness=2
[/card]

[card]
name=Moaning Wall
abilities=defender
autohand=__CYCLING__({2})
text=Defender -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{B}
type=Creature
subtype=Zombie Wall
power=0
toughness=5
[/card]

[card]
name=Razaketh, the Foulblooded
abilities=flying, trample
text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.
mana={5}{B}{B}{B}
type=Legendary Creature
subtype=Demon
power=8
toughness=8
[/card]

[card]
name=Razaketh's Rite
auto=moveto(myhand) target(*|mylibrary)
autohand=__CYCLING__({B})
text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={3}{B}{B}
type=Sorcery
[/card]

[card]
name=Ruin Rat
abilities=deathtouch
auto=@movedTo(this|graveyard) from(battlefield):
text=Deathtouch -- When Ruin Rat dies, exile target card from an opponent's graveyard.
mana={1}{B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]

[card]
name=Scrounger of Souls
abilities=lifelink
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
mana={4}{B}
type=Creature
subtype=Horror
power=3
toughness=4
[/card]

[card]
name=Torment of Hailfire
auto=
text=Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
mana={X}{B}{B}
type=Sorcery
[/card]

[card]
name=Torment of Scarabs
target=player
text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card.
mana={3}{B}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Torment of Venom
target=creature
auto=
text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card.
mana={2}{B}{B}
type=Instant
[/card]

[card]
name=Vile Manifestation
autohand=__CYCLING__({2})
text=Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Creature
subtype=Horror
power=0
toughness=4
[/card]

[card]
name=Without Weakness
target=creature|myBattlefield
auto=indestructible
text=Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Instant
[/card]

[card]
name=Wretched Camel
auto=@movedTo(this|graveyard) from(battlefield):
text=When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
mana={1}{B}
type=Creature
subtype=Zombie Camel
power=2
toughness=1
[/card]

[card]
name=Abrade
target=creature
auto=damage:3
text=Choose one — -- • Abrade deals 3 damage to target creature. -- • Destroy target artifact.
mana={1}{R}
type=Instant
[/card]

[card]
name=Blur of Blades
target=creature
auto=damage:2
text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
mana={1}{R}
type=Instant
[/card]

[card]
name=Burning-Fist Minotaur
abilities=first strike
auto={1}{R}{D}:2/+0 ueot
text=First strike -- {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Minotaur Wizard
power=2
toughness=1
[/card]

[card]
name=Chandra's Defeat
target=red creature,red planeswalker
auto=damage:5
text=Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
mana={R}
type=Instant
[/card]

[card]
name=Chaos Maw
auto=damage:3 all(other creature)
text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.
mana={5}{R}{R}
type=Creature
subtype=Hellion
power=6
toughness=6
[/card]

[card]
name=Crash Through
auto=all(creature|mybattlefield) trample ueot
auto=draw:1
text=Creatures you control gain trample until end of turn. -- Draw a card.
mana={R}
type=Sorcery
[/card]

[card]
name=Defiant Khenra
mana={1}{R}
type=Creature
subtype=Jackal Warrior
power=2
toughness=2
[/card]

[card]
name=Earthshaker Khenra
abilities=haste
auto=
autograveyard={4}{R}{R}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
mana={1}{R}
type=Creature
subtype=Jackal Warrior
power=2
toughness=1
[/card]

[card]
name=Fervent Paincaster
auto={T}:damage:1 target(player) 
text={T}: Fervent Paincaster deals 1 damage to target player. -- {T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=1
[/card]

[card]
name=Firebrand Archer
auto=@movedTo(*[-creature]|mystack):damage:1 opponent
text=Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
mana={1}{R}
type=Creature
subtype=Human Archer
power=2
toughness=1
[/card]

[card]
name=Frontline Devastator
auto={1}{R}:1/0
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn.
mana={3}{R}
type=Creature
subtype=Zombie Minotaur Warrior
power=3
toughness=3
[/card]

[card]
name=Gilded Cerodon
auto=@combat(attacking) source(this):
text=Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
mana={4}{R}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]

[card]
name=Granitic Titan
abilities=menace
autohand=__CYCLING__({2})
text=Menace -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{R}{R}
type=Creature
subtype=Elemental
power=5
toughness=4
[/card]

[card]
name=Hazoret's Undying Fury
auto=
text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.
mana={4}{R}{R}
type=Sorcery
[/card]

[card]
name=Hour of Devastation
auto=damage:5 all(creature)
text=All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
mana={3}{R}{R}
type=Sorcery
[/card]

[card]
name=Imminent Doom
auto=@movedTo(|mystack):
auto=
text=Imminent Doom enters the battlefield with a doom counter on it. -- Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom.
mana={2}{R}
type=Enchantment
[/card]

[card]
name=Inferno Jet
target=opponent
auto=damage:6
autohand=__CYCLING__({2})
text=Inferno Jet deals 6 damage to target opponent. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{R}
type=Sorcery
[/card]

[card]
name=Khenra Scrapper
abilities=menace
auto=@combat(attacking) source(this):may freeze this
text=Menace -- You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Jackal Warrior
power=2
toughness=3
[/card]

[card]
name=Magmaroth
auto=@movedTo( noncreature|mystack):
auto=@each my upkeep:
text=At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. -- Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.
mana={3}{R}
type=Creature
subtype=Elemental
power=5
toughness=5
[/card]

[card]
name=Manticore Eternal
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able.
mana={3}{R}{R}
type=Creature
subtype=Zombie Manticore
power=5
toughness=4
[/card]

[card]
name=Neheb, the Eternal
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn.
mana={3}{R}{R}
type=Legendary Creature
subtype=Zombie Minotaur Warrior
power=4
toughness=6
[/card]

[card]
name=Open Fire
target=player
auto=damage:3
text=Open Fire deals 3 damage to target creature or player.
mana={2}{R}
type=Instant
[/card]

[card]
name=Puncturing Blow
target=creature
auto=damage:5
text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
mana={2}{R}{R}
type=Sorcery
[/card]

[card]
name=Sand Strangler
auto=
text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
mana={3}{R}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]

[card]
name=Thorned Moloch
abilities=first strike
auto=@movedTo( noncreature|mystack):
auto=@movedTo(*[-creature]|mystack):1/1 ueot
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Thorned Moloch has first strike as long as it's attacking.
mana={2}{R}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]

[card]
name=Wildfire Eternal
auto=@combat(attacking) source(this):
auto=@combat(blocked,turnlimited) source(this):life:-4 opponent
text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.
mana={3}{R}
type=Creature
subtype=Zombie Jackal Cleric
power=1
toughness=4
[/card]

[card]
name=Ambuscade
target=creature|myBattlefield
auto=
text=Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
mana={2}{G}
type=Instant
[/card]

[card]
name=Beneath the Sands
auto=
autohand=__CYCLING__({2})
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Bitterbow Sharpshooters
abilities=vigilance, reach
text=Vigilance, reach
mana={4}{G}
type=Creature
subtype=Jackal Archer
power=4
toughness=4
[/card]

[card]
name=Devotee of Strength
auto={4}{G}:2/2 target(creature)
text={4}{G}: Target creature gets +2/+2 until end of turn.
mana={2}{G}
type=Creature
subtype=Naga Wizard
power=3
toughness=2
[/card]

[card]
name=Dune Diviner
auto={1}TapanuntappedDesertyoucontrol:
text={1}, Tap an untapped Desert you control: You gain 1 life.
mana={2}{G}
type=Creature
subtype=Naga Cleric
power=2
toughness=3
[/card]

[card]
name=Feral Prowler
auto=@movedTo(this|graveyard) from(battlefield):draw:1
text=When Feral Prowler dies, draw a card.
mana={1}{G}
type=Creature
subtype=Cat
power=1
toughness=3
[/card]

[card]
name=Frilled Sandwalla
auto={1}{G}:2/2 limit:1
text={1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
mana={G}
type=Creature
subtype=Lizard
power=1
toughness=1
[/card]

[card]
name=Gift of Strength
target=creature
auto=3/3
auto=reach
text=Target creature gets +3/+3 and gains reach until end of turn.
mana={1}{G}
type=Instant
[/card]

[card]
name=Harrier Naga
mana={2}{G}
type=Creature
subtype=Naga Warrior
power=3
toughness=3
[/card]

[card]
name=Hope Tender
auto={1}{T}:untap target(land)
text={1}, {T}: Untap target land. -- {1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)
mana={1}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]

[card]
name=Hour of Promise
auto=
text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Life Goes On
auto=ifnot morbid then life:4
auto=if morbid then life:8
text=You gain 4 life. If a creature died this turn, you gain 8 life instead.
mana={G}
type=Instant
[/card]

[card]
name=Majestic Myriarch
abilities=first strike, double strike, deathtouch, opponentshroud, menace, indestructible, vigilance, reach, trample, lifelink, haste
text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
mana={4}{G}
type=Creature
subtype=Chimera
power=*
toughness=*
[/card]

[card]
name=Nissa's Defeat
target=Forest, green enchantment,,green planeswalker
auto=destroy
text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Oasis Ritualist
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
text={T}: Add one mana of any color to your mana pool. -- {T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.)
mana={3}{G}
type=Creature
subtype=Naga Druid
power=2
toughness=4
[/card]

[card]
name=Overcome
auto=all(creature|myBattlefield) 2/2 ueot
auto=all(creature|myBattlefield) trample ueot
text=Creatures you control get +2/+2 and gain trample until end of turn.
mana={3}{G}{G}
type=Sorcery
[/card]

[card]
name=Pride Sovereign
abilities=lifelink
auto={W}{T}ExertPrideSovereign:
text=Pride Sovereign gets +1/+1 for each other Cat you control. -- {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
mana={2}{G}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]

[card]
name=Quarry Beetle
auto=may moveto(mybattlefield) target(land|mygraveyard)
text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.
mana={4}{G}
type=Creature
subtype=Insect
power=4
toughness=5
[/card]

[card]
name=Rampaging Hippo
abilities=trample
autohand=__CYCLING__({2})
text=Trample -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{G}{G}
type=Creature
subtype=Hippo
power=5
toughness=6
[/card]

[card]
name=Ramunap Excavator
auto=lord(land|mygraveyard) CanPlayFromGraveyard
text=You may play land cards from your graveyard.
mana={2}{G}
type=Creature
subtype=Naga Cleric
power=2
toughness=3
[/card]

[card]
name=Ramunap Hydra
abilities=vigilance, reach, trample
text=Vigilance, reach, trample -- Ramunap Hydra gets +1/+1 as long as you control a Desert. -- Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
mana={3}{G}
type=Creature
subtype=Snake Hydra
power=3
toughness=3
[/card]

[card]
name=Resilient Khenra
auto=may
autograveyard={4}{G}{G}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)
mana={1}{G}
type=Creature
subtype=Jackal Wizard
power=2
toughness=2
[/card]

[card]
name=Rhonas's Last Stand
auto=
text=Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
mana={G}{G}
type=Sorcery
[/card]

[card]
name=Rhonas's Stalwart
auto=@combat(attacking) source(this):may freeze this
text=You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
mana={1}{G}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Sidewinder Naga
abilities=trample
text=As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.
mana={2}{G}
type=Creature
subtype=Naga Warrior
power=3
toughness=2
[/card]

[card]
name=Sifter Wurm
abilities=trample
auto=
text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost.
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=7
[/card]

[card]
name=Tenacious Hunter
abilities=deathtouch, vigilance
text=As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
mana={2}{G}{G}
type=Creature
subtype=Crocodile
power=4
toughness=4
[/card]

[card]
name=Uncage the Menagerie
auto=
text=Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.
mana={X}{G}{G}
type=Sorcery
[/card]

[card]
name=Bloodwater Entity
abilities=flying
auto=@movedTo( noncreature|mystack):
auto=may
auto=@movedTo(*[-creature]|mystack):1/1 ueot
text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
mana={1}{U}{R}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]

[card]
name=The Locust God
abilities=flying, haste
auto={2}{U}{R}:
auto=@movedTo(this|graveyard) from(battlefield):
text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
mana={4}{U}{R}
type=Legendary Creature
subtype=God
power=4
toughness=4
[/card]

[card]
name=Nicol Bolas, God-Pharaoh
text=+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from his or her hand. -- ?4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls. -- ?12: Exile each nonland permanent your opponents control.
mana={4}{U}{B}{R}
type=Planeswalker
subtype=Bolas
[/card]

[card]
name=Obelisk Spider
abilities=reach
auto=@combatdamaged(creature) from(this):
text=Reach -- Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. -- Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
mana={1}{B}{G}
type=Creature
subtype=Spider
power=1
toughness=4
[/card]

[card]
name=Resolute Survivors
auto=@combat(attacking) source(this):may freeze this
text=You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
mana={1}{R}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]

[card]
name=River Hoopoe
abilities=flying
auto={3}{G}{U}:life:2 && draw:1
text=Flying -- {3}{G}{U}: You gain 2 life and draw a card.
mana={G}{U}
type=Creature
subtype=Bird
power=1
toughness=3
[/card]

[card]
name=Samut, the Tested
text=+1: Up to one target creature gains double strike until end of turn. -- ?2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- ?7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.
mana={2}{R}{G}
type=Planeswalker
subtype=Samut
[/card]

[card]
name=The Scarab God
auto={2}{U}{B}:
auto=@movedTo(this|graveyard) from(battlefield):
auto=@each my upkeep:
text=At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. -- {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. -- When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
mana={3}{U}{B}
type=Legendary Creature
subtype=God
power=5
toughness=5
[/card]

[card]
name=The Scorpion God
auto={1}{B}{R}:
auto=@movedTo(this|graveyard) from(battlefield):
text=Whenever a creature with a -1/-1 counter on it dies, draw a card. -- {1}{B}{R}: Put a -1/-1 counter on another target creature. -- When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
mana={3}{B}{R}
type=Legendary Creature
subtype=God
power=6
toughness=5
[/card]

[card]
name=Unraveling Mummy
auto={1}{W}:target(Zombie[attacking]) lifelink 
auto={1}{W}:target(Zombie[attacking]) deathtouch 
text={1}{W}: Target attacking Zombie gains lifelink until end of turn. -- {1}{B}: Target attacking Zombie gains deathtouch until end of turn.
mana={1}{W}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]

[card]
name=Farm
target=attacking,blocking creature
auto=destroy
text=Destroy target attacking or blocking creature.
mana={2}{W}
type=Instant
[/card]

[card]
name=Market
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Draw two cards, then discard two cards.
mana={2}{U}
type=Sorcery
[/card]

[card]
name=Consign
target=*[-land]
auto=
text=Return target nonland permanent to its owner's hand.
mana={1}{U}
type=Instant
[/card]

[card]
name=Oblivion
target=opponent
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Target opponent discards two cards.
mana={4}{B}
type=Sorcery
[/card]

[card]
name=Claim
target=creature card with converted mana cost 2,less from your graveyard to the battlefield
auto=
text=Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
mana={B}
type=Sorcery
[/card]

[card]
name=Fame
target=creature gets +2/+0 and gains haste until end of turn
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Target creature gets +2/+0 and gains haste until end of turn.
mana={1}{R}
type=Sorcery
[/card]

[card]
name=Struggle
target=creature equal to the number of lands you control
auto=
text=Struggle deals damage to target creature equal to the number of lands you control.
mana={2}{R}
type=Instant
[/card]

[card]
name=Survive
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Each player shuffles his or her graveyard into his or her library.
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Appeal
target=creature gains trample and gets +X/+X, where X is the number of creatures you control
auto=
text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
mana={G}
type=Sorcery
[/card]

[card]
name=Authority
target=opponent
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
mana={1}{W}
type=Sorcery
[/card]

[card]
name=Leave
target=permanents you own to your hand
auto=
text=Return any number of target permanents you own to your hand.
mana={1}{W}
type=Instant
[/card]

[card]
name=Chance
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Discard any number of cards, then draw that many cards.
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Reason
auto=
text=Scry 3.
mana={U}
type=Sorcery
[/card]

[card]
name=Believe
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Grind
target=<upto:2>creature
auto=
text=Put a -1/-1 counter on each of up to two target creatures.
mana={1}{B}
type=Sorcery
[/card]

[card]
name=Dust
target=creatures that have -1/-1 counters on them
auto=moveto(exile)
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Exile any number of target creatures that have -1/-1 counters on them.
mana={3}{W}
type=Sorcery
[/card]

[card]
name=Refuse
target=spell's controller equal to that spell's converted mana cost
auto=
text=Refuse deals damage to target spell's controller equal to that spell's converted mana cost.
mana={3}{R}
type=Instant
[/card]

[card]
name=Cooperate
target=instant,sorcery spell
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={2}{U}
type=Instant
[/card]

[card]
name=Driven
auto=damage:combat
auto=@combatdamaged(player) from(this):
text=Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Despair
auto=damage:combat
auto=@combatdamaged(player) from(this):
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
mana={1}{B}
type=Sorcery
[/card]

[card]
name=Abandoned Sarcophagus
text=You may cast nonland cards with cycling from your graveyard. -- If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
mana={3}
type=Artifact
[/card]

[card]
name=Crook of Condemnation
auto={1}{T}:
text={1}, {T}: Exile target card from a graveyard. -- {1}, Exile Crook of Condemnation: Exile all cards from all graveyards.
mana={2}
type=Artifact
[/card]

[card]
name=Dagger of the Worthy
auto={2}({2}:
auto=teach(creature) 2/0
auto=teach(creature) afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery
auto={2}:equip
text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]

[card]
name=God-Pharaoh's Gift
text=At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
mana={7}
type=Artifact
[/card]

[card]
name=Graven Abomination
auto=@combat(attacking) source(this):
text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
mana={3}
type=Artifact Creature
subtype=Horror
power=3
toughness=1
[/card]

[card]
name=Hollow One
autohand=__CYCLING__({2})
text=Hollow One costs {2} less to cast for each card you've cycled or discarded this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}
type=Artifact Creature
subtype=Golem
power=4
toughness=4
[/card]

[card]
name=Mirage Mirror
auto={2}:
text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
mana={3}
type=Artifact
[/card]

[card]
name=Sunset Pyramid
auto={2}{T}RemoveabrickcounterfromSunsetPyramid:draw:1
auto={2}{T}:__SCRY__ 1
text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1.
mana={2}
type=Artifact
[/card]

[card]
name=Wall of Forgotten Pharaohs
abilities=defender
auto={T}:
text=Defender -- {T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard.
mana={2}
type=Artifact Creature
subtype=Wall
power=0
toughness=4
[/card]

[card]
name=Crypt of the Eternals
auto=life:1
auto={T}:Add{C}
auto={1}{T}:Add{U}
auto={1}{T}:Add{B}
auto={1}{T}:Add{R}
text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {C} to your mana pool. -- {1}, {T}: Add {U}, {B}, or {R} to your mana pool.
type=Land
[/card]

[card]
name=Desert of the Fervent
auto=tap
auto={T}:Add{R}
autohand=__CYCLING__({1}{R})
text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the Glorified
auto=tap
auto={T}:Add{B}
autohand=__CYCLING__({1}{B})
text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the Indomitable
auto=tap
auto={T}:Add{G}
autohand=__CYCLING__({1}{G})
text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the Mindful
auto=tap
auto={T}:Add{U}
autohand=__CYCLING__({1}{U})
text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the True
auto=tap
auto={T}:Add{W}
autohand=__CYCLING__({1}{W})
text=Desert of the True enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Dunes of the Dead
auto={T}:Add{C}
auto=@movedto(this|mygraveyard) from(myBattlefield):token(Zombie ,Creature Zombie,2/2,Black)
text={T}: Add {C} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
type=Land
subtype=Desert
[/card]

[card]
name=Endless Sands
auto={T}:Add{C}
auto={2}{T}:(blink)forsrc target(creature|myBattlefield)
auto={4}{T}:name(Return each creature card exiled with Endless Sands to the battlefield) donothing
text={T}: Add {C} to your mana pool. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
type=Land
subtype=Desert
[/card]

[card]
name=Hashep Oasis
auto={1}{G}{G}{T}{S(desert|mybattlefield)}:3/3 target(creature) asSorcery
auto={T}:Add{C}
auto={T}{L}:Add{G}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {G} to your mana pool. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Hostile Desert
auto={2}{E(land|mygraveyard)}:transforms((Elemental Creature,setpower=3,settoughness=4)) ueot
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
type=Land
subtype=Desert
[/card]

[card]
name=Ifnir Deadlands
auto={2}{B}{B}{T}{S(desert|mybattlefield)}:counter(-1/-1,2) target(creature|opponentbattlefield) asSorcery
auto={T}:Add{C}
auto={T}{L}:Add{B}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {B} to your mana pool. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Ipnu Rivulet
auto={1}{U}{T}{S(desert|mybattlefield)}:deplete:4 target(player)
auto={T}:Add{C}
auto={T}{L}:Add{U}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {U} to your mana pool. -- {1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard.
type=Land
subtype=Desert
[/card]

[card]
name=Ramunap Ruins
auto={2}{R}{R}{T}{S(desert|mybattlefield)}:damage:2 opponent
auto={T}:Add{C}
auto={T}{L}:Add{R}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {R} to your mana pool. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.
type=Land
subtype=Desert
[/card]

[card]
name=Scavenger Grounds
auto={2}{T}{S(desert|mybattlefield)}:moveto(exile) all(*|graveyard)
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards.
type=Land
subtype=Desert
[/card]

[card]
name=Shefet Dunes
auto={2}{W}{W}{T}{S(desert|mybattlefield)}:all(creature|mybattlefield) 1/1 asSorcery
auto={T}:Add{C}
auto={T}{L}:Add{W}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {W} to your mana pool. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Survivors' Encampment
auto={T}:Add{C}
auto={T}{T(creature|myBattlefield)}:Add{W}
auto={T}{T(creature|myBattlefield)}:Add{U}
auto={T}{T(creature|myBattlefield)}:Add{B}
auto={T}{T(creature|myBattlefield)}:Add{R}
auto={T}{T(creature|myBattlefield)}:Add{G}
text={T}: Add {C} to your mana pool. -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
type=Land
subtype=Desert
[/card]

[card]
name=Nissa, Genesis Mage
text=+2: Untap up to two target creatures and up to two target lands. -- -3: Target creature gets +5/+5 until end of turn. -- -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
mana={5}{G}{G}
type=Planeswalker
subtype=Nissa
[/card]

[card]
name=Avid Reclaimer
auto={T}:Add{G}
auto={T}:Add{U}
text={T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life.
mana={2}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]

[card]
name=Brambleweft Behemoth
abilities=trample
text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
mana={4}{G}{G}
type=Creature
subtype=Elemental
power=6
toughness=6
[/card]

[card]
name=Nissa's Encouragement
auto=
text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Woodland Stream
auto=tap
auto={T}:Add{G}
auto={T}:Add{U}
text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool.
type=Land
[/card]

[card]
name=Nicol Bolas, the Deceiver
text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- -3: Destroy target creature. Draw a card. -- -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
mana={5}{U}{B}{R}
type=Planeswalker
subtype=Bolas
[/card]

[card]
name=Wasp of the Bitter End
abilities=flying
auto=@movedTo(Bolas planeswalker|mystack):
text=Flying -- Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.
mana={1}{B}
type=Creature
subtype=Insect Horror
power=2
toughness=1
[/card]

[card]
name=Zealot of the God-Pharaoh
auto={4}{R}:damage:2 opponent
text={4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent.
mana={3}{R}
type=Creature
subtype=Minotaur Archer
power=4
toughness=3
[/card]

[card]
name=Visage of Bolas
auto=may
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R} to your mana pool.
mana={4}
type=Artifact
[/card]

[card]
name=Cinder Barrens
auto=tap
auto={T}:Add{B}
auto={T}:Add{R}
text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool.
type=Land
[/card]
User avatar
ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: Hour of Devastation

Post by ph34rbot »

_cards.dat

Code: Select all

[card]
primitive=Act of Heroism
id=430690
rarity=C
[/card]
[card]
primitive=Adorned Pouncer
id=430691
rarity=R
[/card]
[card]
primitive=Angel of Condemnation
id=430692
rarity=R
[/card]
[card]
primitive=Angel of the God-Pharaoh
id=430693
rarity=U
[/card]
[card]
primitive=Aven of Enduring Hope
id=430694
rarity=C
[/card]
[card]
primitive=Crested Sunmare
id=430695
rarity=M
[/card]
[card]
primitive=Dauntless Aven
id=430696
rarity=C
[/card]
[card]
primitive=Desert's Hold
id=430697
rarity=U
[/card]
[card]
primitive=Disposal Mummy
id=430698
rarity=C
[/card]
[card]
primitive=Djeru, With Eyes Open
id=430699
rarity=R
[/card]
[card]
primitive=Djeru's Renunciation
id=430700
rarity=C
[/card]
[card]
primitive=Dutiful Servants
id=430701
rarity=C
[/card]
[card]
primitive=Gideon's Defeat
id=430702
rarity=U
[/card]
[card]
primitive=God-Pharaoh's Faithful
id=430703
rarity=C
[/card]
[card]
primitive=Hour of Revelation
id=430704
rarity=R
[/card]
[card]
primitive=Mummy Paramount
id=430705
rarity=C
[/card]
[card]
primitive=Oketra's Avenger
id=430706
rarity=C
[/card]
[card]
primitive=Oketra's Last Mercy
id=430707
rarity=R
[/card]
[card]
primitive=Overwhelming Splendor
id=430708
rarity=M
[/card]
[card]
primitive=Sandblast
id=430709
rarity=C
[/card]
[card]
primitive=Saving Grace
id=430710
rarity=U
[/card]
[card]
primitive=Solemnity
id=430711
rarity=R
[/card]
[card]
primitive=Solitary Camel
id=430712
rarity=C
[/card]
[card]
primitive=Steadfast Sentinel
id=430713
rarity=C
[/card]
[card]
primitive=Steward of Solidarity
id=430714
rarity=U
[/card]
[card]
primitive=Sunscourge Champion
id=430715
rarity=U
[/card]
[card]
primitive=Unconventional Tactics
id=430716
rarity=U
[/card]
[card]
primitive=Vizier of the True
id=430717
rarity=U
[/card]
[card]
primitive=Aerial Guide
id=430718
rarity=C
[/card]
[card]
primitive=Aven Reedstalker
id=430719
rarity=C
[/card]
[card]
primitive=Champion of Wits
id=430720
rarity=R
[/card]
[card]
primitive=Countervailing Winds
id=430721
rarity=C
[/card]
[card]
primitive=Cunning Survivor
id=430722
rarity=C
[/card]
[card]
primitive=Eternal of Harsh Truths
id=430723
rarity=U
[/card]
[card]
primitive=Fraying Sanity
id=430724
rarity=R
[/card]
[card]
primitive=Hour of Eternity
id=430725
rarity=R
[/card]
[card]
primitive=Imaginary Threats
id=430726
rarity=U
[/card]
[card]
primitive=Jace's Defeat
id=430727
rarity=U
[/card]
[card]
primitive=Kefnet's Last Word
id=430728
rarity=R
[/card]
[card]
primitive=Nimble Obstructionist
id=430729
rarity=R
[/card]
[card]
primitive=Ominous Sphinx
id=430730
rarity=U
[/card]
[card]
primitive=Proven Combatant
id=430731
rarity=C
[/card]
[card]
primitive=Riddleform
id=430732
rarity=U
[/card]
[card]
primitive=Seer of the Last Tomorrow
id=430733
rarity=C
[/card]
[card]
primitive=Sinuous Striker
id=430734
rarity=U
[/card]
[card]
primitive=Spellweaver Eternal
id=430735
rarity=C
[/card]
[card]
primitive=Strategic Planning
id=430736
rarity=C
[/card]
[card]
primitive=Striped Riverwinder
id=430737
rarity=C
[/card]
[card]
primitive=Supreme Will
id=430738
rarity=U
[/card]
[card]
primitive=Swarm Intelligence
id=430739
rarity=R
[/card]
[card]
primitive=Tragic Lesson
id=430740
rarity=C
[/card]
[card]
primitive=Unesh, Criosphinx Sovereign
id=430741
rarity=M
[/card]
[card]
primitive=Unquenchable Thirst
id=430742
rarity=C
[/card]
[card]
primitive=Unsummon
id=430743
rarity=C
[/card]
[card]
primitive=Vizier of the Anointed
id=430744
rarity=U
[/card]
[card]
primitive=Accursed Horde
id=430745
rarity=U
[/card]
[card]
primitive=Ammit Eternal
id=430746
rarity=R
[/card]
[card]
primitive=Apocalypse Demon
id=430747
rarity=R
[/card]
[card]
primitive=Banewhip Punisher
id=430748
rarity=U
[/card]
[card]
primitive=Bontu's Last Reckoning
id=430749
rarity=R
[/card]
[card]
primitive=Carrion Screecher
id=430750
rarity=C
[/card]
[card]
primitive=Doomfall
id=430751
rarity=U
[/card]
[card]
primitive=Dreamstealer
id=430752
rarity=R
[/card]
[card]
primitive=Grisly Survivor
id=430753
rarity=C
[/card]
[card]
primitive=Hour of Glory
id=430754
rarity=R
[/card]
[card]
primitive=Khenra Eternal
id=430755
rarity=C
[/card]
[card]
primitive=Lethal Sting
id=430756
rarity=C
[/card]
[card]
primitive=Liliana's Defeat
id=430757
rarity=U
[/card]
[card]
primitive=Lurching Rotbeast
id=430758
rarity=C
[/card]
[card]
primitive=Marauding Boneslasher
id=430759
rarity=C
[/card]
[card]
primitive=Merciless Eternal
id=430760
rarity=U
[/card]
[card]
primitive=Moaning Wall
id=430761
rarity=C
[/card]
[card]
primitive=Razaketh, the Foulblooded
id=430762
rarity=M
[/card]
[card]
primitive=Razaketh's Rite
id=430763
rarity=U
[/card]
[card]
primitive=Ruin Rat
id=430764
rarity=C
[/card]
[card]
primitive=Scrounger of Souls
id=430765
rarity=C
[/card]
[card]
primitive=Torment of Hailfire
id=430766
rarity=R
[/card]
[card]
primitive=Torment of Scarabs
id=430767
rarity=U
[/card]
[card]
primitive=Torment of Venom
id=430768
rarity=C
[/card]
[card]
primitive=Vile Manifestation
id=430769
rarity=U
[/card]
[card]
primitive=Without Weakness
id=430770
rarity=C
[/card]
[card]
primitive=Wretched Camel
id=430771
rarity=C
[/card]
[card]
primitive=Abrade
id=430772
rarity=U
[/card]
[card]
primitive=Blur of Blades
id=430773
rarity=C
[/card]
[card]
primitive=Burning-Fist Minotaur
id=430774
rarity=U
[/card]
[card]
primitive=Chandra's Defeat
id=430775
rarity=U
[/card]
[card]
primitive=Chaos Maw
id=430776
rarity=R
[/card]
[card]
primitive=Crash Through
id=430777
rarity=C
[/card]
[card]
primitive=Defiant Khenra
id=430778
rarity=C
[/card]
[card]
primitive=Earthshaker Khenra
id=430779
rarity=R
[/card]
[card]
primitive=Fervent Paincaster
id=430780
rarity=U
[/card]
[card]
primitive=Firebrand Archer
id=430781
rarity=C
[/card]
[card]
primitive=Frontline Devastator
id=430782
rarity=C
[/card]
[card]
primitive=Gilded Cerodon
id=430783
rarity=C
[/card]
[card]
primitive=Granitic Titan
id=430784
rarity=C
[/card]
[card]
primitive=Hazoret's Undying Fury
id=430785
rarity=R
[/card]
[card]
primitive=Hour of Devastation
id=430786
rarity=R
[/card]
[card]
primitive=Imminent Doom
id=430787
rarity=R
[/card]
[card]
primitive=Inferno Jet
id=430788
rarity=U
[/card]
[card]
primitive=Khenra Scrapper
id=430789
rarity=C
[/card]
[card]
primitive=Kindled Fury
id=430790
rarity=C
[/card]
[card]
primitive=Magmaroth
id=430791
rarity=U
[/card]
[card]
primitive=Manticore Eternal
id=430792
rarity=U
[/card]
[card]
primitive=Neheb, the Eternal
id=430793
rarity=M
[/card]
[card]
primitive=Open Fire
id=430794
rarity=C
[/card]
[card]
primitive=Puncturing Blow
id=430795
rarity=C
[/card]
[card]
primitive=Sand Strangler
id=430796
rarity=U
[/card]
[card]
primitive=Thorned Moloch
id=430797
rarity=C
[/card]
[card]
primitive=Wildfire Eternal
id=430798
rarity=R
[/card]
[card]
primitive=Ambuscade
id=430799
rarity=C
[/card]
[card]
primitive=Beneath the Sands
id=430800
rarity=C
[/card]
[card]
primitive=Bitterbow Sharpshooters
id=430801
rarity=C
[/card]
[card]
primitive=Devotee of Strength
id=430802
rarity=U
[/card]
[card]
primitive=Dune Diviner
id=430803
rarity=U
[/card]
[card]
primitive=Feral Prowler
id=430804
rarity=C
[/card]
[card]
primitive=Frilled Sandwalla
id=430805
rarity=C
[/card]
[card]
primitive=Gift of Strength
id=430806
rarity=C
[/card]
[card]
primitive=Harrier Naga
id=430807
rarity=C
[/card]
[card]
primitive=Hope Tender
id=430808
rarity=U
[/card]
[card]
primitive=Hour of Promise
id=430809
rarity=R
[/card]
[card]
primitive=Life Goes On
id=430810
rarity=C
[/card]
[card]
primitive=Majestic Myriarch
id=430811
rarity=M
[/card]
[card]
primitive=Nissa's Defeat
id=430812
rarity=U
[/card]
[card]
primitive=Oasis Ritualist
id=430813
rarity=C
[/card]
[card]
primitive=Overcome
id=430814
rarity=U
[/card]
[card]
primitive=Pride Sovereign
id=430815
rarity=R
[/card]
[card]
primitive=Quarry Beetle
id=430816
rarity=U
[/card]
[card]
primitive=Rampaging Hippo
id=430817
rarity=C
[/card]
[card]
primitive=Ramunap Excavator
id=430818
rarity=R
[/card]
[card]
primitive=Ramunap Hydra
id=430819
rarity=R
[/card]
[card]
primitive=Resilient Khenra
id=430820
rarity=R
[/card]
[card]
primitive=Rhonas's Last Stand
id=430821
rarity=R
[/card]
[card]
primitive=Rhonas's Stalwart
id=430822
rarity=C
[/card]
[card]
primitive=Sidewinder Naga
id=430823
rarity=C
[/card]
[card]
primitive=Sifter Wurm
id=430824
rarity=U
[/card]
[card]
primitive=Tenacious Hunter
id=430825
rarity=U
[/card]
[card]
primitive=Uncage the Menagerie
id=430826
rarity=M
[/card]
[card]
primitive=Bloodwater Entity
id=430827
rarity=U
[/card]
[card]
primitive=The Locust God
id=430828
rarity=M
[/card]
[card]
primitive=Nicol Bolas, God-Pharaoh
id=430829
rarity=M
[/card]
[card]
primitive=Obelisk Spider
id=430830
rarity=U
[/card]
[card]
primitive=Resolute Survivors
id=430831
rarity=U
[/card]
[card]
primitive=River Hoopoe
id=430832
rarity=U
[/card]
[card]
primitive=Samut, the Tested
id=430833
rarity=M
[/card]
[card]
primitive=The Scarab God
id=430834
rarity=M
[/card]
[card]
primitive=The Scorpion God
id=430835
rarity=M
[/card]
[card]
primitive=Unraveling Mummy
id=430836
rarity=U
[/card]
[card]
primitive=Farm
id=430837
rarity=U
[/card]
[card]
primitive=Market
id=430837
rarity=U
[/card]
[card]
primitive=Consign
id=430838
rarity=U
[/card]
[card]
primitive=Oblivion
id=430838
rarity=U
[/card]
[card]
primitive=Claim
id=430839
rarity=U
[/card]
[card]
primitive=Fame
id=430839
rarity=U
[/card]
[card]
primitive=Struggle
id=430840
rarity=U
[/card]
[card]
primitive=Survive
id=430840
rarity=U
[/card]
[card]
primitive=Appeal
id=430841
rarity=U
[/card]
[card]
primitive=Authority
id=430841
rarity=U
[/card]
[card]
primitive=Leave
id=430842
rarity=R
[/card]
[card]
primitive=Chance
id=430842
rarity=R
[/card]
[card]
primitive=Reason
id=430843
rarity=R
[/card]
[card]
primitive=Believe
id=430843
rarity=R
[/card]
[card]
primitive=Grind
id=430844
rarity=R
[/card]
[card]
primitive=Dust
id=430844
rarity=R
[/card]
[card]
primitive=Refuse
id=430845
rarity=R
[/card]
[card]
primitive=Cooperate
id=430845
rarity=R
[/card]
[card]
primitive=Driven
id=430846
rarity=R
[/card]
[card]
primitive=Despair
id=430846
rarity=R
[/card]
[card]
primitive=Abandoned Sarcophagus
id=430847
rarity=R
[/card]
[card]
primitive=Crook of Condemnation
id=430848
rarity=U
[/card]
[card]
primitive=Dagger of the Worthy
id=430849
rarity=U
[/card]
[card]
primitive=God-Pharaoh's Gift
id=430850
rarity=R
[/card]
[card]
primitive=Graven Abomination
id=430851
rarity=C
[/card]
[card]
primitive=Hollow One
id=430852
rarity=R
[/card]
[card]
primitive=Manalith
id=430853
rarity=C
[/card]
[card]
primitive=Mirage Mirror
id=430854
rarity=R
[/card]
[card]
primitive=Sunset Pyramid
id=430855
rarity=U
[/card]
[card]
primitive=Traveler's Amulet
id=430856
rarity=C
[/card]
[card]
primitive=Wall of Forgotten Pharaohs
id=430857
rarity=C
[/card]
[card]
primitive=Crypt of the Eternals
id=430858
rarity=U
[/card]
[card]
primitive=Desert of the Fervent
id=430859
rarity=C
[/card]
[card]
primitive=Desert of the Glorified
id=430860
rarity=C
[/card]
[card]
primitive=Desert of the Indomitable
id=430861
rarity=C
[/card]
[card]
primitive=Desert of the Mindful
id=430862
rarity=C
[/card]
[card]
primitive=Desert of the True
id=430863
rarity=C
[/card]
[card]
primitive=Dunes of the Dead
id=430864
rarity=U
[/card]
[card]
primitive=Endless Sands
id=430865
rarity=R
[/card]
[card]
primitive=Hashep Oasis
id=430866
rarity=U
[/card]
[card]
primitive=Hostile Desert
id=430867
rarity=R
[/card]
[card]
primitive=Ifnir Deadlands
id=430868
rarity=U
[/card]
[card]
primitive=Ipnu Rivulet
id=430869
rarity=U
[/card]
[card]
primitive=Ramunap Ruins
id=430870
rarity=U
[/card]
[card]
primitive=Scavenger Grounds
id=430871
rarity=R
[/card]
[card]
primitive=Shefet Dunes
id=430872
rarity=U
[/card]
[card]
primitive=Survivors' Encampment
id=430873
rarity=C
[/card]
[card]
primitive=Plains
id=430874
rarity=L
[/card]
[card]
primitive=Island
id=430875
rarity=L
[/card]
[card]
primitive=Swamp
id=430876
rarity=L
[/card]
[card]
primitive=Mountain
id=430877
rarity=L
[/card]
[card]
primitive=Forest
id=430878
rarity=L
[/card]
[card]
primitive=Plains
id=430879
rarity=L
[/card]
[card]
primitive=Plains
id=430880
rarity=L
[/card]
[card]
primitive=Island
id=430881
rarity=L
[/card]
[card]
primitive=Island
id=430882
rarity=L
[/card]
[card]
primitive=Swamp
id=430883
rarity=L
[/card]
[card]
primitive=Swamp
id=430884
rarity=L
[/card]
[card]
primitive=Mountain
id=430885
rarity=L
[/card]
[card]
primitive=Mountain
id=430886
rarity=L
[/card]
[card]
primitive=Forest
id=430887
rarity=L
[/card]
[card]
primitive=Forest
id=430888
rarity=L
[/card]
[card]
primitive=Nissa, Genesis Mage
id=432879
rarity=M
[/card]
[card]
primitive=Avid Reclaimer
id=432880
rarity=U
[/card]
[card]
primitive=Brambleweft Behemoth
id=432881
rarity=C
[/card]
[card]
primitive=Nissa's Encouragement
id=432882
rarity=R
[/card]
[card]
primitive=Woodland Stream
id=432883
rarity=C
[/card]
[card]
primitive=Nicol Bolas, the Deceiver
id=432884
rarity=M
[/card]
[card]
primitive=Wasp of the Bitter End
id=432885
rarity=U
[/card]
[card]
primitive=Zealot of the God-Pharaoh
id=432886
rarity=C
[/card]
[card]
primitive=Visage of Bolas
id=432887
rarity=R
[/card]
[card]
primitive=Cinder Barrens
id=432888
rarity=C
[/card]
User avatar
ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: Hour of Devastation

Post by ph34rbot »

Some advances on the code

Code: Select all

[card]
name=Act of Heroism
target=creature
auto=untap
auto=2/2
text=Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
mana={1}{W}
type=Instant
[/card]

[card]
name=Adorned Pouncer
abilities=double strike
autograveyard={3}{W}{W}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Double strike -- Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
mana={1}{W}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]

[card]
name=Angel of Condemnation
abilities=flying, vigilance
auto={2}{W}{T}:
text=Flying, vigilance -- {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=3
[/card]

[card]
name=Angel of the God-Pharaoh
abilities=flying
autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]

[card]
name=Aven of Enduring Hope
abilities=flying
auto=life:3
text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life.
mana={4}{W}
type=Creature
subtype=Bird Cleric
power=3
toughness=3
[/card]

[card]
name=Crested Sunmare
abilities=indestructible
auto=@each endofturn:
text=Other Horses you control have indestructible. -- At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
mana={3}{W}{W}
type=Creature
subtype=Horse
power=5
toughness=5
[/card]

[card]
name=Dauntless Aven
abilities=flying
auto=@combat(attacking) source(this):untap target(creature|myBattlefield)
text=Flying -- Whenever Dauntless Aven attacks, untap target creature you control.
mana={2}{W}
type=Creature
subtype=Bird Warrior
power=2
toughness=1
[/card]

[card]
name=Desert's Hold
target=creature
auto=
text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Disposal Mummy
auto=target(*|opponentgraveyard) moveTo(exile)
text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
mana={2}{W}
type=Creature
subtype=Zombie Jackal
power=2
toughness=3
[/card]

[card]
name=Djeru, With Eyes Open
abilities=vigilance
auto=may
text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Warrior
power=4
toughness=3
[/card]

[card]
name=Djeru's Renunciation
target=<upto:2>creature
auto=tap
autohand=__CYCLING__({W})
text=Tap up to two target creatures. -- Cycling {W} ({W}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
[/card]

[card]
name=Dutiful Servants
mana={3}{W}
type=Creature
subtype=Zombie
power=2
toughness=5
[/card]

[card]
name=Gideon's Defeat
target=white creature that's attacking,blocking
auto=moveto(exile)
text=Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
mana={W}
type=Instant
[/card]

[card]
name=God-Pharaoh's Faithful
auto=@movedTo( blue, black, or red|mystack):
text=Whenever you cast a blue, black, or red spell, you gain 1 life.
mana={W}
type=Creature
subtype=Human Wizard
power=0
toughness=4
[/card]

[card]
name=Hour of Revelation
auto=destroy all(*[-land])
text=Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield. -- Destroy all nonland permanents.
mana={3}{W}{W}{W}
type=Sorcery
[/card]

[card]
name=Mummy Paramount
text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.
mana={1}{W}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]

[card]
name=Oketra's Avenger
auto=@combat(attacking) source(this):may freeze this
text=You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Oketra's Last Mercy
auto=
text=Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
mana={1}{W}{W}
type=Sorcery
[/card]

[card]
name=Overwhelming Splendor
target=player
text=Enchant player -- Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. -- Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
mana={6}{W}{W}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Saving Grace
abilities=flash
target=creature|myBattlefield
auto=0/3
auto=
text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Solemnity
text=Players can't get counters. -- Counters can't be put on artifacts, creatures, enchantments, or lands.
mana={2}{W}
type=Enchantment
[/card]

[card]
name=Solitary Camel
abilities=lifelink
text=Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
mana={2}{W}
type=Creature
subtype=Camel
power=3
toughness=2
[/card]

[card]
name=Steadfast Sentinel
abilities=vigilance
autograveyard={4}{W}{W}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Vigilance -- Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)
mana={3}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=3
[/card]

[card]
name=Steward of Solidarity
abilities=vigilance
auto={T}ExertStewardofSolidarity:
text={T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Sunscourge Champion
auto=
autograveyard={2}{W}{W}{D}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]

[card]
name=Unconventional Tactics
target=creature gets +3/+3 and gains flying until end of turn
auto=
text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
mana={2}{W}
type=Sorcery
[/card]

[card]
name=Vizier of the True
auto=@combat(attacking) source(this):may freeze this
text=You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, tap target creature an opponent controls.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=2
[/card]

[card]
name=Aerial Guide
abilities=flying
auto=@combat(attacking) source(this):
text=Flying -- Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]

[card]
name=Aven Reedstalker
abilities=flash, flying
text=Flash -- Flying
mana={3}{U}
type=Creature
subtype=Bird Warrior
power=2
toughness=3
[/card]

[card]
name=Champion of Wits
auto=may
autograveyard={5}{U}{U}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)
mana={2}{U}
type=Creature
subtype=Naga Wizard
power=2
toughness=1
[/card]

[card]
name=Countervailing Winds
target=*|stack
auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:*:opponentgraveyard}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:*:mygraveyard}]] name(pay {value} mana) donothing?fizzle])) forever
autohand=__CYCLING__({2})
text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U}
type=Instant
[/card]

[card]
name=Cunning Survivor
auto=@discarded(*|myhand):1/0 ueot
auto=@discarded(*|myhand):unblockable ueot
text=Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.
mana={1}{U}
type=Creature
subtype=Human Warrior
power=1
toughness=3
[/card]

[card]
name=Eternal of Harsh Truths
auto=@combat(notblocked) source(this):draw:1
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
mana={2}{U}
type=Creature
subtype=Zombie Cleric
power=1
toughness=3
[/card]

[card]
name=Fraying Sanity
target=player
auto=@each endofturn:
text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn.
mana={2}{U}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Hour of Eternity
target=creature cards from your graveyard
auto=moveto(exile)
text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
mana={X}{X}{U}{U}{U}
type=Sorcery
[/card]

[card]
name=Imaginary Threats
target=opponent
auto=
autohand=__CYCLING__({2})
text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U}{U}
type=Instant
[/card]

[card]
name=Jace's Defeat
target=blue spell
auto=
text=Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
mana={1}{U}
type=Instant
[/card]

[card]
name=Kefnet's Last Word
target=artifact, creature,,enchantment
auto=
text=Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
mana={2}{U}{U}
type=Sorcery
[/card]

[card]
name=Nimble Obstructionist
abilities=flash, flying
autohand=__CYCLING__({2}{U})
text=Flash -- Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.
mana={2}{U}
type=Creature
subtype=Bird Wizard
power=3
toughness=1
[/card]

[card]
name=Ominous Sphinx
abilities=flying
auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield)
text=Flying -- Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Proven Combatant
autograveyard={4}{U}{U}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)
mana={U}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]

[card]
name=Riddleform
auto=@movedTo( noncreature|mystack):
auto={2}{U}:
text=Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. -- {2}{U}: Scry 1.
mana={1}{U}
type=Enchantment
[/card]

[card]
name=Seer of the Last Tomorrow
auto={U}{T}{D}:
text={U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard.
mana={2}{U}
type=Creature
subtype=Naga Cleric
power=1
toughness=4
[/card]

[card]
name=Sinuous Striker
autograveyard={3}{U}{U}{D}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text={U}: Sinuous Striker gets +1/-1 until end of turn. -- Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)
mana={2}{U}
type=Creature
subtype=Naga Warrior
power=2
toughness=2
[/card]

[card]
name=Spellweaver Eternal
auto=@movedTo(*[-creature]|mystack):1/1 ueot
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
mana={1}{U}
type=Creature
subtype=Zombie Naga Wizard
power=2
toughness=1
[/card]

[card]
name=Strategic Planning
auto=
text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
mana={1}{U}
type=Sorcery
[/card]

[card]
name=Striped Riverwinder
abilities=opponentshroud
autohand=__CYCLING__({U})
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={6}{U}
type=Creature
subtype=Serpent
power=5
toughness=5
[/card]

[card]
name=Supreme Will
target=spell unless its controller pays {3}
auto=
text=Choose one — -- • Counter target spell unless its controller pays {3}. -- • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={2}{U}
type=Instant
[/card]

[card]
name=Swarm Intelligence
auto=@movedTo(n instant or sorcery|mystack):
text=Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
mana={6}{U}
type=Enchantment
[/card]

[card]
name=Tragic Lesson
auto=
text=Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
mana={2}{U}
type=Instant
[/card]

[card]
name=Unesh, Criosphinx Sovereign
abilities=flying
text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
mana={4}{U}{U}
type=Legendary Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Unquenchable Thirst
target=creature
auto=
text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Vizier of the Anointed
auto=may
text=When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle your library. -- Whenever you activate an eternalize or embalm ability, draw a card.
mana={3}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=4
[/card]

[card]
name=Accursed Horde
abilities=indestructible
auto={1}{B}:
text={1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]

[card]
name=Ammit Eternal
auto=@combatdamaged(player) from(this):
auto=@movedTo(*|opponentstack):
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
mana={2}{B}
type=Creature
subtype=Zombie Crocodile Demon
power=5
toughness=5
[/card]

[card]
name=Apocalypse Demon
abilities=flying
auto=@each my upkeep:
text=Flying -- Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. -- At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
mana={4}{B}{B}
type=Creature
subtype=Demon
power=*
toughness=*
[/card]

[card]
name=Banewhip Punisher
auto=may
auto={B}{S}:
text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.
mana={2}{B}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Bontu's Last Reckoning
auto=destroy all(creature)
text=Destroy all creatures. Lands you control don't untap during your next untap step.
mana={1}{B}{B}
type=Sorcery
[/card]

[card]
name=Carrion Screecher
abilities=flying
text=Flying
mana={3}{B}
type=Creature
subtype=Zombie Bird
power=3
toughness=1
[/card]

[card]
name=Doomfall
target=opponent
auto=moveto(exile)
text=Choose one — -- • Target opponent exiles a creature he or she controls. -- • Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Dreamstealer
abilities=menace
auto=@combatdamaged(player) from(this):
autograveyard={4}{B}{B}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Menace -- Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. -- Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
mana={2}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]

[card]
name=Grisly Survivor
auto=@discarded(*|myhand):+2/+0 ueot
text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
mana={2}{B}
type=Creature
subtype=Minotaur Warrior
power=2
toughness=3
[/card]

[card]
name=Hour of Glory
target=creature
auto=moveto(exile)
text=Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.
mana={3}{B}
type=Instant
[/card]

[card]
name=Khenra Eternal
auto=@combat(blocked,turnlimited) source(this):life:-1 opponent
text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
mana={1}{B}
type=Creature
subtype=Zombie Jackal Warrior
power=2
toughness=2
[/card]

[card]
name=Lethal Sting
target=creature
auto=destroy
text=As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control. -- Destroy target creature.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Liliana's Defeat
target=black creature,black planeswalker
auto=destroy
text=Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
mana={B}
type=Sorcery
[/card]

[card]
name=Lurching Rotbeast
autohand=__CYCLING__({B})
text=Cycling {B} ({B}, Discard this card: Draw a card.)
mana={3}{B}
type=Creature
subtype=Zombie Beast
power=4
toughness=2
[/card]

[card]
name=Marauding Boneslasher
auto=aslongas(other Zombie|myBattlefield) cantblock <1
text=Marauding Boneslasher can't block unless you control another Zombie.
mana={2}{B}
type=Creature
subtype=Zombie Minotaur
power=3
toughness=3
[/card]

[card]
name=Merciless Eternal
auto={2}{B}{D}:+2/+2 ueot
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn.
mana={2}{B}
type=Creature
subtype=Zombie Cleric
power=2
toughness=2
[/card]

[card]
name=Moaning Wall
abilities=defender
autohand=__CYCLING__({2})
text=Defender -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{B}
type=Creature
subtype=Zombie Wall
power=0
toughness=5
[/card]

[card]
name=Razaketh, the Foulblooded
abilities=flying, trample
text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.
mana={5}{B}{B}{B}
type=Legendary Creature
subtype=Demon
power=8
toughness=8
[/card]

[card]
name=Razaketh's Rite
auto=moveto(myhand) target(*|mylibrary)
autohand=__CYCLING__({B})
text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={3}{B}{B}
type=Sorcery
[/card]

[card]
name=Ruin Rat
abilities=deathtouch
auto=@movedTo(this|graveyard) from(battlefield):
text=Deathtouch -- When Ruin Rat dies, exile target card from an opponent's graveyard.
mana={1}{B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]

[card]
name=Scrounger of Souls
abilities=lifelink
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
mana={4}{B}
type=Creature
subtype=Horror
power=3
toughness=4
[/card]

[card]
name=Torment of Hailfire
auto=
text=Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
mana={X}{B}{B}
type=Sorcery
[/card]

[card]
name=Torment of Scarabs
target=player
text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card.
mana={3}{B}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Torment of Venom
target=creature
auto=
text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card.
mana={2}{B}{B}
type=Instant
[/card]

[card]
name=Vile Manifestation
autohand=__CYCLING__({2})
text=Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Creature
subtype=Horror
power=0
toughness=4
[/card]

[card]
name=Without Weakness
target=creature|myBattlefield
auto=indestructible
text=Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Instant
[/card]

[card]
name=Wretched Camel
auto=@movedTo(this|graveyard) from(battlefield):
text=When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
mana={1}{B}
type=Creature
subtype=Zombie Camel
power=2
toughness=1
[/card]

[card]
name=Abrade
target=creature
auto=damage:3
text=Choose one — -- • Abrade deals 3 damage to target creature. -- • Destroy target artifact.
mana={1}{R}
type=Instant
[/card]

[card]
name=Blur of Blades
target=creature
auto=damage:2
text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
mana={1}{R}
type=Instant
[/card]

[card]
name=Burning-Fist Minotaur
abilities=first strike
auto={1}{R}{D}:2/+0 ueot
text=First strike -- {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Minotaur Wizard
power=2
toughness=1
[/card]

[card]
name=Chandra's Defeat
target=red creature,red planeswalker
auto=damage:5
text=Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
mana={R}
type=Instant
[/card]

[card]
name=Chaos Maw
auto=damage:3 all(other creature)
text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.
mana={5}{R}{R}
type=Creature
subtype=Hellion
power=6
toughness=6
[/card]

[card]
name=Crash Through
auto=all(creature|mybattlefield) trample ueot
auto=draw:1
text=Creatures you control gain trample until end of turn. -- Draw a card.
mana={R}
type=Sorcery
[/card]

[card]
name=Defiant Khenra
mana={1}{R}
type=Creature
subtype=Jackal Warrior
power=2
toughness=2
[/card]

[card]
name=Earthshaker Khenra
abilities=haste
auto=
autograveyard={4}{R}{R}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
mana={1}{R}
type=Creature
subtype=Jackal Warrior
power=2
toughness=1
[/card]

[card]
name=Fervent Paincaster
auto={T}:damage:1 target(player) 
text={T}: Fervent Paincaster deals 1 damage to target player. -- {T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=1
[/card]

[card]
name=Firebrand Archer
auto=@movedTo(*[-creature]|mystack):damage:1 opponent
text=Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
mana={1}{R}
type=Creature
subtype=Human Archer
power=2
toughness=1
[/card]

[card]
name=Frontline Devastator
auto={1}{R}:
auto={1}{R}:1/0
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn.
mana={3}{R}
type=Creature
subtype=Zombie Minotaur Warrior
power=3
toughness=3
[/card]

[card]
name=Gilded Cerodon
auto=@combat(attacking) source(this):
text=Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
mana={4}{R}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]

[card]
name=Granitic Titan
abilities=menace
autohand=__CYCLING__({2})
text=Menace -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{R}{R}
type=Creature
subtype=Elemental
power=5
toughness=4
[/card]

[card]
name=Hazoret's Undying Fury
auto=
text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.
mana={4}{R}{R}
type=Sorcery
[/card]

[card]
name=Hour of Devastation
auto=damage:5 all(creature)
text=All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
mana={3}{R}{R}
type=Sorcery
[/card]

[card]
name=Imminent Doom
auto=@movedTo(|mystack):
auto=
text=Imminent Doom enters the battlefield with a doom counter on it. -- Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom.
mana={2}{R}
type=Enchantment
[/card]

[card]
name=Inferno Jet
target=opponent
auto=damage:6
autohand=__CYCLING__({2})
text=Inferno Jet deals 6 damage to target opponent. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{R}
type=Sorcery
[/card]

[card]
name=Khenra Scrapper
abilities=menace
auto=@combat(attacking) source(this):may freeze this
text=Menace -- You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Jackal Warrior
power=2
toughness=3
[/card]

[card]
name=Magmaroth
auto=@movedTo( noncreature|mystack):
auto=@each my upkeep:
text=At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. -- Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.
mana={3}{R}
type=Creature
subtype=Elemental
power=5
toughness=5
[/card]

[card]
name=Manticore Eternal
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able.
mana={3}{R}{R}
type=Creature
subtype=Zombie Manticore
power=5
toughness=4
[/card]

[card]
name=Neheb, the Eternal
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn.
mana={3}{R}{R}
type=Legendary Creature
subtype=Zombie Minotaur Warrior
power=4
toughness=6
[/card]

[card]
name=Open Fire
target=player
auto=damage:3
text=Open Fire deals 3 damage to target creature or player.
mana={2}{R}
type=Instant
[/card]

[card]
name=Puncturing Blow
target=creature
auto=damage:5
text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
mana={2}{R}{R}
type=Sorcery
[/card]

[card]
name=Sand Strangler
auto=
text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
mana={3}{R}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]

[card]
name=Thorned Moloch
abilities=first strike
auto=@movedTo( noncreature|mystack):
auto=@movedTo(*[-creature]|mystack):1/1 ueot
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Thorned Moloch has first strike as long as it's attacking.
mana={2}{R}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]

[card]
name=Wildfire Eternal
auto=@combat(attacking) source(this):
auto=@combat(blocked,turnlimited) source(this):life:-4 opponent
text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.
mana={3}{R}
type=Creature
subtype=Zombie Jackal Cleric
power=1
toughness=4
[/card]

[card]
name=Ambuscade
target=creature|myBattlefield
auto=
text=Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
mana={2}{G}
type=Instant
[/card]

[card]
name=Beneath the Sands
auto=
autohand=__CYCLING__({2})
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Bitterbow Sharpshooters
abilities=vigilance, reach
text=Vigilance, reach
mana={4}{G}
type=Creature
subtype=Jackal Archer
power=4
toughness=4
[/card]

[card]
name=Devotee of Strength
auto={4}{G}:2/2 target(creature)
text={4}{G}: Target creature gets +2/+2 until end of turn.
mana={2}{G}
type=Creature
subtype=Naga Wizard
power=3
toughness=2
[/card]

[card]
name=Dune Diviner
auto={1}TapanuntappedDesertyoucontrol:
text={1}, Tap an untapped Desert you control: You gain 1 life.
mana={2}{G}
type=Creature
subtype=Naga Cleric
power=2
toughness=3
[/card]

[card]
name=Feral Prowler
auto=@movedTo(this|graveyard) from(battlefield):draw:1
text=When Feral Prowler dies, draw a card.
mana={1}{G}
type=Creature
subtype=Cat
power=1
toughness=3
[/card]

[card]
name=Frilled Sandwalla
auto={1}{G}:2/2 limit:1
text={1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
mana={G}
type=Creature
subtype=Lizard
power=1
toughness=1
[/card]

[card]
name=Gift of Strength
target=creature
auto=3/3
auto=reach
text=Target creature gets +3/+3 and gains reach until end of turn.
mana={1}{G}
type=Instant
[/card]

[card]
name=Harrier Naga
mana={2}{G}
type=Creature
subtype=Naga Warrior
power=3
toughness=3
[/card]

[card]
name=Hope Tender
auto={1}{T}:untap target(land)
text={1}, {T}: Untap target land. -- {1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)
mana={1}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]

[card]
name=Hour of Promise
auto=
text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Life Goes On
auto=ifnot morbid then life:4
auto=if morbid then life:8
text=You gain 4 life. If a creature died this turn, you gain 8 life instead.
mana={G}
type=Instant
[/card]

[card]
name=Majestic Myriarch
abilities=first strike, double strike, deathtouch, opponentshroud, menace, indestructible, vigilance, reach, trample, lifelink, haste
text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
mana={4}{G}
type=Creature
subtype=Chimera
power=*
toughness=*
[/card]

[card]
name=Nissa's Defeat
target=Forest, green enchantment,,green planeswalker
auto=destroy
text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Oasis Ritualist
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
text={T}: Add one mana of any color to your mana pool. -- {T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.)
mana={3}{G}
type=Creature
subtype=Naga Druid
power=2
toughness=4
[/card]

[card]
name=Overcome
auto=all(creature|myBattlefield) 2/2 ueot
auto=all(creature|myBattlefield) trample ueot
text=Creatures you control get +2/+2 and gain trample until end of turn.
mana={3}{G}{G}
type=Sorcery
[/card]

[card]
name=Pride Sovereign
abilities=lifelink
auto={W}{T}ExertPrideSovereign:
text=Pride Sovereign gets +1/+1 for each other Cat you control. -- {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
mana={2}{G}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]

[card]
name=Quarry Beetle
auto=may moveto(mybattlefield) target(land|mygraveyard)
text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.
mana={4}{G}
type=Creature
subtype=Insect
power=4
toughness=5
[/card]

[card]
name=Rampaging Hippo
abilities=trample
autohand=__CYCLING__({2})
text=Trample -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{G}{G}
type=Creature
subtype=Hippo
power=5
toughness=6
[/card]

[card]
name=Ramunap Excavator
auto=lord(land|mygraveyard) CanPlayFromGraveyard
text=You may play land cards from your graveyard.
mana={2}{G}
type=Creature
subtype=Naga Cleric
power=2
toughness=3
[/card]

[card]
name=Ramunap Hydra
abilities=vigilance, reach, trample
text=Vigilance, reach, trample -- Ramunap Hydra gets +1/+1 as long as you control a Desert. -- Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
mana={3}{G}
type=Creature
subtype=Snake Hydra
power=3
toughness=3
[/card]

[card]
name=Resilient Khenra
auto=may
autograveyard={4}{G}{G}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)
mana={1}{G}
type=Creature
subtype=Jackal Wizard
power=2
toughness=2
[/card]

[card]
name=Rhonas's Last Stand
auto=
text=Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
mana={G}{G}
type=Sorcery
[/card]

[card]
name=Rhonas's Stalwart
auto=@combat(attacking) source(this):may freeze this
text=You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
mana={1}{G}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Sidewinder Naga
abilities=trample
text=As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.
mana={2}{G}
type=Creature
subtype=Naga Warrior
power=3
toughness=2
[/card]

[card]
name=Sifter Wurm
abilities=trample
auto=
text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost.
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=7
[/card]

[card]
name=Tenacious Hunter
abilities=deathtouch, vigilance
text=As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
mana={2}{G}{G}
type=Creature
subtype=Crocodile
power=4
toughness=4
[/card]

[card]
name=Uncage the Menagerie
auto=
text=Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.
mana={X}{G}{G}
type=Sorcery
[/card]

[card]
name=Bloodwater Entity
abilities=flying
auto=@movedTo( noncreature|mystack):
auto=may
auto=@movedTo(*[-creature]|mystack):1/1 ueot
text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
mana={1}{U}{R}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]

[card]
name=The Locust God
abilities=flying, haste
auto={2}{U}{R}:
auto=@movedTo(this|graveyard) from(battlefield):
text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
mana={4}{U}{R}
type=Legendary Creature
subtype=God
power=4
toughness=4
[/card]

[card]
name=Nicol Bolas, God-Pharaoh
text=+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from his or her hand. -- ?4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls. -- ?12: Exile each nonland permanent your opponents control.
mana={4}{U}{B}{R}
type=Planeswalker
subtype=Bolas
[/card]

[card]
name=Obelisk Spider
abilities=reach
auto=@combatdamaged(creature) from(this):
text=Reach -- Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. -- Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
mana={1}{B}{G}
type=Creature
subtype=Spider
power=1
toughness=4
[/card]

[card]
name=Resolute Survivors
auto=@combat(attacking) source(this):may freeze this
text=You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
mana={1}{R}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]

[card]
name=River Hoopoe
abilities=flying
auto={3}{G}{U}:
text=Flying -- {3}{G}{U}: You gain 2 life and draw a card.
mana={G}{U}
type=Creature
subtype=Bird
power=1
toughness=3
[/card]

[card]
name=Samut, the Tested
text=+1: Up to one target creature gains double strike until end of turn. -- ?2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- ?7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.
mana={2}{R}{G}
type=Planeswalker
subtype=Samut
[/card]

[card]
name=The Scarab God
auto={2}{U}{B}:
auto=@movedTo(this|graveyard) from(battlefield):
auto=@each my upkeep:
text=At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. -- {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. -- When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
mana={3}{U}{B}
type=Legendary Creature
subtype=God
power=5
toughness=5
[/card]

[card]
name=The Scorpion God
auto={1}{B}{R}:
auto=@movedTo(this|graveyard) from(battlefield):
text=Whenever a creature with a -1/-1 counter on it dies, draw a card. -- {1}{B}{R}: Put a -1/-1 counter on another target creature. -- When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
mana={3}{B}{R}
type=Legendary Creature
subtype=God
power=6
toughness=5
[/card]

[card]
name=Unraveling Mummy
abilities=deathtouch, lifelink
auto={1}{W}:
text={1}{W}: Target attacking Zombie gains lifelink until end of turn. -- {1}{B}: Target attacking Zombie gains deathtouch until end of turn.
mana={1}{W}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]

[card]
name=Farm
target=attacking,blocking creature
auto=destroy
text=Destroy target attacking or blocking creature.
mana={2}{W}
type=Instant
[/card]

[card]
name=Market
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Draw two cards, then discard two cards.
mana={2}{U}
type=Sorcery
[/card]

[card]
name=Consign
target=*[-land]
auto=
text=Return target nonland permanent to its owner's hand.
mana={1}{U}
type=Instant
[/card]

[card]
name=Oblivion
target=opponent
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Target opponent discards two cards.
mana={4}{B}
type=Sorcery
[/card]

[card]
name=Claim
target=creature card with converted mana cost 2,less from your graveyard to the battlefield
auto=
text=Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
mana={B}
type=Sorcery
[/card]

[card]
name=Fame
target=creature gets +2/+0 and gains haste until end of turn
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Target creature gets +2/+0 and gains haste until end of turn.
mana={1}{R}
type=Sorcery
[/card]

[card]
name=Struggle
target=creature equal to the number of lands you control
auto=
text=Struggle deals damage to target creature equal to the number of lands you control.
mana={2}{R}
type=Instant
[/card]

[card]
name=Survive
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Each player shuffles his or her graveyard into his or her library.
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Appeal
target=creature gains trample and gets +X/+X, where X is the number of creatures you control
auto=
text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
mana={G}
type=Sorcery
[/card]

[card]
name=Authority
target=opponent
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
mana={1}{W}
type=Sorcery
[/card]

[card]
name=Leave
target=permanents you own to your hand
auto=
text=Return any number of target permanents you own to your hand.
mana={1}{W}
type=Instant
[/card]

[card]
name=Chance
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Discard any number of cards, then draw that many cards.
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Reason
auto=
text=Scry 3.
mana={U}
type=Sorcery
[/card]

[card]
name=Believe
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Grind
target=<upto:2>creature
auto=
text=Put a -1/-1 counter on each of up to two target creatures.
mana={1}{B}
type=Sorcery
[/card]

[card]
name=Dust
target=creatures that have -1/-1 counters on them
auto=moveto(exile)
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Exile any number of target creatures that have -1/-1 counters on them.
mana={3}{W}
type=Sorcery
[/card]

[card]
name=Refuse
target=spell's controller equal to that spell's converted mana cost
auto=
text=Refuse deals damage to target spell's controller equal to that spell's converted mana cost.
mana={3}{R}
type=Instant
[/card]

[card]
name=Cooperate
target=instant,sorcery spell
auto=
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={2}{U}
type=Instant
[/card]

[card]
name=Driven
auto=damage:combat
auto=@combatdamaged(player) from(this):
text=Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Despair
auto=damage:combat
auto=@combatdamaged(player) from(this):
text=Aftermath (Cast this spell only from your graveyard. Then exile it.) -- Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
mana={1}{B}
type=Sorcery
[/card]

[card]
name=Abandoned Sarcophagus
text=You may cast nonland cards with cycling from your graveyard. -- If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
mana={3}
type=Artifact
[/card]

[card]
name=Crook of Condemnation
auto={1}{T}:
text={1}, {T}: Exile target card from a graveyard. -- {1}, Exile Crook of Condemnation: Exile all cards from all graveyards.
mana={2}
type=Artifact
[/card]

[card]
name=Dagger of the Worthy
auto={2}({2}:
auto=teach(creature) 2/0
auto=teach(creature) afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery
auto={2}:equip
text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]

[card]
name=God-Pharaoh's Gift
text=At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
mana={7}
type=Artifact
[/card]

[card]
name=Graven Abomination
auto=@combat(attacking) source(this):
text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
mana={3}
type=Artifact Creature
subtype=Horror
power=3
toughness=1
[/card]

[card]
name=Hollow One
autohand=__CYCLING__({2})
text=Hollow One costs {2} less to cast for each card you've cycled or discarded this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}
type=Artifact Creature
subtype=Golem
power=4
toughness=4
[/card]

[card]
name=Mirage Mirror
auto={2}:
text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
mana={3}
type=Artifact
[/card]

[card]
name=Sunset Pyramid
auto=
auto={2}{T}RemoveabrickcounterfromSunsetPyramid:
text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1.
mana={2}
type=Artifact
[/card]

[card]
name=Wall of Forgotten Pharaohs
abilities=defender
auto={T}:
text=Defender -- {T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard.
mana={2}
type=Artifact Creature
subtype=Wall
power=0
toughness=4
[/card]

[card]
name=Crypt of the Eternals
auto=
auto={T}:
auto={T}:Add{C}
text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {C} to your mana pool. -- {1}, {T}: Add {U}, {B}, or {R} to your mana pool.
type=Land
[/card]

[card]
name=Desert of the Fervent
auto=tap
auto={T}:Add{R}
autohand=__CYCLING__({1}{R})
text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the Glorified
auto=tap
auto={T}:Add{B}
autohand=__CYCLING__({1}{B})
text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the Indomitable
auto=tap
auto={T}:Add{G}
autohand=__CYCLING__({1}{G})
text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the Mindful
auto=tap
auto={T}:Add{U}
autohand=__CYCLING__({1}{U})
text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the True
auto=tap
auto={T}:Add{W}
autohand=__CYCLING__({1}{W})
text=Desert of the True enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Dunes of the Dead
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
type=Land
subtype=Desert
[/card]

[card]
name=Endless Sands
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
type=Land
subtype=Desert
[/card]

[card]
name=Hashep Oasis
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {G} to your mana pool. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Hostile Desert
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
type=Land
subtype=Desert
[/card]

[card]
name=Ifnir Deadlands
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {B} to your mana pool. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Ipnu Rivulet
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {U} to your mana pool. -- {1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard.
type=Land
subtype=Desert
[/card]

[card]
name=Ramunap Ruins
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {R} to your mana pool. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.
type=Land
subtype=Desert
[/card]

[card]
name=Scavenger Grounds
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards.
type=Land
subtype=Desert
[/card]

[card]
name=Shefet Dunes
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {T}, Pay 1 life: Add {W} to your mana pool. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Survivors' Encampment
auto={T}:
auto={T}:Add{C}
text={T}: Add {C} to your mana pool. -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
type=Land
subtype=Desert
[/card]

[card]
name=Nissa, Genesis Mage
text=+2: Untap up to two target creatures and up to two target lands. -- ?3: Target creature gets +5/+5 until end of turn. -- ?10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
mana={5}{G}{G}
type=Planeswalker
subtype=Nissa
[/card]

[card]
name=Avid Reclaimer
auto={T}:
auto={T}:Add{G}
auto={T}:Add{U}
text={T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life.
mana={2}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]

[card]
name=Brambleweft Behemoth
abilities=trample
text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
mana={4}{G}{G}
type=Creature
subtype=Elemental
power=6
toughness=6
[/card]

[card]
name=Nissa's Encouragement
auto=
text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Woodland Stream
auto=tap
auto={T}:
auto={T}:Add{G}
auto={T}:Add{U}
text=Woodland Stream enters the battlefield tapped. -- {T}: Add {G} or {U} to your mana pool.
type=Land
[/card]

[card]
name=Nicol Bolas, the Deceiver
text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- ?3: Destroy target creature. Draw a card. -- ?11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
mana={5}{U}{B}{R}
type=Planeswalker
subtype=Bolas
[/card]

[card]
name=Wasp of the Bitter End
abilities=flying
auto=@movedTo( Bolas planeswalker|mystack):
text=Flying -- Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.
mana={1}{B}
type=Creature
subtype=Insect Horror
power=2
toughness=1
[/card]

[card]
name=Zealot of the God-Pharaoh
auto={4}{R}:
text={4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent.
mana={3}{R}
type=Creature
subtype=Minotaur Archer
power=4
toughness=3
[/card]

[card]
name=Visage of Bolas
auto=may
auto={T}:
auto={T}:Add{U}
auto={T}:Add {B}
auto={T}:Add
auto={T}:Add{R}
text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R} to your mana pool.
mana={4}
type=Artifact
[/card]

[card]
name=Cinder Barrens
auto=tap
auto={T}:Add{B}
auto={T}:Add{R}
text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool.
type=Land
[/card]
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Hour of Devastation

Post by sandman423 »

Looking forward to checking these out

::UPDATE::

Has anyone tried this on Wagic for Windows? Is there any updates to Wagic for Windows to work with latest sets like Conspiracy 2, Amonkhet, and Hour of Devastation?

I am using Custom Wagic for Windows from 2-28-17
User avatar
Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Hour of Devastation

Post by Bas »

Is anyone coding on this set?

Else I might do, but I am coding reaaaallly slowly, and focussing on my own psp setup, so I won't use new code fragments.

If someone else is working on this I am fearing work is done twice or mixed up. Or hard to sort out.
Forums are down atm.

Please join the discord server in order to not miss stuff and be reachable:
https://discord.gg/JHK5pVaK5p

(You are not required to install the software, you can use it in a browser as well, albeit I recommend installing)
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Hour of Devastation

Post by mrfatbard »

i will probly be coding this set in a day or two does anyone know if there are images for the set yet?
User avatar
Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Hour of Devastation

Post by Bas »

Haven't seen anyone posting them I think.
Forums are down atm.

Please join the discord server in order to not miss stuff and be reachable:
https://discord.gg/JHK5pVaK5p

(You are not required to install the software, you can use it in a browser as well, albeit I recommend installing)
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Hour of Devastation

Post by mrfatbard »

alright got around to coding this set

Code: Select all

## couldn't code: Saving Grace, Fraying Sanity, Supreme Will, Torment of Hailfire, Torment of Scarabs, Vile Manifestation, Sifter Wurm, Abandoned Sarcophagus, Avid Reclaimer

##experimental code: Neheb, the Eternal
##experimental code: whenever you exert a creature

[card]
name=Act of Heroism
target=creature
auto=untap
auto=2/2
text=Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
mana={1}{W}
type=Instant
[/card]

[card]
name=Adorned Pouncer
abilities=double strike
autograveyard={3}{W}{W}{E}:name(Eternalize) clone this with(black) addtype(Zombie) power=4 toughness=4 asSorcery
text=Double strike -- Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
mana={1}{W}
type=Creature
subtype=Cat
power=1
toughness=1
[/card]

[card]
name=Angel of Condemnation
abilities=flying, vigilance
auto={2}{W}{T}:(blink)ueot target(other creature|battlefield)
text=Flying, vigilance -- {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. -- {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.)
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=3
[/card]

[card]
name=Angel of the God-Pharaoh
abilities=flying
autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=4
[/card]

[card]
name=Aven of Enduring Hope
abilities=flying
auto=life:3
text=Flying -- When Aven of Enduring Hope enters the battlefield, you gain 3 life.
mana={4}{W}
type=Creature
subtype=Bird Cleric
power=3
toughness=3
[/card]

[card]
name=Crested Sunmare
auto=lord(Other Horse|myBattlefield) indestructible
auto=@lifeof(player) turnlimited:transforms((,newability[@next endofturn:token(Horse,creature Horse,5/5,white)])) ueot
text=Other Horses you control have indestructible. -- At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
mana={3}{W}{W}
type=Creature
subtype=Horse
power=5
toughness=5
[/card]

[card]
name=Dauntless Aven
abilities=flying
auto=@combat(attacking) source(this):untap target(creature|myBattlefield)
text=Flying -- Whenever Dauntless Aven attacks, untap target creature you control.
mana={2}{W}
type=Creature
subtype=Bird Warrior
power=2
toughness=1
[/card]

[card]
name=Desert's Hold
target=creature
auto=cantattack
auto=cantblock
auto=noactivatedability
auto=if type(Desert|mybattlefield,mygraveyard)~morethan~0 then life:3
text=Enchant creature -- When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. -- Enchanted creature can't attack or block, and its activated abilities can't be activated.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Disposal Mummy
auto=target(*|opponentgraveyard) moveTo(exile)
text=When Disposal Mummy enters the battlefield, exile target card from an opponent's graveyard.
mana={2}{W}
type=Creature
subtype=Zombie Jackal
power=2
toughness=3
[/card]

[card]
name=Djeru, With Eyes Open
abilities=vigilance
auto=activate target(planeswalker|mylibrary) moveto(myhand)
auto=@damaged(planeswalker):counter(0/0,1,Loyalty) all(trigger[to])
text=Vigilance -- When Djeru, With Eyes Open enters the battlefield, you may search your library for a planeswalker card, reveal it, put it into your hand, then shuffle your library. -- If a source would deal damage to a planeswalker you control, prevent 1 of that damage.
mana={3}{W}{W}
type=Legendary Creature
subtype=Human Warrior
power=4
toughness=3
[/card]

[card]
name=Djeru's Renunciation
target=<upto:2>creature
auto=tap
autohand=__CYCLING__({W})
text=Tap up to two target creatures. -- Cycling {W} ({W}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
[/card]

[card]
name=Dutiful Servants
mana={3}{W}
type=Creature
subtype=Zombie
power=2
toughness=5
[/card]

[card]
name=Gideon's Defeat
target=creature[white;attacking;blocking]
auto=moveto(exile)
auto=if casted(this) then if type(gideon|opponentbattlefield) ~morethan~ 0 life:5 controller
text=Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
mana={W}
type=Instant
[/card]

[card]
name=God-Pharaoh's Faithful
auto=@movedTo(blue;black;red|mystack):life:1
text=Whenever you cast a blue, black, or red spell, you gain 1 life.
mana={W}
type=Creature
subtype=Human Wizard
power=0
toughness=4
[/card]

[card]
name=Hour of Revelation
auto=destroy all(*[-land])
autohand=if type(*[-land]|battlefield) ~morethan~ 9 altercost(-3,colorless)
text=Hour of Revelation costs {3} less to cast if there are ten or more nonland permanents on the battlefield. -- Destroy all nonland permanents.
mana={3}{W}{W}{W}
type=Sorcery
[/card]

[card]
name=Mummy Paramount
auto=@movedto(other creature[Zombie]|battlefield):1/1
text=Whenever another Zombie enters the battlefield under your control, Mummy Paramount gets +1/+1 until end of turn.
mana={1}{W}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]

[card]
name=Oketra's Avenger
auto=@combat(attacking) source(this):may ability$!tap && frozen!$ this && preventalldamage to(this)
text=You may exert Oketra's Avenger as it attacks. When you do, prevent all combat damage that would be dealt to it this turn. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Oketra's Last Mercy
auto=lifeset:startinglife
auto=all(land|mybattlefield) frozen
text=Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.
mana={1}{W}{W}
type=Sorcery
[/card]

[card]
name=Overwhelming Splendor
target=player
auto=lord(creature|targetedpersonsbattlefield) transforms((,setpower=1,settoughness=1,newability[noactivatedability])) forsrc
auto=onlymanaability
text=Enchant player -- Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. -- Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
mana={6}{W}{W}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Saving Grace
abilities=flash
target=creature|myBattlefield
auto=0/3
auto=preventalldamage to(*[-this]|mybattlefield)
auto=preventalldamage to(controller)
text=Flash -- Enchant creature you control -- When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. -- Enchanted creature gets +0/+3.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Solemnity
auto=countershroud(any)*|battlefield
auto=countershroud(any)player
text=Players can't get counters. -- Counters can't be put on artifacts, creatures, enchantments, or lands.
mana={2}{W}
type=Enchantment
[/card]

[card]
name=Solitary Camel
auto=if type(Desert|mybattlefield,mygraveyard)~morethan~0 then lifelink
text=Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
mana={2}{W}
type=Creature
subtype=Camel
power=3
toughness=2
[/card]

[card]
name=Steadfast Sentinel
abilities=vigilance
autograveyard={4}{W}{W}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Vigilance -- Eternalize {4}{W}{W} ({4}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)
mana={3}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=3
[/card]

[card]
name=Steward of Solidarity
abilities=vigilance
auto={T}:frozen this && token(Warrior,creature Warrior,1/1,white,vigilance)
text={T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
mana={1}{W}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Sunscourge Champion
auto=transforms((,newability[life:power controller])) ueot
## the transforms is neccicary to trigger the lifegain after the eternalize sets power to 4 ##
autograveyard={2}{W}{W}{D}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=When Sunscourge Champion enters the battlefield, you gain life equal to its power. -- Eternalize—{2}{W}{W}, Discard a card. ({2}{W}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
mana={2}{W}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]

[card]
name=Unconventional Tactics
target=creature
auto=+3/+3
auto=flying
autograveyard=@movedto(zombie|mybattlefield):may pay({W}) moveto(myhand)
text=Target creature gets +3/+3 and gains flying until end of turn. -- Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
mana={2}{W}
type=Sorcery
[/card]

[card]
name=Vizier of the True
auto=@combat(attacking) source(this):may ability$!tap && frozen!$ this
auto=@frozen(creature|mybattlefield) from(creature|mybattlefield):tap target(cretaure|opponentbattlefield)
text=You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, tap target creature an opponent controls.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=2
[/card]

[card]
name=Aerial Guide
abilities=flying
auto=@combat(attacking) source(this):flying target(other creature[attacking]|mybattlefield)
text=Flying -- Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=2
[/card]

[card]
name=Aven Reedstalker
abilities=flash, flying
text=Flash -- Flying
mana={3}{U}
type=Creature
subtype=Bird Warrior
power=2
toughness=3
[/card]

[card]
name=Champion of Wits
auto=may draw:power controller && discard(<upto:2>*|myhand)
autograveyard={5}{U}{U}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. -- Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.)
mana={2}{U}
type=Creature
subtype=Naga Wizard
power=2
toughness=1
[/card]

[card]
name=Countervailing Winds
target=*|stack
auto=if cantargetcard(*|opponentstack) then transforms((,newability[pay[[{value:type:*:opponentgraveyard}]] name(pay {value} mana) donothing?fizzle])) forever else transforms((,newability[pay[[{value:type:*:mygraveyard}]] name(pay {value} mana) donothing?fizzle])) forever
autohand=__CYCLING__({2})
text=Counter target spell unless its controller pays {1} for each card in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U}
type=Instant
[/card]

[card]
name=Cunning Survivor
auto=@discarded(*|myhand):1/0 ueot
auto=@discarded(*|myhand):unblockable ueot
text=Whenever you cycle or discard a card, Cunning Survivor gets +1/+0 until end of turn and can't be blocked this turn.
mana={1}{U}
type=Creature
subtype=Human Warrior
power=1
toughness=3
[/card]

[card]
name=Eternal of Harsh Truths
auto=@combat(notblocked) source(this):draw:1
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- Whenever Eternal of Harsh Truths attacks and isn't blocked, draw a card.
mana={2}{U}
type=Creature
subtype=Zombie Cleric
power=1
toughness=3
[/card]

[card]
name=Fraying Sanity
target=player
auto=@each endofturn:
text=Enchant player -- At the beginning of each end step, enchanted player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards put into that graveyard from anywhere this turn.
mana={2}{U}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Hour of Eternity
target=<upto:X>creature|myGraveyard
auto=moveto(exile)
auto=if casted(this) then all(*|mygraveyard) transforms((,newability[@targeted(this) from(mystack):clone this && transforms((,creature Zombie,setpower=4,settoughness=4,black)) forever
text=Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.
mana={X}{X}{U}{U}{U}
type=Sorcery
[/card]

[card]
name=Imaginary Threats
target=opponent
auto=all(creature|targetedpersonsbattlefield) mustattack
auto=all(creature|targetedpersonsbattlefield) frozen
autohand=__CYCLING__({2})
text=Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures he or she controls don't untap. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U}{U}
type=Instant
[/card]

[card]
name=Jace's Defeat
target=*[blue]|stack
auto=fizzle
auto=if casted(this) then if type(jace|opponentstack) ~morethan~ 0 then deplete:2 controller && transforms((,newability[may moveto(mylibrary) target(<upto:2)*|mygraveyard)])) ueot
text=Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
mana={1}{U}
type=Instant
[/card]

[card]
name=Kefnet's Last Word
target=artifact, creature,,enchantment
auto=1194
auto=all(land|mybattlefield) frozen
text=Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
mana={2}{U}{U}
type=Sorcery
[/card]

[card]
name=Nimble Obstructionist
abilities=flash, flying
autohand=__CYCLING__({2}{U})
auto=@discarded(this):target(*|opponentstack) fizzle
text=Flash -- Flying -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.) -- When you cycle Nimble Obstructionist, counter target activated or triggered ability you don't control.
mana={2}{U}
type=Creature
subtype=Bird Wizard
power=3
toughness=1
[/card]

[card]
name=Ominous Sphinx
abilities=flying
auto=@discarded(*|myhand):-2/0 target(creature|opponentBattlefield)
text=Flying -- Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn.
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Proven Combatant
autograveyard={4}{U}{U}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize only as a sorcery.)
mana={U}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]

[card]
name=Riddleform
auto=@movedTo(noncreature|mystack):may transforms((Sphinx Creature,setpower=3,settoughness=3,flying)) ueot
auto={2}{U}:deplete:1 && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot
text=Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. -- {2}{U}: Scry 1.
mana={1}{U}
type=Enchantment
[/card]

[card]
name=Seer of the Last Tomorrow
auto={U}{T}{D}:deplete:3 target(player)
text={U}, {T}, Discard a card: Target player puts the top three cards of his or her library into his or her graveyard.
mana={2}{U}
type=Creature
subtype=Naga Cleric
power=1
toughness=4
[/card]

[card]
name=Sinuous Striker
auto={U}:1/1 ueot
autograveyard={3}{U}{U}{D}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text={U}: Sinuous Striker gets +1/-1 until end of turn. -- Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)
mana={2}{U}
type=Creature
subtype=Naga Warrior
power=2
toughness=2
[/card]

[card]
name=Spellweaver Eternal
auto=@movedTo(*[-creature]|mystack):1/1 ueot
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
mana={1}{U}
type=Creature
subtype=Zombie Naga Wizard
power=2
toughness=1
[/card]

[card]
name=Strategic Planning
auto=deplete:3 controller && transforms((,newability[may moveto(myhand) target(*|mygraveyard)])) ueot
text=Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
mana={1}{U}
type=Sorcery
[/card]

[card]
name=Striped Riverwinder
abilities=opponentshroud
autohand=__CYCLING__({U})
text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={6}{U}
type=Creature
subtype=Serpent
power=5
toughness=5
[/card]

[card]
name=Supreme Will
target=*|stack
auto=choice transforms((,newability[pay[[{3}]] name(pay 3 mana) donothing?fizzle])) forever
auto=choice moverandom(*) from(mylibrary) to(myhand)
text=Choose one — -- • Counter target spell unless its controller pays {3}. -- • Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={2}{U}
type=Instant
[/card]

[card]
name=Swarm Intelligence
auto=@movedTo(instant,sorcery|mystack):target(trigger[to]) castcard(copied noevent)
text=Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
mana={6}{U}
type=Enchantment
[/card]

[card]
name=Tragic Lesson
auto=draw:2
auto=choice target(land|mybattlefield) moveto(myhand)
auto=choice discard(*|myhand)
text=Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
mana={2}{U}
type=Instant
[/card]

[card]
name=Unesh, Criosphinx Sovereign
abilities=flying
auto=lord(Sphinx|nonbattlezone) altercost(colorless,-2)
auto=moverandom(<upto:2>*) from(mylibrary) to(myhand) && moverandom(<upto:2>*) from(mylibrary) to(mygraveyard)
auto=@movedto(sphinx|mybattlefield):moverandom(<upto:2>*) from(mylibrary) to(myhand) && moverandom(<upto:2>*) from(mylibrary) to(mygraveyard)
text=Flying -- Sphinx spells you cast cost {2} less to cast. -- Whenever Unesh, Criosphinx Sovereign or another Sphinx enters the battlefield under your control, reveal the top four cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
mana={4}{U}{U}
type=Legendary Creature
subtype=Sphinx
power=4
toughness=4
[/card]

[card]
name=Unquenchable Thirst
target=creature
auto=if type(desert|mybattlefield,mygraveyard) ~morethan~ 0 tap
auto=doesnotuntap
text=Enchant creature -- When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature. -- Enchanted creature doesn't untap during its controller's untap step.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Vizier of the Anointed
auto=may moveto(graveyard) target(creature|mylibrary)
auto=@clone(*|mygraveyard):draw:1 controller
text=When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle your library. -- Whenever you activate an eternalize or embalm ability, draw a card.
mana={3}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=4
[/card]

[card]
name=Accursed Horde
auto={1}{B}:target(creature[zombie;attacking]) indestructible
text={1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
mana={3}{B}
type=Creature
subtype=Zombie
power=3
toughness=3
[/card]

[card]
name=Ammit Eternal
auto=@combatdamaged(player) from(this):removeallcounters(-1/-1)
auto=@movedTo(*|opponentstack):counter(-1/-1,1)
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal. -- Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
mana={2}{B}
type=Creature
subtype=Zombie Crocodile Demon
power=5
toughness=5
[/card]

[card]
name=Apocalypse Demon
abilities=flying
anyzone=type:*:myGraveyard/type:*:myGraveyard cdaactive
auto=@each my upkeep restriction{type(creature|myBattlefield)~morethan~1}:sacrifice notatarget(other creature|mybattlefield)
auto=@each my upkeep restriction{type(creature|myBattlefield)~lessthan~2}:tap
text=Flying -- Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard. -- At the beginning of your upkeep, tap Apocalypse Demon unless you sacrifice another creature.
mana={4}{B}{B}
type=Creature
subtype=Demon
power=*
toughness=*
[/card]

[card]
name=Banewhip Punisher
auto=may counter(-1/-1,1) target(creature)
auto={B}{S}:destroy creature[counter(-1/-1,1)]
text=When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. -- {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.
mana={2}{B}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Bontu's Last Reckoning
auto=destroy all(creature)
auto=all(land|mybattlefield) frozen
text=Destroy all creatures. Lands you control don't untap during your next untap step.
mana={1}{B}{B}
type=Sorcery
[/card]

[card]
name=Carrion Screecher
abilities=flying
text=Flying
mana={3}{B}
type=Creature
subtype=Zombie Bird
power=3
toughness=1
[/card]

[card]
name=Doomfall
target=opponent
auto=choice name(discard) if type(*[-land]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto(exile) notatarget(*[-land]|targetedpersonshand)
auto=choice name(sacrifice) ability$!moveto(exile) target(creature|mybattlefield)!$ targetedplayer
text=Choose one — -- • Target opponent exiles a creature he or she controls. -- • Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Dreamstealer
abilities=menace
auto=@combatdamaged(player) from(this):ability$!name(discard) target(<storedthatmuch>*|myhand) reject!$ opponent
autograveyard={4}{B}{B}{E}:name(Eternalize) clone this with(black) addtype(Zombie) power=4 toughness=4 asSorcery
text=Menace -- Whenever Dreamstealer deals combat damage to a player, that player discards that many cards. -- Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
mana={2}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]

[card]
name=Grisly Survivor
auto=@discarded(*|myhand):+2/+0 ueot
text=Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.
mana={2}{B}
type=Creature
subtype=Minotaur Warrior
power=2
toughness=3
[/card]

[card]
name=Hour of Glory
target=creature
auto=moveto(exile)
auto=teach(god) moveto(exile) all(*[share!name!]|opponenthand)
text=Exile target creature. If that creature was a God, its controller reveals his or her hand and exiles all cards from it with the same name as that creature.
mana={3}{B}
type=Instant
[/card]

[card]
name=Khenra Eternal
auto=@combat(blocked,turnlimited) source(this):life:-1 opponent
text=Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
mana={1}{B}
type=Creature
subtype=Zombie Jackal Warrior
power=2
toughness=2
[/card]

[card]
name=Lethal Sting
target=creature
auto=destroy
text=As an additional cost to cast Lethal Sting, put a -1/-1 counter on a creature you control. -- Destroy target creature.
mana={2}{B}{counter(-1/-1,1) target(creature|mybattlefield)}
type=Sorcery
[/card]

[card]
name=Liliana's Defeat
target=creature[black],planeswalker[black] 
auto=destroy
auto=if type(liliana|opponentbattlefield) ~morethan~ 0 life:-3 opponent
text=Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.
mana={B}
type=Sorcery
[/card]

[card]
name=Lurching Rotbeast
autohand=__CYCLING__({B})
text=Cycling {B} ({B}, Discard this card: Draw a card.)
mana={3}{B}
type=Creature
subtype=Zombie Beast
power=4
toughness=2
[/card]

[card]
name=Marauding Boneslasher
auto=aslongas(other Zombie|myBattlefield) cantblock <1
text=Marauding Boneslasher can't block unless you control another Zombie.
mana={2}{B}
type=Creature
subtype=Zombie Minotaur
power=3
toughness=3
[/card]

[card]
name=Merciless Eternal
auto={2}{B}{D}:+2/+2 ueot
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn.
mana={2}{B}
type=Creature
subtype=Zombie Cleric
power=2
toughness=2
[/card]

[card]
name=Moaning Wall
abilities=defender
autohand=__CYCLING__({2})
text=Defender -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{B}
type=Creature
subtype=Zombie Wall
power=0
toughness=5
[/card]

[card]
name=Razaketh, the Foulblooded
abilities=flying, trample
auto={L:2}{S(other creature|mybattlefield)}:moveto(myhand) target(*|mylibrary)
text=Flying, trample -- Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.
mana={5}{B}{B}{B}
type=Legendary Creature
subtype=Demon
power=8
toughness=8
[/card]

[card]
name=Razaketh's Rite
auto=moveto(myhand) target(*|mylibrary)
autohand=__CYCLING__({B})
text=Search your library for a card and put that card into your hand. Then shuffle your library. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={3}{B}{B}
type=Sorcery
[/card]

[card]
name=Ruin Rat
abilities=deathtouch
auto=@movedTo(this|graveyard) from(battlefield):target(*|opponentgraveyard) moveTo(exile)
text=Deathtouch -- When Ruin Rat dies, exile target card from an opponent's graveyard.
mana={1}{B}
type=Creature
subtype=Rat
power=1
toughness=1
[/card]

[card]
name=Scrounger of Souls
abilities=lifelink
text=Lifelink (Damage dealt by this creature also causes you to gain that much life.)
mana={4}{B}
type=Creature
subtype=Horror
power=3
toughness=4
[/card]

[card]
name=Torment of Hailfire
auto=
text=Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
mana={X}{B}{B}
type=Sorcery
[/card]

[card]
name=Torment of Scarabs
target=player
auto=@each targetedplayer upkeep:ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ targetedplayer
text=Enchant player -- At the beginning of enchanted player's upkeep, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card.
mana={3}{B}
type=Enchantment
subtype=Aura Curse
[/card]

[card]
name=Torment of Venom
target=creature
auto=counter(-1/-1,3)
auto=ability$!pay[[{L:3}]] name(pay or sacrifice) donothing?sacrifice notatarget(*[-land]|mybattlefield)!$ opponent
text=Put three -1/-1 counters on target creature. Its controller loses 3 life unless he or she sacrifices another nonland permanent or discards a card.
mana={2}{B}{B}
type=Instant
[/card]

[card]
name=Vile Manifestation
autohand=__CYCLING__({2})
text=Vile Manifestation gets +1/+0 for each card with cycling in your graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Creature
subtype=Horror
power=0
toughness=4
[/card]

[card]
name=Without Weakness
target=creature|myBattlefield
auto=indestructible
autohand=__CYCLING__({2})
text=Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Instant
[/card]

[card]
name=Wretched Camel
auto=@movedTo(this|graveyard) from(battlefield):auto=if type(Desert|mybattlefield,mygraveyard)~morethan~0 then target(player) ability$!name(discard) target(<1>*|myhand) reject!$ targetedplayer
text=When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
mana={1}{B}
type=Creature
subtype=Zombie Camel
power=2
toughness=1
[/card]

[card]
name=Abrade
auto=choice damage:3 target(creature)
auto=choice destroy target(artifact)
text=Choose one — -- • Abrade deals 3 damage to target creature. -- • Destroy target artifact.
mana={1}{R}
type=Instant
[/card]

[card]
name=Blur of Blades
target=creature
auto=(-1/-1,1)
auto=damage:2 controller
text=Put a -1/-1 counter on target creature. Blur of Blades deals 2 damage to that creature's controller.
mana={1}{R}
type=Instant
[/card]

[card]
name=Burning-Fist Minotaur
abilities=first strike
auto={1}{R}{D}:2/+0 ueot
text=First strike -- {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Minotaur Wizard
power=2
toughness=1
[/card]

[card]
name=Chandra's Defeat
target=red creature,red planeswalker
auto=damage:5
auto=if type(chandra|opponentbattlefield) ~morethan~ 0 may discard(*|myhand) && draw:1 controller
text=Chandra's Defeat deals 5 damage to target red creature or red planeswalker. If that permanent is a Chandra planeswalker, you may discard a card. If you do, draw a card.
mana={R}
type=Instant
[/card]

[card]
name=Chaos Maw
auto=damage:3 all(other creature)
text=When Chaos Maw enters the battlefield, it deals 3 damage to each other creature.
mana={5}{R}{R}
type=Creature
subtype=Hellion
power=6
toughness=6
[/card]

[card]
name=Crash Through
auto=all(creature|mybattlefield) trample ueot
auto=draw:1
text=Creatures you control gain trample until end of turn. -- Draw a card.
mana={R}
type=Sorcery
[/card]

[card]
name=Defiant Khenra
mana={1}{R}
type=Creature
subtype=Jackal Warrior
power=2
toughness=2
[/card]

[card]
name=Earthshaker Khenra
abilities=haste
auto=if casted(this) then target(creature[power<=2]) cantblock ueot
autograveyard={4}{R}{R}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 newability[target(creature[power<=4]) cantblock ueot] asSorcery
text=Haste -- When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. -- Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
mana={1}{R}
type=Creature
subtype=Jackal Warrior
power=2
toughness=1
[/card]

[card]
name=Fervent Paincaster
auto={T}:damage:1 target(player)
auto={T}:frozen this && damage:1 target(creature)
text={T}: Fervent Paincaster deals 1 damage to target player. -- {T}, Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Human Wizard
power=3
toughness=1
[/card]

[card]
name=Firebrand Archer
auto=@movedTo(*[-creature]|mystack):damage:1 opponent
text=Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
mana={1}{R}
type=Creature
subtype=Human Archer
power=2
toughness=1
[/card]

[card]
name=Frontline Devastator
auto={1}{R}:1/0
auto=@combat(blocked,turnlimited) source(this):life:-2 opponent
text=Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) -- {1}{R}: Frontline Devastator gets +1/+0 until end of turn.
mana={3}{R}
type=Creature
subtype=Zombie Minotaur Warrior
power=3
toughness=3
[/card]

[card]
name=Gilded Cerodon
auto=@combat(attacking) source(this) restriction{type(desert|mybattlefield,mygraveyard) ~morethan~ 0}:target(creature) cantblock ueot
text=Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn.
mana={4}{R}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]

[card]
name=Granitic Titan
abilities=menace
autohand=__CYCLING__({2})
text=Menace -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{R}{R}
type=Creature
subtype=Elemental
power=5
toughness=4
[/card]

[card]
name=Hazoret's Undying Fury
auto=moverandom(*<upto:3>[manacost<=5;-land]) from(mylibrary) to(mybattlefield)
auto=all(land|mybattlefield) frozen
text=Shuffle your library, then exile the top four cards. You may cast any number of nonland cards with converted mana cost 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.
mana={4}{R}{R}
type=Sorcery
[/card]

[card]
name=Hour of Devastation
auto=damage:5 all(creature)
auto=all(creature) -indestructible
auto=damage:5 all(planeswalker[-bolas])
text=All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
mana={3}{R}{R}
type=Sorcery
[/card]

[card]
name=Imminent Doom
auto=@movedTo(*[manacost=counter{doom}]|mystack):thisforeach(counter{doom}) damage:1 target(creature,player) && counter(0/0,1,doom) all(this)
auto=counter(0/0,1,doom)
text=Imminent Doom enters the battlefield with a doom counter on it. -- Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom.
mana={2}{R}
type=Enchantment
[/card]

[card]
name=Inferno Jet
target=opponent
auto=damage:6
autohand=__CYCLING__({2})
text=Inferno Jet deals 6 damage to target opponent. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{R}
type=Sorcery
[/card]

[card]
name=Khenra Scrapper
abilities=menace
auto=@combat(attacking) source(this):may ability$!tap && frozen!$ this && 2/0 ueot
text=Menace -- You may exert Khenra Scrapper as it attacks. When you do, it gets +2/+0 until end of turn. (An exerted creature won't untap during your next untap step.)
mana={2}{R}
type=Creature
subtype=Jackal Warrior
power=2
toughness=3
[/card]

[card]
name=Magmaroth
auto=@movedTo(*[-creature]|mystack):counter(-1/-1,-1)
auto=@each my upkeep:counter(-1/-1,1)
text=At the beginning of your upkeep, put a -1/-1 counter on Magmaroth. -- Whenever you cast a noncreature spell, remove a -1/-1 counter from Magmaroth.
mana={3}{R}
type=Creature
subtype=Elemental
power=5
toughness=5
[/card]

[card]
name=Manticore Eternal
abilities=mustattack
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- Manticore Eternal attacks each combat if able.
mana={3}{R}{R}
type=Creature
subtype=Zombie Manticore
power=5
toughness=4
[/card]

[card]
name=Neheb, the Eternal
auto=@combat(blocked,turnlimited) source(this):life:-3 opponent
auto=@each secondmain:foreach(compare{opponentlifelost}) transforms((,newability[add{R}])) ueot
text=Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) -- At the beginning of your postcombat main phase, add {R} to your mana pool for each 1 life your opponents have lost this turn.
mana={3}{R}{R}
type=Legendary Creature
subtype=Zombie Minotaur Warrior
power=4
toughness=6
[/card]

[card]
name=Open Fire
target=creature,player
auto=damage:3
text=Open Fire deals 3 damage to target creature or player.
mana={2}{R}
type=Instant
[/card]

[card]
name=Puncturing Blow
target=creature
auto=damage:5
auto=exiledeath
text=Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
mana={2}{R}{R}
type=Sorcery
[/card]

[card]
name=Sand Strangler
auto=restriction type(desert|mybattlefield,mygraveyard) ~morethan~ 0 damage:3 target(creature)
text=When Sand Strangler enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have Sand Strangler deal 3 damage to target creature.
mana={3}{R}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]

[card]
name=Thorned Moloch
abilities=first strike
auto=@movedTo(*[-creature]|mystack):1/1 ueot
auto=@combat(attacking) source(this):first strike ueot
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Thorned Moloch has first strike as long as it's attacking.
mana={2}{R}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]

[card]
name=Wildfire Eternal
auto=@combat(notblocked) source(this):target(instant,sorcery|myhand) castcard(copied noevent)
auto=@combat(blocked,turnlimited) source(this):life:-4 opponent
text=Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.) -- Whenever Wildfire Eternal attacks and isn't blocked, you may cast an instant or sorcery card from your hand without paying its mana cost.
mana={3}{R}
type=Creature
subtype=Zombie Jackal Cleric
power=1
toughness=4
[/card]

[card]
name=Ambuscade
target=creature|myBattlefield
auto=1/0
auto=damage:power target(creature|opponentbattlefield)
text=Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
mana={2}{G}
type=Instant
[/card]

[card]
name=Beneath the Sands
auto=moveto(mybattlefield) target(basic|mylibrary) && tap
autohand=__CYCLING__({2})
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Bitterbow Sharpshooters
abilities=vigilance, reach
text=Vigilance, reach
mana={4}{G}
type=Creature
subtype=Jackal Archer
power=4
toughness=4
[/card]

[card]
name=Devotee of Strength
auto={4}{G}:2/2 target(creature)
text={4}{G}: Target creature gets +2/+2 until end of turn.
mana={2}{G}
type=Creature
subtype=Naga Wizard
power=3
toughness=2
[/card]

[card]
name=Dune Diviner
auto={1}{tap target(desert|mybattlefield)}:life:1 controller
text={1}, Tap an untapped Desert you control: You gain 1 life.
mana={2}{G}
type=Creature
subtype=Naga Cleric
power=2
toughness=3
[/card]

[card]
name=Feral Prowler
auto=@movedTo(this|graveyard) from(battlefield):draw:1
text=When Feral Prowler dies, draw a card.
mana={1}{G}
type=Creature
subtype=Cat
power=1
toughness=3
[/card]

[card]
name=Frilled Sandwalla
auto={1}{G}:2/2 limit:1
text={1}{G}: Frilled Sandwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
mana={G}
type=Creature
subtype=Lizard
power=1
toughness=1
[/card]

[card]
name=Gift of Strength
target=creature
auto=3/3
auto=reach
text=Target creature gets +3/+3 and gains reach until end of turn.
mana={1}{G}
type=Instant
[/card]

[card]
name=Harrier Naga
mana={2}{G}
type=Creature
subtype=Naga Warrior
power=3
toughness=3
[/card]

[card]
name=Hope Tender
auto={1}{T}:untap target(land)
auto={T}{frozen all(this)}:untap target(<upto:2>land)
text={1}, {T}: Untap target land. -- {1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.)
mana={1}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]

[card]
name=Hour of Promise
auto=moveto(mybattlefield) target(<upto:2>land|mylibrary) && tap && transforms((,newability[if type(desert|mybattlefield) ~morethan~ 2 token(Zombie,creature Zombie,2/2,black)])) ueot
text=Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Life Goes On
auto=life:4 controller
auto=if morbid then life:4 controller
text=You gain 4 life. If a creature died this turn, you gain 8 life instead.
mana={G}
type=Instant
[/card]

[card]
name=Majestic Myriarch
auto=foreach(creature|mybattlefield) 1/1
auto=foreach(creature|mybattlefield) 1/1
auto=@each my combatbegins restriction{if type(creataure[flying]|mybattlefield) ~morethan~ 0}: flying ueot
auto=@each my combatbegins restriction{if type(creataure[first strike]|mybattlefield) ~morethan~ 0}: first strike ueot
auto=@each my combatbegins restriction{if type(creataure[double strike]|mybattlefield) ~morethan~ 0}: double strike ueot
auto=@each my combatbegins restriction{if type(creataure[deathtouch]|mybattlefield) ~morethan~ 0}: deathtouch ueot
auto=@each my combatbegins restriction{if type(creataure[haste]|mybattlefield) ~morethan~ 0}: haste ueot
auto=@each my combatbegins restriction{if type(creataure[opponentshroud]|mybattlefield) ~morethan~ 0}: opponentshroud ueot
auto=@each my combatbegins restriction{if type(creataure[indestructible]|mybattlefield) ~morethan~ 0}: indestructible ueot
auto=@each my combatbegins restriction{if type(creataure[lifelink]|mybattlefield) ~morethan~ 0}: lifelink ueot
auto=@each my combatbegins restriction{if type(creataure[menace]|mybattlefield) ~morethan~ 0}: menace ueot
auto=@each my combatbegins restriction{if type(creataure[reach]|mybattlefield) ~morethan~ 0}: reach ueot
auto=@each my combatbegins restriction{if type(creataure[trample]|mybattlefield) ~morethan~ 0}: trample ueot
auto=@each my combatbegins restriction{if type(creataure[vigilance]|mybattlefield) ~morethan~ 0}: vigilance ueot
text=Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control. -- At the beginning of each combat, Majestic Myriarch gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
mana={4}{G}
type=Creature
subtype=Chimera
power=*
toughness=*
[/card]

[card]
name=Nissa's Defeat
target=Forest, green enchantment,,green planeswalker
auto=destroy
auto=if type(nissa|opponentbattlefield) ~morethan~ 0 draw:1
text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Oasis Ritualist
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
auto={T}{frozen all(this)}:add{W}{W}
auto={T}{frozen all(this)}:add{U}{U}
auto={T}{frozen all(this)}:add{B}{B}
auto={T}{frozen all(this)}:add{R}{R}
auto={T}{frozen all(this)}:add{G}{G}
text={T}: Add one mana of any color to your mana pool. -- {T}, Exert Oasis Ritualist: Add two mana of any one color to your mana pool. (An exerted creature won't untap during your next untap step.)
mana={3}{G}
type=Creature
subtype=Naga Druid
power=2
toughness=4
[/card]

[card]
name=Overcome
auto=all(creature|myBattlefield) 2/2 ueot
auto=all(creature|myBattlefield) trample ueot
text=Creatures you control get +2/+2 and gain trample until end of turn.
mana={3}{G}{G}
type=Sorcery
[/card]
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Hour of Devastation

Post by mrfatbard »

part 2

Code: Select all


[card]
name=Pride Sovereign
auto=foreach(other cat|mybattlefield) 1/1
auto={W}{T}{frozen all(this)}:token(Cat,creature Cat,1/1,white,lifelink)*2
text=Pride Sovereign gets +1/+1 for each other Cat you control. -- {W}, {T}, Exert Pride Sovereign: Create two 1/1 white Cat creature tokens with lifelink. (An exerted creature won't untap during your next untap step.)
mana={2}{G}
type=Creature
subtype=Cat
power=2
toughness=2
[/card]

[card]
name=Quarry Beetle
auto=may moveto(mybattlefield) target(land|mygraveyard)
text=When Quarry Beetle enters the battlefield, you may return target land card from your graveyard to the battlefield.
mana={4}{G}
type=Creature
subtype=Insect
power=4
toughness=5
[/card]

[card]
name=Rampaging Hippo
abilities=trample
autohand=__CYCLING__({2})
text=Trample -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{G}{G}
type=Creature
subtype=Hippo
power=5
toughness=6
[/card]

[card]
name=Ramunap Excavator
auto=lord(land|mygraveyard) CanPlayFromGraveyard
text=You may play land cards from your graveyard.
mana={2}{G}
type=Creature
subtype=Naga Cleric
power=2
toughness=3
[/card]

[card]
name=Ramunap Hydra
abilities=vigilance, reach, trample
auto=aslongas type(desert|mybattlefield) ~morethan~ 0 1/1
auto=aslongas type(desert|mygraveyard) ~morethan~ 0 1/1
text=Vigilance, reach, trample -- Ramunap Hydra gets +1/+1 as long as you control a Desert. -- Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.
mana={3}{G}
type=Creature
subtype=Snake Hydra
power=3
toughness=3
[/card]

[card]
name=Resilient Khenra
auto=may target(creature) dynamicability<!powerpumpboth!> ueot
autograveyard={4}{G}{G}{E}:name(Eternalize) clone this with(black) addtype(Zombie) setpower=4 settoughness=4 asSorcery
text=When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power. -- Eternalize {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)
mana={1}{G}
type=Creature
subtype=Jackal Wizard
power=2
toughness=2
[/card]

[card]
name=Rhonas's Last Stand
auto=token(Snake,creature Snake,5/4,green)
auto=all(land|mybattlefield) frozen
text=Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
mana={G}{G}
type=Sorcery
[/card]

[card]
name=Rhonas's Stalwart
auto=@combat(attacking) source(this):may ability$!tap && frozen!$ this && 1/1 ueot && cantbeblockedby(power<=2) ueot
text=You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.)
mana={1}{G}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Sidewinder Naga
auto=aslongas type(desert|mybattlefield,mygraveyard) 1/0
auto=aslongas type(desert|mybattlefield,mygraveyard) trample
text=As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.
mana={2}{G}
type=Creature
subtype=Naga Warrior
power=3
toughness=2
[/card]

[card]
name=Sifter Wurm
abilities=trample
auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(<upto:3>*|mygraveyard)])) ueot
text=Trample -- When Sifter Wurm enters the battlefield, scry 3, then reveal the top card of your library. You gain life equal to that card's converted mana cost.
mana={5}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=7
[/card]

[card]
name=Tenacious Hunter
auto=aslongas type(this[counter(-1/-1)]) ~morethan~ 0 vigilance
auto=aslongas type(this[counter(-1/-1)]) ~morethan~ 0 deathtouch
text=As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
mana={2}{G}{G}
type=Creature
subtype=Crocodile
power=4
toughness=4
[/card]

[card]
name=Uncage the Menagerie
auto=moveto(myhand) target(<upto:X>creature[manacost=X]|mylibrary)
text=Search your library for up to X creature cards with different names that each have converted mana cost X, reveal them, put them into your hand, then shuffle your library.
mana={X}{G}{G}
type=Sorcery
[/card]

[card]
name=Bloodwater Entity
abilities=flying
auto=may moveto(mylibrary) target(instant,sorcery|mygraveyard)
auto=@movedTo(*[-creature]|mystack):1/1 ueot
text=Flying -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
mana={1}{U}{R}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]

[card]
name=The Locust God
abilities=flying, haste
auto=@drawn(controller):token(Insect,creature Insect,1/1,red,blue,flying,haste)
auto={2}{U}{R}:draw:1 && discard(*|myhand)
auto=@movedTo(this|graveyard) from(battlefield):phaseaction[next,once,endofturn] all(this) moveto(myhand)
text=Flying -- Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. -- {2}{U}{R}: Draw a card, then discard a card. -- When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
mana={4}{U}{R}
type=Legendary Creature
subtype=God
power=4
toughness=4
[/card]

[card]
name=Nicol Bolas, God-Pharaoh
auto=counter(0/0,7,loyalty)
auto={C(0/0,2,Loyalty)}:moverandom(*[-land]) from(opponentlibrary) to(myhand) && altercost(colorless,blue,green,red,black,white,-15)
auto={C(0/0,1,Loyalty)}:ability$!moveto(exile) target(<2>*|myhand)!$ opponent
auto={C(0/0,-4,Loyalty)}:damage:7 target(creature,player)
auto={C(0/0,-12,Loyalty)}:moveto(exile) all(*[-land]|opponentbattlefield)
text=+2: Target opponent exiles cards from the top of his or her library until he or she exiles a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from his or her hand. -- ?4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent or creature an opponent controls. -- ?12: Exile each nonland permanent your opponents control.
mana={4}{U}{B}{R}
type=Planeswalker
subtype=Bolas
[/card]

[card]
name=Obelisk Spider
abilities=reach
auto=@combatdamaged(creature) from(this):counter(-1/-1,1) all(trigger[from])
auto=@counteradded(-1/-1):life:-1 opponent && life:1 controller
text=Reach -- Whenever Obelisk Spider deals combat damage to a creature, put a -1/-1 counter on that creature. -- Whenever you put one or more -1/-1 counters on a creature, each opponent loses 1 life and you gain 1 life.
mana={1}{B}{G}
type=Creature
subtype=Spider
power=1
toughness=4
[/card]

[card]
name=Resolute Survivors
auto=@combat(attacking) source(this):may ability$!tap && frozen!$ this
auto=@frozen(creature|mybattlefield) from(creature|mybattlefield):damage:1 opponent && life:1 controller
text=You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) -- Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
mana={1}{R}{W}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]

[card]
name=River Hoopoe
abilities=flying
auto={3}{G}{U}:life:2 && draw:1
text=Flying -- {3}{G}{U}: You gain 2 life and draw a card.
mana={G}{U}
type=Creature
subtype=Bird
power=1
toughness=3
[/card]

[card]
name=Samut, the Tested
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:target(<upto:1>creature) double strike ueot
auto={C(0/0,-2,Loyalty)}:damage:2 target(creature,player)
auto={C(0/0,-2,Loyalty)}:name(split damage) damage:1 target(creature,player) && transforms((,newability[damage:1 target(creature,player)])) ueot
auto={C(0/0,-7,Loyalty)}:moveto(mybattlefield) target(<upto:2>planeswalker|mylibrary)
text=+1: Up to one target creature gains double strike until end of turn. -- ?2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- ?7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle your library.
mana={2}{R}{G}
type=Planeswalker
subtype=Samut
[/card]

[card]
name=The Scarab God
auto={2}{U}{B}:target(creature|graveyard) moveto(exile) && clone addtype(Zombie) setpower=4 settoughness=4 black
auto=@each my upkeep:foreach(zombie|mybattlefield) life:-1 opponent
auto=@each my upkeep:foreach(zombie|mybattlefield) deplete:1 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot
auto=@movedTo(this|graveyard) from(battlefield):phaseaction[next,once,endofturn] all(this) moveto(myhand)
text=At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. -- {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. -- When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
mana={3}{U}{B}
type=Legendary Creature
subtype=God
power=5
toughness=5
[/card]

[card]
name=The Scorpion God
auto=@movedto(creature[counter{-1/-1}]|mygraveyard):draw:1 controller
auto={1}{B}{R}:counter(-1/-1,1) target(other creature)
auto=@movedTo(this|graveyard) from(battlefield):phaseaction[next,once,endofturn] all(this) moveto(myhand)
text=Whenever a creature with a -1/-1 counter on it dies, draw a card. -- {1}{B}{R}: Put a -1/-1 counter on another target creature. -- When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
mana={3}{B}{R}
type=Legendary Creature
subtype=God
power=6
toughness=5
[/card]

[card]
name=Unraveling Mummy
auto={1}{W}:target(Zombie[attacking]) lifelink 
auto={1}{B}:target(Zombie[attacking]) deathtouch 
text={1}{W}: Target attacking Zombie gains lifelink until end of turn. -- {1}{B}: Target attacking Zombie gains deathtouch until end of turn.
mana={1}{W}{B}
type=Creature
subtype=Zombie
power=2
toughness=3
[/card]

[card]
name=Farm/Market
target=creature[attacking;blocking]
auto=destroy
autograveyard={3}{moveto(exile)}:draw:2 && discard(<2>*|myhand) assorcery
text=Destroy target attacking or blocking creature. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards.
mana={2}{W}
type=Instant
[/card]

[card]
name=Consign/Oblivion
target=*[-land]
auto=moveto(ownerhand)
autograveyard={4}{B}{moveto(exile)}:ability$!discard(<2>*|myhand)!$ opponent assorcery
text=Return target nonland permanent to its owner's hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target opponent discards two cards.
mana={1}{U}
type=Instant
[/card]

[card]
name=Claim/Fame
target=creature[manacost<=2]|mygraveyard
auto=moveto(mybattlefield)
autograveyard={1}{R}{moveto(exile)}:target(creature) 2/0 ueot && haste ueot assorcery
text=Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn.
mana={B}
type=Sorcery
[/card]

[card]
name=Struggle/Survive
target=creature
auto=foreach(land|mybattlefield) damage:1
autograveyard={1}{G}{moveto(exile)}:moveTo(mylibrary) all(*|mygraveyard) && shuffle && transforms((,newability[moveTo(opponentlibrary) all(*|opponentgraveyard)],newability[ability$!shuffle!$ opponent])) ueot assorcery
text=Struggle deals damage to target creature equal to the number of lands you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her graveyard into his or her library.
mana={2}{R}
type=Instant
[/card]

[card]
name=Appeal/Authority
target=creature
auto=foreach(creature|mybattlefield) 1/1
auto=trample
autograveyard={1}{W}{moveto(exile)}:all(creature|mybattlefield) vigilance ueot && target(<upto:2>creature|opponentbattlefield) tap assorcery
text=Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.
mana={G}
type=Sorcery
[/card]

[card]
name=Leave/Chance
target=<anyamount>*|mybattlefield
auto=moveto(myhand)
autograveyard={3}{R}{moveto(exile)}:discard(<anyamount>*|myhand) && teach(*) draw:1 controller assorcery
text=Return any number of target permanents you own to your hand. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards.
mana={1}{W}
type=Instant
[/card]

[card]
name=Reason/Believe
auto=deplete:3 controller && transforms((,newability[may moveto(mylibrary) target(<upto:3>*|mygraveyard)])) ueot
autograveyard={4}{G}{moveto(exile)}:flipacoin winability moverandom(creature) from(mylibrary) to(mybattlefield) winabilityend loseability moverandom(*[-creature]) from(mylibrary) to(myhand) loseabilityend flipend assorcery
text=Scry 3. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.
mana={U}
type=Sorcery
[/card]

[card]
name=Grind/Dust
target=<upto:2>creature
auto=counter(-1/-1,1)
autograveyard={3}{W}{moveto(exile)}:target(<anyamount>creature[counter{-1/-1}]) moveto(exile) assorcery
text=Put a -1/-1 counter on each of up to two target creatures. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile any number of target creatures that have -1/-1 counters on them.
mana={1}{B}
type=Sorcery
[/card]

[card]
name=Refuse/Cooperate
target=*|stack
auto=damage:manacost
autograveyard={2}{U}{moveto(exile)}:castcard(noevent) target(*|stack)
text=Refuse deals damage to target spell's controller equal to that spell's converted mana cost. -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Copy target instant or sorcery spell. You may choose new targets for the copy.
mana={3}{R}
type=Instant
[/card]

[card]
name=Driven/Despair
auto=all(creature|mybattlefeild) trample
auto=all(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):draw:1])) ueot
autograveyard={1}{B}{moveto(exile)}:all(creature|mybattlefield) menace && transforms((,newability[@combatdamaged(player) from(this):ability$!discard(*|myhand)!$ opponent])) ueot assorcery
text=Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card." -- Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Abandoned Sarcophagus
text=You may cast nonland cards with cycling from your graveyard. -- If a card with cycling would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
mana={3}
type=Artifact
[/card]

[card]
name=Crook of Condemnation
auto={1}{T}:target(*|graveyard) moveto(exile)
auto={1}{moveto(exile)}:moveto(exile) all(*|graveyard)
text={1}, {T}: Exile target card from a graveyard. -- {1}, Exile Crook of Condemnation: Exile all cards from all graveyards.
mana={2}
type=Artifact
[/card]

[card]
name=Dagger of the Worthy
auto=teach(creature) 2/0
auto=teach(creature) transforms((,newability[@combat(blocked,turnlimited) source(this):life:-4 opponent])) forever
auto={2}:equip
text=Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]

[card]
name=God-Pharaoh's Gift
auto=@each my combatbegins:may target(creature|mygraveyard) moveto(exile) && clone with(haste) addtype(Zombie) setpower=4 settoughness=4 black
text=At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
mana={7}
type=Artifact
[/card]

[card]
name=Graven Abomination
auto=@combat(attacking) source(this):moveto(exile) target(*|opponentgraveyard)
text=Whenever Graven Abomination attacks, exile target card from defending player's graveyard.
mana={3}
type=Artifact Creature
subtype=Horror
power=3
toughness=1
[/card]

[card]
name=Hollow One
auto=@discarded(*|myhand):altercost(colorless,-2) ueot
autohand=__CYCLING__({2})
text=Hollow One costs {2} less to cast for each card you've cycled or discarded this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}
type=Artifact Creature
subtype=Golem
power=4
toughness=4
[/card]

[card]
name=Mirage Mirror
auto={2}:clone target(artifact,creature,enchantment,land) ueot
text={2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
mana={3}
type=Artifact
[/card]

[card]
name=Sunset Pyramid
auto=counter(0/0,3,brick)
auto={2}{T}{counter(0/0,-1,brick)}:draw:1
auto={2}{T}:deplete:1 controller && transforms((,newability[may moveto(mylibrary) target(*|mygraveyard)])) ueot
text=Sunset Pyramid enters the battlefield with three brick counters on it. -- {2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card. -- {2}, {T}: Scry 1.
mana={2}
type=Artifact
[/card]

[card]
name=Wall of Forgotten Pharaohs
abilities=defender
auto={T}{restriction type(desert|mybattlefield,mygraveyard) ~morethan~ 0}:damage:1 target(player)
text=Defender -- {T}: Wall of Forgotten Pharaohs deals 1 damage to target player. Activate this ability only if you control a Desert or there is a Desert card in your graveyard.
mana={2}
type=Artifact Creature
subtype=Wall
power=0
toughness=4
[/card]

[card]
name=Crypt of the Eternals
auto=life:1
auto={T}:Add{1}
auto={1}{T}:Add{U}
auto={1}{T}:Add{B}
auto={1}{T}:Add{R}
text=When Crypt of the Eternals enters the battlefield, you gain 1 life. -- {T}: Add {1} to your mana pool. -- {1}, {T}: Add {U}, {B}, or {R} to your mana pool.
type=Land
[/card]

[card]
name=Desert of the Fervent
auto=tap
auto={T}:Add{R}
autohand=__CYCLING__({1}{R})
text=Desert of the Fervent enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the Glorified
auto=tap
auto={T}:Add{B}
autohand=__CYCLING__({1}{B})
text=Desert of the Glorified enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the Indomitable
auto=tap
auto={T}:Add{G}
autohand=__CYCLING__({1}{G})
text=Desert of the Indomitable enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the Mindful
auto=tap
auto={T}:Add{U}
autohand=__CYCLING__({1}{U})
text=Desert of the Mindful enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Desert of the True
auto=tap
auto={T}:Add{W}
autohand=__CYCLING__({1}{W})
text=Desert of the True enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
type=Land
subtype=Desert
[/card]

[card]
name=Dunes of the Dead
auto={T}:Add{1}
auto=@movedto(this|mygraveyard) from(myBattlefield):token(Zombie ,Creature Zombie,2/2,Black)
text={T}: Add {1} to your mana pool. -- When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
type=Land
subtype=Desert
[/card]

[card]
name=Endless Sands
auto={T}:Add{1}
auto={2}{T}:(blink)forsrc target(creature|myBattlefield)
auto={4}{T}{S}:name(Return each creature card exiled with Endless Sands to the battlefield) donothing
text={T}: Add {1} to your mana pool. -- {2}, {T}: Exile target creature you control. -- {4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
type=Land
subtype=Desert
[/card]

[card]
name=Hashep Oasis
auto={1}{G}{G}{T}{S(desert|mybattlefield)}:3/3 target(creature) asSorcery
auto={T}:Add{1}
auto={T}{L}:Add{G}
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {G} to your mana pool. -- {1}{G}{G}, {T}, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Hostile Desert
auto={2}{E(land|mygraveyard)}:transforms((Elemental Creature,setpower=3,settoughness=4)) ueot
auto={T}:Add{1}
text={T}: Add {1} to your mana pool. -- {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
type=Land
subtype=Desert
[/card]

[card]
name=Ifnir Deadlands
auto={2}{B}{B}{T}{S(desert|mybattlefield)}:counter(-1/-1,2) target(creature|opponentbattlefield) asSorcery
auto={T}:Add{1}
auto={T}{L}:Add{B}
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {B} to your mana pool. -- {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Ipnu Rivulet
auto={1}{U}{T}{S(desert|mybattlefield)}:deplete:4 target(player)
auto={T}:Add{1}
auto={T}{L}:Add{U}
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {U} to your mana pool. -- {1}{U}, {T}, Sacrifice a Desert: Target player puts the top four cards of his or her library into his or her graveyard.
type=Land
subtype=Desert
[/card]

[card]
name=Ramunap Ruins
auto={2}{R}{R}{T}{S(desert|mybattlefield)}:damage:2 opponent
auto={T}:Add{1}
auto={T}{L}:Add{R}
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {R} to your mana pool. -- {2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.
type=Land
subtype=Desert
[/card]

[card]
name=Scavenger Grounds
auto={2}{T}{S(desert|mybattlefield)}:moveto(exile) all(*|graveyard)
auto={T}:Add{1}
text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice a Desert: Exile all cards from all graveyards.
type=Land
subtype=Desert
[/card]

[card]
name=Shefet Dunes
auto={2}{W}{W}{T}{S(desert|mybattlefield)}:all(creature|mybattlefield) 1/1 asSorcery
auto={T}:Add{1}
auto={T}{L}:Add{W}
text={T}: Add {1} to your mana pool. -- {T}, Pay 1 life: Add {W} to your mana pool. -- {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate this ability only any time you could cast a sorcery.
type=Land
subtype=Desert
[/card]

[card]
name=Survivors' Encampment
auto={T}:Add{1}
auto={T}{T(creature|myBattlefield)}:Add{W}
auto={T}{T(creature|myBattlefield)}:Add{U}
auto={T}{T(creature|myBattlefield)}:Add{B}
auto={T}{T(creature|myBattlefield)}:Add{R}
auto={T}{T(creature|myBattlefield)}:Add{G}
text={T}: Add {1} to your mana pool. -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
type=Land
subtype=Desert
[/card]

[card]
name=Nissa, Genesis Mage
auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:untap target(<upto:2>creature) && transforms((,newability[untap target(<upto:2>land)])) ueot
auto={C(0/0,-3,Loyalty)}:target(creature) 5/5 ueot
auto={C(0/0,-10,Loyalty)}:moverandom(<upto:4>land) from(mylibrary) to(mybattlefield) && moverandom(<upto:4>creature) from(mylibrary) to(mybattlefield)
text=+2: Untap up to two target creatures and up to two target lands. -- -3: Target creature gets +5/+5 until end of turn. -- -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
mana={5}{G}{G}
type=Planeswalker
subtype=Nissa
[/card]

[card]
name=Avid Reclaimer
auto={T}:Add{G}
auto={T}:Add{U}
text={T}: Add {G} or {U} to your mana pool. If you control a Nissa planeswalker, you gain 2 life.
mana={2}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]

[card]
name=Brambleweft Behemoth
abilities=trample
text=Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
mana={4}{G}{G}
type=Creature
subtype=Elemental
power=6
toughness=6
[/card]

[card]
name=Nissa's Encouragement
auto=moverandom(Forest) from(mylibrary) to(myhand)
auto=moverandom(Brambleweft Behemoth) from(mylibrary) to(myhand)
auto=moverandom(Nissa, Genesis Mage) from(mylibrary) to(myhand)
text=Search your library and graveyard for a card named Forest, a card named Brambleweft Behemoth, and a card named Nissa, Genesis Mage. Reveal those cards, put them into your hand, then shuffle your library.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Nicol Bolas, the Deceiver
auto=counter(0/0,5,loyalty)
auto={C(0/0,3,Loyalty)}:ability$!choice sacrifice notatarget(*[-land]|mybattlefield) choice discard(*|myhand) choice life:-3 controller$! opponent
auto={C(0/0,-3,Loyalty)}:destroy target(creature) && draw:1
auto={C(0/0,-11,Loyalty)}:damage:7 opponent && draw:7
text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- -3: Destroy target creature. Draw a card. -- -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
mana={5}{U}{B}{R}
type=Planeswalker
subtype=Bolas
[/card]

[card]
name=Wasp of the Bitter End
abilities=flying
auto=@movedTo(Bolas planeswalker|mystack):may sacrifice this && destroy target(creature)
text=Flying -- Whenever you cast a Bolas planeswalker spell, you may sacrifice Wasp of the Bitter End. If you do, destroy target creature.
mana={1}{B}
type=Creature
subtype=Insect Horror
power=2
toughness=1
[/card]

[card]
name=Zealot of the God-Pharaoh
auto={4}{R}:damage:2 opponent
text={4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent.
mana={3}{R}
type=Creature
subtype=Minotaur Archer
power=4
toughness=3
[/card]

[card]
name=Visage of Bolas
auto=may moveto(myhand) target(Nicol Bolas, the Deceiver|mylibrary)
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
text=When Visage of Bolas enters the battlefield, you may search your library and/or graveyard for a card named Nicol Bolas, the Deceiver, reveal it, and put it into your hand. If you search your library this way, shuffle it. -- {T}: Add {U}, {B}, or {R} to your mana pool.
mana={4}
type=Artifact
[/card]
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Hour of Devastation

Post by mrfatbard »

again as the aftermath code i used combines the cards here is the cards.dat

Code: Select all

[card]
primitive=Act of Heroism
id=430690
rarity=C
[/card]
[card]
primitive=Adorned Pouncer
id=430691
rarity=R
[/card]
[card]
primitive=Angel of Condemnation
id=430692
rarity=R
[/card]
[card]
primitive=Angel of the God-Pharaoh
id=430693
rarity=U
[/card]
[card]
primitive=Aven of Enduring Hope
id=430694
rarity=C
[/card]
[card]
primitive=Crested Sunmare
id=430695
rarity=M
[/card]
[card]
primitive=Dauntless Aven
id=430696
rarity=C
[/card]
[card]
primitive=Desert's Hold
id=430697
rarity=U
[/card]
[card]
primitive=Disposal Mummy
id=430698
rarity=C
[/card]
[card]
primitive=Djeru, With Eyes Open
id=430699
rarity=R
[/card]
[card]
primitive=Djeru's Renunciation
id=430700
rarity=C
[/card]
[card]
primitive=Dutiful Servants
id=430701
rarity=C
[/card]
[card]
primitive=Gideon's Defeat
id=430702
rarity=U
[/card]
[card]
primitive=God-Pharaoh's Faithful
id=430703
rarity=C
[/card]
[card]
primitive=Hour of Revelation
id=430704
rarity=R
[/card]
[card]
primitive=Mummy Paramount
id=430705
rarity=C
[/card]
[card]
primitive=Oketra's Avenger
id=430706
rarity=C
[/card]
[card]
primitive=Oketra's Last Mercy
id=430707
rarity=R
[/card]
[card]
primitive=Overwhelming Splendor
id=430708
rarity=M
[/card]
[card]
primitive=Sandblast
id=430709
rarity=C
[/card]
[card]
primitive=Saving Grace
id=430710
rarity=U
[/card]
[card]
primitive=Solemnity
id=430711
rarity=R
[/card]
[card]
primitive=Solitary Camel
id=430712
rarity=C
[/card]
[card]
primitive=Steadfast Sentinel
id=430713
rarity=C
[/card]
[card]
primitive=Steward of Solidarity
id=430714
rarity=U
[/card]
[card]
primitive=Sunscourge Champion
id=430715
rarity=U
[/card]
[card]
primitive=Unconventional Tactics
id=430716
rarity=U
[/card]
[card]
primitive=Vizier of the True
id=430717
rarity=U
[/card]
[card]
primitive=Aerial Guide
id=430718
rarity=C
[/card]
[card]
primitive=Aven Reedstalker
id=430719
rarity=C
[/card]
[card]
primitive=Champion of Wits
id=430720
rarity=R
[/card]
[card]
primitive=Countervailing Winds
id=430721
rarity=C
[/card]
[card]
primitive=Cunning Survivor
id=430722
rarity=C
[/card]
[card]
primitive=Eternal of Harsh Truths
id=430723
rarity=U
[/card]
[card]
primitive=Fraying Sanity
id=430724
rarity=R
[/card]
[card]
primitive=Hour of Eternity
id=430725
rarity=R
[/card]
[card]
primitive=Imaginary Threats
id=430726
rarity=U
[/card]
[card]
primitive=Jace's Defeat
id=430727
rarity=U
[/card]
[card]
primitive=Kefnet's Last Word
id=430728
rarity=R
[/card]
[card]
primitive=Nimble Obstructionist
id=430729
rarity=R
[/card]
[card]
primitive=Ominous Sphinx
id=430730
rarity=U
[/card]
[card]
primitive=Proven Combatant
id=430731
rarity=C
[/card]
[card]
primitive=Riddleform
id=430732
rarity=U
[/card]
[card]
primitive=Seer of the Last Tomorrow
id=430733
rarity=C
[/card]
[card]
primitive=Sinuous Striker
id=430734
rarity=U
[/card]
[card]
primitive=Spellweaver Eternal
id=430735
rarity=C
[/card]
[card]
primitive=Strategic Planning
id=430736
rarity=C
[/card]
[card]
primitive=Striped Riverwinder
id=430737
rarity=C
[/card]
[card]
primitive=Supreme Will
id=430738
rarity=U
[/card]
[card]
primitive=Swarm Intelligence
id=430739
rarity=R
[/card]
[card]
primitive=Tragic Lesson
id=430740
rarity=C
[/card]
[card]
primitive=Unesh, Criosphinx Sovereign
id=430741
rarity=M
[/card]
[card]
primitive=Unquenchable Thirst
id=430742
rarity=C
[/card]
[card]
primitive=Unsummon
id=430743
rarity=C
[/card]
[card]
primitive=Vizier of the Anointed
id=430744
rarity=U
[/card]
[card]
primitive=Accursed Horde
id=430745
rarity=U
[/card]
[card]
primitive=Ammit Eternal
id=430746
rarity=R
[/card]
[card]
primitive=Apocalypse Demon
id=430747
rarity=R
[/card]
[card]
primitive=Banewhip Punisher
id=430748
rarity=U
[/card]
[card]
primitive=Bontu's Last Reckoning
id=430749
rarity=R
[/card]
[card]
primitive=Carrion Screecher
id=430750
rarity=C
[/card]
[card]
primitive=Doomfall
id=430751
rarity=U
[/card]
[card]
primitive=Dreamstealer
id=430752
rarity=R
[/card]
[card]
primitive=Grisly Survivor
id=430753
rarity=C
[/card]
[card]
primitive=Hour of Glory
id=430754
rarity=R
[/card]
[card]
primitive=Khenra Eternal
id=430755
rarity=C
[/card]
[card]
primitive=Lethal Sting
id=430756
rarity=C
[/card]
[card]
primitive=Liliana's Defeat
id=430757
rarity=U
[/card]
[card]
primitive=Lurching Rotbeast
id=430758
rarity=C
[/card]
[card]
primitive=Marauding Boneslasher
id=430759
rarity=C
[/card]
[card]
primitive=Merciless Eternal
id=430760
rarity=U
[/card]
[card]
primitive=Moaning Wall
id=430761
rarity=C
[/card]
[card]
primitive=Razaketh, the Foulblooded
id=430762
rarity=M
[/card]
[card]
primitive=Razaketh's Rite
id=430763
rarity=U
[/card]
[card]
primitive=Ruin Rat
id=430764
rarity=C
[/card]
[card]
primitive=Scrounger of Souls
id=430765
rarity=C
[/card]
[card]
primitive=Torment of Hailfire
id=430766
rarity=R
[/card]
[card]
primitive=Torment of Scarabs
id=430767
rarity=U
[/card]
[card]
primitive=Torment of Venom
id=430768
rarity=C
[/card]
[card]
primitive=Vile Manifestation
id=430769
rarity=U
[/card]
[card]
primitive=Without Weakness
id=430770
rarity=C
[/card]
[card]
primitive=Wretched Camel
id=430771
rarity=C
[/card]
[card]
primitive=Abrade
id=430772
rarity=U
[/card]
[card]
primitive=Blur of Blades
id=430773
rarity=C
[/card]
[card]
primitive=Burning-Fist Minotaur
id=430774
rarity=U
[/card]
[card]
primitive=Chandra's Defeat
id=430775
rarity=U
[/card]
[card]
primitive=Chaos Maw
id=430776
rarity=R
[/card]
[card]
primitive=Crash Through
id=430777
rarity=C
[/card]
[card]
primitive=Defiant Khenra
id=430778
rarity=C
[/card]
[card]
primitive=Earthshaker Khenra
id=430779
rarity=R
[/card]
[card]
primitive=Fervent Paincaster
id=430780
rarity=U
[/card]
[card]
primitive=Firebrand Archer
id=430781
rarity=C
[/card]
[card]
primitive=Frontline Devastator
id=430782
rarity=C
[/card]
[card]
primitive=Gilded Cerodon
id=430783
rarity=C
[/card]
[card]
primitive=Granitic Titan
id=430784
rarity=C
[/card]
[card]
primitive=Hazoret's Undying Fury
id=430785
rarity=R
[/card]
[card]
primitive=Hour of Devastation
id=430786
rarity=R
[/card]
[card]
primitive=Imminent Doom
id=430787
rarity=R
[/card]
[card]
primitive=Inferno Jet
id=430788
rarity=U
[/card]
[card]
primitive=Khenra Scrapper
id=430789
rarity=C
[/card]
[card]
primitive=Kindled Fury
id=430790
rarity=C
[/card]
[card]
primitive=Magmaroth
id=430791
rarity=U
[/card]
[card]
primitive=Manticore Eternal
id=430792
rarity=U
[/card]
[card]
primitive=Neheb, the Eternal
id=430793
rarity=M
[/card]
[card]
primitive=Open Fire
id=430794
rarity=C
[/card]
[card]
primitive=Puncturing Blow
id=430795
rarity=C
[/card]
[card]
primitive=Sand Strangler
id=430796
rarity=U
[/card]
[card]
primitive=Thorned Moloch
id=430797
rarity=C
[/card]
[card]
primitive=Wildfire Eternal
id=430798
rarity=R
[/card]
[card]
primitive=Ambuscade
id=430799
rarity=C
[/card]
[card]
primitive=Beneath the Sands
id=430800
rarity=C
[/card]
[card]
primitive=Bitterbow Sharpshooters
id=430801
rarity=C
[/card]
[card]
primitive=Devotee of Strength
id=430802
rarity=U
[/card]
[card]
primitive=Dune Diviner
id=430803
rarity=U
[/card]
[card]
primitive=Feral Prowler
id=430804
rarity=C
[/card]
[card]
primitive=Frilled Sandwalla
id=430805
rarity=C
[/card]
[card]
primitive=Gift of Strength
id=430806
rarity=C
[/card]
[card]
primitive=Harrier Naga
id=430807
rarity=C
[/card]
[card]
primitive=Hope Tender
id=430808
rarity=U
[/card]
[card]
primitive=Hour of Promise
id=430809
rarity=R
[/card]
[card]
primitive=Life Goes On
id=430810
rarity=C
[/card]
[card]
primitive=Majestic Myriarch
id=430811
rarity=M
[/card]
[card]
primitive=Nissa's Defeat
id=430812
rarity=U
[/card]
[card]
primitive=Oasis Ritualist
id=430813
rarity=C
[/card]
[card]
primitive=Overcome
id=430814
rarity=U
[/card]
[card]
primitive=Pride Sovereign
id=430815
rarity=R
[/card]
[card]
primitive=Quarry Beetle
id=430816
rarity=U
[/card]
[card]
primitive=Rampaging Hippo
id=430817
rarity=C
[/card]
[card]
primitive=Ramunap Excavator
id=430818
rarity=R
[/card]
[card]
primitive=Ramunap Hydra
id=430819
rarity=R
[/card]
[card]
primitive=Resilient Khenra
id=430820
rarity=R
[/card]
[card]
primitive=Rhonas's Last Stand
id=430821
rarity=R
[/card]
[card]
primitive=Rhonas's Stalwart
id=430822
rarity=C
[/card]
[card]
primitive=Sidewinder Naga
id=430823
rarity=C
[/card]
[card]
primitive=Sifter Wurm
id=430824
rarity=U
[/card]
[card]
primitive=Tenacious Hunter
id=430825
rarity=U
[/card]
[card]
primitive=Uncage the Menagerie
id=430826
rarity=M
[/card]
[card]
primitive=Bloodwater Entity
id=430827
rarity=U
[/card]
[card]
primitive=The Locust God
id=430828
rarity=M
[/card]
[card]
primitive=Nicol Bolas, God-Pharaoh
id=430829
rarity=M
[/card]
[card]
primitive=Obelisk Spider
id=430830
rarity=U
[/card]
[card]
primitive=Resolute Survivors
id=430831
rarity=U
[/card]
[card]
primitive=River Hoopoe
id=430832
rarity=U
[/card]
[card]
primitive=Samut, the Tested
id=430833
rarity=M
[/card]
[card]
primitive=The Scarab God
id=430834
rarity=M
[/card]
[card]
primitive=The Scorpion God
id=430835
rarity=M
[/card]
[card]
primitive=Unraveling Mummy
id=430836
rarity=U
[/card]
[card]
primitive=Farm/Market
id=430837
rarity=U
[/card]
[card]
primitive=Consign/Oblivion
id=430838
rarity=U
[/card]
[card]
primitive=Claim/Fame
id=430839
rarity=U
[/card]
[card]
primitive=Struggle/Survive
id=430840
rarity=U
[/card]
[card]
primitive=Appeal/Authority
id=430841
rarity=U
[/card]
[card]
primitive=Leave/Chance
id=430842
rarity=R
[/card]
[card]
primitive=Reason/Believe
id=430843
rarity=R
[/card]
[card]
primitive=Grind/Dust
id=430844
rarity=R
[/card]
[card]
primitive=Refuse/Cooperate
id=430845
rarity=R
[/card]
[card]
primitive=Driven/Despair
id=430846
rarity=R
[/card]
[card]
primitive=Abandoned Sarcophagus
id=430847
rarity=R
[/card]
[card]
primitive=Crook of Condemnation
id=430848
rarity=U
[/card]
[card]
primitive=Dagger of the Worthy
id=430849
rarity=U
[/card]
[card]
primitive=God-Pharaoh's Gift
id=430850
rarity=R
[/card]
[card]
primitive=Graven Abomination
id=430851
rarity=C
[/card]
[card]
primitive=Hollow One
id=430852
rarity=R
[/card]
[card]
primitive=Manalith
id=430853
rarity=C
[/card]
[card]
primitive=Mirage Mirror
id=430854
rarity=R
[/card]
[card]
primitive=Sunset Pyramid
id=430855
rarity=U
[/card]
[card]
primitive=Traveler's Amulet
id=430856
rarity=C
[/card]
[card]
primitive=Wall of Forgotten Pharaohs
id=430857
rarity=C
[/card]
[card]
primitive=Crypt of the Eternals
id=430858
rarity=U
[/card]
[card]
primitive=Desert of the Fervent
id=430859
rarity=C
[/card]
[card]
primitive=Desert of the Glorified
id=430860
rarity=C
[/card]
[card]
primitive=Desert of the Indomitable
id=430861
rarity=C
[/card]
[card]
primitive=Desert of the Mindful
id=430862
rarity=C
[/card]
[card]
primitive=Desert of the True
id=430863
rarity=C
[/card]
[card]
primitive=Dunes of the Dead
id=430864
rarity=U
[/card]
[card]
primitive=Endless Sands
id=430865
rarity=R
[/card]
[card]
primitive=Hashep Oasis
id=430866
rarity=U
[/card]
[card]
primitive=Hostile Desert
id=430867
rarity=R
[/card]
[card]
primitive=Ifnir Deadlands
id=430868
rarity=U
[/card]
[card]
primitive=Ipnu Rivulet
id=430869
rarity=U
[/card]
[card]
primitive=Ramunap Ruins
id=430870
rarity=U
[/card]
[card]
primitive=Scavenger Grounds
id=430871
rarity=R
[/card]
[card]
primitive=Shefet Dunes
id=430872
rarity=U
[/card]
[card]
primitive=Survivors' Encampment
id=430873
rarity=C
[/card]
[card]
primitive=Plains
id=430874
rarity=L
[/card]
[card]
primitive=Island
id=430875
rarity=L
[/card]
[card]
primitive=Swamp
id=430876
rarity=L
[/card]
[card]
primitive=Mountain
id=430877
rarity=L
[/card]
[card]
primitive=Forest
id=430878
rarity=L
[/card]
[card]
primitive=Plains
id=430879
rarity=L
[/card]
[card]
primitive=Plains
id=430880
rarity=L
[/card]
[card]
primitive=Island
id=430881
rarity=L
[/card]
[card]
primitive=Island
id=430882
rarity=L
[/card]
[card]
primitive=Swamp
id=430883
rarity=L
[/card]
[card]
primitive=Swamp
id=430884
rarity=L
[/card]
[card]
primitive=Mountain
id=430885
rarity=L
[/card]
[card]
primitive=Mountain
id=430886
rarity=L
[/card]
[card]
primitive=Forest
id=430887
rarity=L
[/card]
[card]
primitive=Forest
id=430888
rarity=L
[/card]
[card]
primitive=Nissa, Genesis Mage
id=432879
rarity=M
[/card]
[card]
primitive=Avid Reclaimer
id=432880
rarity=U
[/card]
[card]
primitive=Brambleweft Behemoth
id=432881
rarity=C
[/card]
[card]
primitive=Nissa's Encouragement
id=432882
rarity=R
[/card]
[card]
primitive=Woodland Stream
id=432883
rarity=C
[/card]
[card]
primitive=Nicol Bolas, the Deceiver
id=432884
rarity=M
[/card]
[card]
primitive=Wasp of the Bitter End
id=432885
rarity=U
[/card]
[card]
primitive=Zealot of the God-Pharaoh
id=432886
rarity=C
[/card]
[card]
primitive=Visage of Bolas
id=432887
rarity=R
[/card]
[card]
primitive=Cinder Barrens
id=432888
rarity=C
[/card]
Locked