Missing Planeswalkers
Missing Planeswalkers
so I was basically getting tired of not having ajani steadfast and some others for combo reasons so I went in and coded all the missing planeswalkers from the older sets. although they all have workarounds that are somewhat broken, they should work as you want them to.
if any of them don't work let me know here is the file
https://www.dropbox.com/s/vmtx2dk3dm72igj/MPW.zip?dl=0
if any of them don't work let me know here is the file
https://www.dropbox.com/s/vmtx2dk3dm72igj/MPW.zip?dl=0
Re: Missing Planeswalkers
update fixed liliana and steadfast
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- Joined: Mon Aug 19, 2013 3:51 pm
Re: Missing Planeswalkers
cool thanks but if the AI fails to use them when they should they really are useless.
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- Posts: 296
- Joined: Mon Aug 19, 2013 3:51 pm
Re: Missing Planeswalkers
especially in the modern sets where you can counter planewalkers or remove them.
Re: Missing Planeswalkers
ok this time liliana works for real
and yea the ai sucks *** in this game lol
and yea the ai sucks *** in this game lol
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- Posts: 2
- Joined: Thu Apr 14, 2016 1:10 pm
Re: Missing Planeswalkers
Correct me if I'm wrong.... Kiora is not working.. I think
Re: Missing Planeswalkers
well thats specific I went over it and changed a couple things not sure what didn't work but it should now, updated the file
Re: Missing Planeswalkers
update
fixed chandra sort of, fixed all the graveyard [fresh] cards
does anyone know if there is a way to retarget a spell when it enters the battlefield? that would help with chandra's casting, or if you can give a card suspend that would be good too
fixed chandra sort of, fixed all the graveyard [fresh] cards
does anyone know if there is a way to retarget a spell when it enters the battlefield? that would help with chandra's casting, or if you can give a card suspend that would be good too
Re: Missing Planeswalkers
can you quote the effect, please?
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Re: Missing Planeswalkers
exile the top ten cards of your library, choose an instant or sorcery exiled this way and copy it three times, you may choose different targets bla bla blaBas wrote:can you quote the effect, please?
basically what I am trying to do is instead mill the top ten and then cast a card from your graveyard and somehow triple it this is what I have
Code: Select all
deplete:10 controller && target(instant,sorcery|mygraveyard) moveto(mybattlefield) and transforms((,newability[storm])) ueot
I am also having a similar problem with the firebrand
when you cast your next spell, you may copy it choose new targets, I am trying to just cast a spell from the grave with that ability
Code: Select all
moveto(mybattlefield) target(*[instant;sorcery]|mygraveyard)