Oath of the Gatewatch

All user created custom sets, custom game mode and modded official content.
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard »

sorry guys I messed up and now I can't specify lands that produce certain mana colors when searching not sure why. also if you guys notice anything wrong with any of the other cards let me know, didn't test them all :lol: also yea reflector mage I can't get to work so I gave up post what I got so far if anyone else wants to try

here are the lands again did the wrong colors for the tap lands

Code: Select all

[card]
name=Cinder Barrens
auto={T}:add{B}
auto={T}:add{R}
auto=tap
text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool.
type=Land
[/card]

[card]
name=Corrupted Crossroads
auto={T}:add{C}
auto={T}{L}:add{U}
auto={T}{L}:add{R}
auto={T}{L}:add{W}
auto={T}{L}:add{B}
auto={T}{L}:add{G}
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.
type=Land
[/card]

[card]
name=Crumbling Vestige
auto=choice add{U}
auto=choice add{R}
auto=choice add{W}
auto=choice add{B}
auto=choice add{G}
auto=tap
auto={T}:add{C}
text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.)
type=Land
[/card]

[card]
name=Hissing Quagmire
auto={T}:add{B}
auto={T}:add{G}
auto=tap
auto={1}{B}{G}:transforms((Elemental Creature,setpower=2,settoughness=2,deathtouch,green,black)) ueot
text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
type=Land
[/card]

[card]
name=Holdout Settlement
auto={T}:add{C}
auto={T}{tap target(creature|mybattlefield)}: add{U}
auto={T}{tap target(creature|mybattlefield)}: add{R}
auto={T}{tap target(creature|mybattlefield)}: add{W}
auto={T}{tap target(creature|mybattlefield)}: add{B}
auto={T}{tap target(creature|mybattlefield)}: add{G}
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
type=Land
[/card]

[card]
name=Meandering River
auto={T}:add{W}
auto={T}:add{U}
auto=tap
text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool.
type=Land
[/card]

[card]
name=Mirrorpool
auto={T}:add{C}
auto={4}{C}{s(this)}{T}:clone target(creature|mybattlefield)
auto=tap
text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control.
type=Land
[/card]

[card]
name=Needle Spires
auto={T}:add{R}
auto={T}:add{W}
auto=tap
auto={2}{R}{W}:transforms((Elemental Creature,setpower=2,settoughness=1,double strike,red,white)) ueot
text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
type=Land
[/card]

[card]
name=Ruins of Oran-Rief
auto={T}:add{C}
auto=counter(1/1,1) all(creature[-white;-blue;-black;-red;-green;fresh]|battlefield)
auto=tap
text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
type=Land
[/card]

[card]
name=Sea Gate Wreckage
auto={T}:add{C}
auto={2}{C}{T} restriction(cardsinhand)~lessthan~ 1: draw:1
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
type=Land
[/card]

[card]
name=Submerged Boneyard
auto={T}:add{U}
auto={T}:add{B}
auto=tap
text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool.
type=Land
[/card]

[card]
name=Timber Gorge
auto={T}:add{R}
auto={T}:add{G}
auto=tap
text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool.
type=Land
[/card]

[card]
name=Tranquil Expanse
auto={T}:add{G}
auto={T}:add{W}
auto=tap
text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool.
type=Land
[/card]

[card]
name=Unknown Shores
auto={T}:add{C}
auto={1}{T}: add{U}
auto={1}{T}: add{R}
auto={1}{T}: add{W}
auto={1}{T}: add{B}
auto={1}{T}: add{G}
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {1}, {T}: Add one mana of any color to your mana pool.
type=Land
[/card]

[card]
name=Wandering Fumarole
auto={T}:add{U}
auto={T}:add{R}
auto=tap
auto={2}{U}{R}:transforms((Elemental Creature,setpower=1,settoughness=4,{0}:swap,red,blue)) ueot
text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
type=Land
[/card]
reflector

Code: Select all

[card]
name=Reflector Mage
auto=moveto(opponenthand) creature(opponentbattlefield) all(mytgt[share!name!]|opponenthand) transforms((,newability[maxCast(*[share!name!])0])) uynt
text=When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
mana={1}{W}{U}
type=creature
subtype=Human Wizard
power=2
toughness=3
[/card]
wagicmagic28
Posts: 296
Joined: Mon Aug 19, 2013 3:51 pm

Re: Oath of the Gatewatch

Post by wagicmagic28 »

At the Moment things are looking very critical sadly I was just about to upload my version of wagic which was really something special. I'll find a way until then I'm back on my crappy HDD with winxp on it. :( Thanks for the update I'm gonna try to us On Track to fix my Drive wish me luck or at least to recover my wagic folder.
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard »

here are the token images for the set, figured out why the game was crashing, apparently the game doesn't support {C} or colorless mana so it crashed when I searched for the land specifications... so I changed all my {C} to normal colorless and just pretend it works

https://www.dropbox.com/s/hyec1aqywxlz7 ... s.zip?dl=0

this is my entire primitives file for anyone who wants it
added all creatures that produce scions

Code: Select all

[card]
name=Deceiver of Form
text=({C} represents colorless mana.) -- At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.
mana={7}
type=Creature
subtype=Eldrazi
power=8
toughness=8
[/card]

[card]
name=Eldrazi Mimic
text=Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
mana={2}
type=Creature
subtype=Eldrazi
power=2
toughness=1
[/card]

[card]
name=Endbringer
auto={T}: target(creature,player) damage:1
auto={1}: target(creature) transforms((,newability[cantattack ueot],newability[cantblock ueot])) ueot
auto={2}: draw:1
text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to target creature or player. -- {1}, {T}: Target creature can't attack or block this turn. -- {2}, {T}: Draw a card.
mana={6}
type=Creature
subtype=Eldrazi
power=5
toughness=5
[/card]

[card]
name=Kozilek, the Great Distortion
text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with converted mana cost X: Counter target spell with converted mana cost X.
mana={10}
type=Legendary Creature
subtype=Eldrazi
power=12
toughness=12
[/card]

[card]
name=Kozilek's Pathfinder
auto={1}: unblockable ueot
text={C}: Target creature can't block Kozilek's Pathfinder this turn. ({C} represents colorless mana.)
mana={6}
type=Creature
subtype=Eldrazi
power=5
toughness=5
[/card]

[card]
name=Matter Reshaper
auto=@movedTo(this|graveyard) from(battlefield): draw:1
text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand.
mana={3}
type=Creature
subtype=Eldrazi
power=3
toughness=2
[/card]

[card]
name=Reality Smasher
abilities=haste, trample
auto=@targeted(this) from(*|opponenthand,opponentstack): target(*|stack) transforms((,newability[pay[[reject target(*|myhand)]] name(discard) donothing?fizzle])) forever
text=({C} represents colorless mana.) -- Trample, haste -- Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card.
mana={5}
type=Creature
subtype=Eldrazi
power=5
toughness=5
[/card]

[card]
name=Spatial Contortion
auto=target(creature) 3/-3 ueot
text=({C} represents colorless mana.) -- Target creature gets +3/-3 until end of turn.
mana={2}
type=Instant
[/card]

[card]
name=Thought-Knot Seer
auto=hand(moveto(exile))forsrc target(*[-land]|opponenthand)
auto=@movedTo(this|nonbattlezone) from(battlefield): draw:1 opponent
text=({C} represents colorless mana.) -- When Thought-Knot Seer enters the battlefield, target opponent reveals his or her hand. You choose a nonland card from it and exile that card. -- When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
mana={4}
type=Creature
subtype=Eldrazi
power=4
toughness=4
[/card]

[card]
name=Walker of the Wastes
abilities=trample
auto=foreach(wastes|myBattlefield) 1/1
text=({C} represents colorless mana.) -- Trample -- Walker of the Wastes gets +1/+1 for each land you control named Wastes.
mana={5}
type=Creature
subtype=Eldrazi
power=4
toughness=4
[/card]

[card]
name=Warden of Geometries
abilities=vigilance
auto={T}: Add{1}
text=Vigilance -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.)
mana={4}
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]

[card]
name=Warping Wail
auto=choice name(exile) target(creature[toughness<=1],creature[power<=1])
auto=choice name(counter) target(sorcery|stack) fizzle
auto=choice name(token) Token(-753861)
text=({C} represents colorless mana.) -- Choose one — -- • Exile target creature with power or toughness 1 or less. -- • Counter target sorcery spell. -- • Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
mana={2}
type=Instant
[/card]

[card]
name=Eldrazi Displacer
auto={3}: moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield) and!(tap)!])) forever)!
text=Devoid (This card has no color.) -- {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)
mana={2}{W}
color=artifact
type=Creature
subtype=Eldrazi
power=3
toughness=3
[/card]

[card]
name=Affa Protector
abilities=vigilance
text=Vigilance
mana={2}{W}
type=Creature
subtype=Human Soldier Ally
power=1
toughness=4
[/card]

[card]
name=Allied Reinforcements
auto=token(Knight Ally,creature knight ally, 2/2,white)*2
text=Put two 2/2 white Knight Ally creature tokens onto the battlefield.
mana={3}{W}
type=Sorcery
[/card]

[card]
name=Call the Gatewatch
auto=moveTo(myHand) target(planeswalker|mylibrary)
text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.
mana={2}{W}
type=Sorcery
[/card]

[card]
name=Dazzling Reflection
auto=life:power && preventalldamage from(mytgt) ueot
target=creature
text=You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.
mana={1}{W}
type=Instant
[/card]

[card]
name=Expedition Raptor
abilities=flying
auto=counter(1/1,1) target(<upto:2>creature)
text=Flying -- When Expedition Raptor enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={3}{W}{W}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]

[card]
name=General Tazri
auto=may moveTo(myHand) target(ally|mylibrary)
auto={W}{U}{B}{R}{G}: aslongas(*[white]|myBattlefield) lord(ally|mybattlefield) 1/1 && aslongas(*[blue]|myBattlefield) lord(ally|mybattlefield) 1/1 && aslongas(*[black]|myBattlefield) lord(ally|mybattlefield) 1/1 && aslongas(*[red]|myBattlefield) lord(ally|mybattlefield) 1/1 && aslongas(*[green]|myBattlefield) lord(ally|mybattlefield) 1/1
text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
mana={4}{W}
type=Legendary Creature
subtype=Human Ally
power=3
toughness=4
[/card]

[card]
name=Immolating Glare
target=creature[attacking]|opponentBattlefield
auto=destroy
text=Destroy target attacking creature.
mana={1}{W}
type=Instant
[/card]

[card]
name=Iona's Blessing
target=creature
auto=2/2
auto=vigilance
text=Enchant creature -- Enchanted creature gets +2/+2, has vigilance, and can block an additional creature.
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Isolation Zone
auto=(blink)forsrc target(creature,enchantment|opponentbattlefield)
text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
mana={2}{W}{W}
type=Enchantment
[/card]

[card]
name=Kor Scythemaster
auto=@combat(attacking) source(this):first strike ueot
text=Kor Scythemaster has first strike as long as it's attacking.
mana={2}{W}
type=Creature
subtype=Kor Soldier Ally
power=3
toughness=1
[/card]

[card]
name=Kor Sky Climber
auto={1}{W}: flying ueot
text={1}{W}: Kor Sky Climber gains flying until end of turn.
mana={2}{W}
type=Creature
subtype=Kor Soldier Ally
power=3
toughness=2
[/card]

[card]
name=Linvala, the Preserver
abilities=flying
auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:5
auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Angel,Creature Angel,3/3,white)
text=Flying -- When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life. -- When Linvala enters the battlefield, if an opponent controls more creatures than you, put a 3/3 white Angel creature token with flying onto the battlefield.
mana={4}{W}{W}
type=Legendary Creature
subtype=Angel
power=5
toughness=5
[/card]

[card]
name=Make a Stand
auto=all(creature|myBattlefield) 1/0 ueot
auto=all(creature|myBattlefield) indestructible ueot
text=Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
mana={2}{W}
type=Instant
[/card]

[card]
name=Makindi Aeronaut
abilities=flying
text=Flying
mana={1}{W}
type=Creature
subtype=Kor Scout Ally
power=1
toughness=3
[/card]

[card]
name=Munda's Vanguard
auto={T}{tap target(ally|myBattlefield)}: all(creature|mybattlefield) counter(1/1,1)
text=Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
mana={4}{W}
type=Creature
subtype=Kor Knight Ally
power=3
toughness=3
[/card]

[card]
name=Oath of Gideon
auto=token(Kor Ally,creature Kor Ally,1/1,white)*2
auto=@movedto(planeswalker|mybattlefield): {C(0/0,1,Loyalty)} all(trigger)
text=When Oath of Gideon enters the battlefield, put two 1/1 white Kor Ally creature tokens onto the battlefield. -- Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
mana={2}{W}
type=Legendary Enchantment
[/card]

[card]
name=Ondu War Cleric
auto={T}{tap target(ally|myBattlefield)}: life:2
text=Cohort — {T}, Tap an untapped Ally you control: You gain 2 life.
mana={1}{W}
type=Creature
subtype=Human Cleric Ally
power=2
toughness=2
[/card]

[card]
name=Relief Captain
auto=counter(1/1,1) target(<upto:3>creature)
text=When Relief Captain enters the battlefield, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
mana={2}{W}{W}
type=Creature
subtype=Kor Knight Ally
power=3
toughness=2
[/card]

[card]
name=Searing Light
target=creature[attacking,power<=2]|opponentBattlefield
auto=destroy
text=Destroy target attacking or blocking creature with power 2 or less.
mana={W}
type=Instant
[/card]

[card]
name=Shoulder to Shoulder
auto=counter(1/1,1) target(<upto:2>creature) && draw:1
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Draw a card.
mana={2}{W}
type=Sorcery
[/card]

[card]
name=Spawnbinder Mage
auto={T}{tap target(ally|myBattlefield)}: tap target(creature)
text=Cohort — {T}, Tap an untapped Ally you control: Tap target creature.
mana={3}{W}
type=Creature
subtype=Human Wizard Ally
power=2
toughness=4
[/card]

[card]
name=Steppe Glider
abilities=flying, vigilance
auto={1}{W}:flying,vigilance target(creature[counter{1/1.1}])
text=Flying, vigilance -- {1}{W}: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.
mana={4}{W}
type=Creature
subtype=Elemental
power=2
toughness=4
[/card]

[card]
name=Stone Haven Outfitter
text=Equipped creatures you control get +1/+1. -- Whenever an equipped creature you control dies, draw a card.
mana={1}{W}
type=Creature
subtype=Kor Artificer Ally
power=2
toughness=2
[/card]

[card]
name=Stoneforge Acolyte
text=Cohort — {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={W}
type=Creature
subtype=Kor Artificer Ally
power=1
toughness=2
[/card]

[card]
name=Wall of Resurgence
abilities=defender, haste
auto=target(land|myBattlefield) becomes(Creature Elemental,3/3,haste)
text=Defender -- When Wall of Resurgence enters the battlefield, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
mana={2}{W}
type=Creature
subtype=Wall
power=0
toughness=6
[/card]

[card]
name=Abstruse Interference
auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
auto=Token(-753861)
target=(*|stack)
text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {1}. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={2}{U}
color=artifact
type=Instant
[/card]

[card]
name=Blinding Drone
auto={1}: tap target(creature)
text=Devoid (This card has no color.) -- {C}, {T}: Tap target creature. ({C} represents colorless mana.)
mana={1}{U}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=1
toughness=3
[/card]

[card]
name=Cultivator Drone
auto={T}: add{1}
text=Devoid (This card has no color.) -- {T}: Add {C} to your mana pool. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)
mana={2}{U}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]

[card]
name=Deepfathom Skulker
auto=@combatdamaged(player) from(creature|myBattlefield): draw:1
auto={4}: target(creature) unblockable
text=Devoid (This card has no color.) -- Whenever a creature you control deals combat damage to a player, you may draw a card. -- {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.)
mana={5}{U}
color=artifact
type=Creature
subtype=Eldrazi
power=4
toughness=4
[/card]

[card]
name=Dimensional Infiltrator
abilities=flash, flying
auto={2}:deplete:1 opponent && may moveto(myhand)
text=Devoid (This card has no color.) -- Flash -- Flying -- {1}{C}: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)
mana={1}{U}
color=artifact
type=Creature
subtype=Eldrazi
power=2
toughness=1
[/card]

[card]
name=Gravity Negator
abilities=flying
auto=@combat(attacking) source(this):may pay({1}) target(other creature|myBattlefield) flying ueot
text=Devoid (This card has no color.) -- Flying -- Whenever Gravity Negator attacks, you may pay {C}. If you do, another target creature gains flying until end of turn. ({C} represents colorless mana.)
mana={3}{U}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]

[card]
name=Prophet of Distortion
auto={4}: draw:1
text=Devoid (This card has no color.) -- {3}{C}: Draw a card. ({C} represents colorless mana.)
mana={U}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=1
toughness=2
[/card]

[card]
name=Slip Through Space
target=creature
auto=unblockable
auto=draw:1
text=Devoid (This card has no color.) -- Target creature can't be blocked this turn. -- Draw a card.
mana={U}
color=artifact
type=Sorcery
[/card]

[card]
name=Thought Harvester
abilities=flying
auto=@movedTo(*[-white,-blue,-black,-red,-green]|mystack):deplete:1
text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, target opponent exiles the top card of his or her library.
mana={3}{U}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=4
[/card]

[card]
name=Void Shatter
target=*|stack
auto=fizzleto(exile)
text=Devoid (This card has no color.) -- Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
mana={1}{U}{U}
color=artifact
type=Instant
[/card]

[card]
name=Ancient Crab
mana={1}{U}{U}
type=Creature
subtype=Crab
power=1
toughness=5
[/card]

[card]
name=Comparative Analysis
other={2}{B}
auto=draw:2
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards.
mana={3}{U}
type=Instant
[/card]

[card]
name=Containment Membrane
target=creature
auto=doesnotuntap
text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Crush of Tentacles
auto=moveTo(ownerhand) all(*[-land]) && token(octopus,creature octopus,8/8,blue)
text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.
mana={4}{U}{U}
type=Sorcery
[/card]

[card]
name=Cyclone Sire
abilities=flying, haste
auto=@movedTo(this|graveyard) from(battlefield): target(land|myBattlefield) becomes(Creature Elemental,3/3,haste)
text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
mana={4}{U}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]

[card]
name=Gift of Tusks
target=creature
auto=ueot loseabilities
auto=ueot transforms((,setpower=3,settoughness=3))
auto=ueot transforms((Elephant,green))
text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.
mana={U}
type=Instant
[/card]

[card]
name=Grip of the Roil
target=creature
auto=tap
auto=frozen
auto=draw:1 controller
text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card.
mana={2}{U}
type=Instant
[/card]

[card]
name=Hedron Alignment
abilities=hexproof
auto=@each my upkeep:
text=Hexproof -- At the beginning of your upkeep, you may reveal your hand. If you do, you win the game if you own a card named Hedron Alignment in exile, in your hand, in your graveyard, and on the battlefield. -- {1}{U}: Scry 1.
mana={2}{U}
type=Enchantment
[/card]

[card]
name=Jwar Isle Avenger
abilities=flying
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying
mana={4}{U}
type=Creature
subtype=Sphinx
power=3
toughness=3
[/card]

[card]
name=Oath of Jace
auto=ability$!draw:3 _ notatarget(<2>*|myhand) reject!$ controller
auto=@each my upkeep:
text=When Oath of Jace enters the battlefield, draw three cards, then discard two cards. -- At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
mana={2}{U}
type=Legendary Enchantment
[/card]

[card]
name=Overwhelming Denial
auto=split second
target=*|stack
auto=fizzle
text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered by spells or abilities. -- Counter target spell.
mana={2}{U}{U}
type=Instant
[/card]

[card]
name=Roiling Waters
target=creature
auto=moveTo(ownerhand)
auto=draw:2 target(player)
text=Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
mana={5}{U}{U}
type=Sorcery
[/card]

[card]
name=Sphinx of the Final Word
auto=split second,hexproof,flying
auto=all(instant,sorcery|myStack) split second
abilities=nofizzle, flying, opponentshroud
text=Sphinx of the Final Word can't be countered. -- Flying, hexproof -- Instant and sorcery spells you control can't be countered by spells or abilities.
mana={5}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]

[card]
name=Sweep Away
target=creature
auto=moveTo(ownerHand)
text=Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.
mana={2}{U}
type=Instant
[/card]

[card]
name=Umara Entangler
auto=@movedTo(*[-creature]|mystack):1/1 ueot
text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
mana={1}{U}
type=Creature
subtype=Merfolk Rogue Ally
power=2
toughness=1
[/card]

[card]
name=Unity of Purpose
target=(<upto:2>creature)
auto=counter(1/1,1) && untap all(creature[counter{1/1.1}]|mybattlefield
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Untap each creature you control with a +1/+1 counter on it.
mana={3}{U}
type=Instant
[/card]

[card]
name=Bearer of Silence
abilities=flying, cantblock
kicker={2}
auto=kicker if casted(this) then ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
text=Devoid (This card has no color.) -- When you cast Bearer of Silence, you may pay {1}{C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.) -- Flying -- Bearer of Silence can't block.
mana={1}{B}
color=artifact
type=Creature
subtype=Eldrazi
power=2
toughness=1
[/card]

[card]
name=Dread Defiler
auto={4}:moveto(exile) target(*|mygraveyard) dynamicability<!mytgt powerlifeloss srccontroller!>
text=Devoid (This card has no color.) -- {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.)
mana={6}{B}
color=artifact
type=Creature
subtype=Eldrazi
power=6
toughness=8
[/card]

[card]
name=Essence Depleter
auto={2}: life:1 && life-1 opponent
text=Devoid (This card has no color.) -- {1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.)
mana={2}{B}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]

[card]
name=Flaying Tendrils
auto=all(creature) -2/-2
auto=exiledeath
text=Devoid (This card has no color.) -- All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
mana={1}{B}{B}
color=artifact
type=Sorcery
[/card]

[card]
name=Havoc Sower
auto={2}:2/1 ueot
text=Devoid (This card has no color.) -- {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.)
mana={3}{B}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=3
toughness=3
[/card]

[card]
name=Inverter of Truth
abilities=flying
auto=moveTo(exile) all(*|mylibrary)
auto=moveTo(mylibrary) all(*|mygraveyard)
text=Devoid (This card has no color.) -- Flying -- When Inverter of Truth enters the battlefield, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
mana={2}{B}{B}
color=artifact
type=Creature
subtype=Eldrazi
power=6
toughness=6
[/card]

[card]
name=Kozilek's Shrieker
auto={1}: 1/0, unblockable ueot
text=Devoid (This card has no color.) -- {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.)
mana={2}{B}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=3
toughness=2
[/card]

[card]
name=Kozilek's Translator
auto={L}:add{1} limit:1
text=Devoid (This card has no color.) -- Pay 1 life: Add {C} to your mana pool. Activate this ability only once each turn. ({C} represents colorless mana.)
mana={4}{B}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=3
toughness=5
[/card]

[card]
name=Oblivion Strike
auto=moveto(exile)
target=creature
text=Devoid (This card has no color.) -- Exile target creature.
mana={3}{B}
color=artifact
type=Sorcery
[/card]

[card]
name=Reaver Drone
auto=@each my upkeep: life:-1
auto=@each my upkeep aslongas(other creature[-white;-blue;-black;-red;-green]|mybattlefield): life:1
text=Devoid (This card has no color.) -- At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
mana={B}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=1
[/card]

[card]
name=Sifter of Skulls
auto=@movedTo(creature|graveyard) from(mybattlefield): Token(-753861)
text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={3}{B}
color=artifact
type=Creature
subtype=Eldrazi
power=4
toughness=3
[/card]

[card]
name=Sky Scourer
abilities=flying
auto=@movedTo(*[-white;-blue;-black;-red;-green]|mystack):1/0 ueot
text=Devoid (This card has no color.) -- Flying -- Whenever you cast a colorless spell, Sky Scourer gets +1/+0 until end of turn.
mana={1}{B}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=1
toughness=2
[/card]

[card]
name=Slaughter Drone
auto={1}:deathtouch ueot
text=Devoid (This card has no color.) -- {C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.)
mana={1}{B}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]

[card]
name=Unnatural Endurance
target=creature
auto=2/0
auto=regenerate
text=Devoid (This card has no color.) -- Target creature gets +2/+0 until end of turn. Regenerate it.
mana={B}
color=artifact
type=Instant
[/card]

[card]
name=Visions of Brutality
target=creature
auto=cantblock
auto=@combatdamaged(creature) from(mytgt): dynamicability<!mytgt powerstrike targetcontroller!>
auto=@combatdamaged(player) from(mytgt): dynamicability<!mytgt powerstrike targetcontroller!>
target=creature
text=Devoid (This card has no color.) -- Enchant creature -- Enchanted creature can't block. -- Whenever enchanted creature deals damage, its controller loses that much life.
mana={1}{B}
color=artifact
type=Enchantment
subtype=Aura
[/card]

[card]
name=Witness the End
target=opponent
auto=ability$!moveto(exile) notatarget(<2>*|myhand)!$
auto=life:-2
text=Devoid (This card has no color.) -- Target opponent exiles two cards from his or her hand and loses 2 life.
mana={3}{B}
color=artifact
type=Sorcery
[/card]

[card]
name=Corpse Churn
auto=deplete:3
auto=moveto(myHand) target(creature|myGraveyard)
text=Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.
mana={1}{B}
type=Instant
[/card]

[card]
name=Drana's Chosen
auto={T}{tap target(ally|myBattlefield)}: token(-370619) controller
text=Cohort — {T}, Tap an untapped Ally you control: Put a 2/2 black Zombie creature token onto the battlefield tapped.
mana={3}{B}
type=Creature
subtype=Vampire Shaman Ally
power=2
toughness=2
[/card]

[card]
name=Grasp of Darkness
auto=-4/-4
target=creature
text=Target creature gets -4/-4 until end of turn.
mana={B}{B}
type=Instant
[/card]

[card]
name=Kalitas, Traitor of Ghet
abilities=lifelink
auto=@movedto(other creature[-token]|opponentgraveyard) from(battlefield):token(Zombie,Creature Zombie,2/2,black)
auto={2}{B}{s} target(creature[vampire,zombie]): counter(1/1,2)
text=Lifelink -- If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield. -- {2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
mana={2}{B}{B}
type=Legendary Creature
subtype=Vampire Warrior
power=3
toughness=4
[/card]

[card]
name=Malakir Soothsayer
auto={T}{tap target(ally|myBattlefield)}: draw:1 && life:-1
text=Cohort — {T}, Tap an untapped Ally you control: You draw a card and you lose 1 life.
mana={4}{B}
type=Creature
subtype=Vampire Shaman Ally
power=4
toughness=4
[/card]

[card]
name=Null Caller
auto={3}{B} moveto(exile) target(creature|mygraveyard): token(-370619) controller
text={3}{B}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield tapped.
mana={3}{B}
type=Creature
subtype=Vampire Shaman
power=2
toughness=4
[/card]

[card]
name=Remorseless Punishment
target=opponent
auto=if casted(this) then life:-5 transforms((,newability[pay[[ability$!name(discard 2 cards) target(<2>*|myhand) reject!$]] name(pay 1 mana) donothing?fizzle])) forever
auto=life:-5 transforms((,newability[pay[[ability$!name(discard 2 cards) target(<2>*|myhand) reject!$]] name(pay 1 mana) donothing?fizzle])) forever
text=Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
mana={3}{B}{B}
type=Sorcery
[/card]

[card]
name=Tar Snare
target=creature
auto=-3/-2 ueot
text=Target creature gets -3/-2 until end of turn.
mana={2}{B}
type=Instant
[/card]

[card]
name=Untamed Hunger
target=creature
auto=2/1
text=Enchant creature -- Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Vampire Envoy
abilities=flying
auto=@tapped(this): life:1
text=Flying -- Whenever Vampire Envoy becomes tapped, you gain 1 life.
mana={2}{B}
type=Creature
subtype=Vampire Cleric Ally
power=1
toughness=4
[/card]

[card]
name=Zulaport Chainmage
auto={T}{tap target(ally|myBattlefield)}: life:-2 opponent
text=Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life.
mana={3}{B}
type=Creature
subtype=Human Shaman Ally
power=4
toughness=2
[/card]

[card]
name=Consuming Sinkhole
auto=choice name(damage) damage:4 opponent
auto=if cantargetcard(land|battlefield) then choice name(exile) moveto(exile)
text=Devoid (This card has no color.) -- Choose one — -- • Exile target land creature. -- • Consuming Sinkhole deals 4 damage to target player.
mana={3}{R}
color=artifact
type=Instant
[/card]

[card]
name=Eldrazi Aggressor
auto=aslongas(other creature[-white;-blue;-black;-red;-green]|mybattlefield) haste
text=Devoid (This card has no color.) -- Eldrazi Aggressor has haste as long as you control another colorless creature.
mana={2}{R}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=3
[/card]

[card]
name=Eldrazi Obligator
abilities=haste
kicker={2}
auto=if casted(this) then kicker name(gain control) target(creature) moveto(mybattlefield) and!(transforms((,newability[untap],newability[haste],newability[phaseaction[endofturn sourceinplay once] moveTo(ownerbattlefield)])) oneshot)!
text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste
mana={2}{R}
color=artifact
type=Creature
subtype=Eldrazi
power=3
toughness=1
[/card]

[card]
name=Immobilizer Eldrazi
auto={3}: all(creature[toughness>=power]) cantblock ueot
text=Devoid (This card has no color.) -- {2}{C}: Each creature with toughness greater than its power can't block this turn. ({C} represents colorless mana.)
mana={1}{R}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=1
[/card]

[card]
name=Kozilek's Return
auto=damage:2 all(creature)
autograveyard=@movedto(mystack) creature(creature[manacost>=7):may ability !$ name(damage) damage:5 all(creature) && moveto(exile) this $!
text=Devoid (This card has no color.) -- Kozilek's Return deals 2 damage to each creature. -- Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
mana={2}{R}
color=artifact
type=Instant
[/card]

[card]
name=Maw of Kozilek
auto={1}:2/-2 ueot
text=Devoid (This card has no color.) -- {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)
mana={3}{R}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=5
[/card]

[card]
name=Reality Hemorrhage
target=creature,player
auto=damage:2
text=Devoid (This card has no color.) -- Reality Hemorrhage deals 2 damage to target creature or player.
mana={1}{R}
color=artifact
type=Instant
[/card]

[card]
name=Akoum Flameseeker
auto={T}{tap target(ally|myBattlefield)}: may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever
text=Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.
mana={2}{R}
type=Creature
subtype=Human Shaman Ally
power=3
toughness=2
[/card]

[card]
name=Boulder Salvo
target=creature
auto=damage:4
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature.
mana={4}{R}
type=Sorcery
[/card]

[card]
name=Brute Strength
target=creature
auto=3/1 ueot
auto=trample ueot
text=Target creature gets +3/+1 and gains trample until end of turn.
mana={1}{R}
type=Instant
[/card]

[card]
name=Chandra, Flamecaller
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:token(73579)*2
auto={C(0/0,0,Loyalty)}:all(*|myhand) reject && @discarded(*|myhand):draw:1 controller
auto={C(0/0,-1,Loyalty)}:name(1 damage to each creature) damage:1 all(creature)
auto={C(0/0,-2,Loyalty)}:name(2 damage to each creature) damage:2 all(creature)
auto={C(0/0,-3,Loyalty)}:name(3 damage to each creature) damage:3 all(creature)
auto={C(0/0,-4,Loyalty)}:name(4 damage to each creature) damage:4 all(creature)
auto={C(0/0,-5,Loyalty)}:name(5 damage to each creature) damage:5 all(creature)
auto={C(0/0,-6,Loyalty)}:name(6 damage to each creature) damage:6 all(creature)
auto={C(0/0,-7,Loyalty)}:name(7 damage to each creature) damage:7 all(creature)
auto={C(0/0,-8,Loyalty)}:name(8 damage to each creature) damage:8 all(creature)
auto={C(0/0,-9,Loyalty)}:name(9 damage to each creature) damage:9 all(creature)
text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature.
mana={4}{R}{R}
type=Planeswalker
subtype=Chandra
[/card]

[card]
name=Cinder Hellion
abilities=trample
auto=damage:2 opponent
text=Trample -- When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent.
mana={4}{R}
type=Creature
subtype=Hellion
power=4
toughness=4
[/card]

[card]
name=Devour in Flames
auto=damage:5
target=creature,planeswalker
text=As an additional cost to cast Devour in Flames, return a land you control to its owner's hand. -- Devour in Flames deals 5 damage to target creature or planeswalker.
mana={2}{R}{moveto(ownerhand) notatarget(land|myBattlefield)}
type=Sorcery
[/card]

[card]
name=Embodiment of Fury
abilities=haste, trample
auto=lord(land|myBattlefield) trample
auto=@movedTo(land|myBattlefield):may ueot name(land) transforms((becomes(Creature Elemental,3/3,haste))) target(land|myBattlefield)
text=Trample -- Land creatures you control have trample. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
mana={3}{R}
type=Creature
subtype=Elemental
power=4
toughness=3
[/card]

[card]
name=Expedite
target=creature
auto=haste
auto=draw:1 controller
text=Target creature gains haste until end of turn. -- Draw a card.
mana={R}
type=Instant
[/card]

[card]
name=Fall of the Titans
target=(<upto:2>creature)
auto=damage:X
text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players.
mana={X}{X}{R}
type=Instant
[/card]
cards missing or not entirely functional: anything with surge, anything with menace deciver of form, eldrazi mimic, kozilek the great distortion, stoneforge acolyte, stone haven outfitter, oath of nissa, reflector mage, stoneforge masterwork, mirrorpool's second ability
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard »

I wish you all luck and let me know if anything doesn't work right

part 2

Code: Select all

[card]
name=Goblin Dark-Dwellers
auto=may name(flashback) target(instant,sorcery[manacost<=3]|mygraveyard) flashback={0} ueot
text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
mana={3}{R}{R}
type=Creature
subtype=Goblin
power=4
toughness=4
[/card]

[card]
name=Goblin Freerunner
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.)
mana={3}{R}
type=Creature
subtype=Goblin Warrior Ally
power=3
toughness=2
[/card]

[card]
name=Kazuul's Toll Collector
auto={0}: target(equipment|mybattefield) transforms((,newability[retarget target(Kazuul's Toll Collector|mybattlefield)])) forever
text={0}: Attach target Equipment you control to Kazuul's Toll Collector. Activate this ability only any time you could cast a sorcery.
mana={2}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=2
[/card]

[card]
name=Oath of Chandra
auto=damage:3 target(creature)
auto=phaseaction[endofturn once] if type(planeswalker[fresh;|myBattlefield)~morethan~0 then damage:2 opponent
text=When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls. -- At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
mana={1}{R}
type=Legendary Enchantment
[/card]

[card]
name=Press into Service
target=creature
auto=haste
auto=untap
alias=129767
auto=if casted(this) then counter(1/1,1) target(<upto:2>creature)
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
mana={4}{R}
type=Sorcery
[/card]

[card]
name=Pyromancer's Assault
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:from(this) target(creature,player) damage:2
text=Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player.
mana={3}{R}
type=Enchantment
[/card]

[card]
name=Reckless Bushwhacker
abilities=haste
auto=
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
mana={2}{R}
type=Creature
subtype=Goblin Warrior Ally
power=2
toughness=1
[/card]

[card]
name=Sparkmage's Gambit
target=(<upto:2>creature)
auto=damage:1
auto=cantblock ueot
text=Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
mana={1}{R}
type=Sorcery
[/card]

[card]
name=Tears of Valakut
abilities=split second
target=creature[flying]
auto=damage:5
text=Tears of Valakut can't be countered by spells or abilities. -- Tears of Valakut deals 5 damage to target creature with flying.
mana={1}{R}
type=Instant
[/card]

[card]
name=Tyrant of Valakut
abilities=flying
auto=
text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters the battlefield, if its surge cost was paid, it deals 3 damage to target creature or player.
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=4
[/card]

[card]
name=Zada's Commando
abilities=first strike
auto={T}{tap target(ally|myBattlefield)}: damage:1 opponent
text=First strike -- Cohort — {T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent.
mana={1}{R}
type=Creature
subtype=Goblin Archer Ally
power=2
toughness=1
[/card]

[card]
name=Birthing Hulk
auto=Token(-753861)*2
{2}:regenerate
text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk.
mana={6}{G}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=5
toughness=4
[/card]

[card]
name=Ruin in Their Wake
auto=aslongas(Wastes|myBattlefield) moveTo(myBattlefield) target(land[basic]|myLibrary) else moveTo(myhand) target(land[basic]|myLibrary)
text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.
mana={1}{G}
color=artifact
type=Sorcery
[/card]

[card]
name=Scion Summoner
auto=Token(-753861)
text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={2}{G}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]

[card]
name=Stalking Drone
auto={1}:1/2 limit:1 ueot
text=Devoid (This card has no color.) -- {C}: Stalking Drone gets +1/+2 until end of turn. Activate this ability only once each turn. ({C} represents colorless mana.)
mana={1}{G}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]

[card]
name=Vile Redeemer
abilities=flash
kicker={1}
auto=kicker Token(-753861)
text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool."
mana={2}{G}
color=artifact
type=Creature
subtype=Eldrazi
power=3
toughness=3
[/card]

[card]
name=World Breaker
abilities=reach
auto=moveto(exile) target(artifact,enchantment,land)
autograveyard={3}{s(land)}: moveto(myhand)
text=Devoid (This card has no color.) -- When you cast World Breaker, exile target artifact, enchantment, or land. -- Reach -- {2}{C}, Sacrifice a land: Return World Breaker from your graveyard to your hand. ({C} represents colorless mana.)
mana={6}{G}
color=artifact
type=Creature
subtype=Eldrazi
power=5
toughness=7
[/card]

[card]
name=Baloth Pup
auto=this(counter{1/1.1}>=1) trample
text=Baloth Pup has trample as long as it has a +1/+1 counter on it.
mana={1}{G}
type=Creature
subtype=Beast
power=3
toughness=1
[/card]

[card]
name=Bonds of Mortality
auto=draw:1
auto={G}: all(creature|opponentbattlefield) -hexproof && all(creature|opponentbattlefield) -indestructible
text=When Bonds of Mortality enters the battlefield, draw a card. -- {G}: Creatures your opponents control lose hexproof and indestructible until end of turn.
mana={1}{G}
type=Enchantment
[/card]

[card]
name=Canopy Gorger
mana={4}{G}{G}
type=Creature
subtype=Wurm
power=6
toughness=5
[/card]

[card]
name=Elemental Uprising
target=(land|myBattlefield)
auto=becomes(Creature Elemental,4/4,lure)
text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
mana={1}{G}
type=Instant
[/card]

[card]
name=Embodiment of Insight
abilities=haste, vigilance
auto=@movedTo(land|myBattlefield):may ueot name(land) transforms((becomes(Creature Elemental,3/3,haste))) target(land|myBattlefield)
auto=lord(land|myBattlefield) vigilance
text=Vigilance -- Land creatures you control have vigilance. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
mana={4}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]

[card]
name=Gladehart Cavalry
auto=counter(1/1,1) target(<upto:6>creature)
auto=@movedto(creature[counter{1/1.1}]|mygraveyard): life:2
text=When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) -- Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
mana={5}{G}{G}
type=Creature
subtype=Elf Knight
power=6
toughness=6
[/card]

[card]
name=Harvester Troll
auto=may name(sacrifice land) s(land): counter(1/1,2)
text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll.
mana={3}{G}
type=Creature
subtype=Troll
power=2
toughness=3
[/card]

[card]
name=Lead by Example
auto=counter(1/1,1) target(<upto:2>creature)
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
mana={1}{G}
type=Instant
[/card]

[card]
name=Loam Larva
auto=may moveTo(library) target(land[basic]|myLibrary) oneshot
text=When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.
mana={1}{G}
type=Creature
subtype=Insect
power=1
toughness=3
[/card]

[card]
name=Natural State
target=artifact[manacost<=3],enchantment[manacost<=3]
auto=destroy
text=Destroy target artifact or enchantment with converted mana cost 3 or less.
mana={G}
type=Instant
[/card]

[card]
name=Nissa, Voice of Zendikar
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:token(Plant,creature plant, 0/1,green)
auto={C(0/0,-2,Loyalty)}:counter(1/1,1) all(creature|myBattlefield)
auto={C(0/0,-7,Loyalty)}:foreach(land|myBattlefield) draw:1 && foreach(land|myBattlefield) life:1
text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control.
mana={1}{G}{G}
type=Planeswalker
subtype=Nissa
[/card]

[card]
name=Nissa's Judgment
target=creature
auto=transforms((,newability[all(creature[counter{1/1,1}]|opponentbattlefield) dynamicability<!powerstrike!>])) ueot
auto=if casted(this) then counter(1/1,1) target(<upto:2>creature)
text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Oath of Nissa
auto=
text=When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- You may spend mana as though it were mana of any color to cast planeswalker spells.
mana={G}
type=Legendary Enchantment
[/card]

[card]
name=Pulse of Murasa
auto=moveto(myhand) target(creature|myGraveyard)
auto=life:6
text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
mana={2}{G}
type=Instant
[/card]

[card]
name=Saddleback Lagac
auto=counter(1/1,1) target(<upto:2>creature)
text=When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={3}{G}
type=Creature
subtype=Lizard
power=3
toughness=1
[/card]

[card]
name=Seed Guardian
abilities=reach
auto=@movedTo(this|graveyard) from(battlefield):token(-19784555)
auto=@movedTo(this|graveyard) from(battlefield):
text=Reach -- When Seed Guardian dies, put an X/X green Elemental creature token onto the battlefield, where X is the number of creature cards in your graveyard.
mana={2}{G}{G}
type=Creature
subtype=Elemental
power=3
toughness=4
[/card]

[card]
name=Sylvan Advocate
abilities=vigilance
auto=restriction{type(land|battlefield)~morethan~5}:lord(land|myBattlefield) 2/2
auto=restriction{type(land|battlefield)~morethan~5}:2/2
text=Vigilance -- As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
mana={1}{G}
type=Creature
subtype=Elf Druid Ally
power=2
toughness=3
[/card]

[card]
name=Tajuru Pathwarden
abilities=vigilance, trample
text=Vigilance, trample
mana={4}{G}
type=Creature
subtype=Elf Warrior Ally
power=5
toughness=4
[/card]

[card]
name=Vines of the Recluse
target=creature
auto=reach
auto=1/2
text=Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
mana={G}
type=Instant
[/card]

[card]
name=Zendikar Resurgent
auto=lord(land|mybattlefield) transforms((,newability[produceextra:{G}]))
auto=@movedto(creature|mystack) draw:1
text=Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) -- Whenever you cast a creature spell, draw a card.
mana={5}{G}{G}
type=Enchantment
[/card]

[card]
name=Flayer Drone
abilities=first strike
auto=@movedto(creature[-white;-blue;-black;-red;-green]|myBattlefield): life:-1 opponent
text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life.
mana={1}{B}{R}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=3
toughness=1
[/card]

[card]
name=Mindmelter
abilities=unblockable
auto={4}: ability$!moveto(exile) notatarget(<2>*|myhand)!$ opponent
text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.)
mana={1}{U}{B}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]

[card]
name=Void Grafter
abilities=flash, opponentshroud
auto=target(other creature|mybattlefield) hexproof ueot
text=Devoid (This card has no color.) -- Flash (You may cast this spell any time you could cast an instant.) -- When Void Grafter enters the battlefield, another target creature you control gains hexproof until end of turn.
mana={1}{G}{U}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=4
[/card]

[card]
name=Ayli, Eternal Pilgrim
abilities=deathtouch
auto={1}{s(other creature)}: life:storedtoughness
auto={1}{W}{B}{s(other creature)} restriction((lifetotal)~morethan 29):moveto(exile) target(*|opponentbattlefield)
text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.
mana={W}{B}
type=Legendary Creature
subtype=Kor Cleric
power=2
toughness=3
[/card]

[card]
name=Baloth Null
auto=moveto(myhand) target(<upto:2> creature|mygraveyard)
text=When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
mana={4}{B}{G}
type=Creature
subtype=Zombie Beast
power=4
toughness=5
[/card]

[card]
name=Cliffhaven Vampire
abilities=flying
auto=@lifeof(player):life-1 opponent
text=Flying -- Whenever you gain life, each opponent loses 1 life.
mana={2}{W}{B}
type=Creature
subtype=Vampire Warrior Ally
power=2
toughness=4
[/card]

[card]
name=Joraga Auxiliary
auto={4}{G}{W}: counter(1/1,1) target(<upto:2>creature)
text={4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
mana={1}{G}{W}
type=Creature
subtype=Elf Soldier Ally
power=2
toughness=3
[/card]

[card]
name=Jori En, Ruin Diver
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:draw:1
text=Whenever you cast your second spell each turn, draw a card.
mana={1}{U}{R}
type=Legendary Creature
subtype=Merfolk Wizard
power=2
toughness=3
[/card]

[card]
name=Mina and Denn, Wildborn
abilities=trample
auto=maxPlay(land)+1
auto={R}{G}{moveto(yourhand) target(land|mybattlefield)}: trample ueot
text=You may play an additional land on each of your turns. -- {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
mana={2}{R}{G}
type=Legendary Creature
subtype=Elf Ally
power=4
toughness=4
[/card]

[card]
name=Reflector Mage
target=creature(opponentbattlefield)
auto=moveto(myhand)
auto=all(mytgt[share!name!]|myhand) transforms((,newability[maxCast(*[share!name!])0])) uynt
auto=token(753861) controller
text=When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
mana={1}{W}{U}
type=instant
[/card]

[card]
name=Reflector Mage Token
auto=@moveto(myhand) this: moveto(myhand) target(Reflecor Mage|mygraveyard)
text=When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
mana={1}{W}{U}
type=creature
subtype=Human Wizard
power=2
toughness=3
[/card]

[card]
name=Relentless Hunter
abilities=trample
auto={1}{R}{G}: 1/1 ueot && trample ueot
text={1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn.
mana={1}{R}{G}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]

[card]
name=Stormchaser Mage
abilities=flying, haste
auto=@movedTo(*[-creature]|mystack):1/1 ueot
text=Flying, haste -- Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
mana={U}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Weapons Trainer
auto=aslongas(equipment|myBattlefield) lord(other creature|myBattlefield) 1/0
text=Other creatures you control get +1/+0 as long as you control an Equipment.
mana={R}{W}
type=Creature
subtype=Human Soldier Ally
power=3
toughness=2
[/card]

[card]
name=Captain's Claws
auto={1}:equip
auto=1/0
auto=@combat(attacking) source(mytgt):token(Kor Ally,creature Kor Ally, 1/1,white)
text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. -- Equip {1}
mana={2}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Chitinous Cloak
auto={3}:equip
auto=2/2
text=Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) -- Equip {3}
mana={3}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Hedron Crawler
auto={T}: add{1}
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.)
mana={2}
type=Artifact Creature
subtype=Construct
power=0
toughness=1
[/card]

[card]
name=Seer's Lantern
auto={T}: add{1}
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}
type=Artifact
[/card]

[card]
name=Stoneforge Masterwork
auto={2}:equip
auto=teach(creature) foreach(other creature[share!types!]|mybattlefield) 1/1
text=Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Strider Harness
auto={1}:equip
auto=1/1
auto=haste
text=Equipped creature gets +1/+1 and has haste. -- Equip {1}
mana={3}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Cinder Barrens
auto={T}:add{B}
auto={T}:add{R}
auto=tap
text=Cinder Barrens enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool.
type=Land
[/card]

[card]
name=Corrupted Crossroads
auto={T}:add{1}
auto={T}{L}:add{U}
auto={T}{L}:add{R}
auto={T}{L}:add{W}
auto={T}{L}:add{B}
auto={T}{L}:add{G}
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.
type=Land
[/card]

[card]
name=Crumbling Vestige
auto=choice add{U}
auto=choice add{R}
auto=choice add{W}
auto=choice add{B}
auto=choice add{G}
auto=tap
auto={T}:add{1}
text=Crumbling Vestige enters the battlefield tapped. -- When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.)
type=Land
[/card]

[card]
name=Hissing Quagmire
auto={T}:add{B}
auto={T}:add{G}
auto=tap
auto={1}{B}{G}:transforms((Elemental Creature,setpower=2,settoughness=2,deathtouch,green,black)) ueot
text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
type=Land
[/card]

[card]
name=Holdout Settlement
auto={T}:add{1}
auto={T}{tap target(creature|mybattlefield)}: add{U}
auto={T}{tap target(creature|mybattlefield)}: add{R}
auto={T}{tap target(creature|mybattlefield)}: add{W}
auto={T}{tap target(creature|mybattlefield)}: add{B}
auto={T}{tap target(creature|mybattlefield)}: add{G}
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
type=Land
[/card]

[card]
name=Meandering River
auto={T}:add{W}
auto={T}:add{U}
auto=tap
text=Meandering River enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool.
type=Land
[/card]

[card]
name=Mirrorpool
auto={T}:add{1}
auto={5}{s(this)}{T}:clone target(creature|mybattlefield)
auto=tap
text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control.
type=Land
[/card]

[card]
name=Needle Spires
auto={T}:add{R}
auto={T}:add{W}
auto=tap
auto={2}{R}{W}:transforms((Elemental Creature,setpower=2,settoughness=1,double strike,red,white)) ueot
text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
type=Land
[/card]

[card]
name=Ruins of Oran-Rief
auto={T}:add{1}
auto=counter(1/1,1) all(creature[-white;-blue;-black;-red;-green;fresh]|battlefield)
auto=tap
text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
type=Land
[/card]

[card]
name=Sea Gate Wreckage
auto={T}:add{1}
auto={3}{T} restriction(cardsinhand)~lessthan~ 1: draw:1
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {2}{C}, {T}: Draw a card. Activate this ability only if you have no cards in hand.
type=Land
[/card]

[card]
name=Submerged Boneyard
auto={T}:add{U}
auto={T}:add{B}
auto=tap
text=Submerged Boneyard enters the battlefield tapped. -- {T}: Add {U} or {B} to your mana pool.
type=Land
[/card]

[card]
name=Timber Gorge
auto={T}:add{R}
auto={T}:add{G}
auto=tap
text=Timber Gorge enters the battlefield tapped. -- {T}: Add {R} or {G} to your mana pool.
type=Land
[/card]

[card]
name=Tranquil Expanse
auto={T}:add{G}
auto={T}:add{W}
auto=tap
text=Tranquil Expanse enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool.
type=Land
[/card]

[card]
name=Unknown Shores
auto={T}:add{1}
auto={1}{T}: add{U}
auto={1}{T}: add{R}
auto={1}{T}: add{W}
auto={1}{T}: add{B}
auto={1}{T}: add{G}
text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {1}, {T}: Add one mana of any color to your mana pool.
type=Land
[/card]

[card]
name=Wandering Fumarole
auto={T}:add{U}
auto={T}:add{R}
auto=tap
auto={2}{U}{R}:transforms((Elemental Creature,setpower=1,settoughness=4,{0}:swap,red,blue)) ueot
text=Wandering Fumarole enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -- {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.
type=Land
[/card]

[card]
name=Wastes
auto={T}:add{1}
type=Basic Land
[/card]

[card]
name=Eldrazi Scion
auto={s(this)}:add{1}
text=sacrifice this creature: add {C} to your mana pool ({C} represents colorless mana)
type=Creature
subtype=Eldrazi Scion
power=1
toughness=1
[/card]
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Oath of the Gatewatch

Post by sandman423 »

Enbringer doesn't untap on my opponents turn and I don't get an option to tap 2 colorless mana to draw a card or make it so that a creature can't attack or block.

Code: Select all

[card]
name=Endbringer
auto={T}: target(creature,player) damage:1
auto={1}: target(creature) transforms((,newability[cantattack ueot],newability[cantblock ueot])) ueot
auto={2}: draw:1
text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to target creature or player. -- {1}, {T}: Target creature can't attack or block this turn. -- {2}, {T}: Draw a card.
mana={6}
type=Creature
subtype=Eldrazi
power=5
toughness=5
[/card]
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard »

sorry forgot entirely about the untap ability here is new working endbringer

Code: Select all

[card]
name=Endbringer
auto=@each opponent untap:untap this
auto={T}: name(damage) target(creature,player) damage:1
auto={1}{T}: name(cantattack) target(creature) transforms((,newability[cantattack ueot],newability[cantblock ueot])) ueot
auto={2}{T}: name(draw) draw:1
text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to target creature or player. -- {1}, {T}: Target creature can't attack or block this turn. -- {2}, {T}: Draw a card.
mana={6}
type=Creature
subtype=Eldrazi
power=5
toughness=5
[/card]
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Oath of the Gatewatch

Post by sandman423 »

Sifter of Skulls doesn't giver me a creature when a nontoken creature dies.

Code: Select all

[card]
name=Sifter of Skulls
auto=@movedTo(creature|graveyard) from(mybattlefield): Token(-753861)
text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={3}{B}
color=artifact
type=Creature
subtype=Eldrazi
power=4
toughness=3
[/card]
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard »

fixed sifter here is the code for all the eldrazi scion creatures

Code: Select all

[card]
name=Warping Wail
auto=choice name(exile) target(creature[toughness<=1],creature[power<=1])
auto=choice name(counter) target(sorcery|stack) fizzle
auto=choice name(token) Token(Eldrazi Scion,creature eldrazi scion,1/1)
auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove
text=({C} represents colorless mana.) -- Choose one — -- • Exile target creature with power or toughness 1 or less. -- • Counter target sorcery spell. -- • Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
mana={2}
type=Instant
[/card]
[card]
name=Abstruse Interference
auto=transforms((,newability[pay[[{1}]] name(pay 1 mana) donothing?fizzle])) forever
auto=Token(Eldrazi Scion,creature eldrazi scion,1/1)
auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove
target=(*|stack)
text=Devoid (This card has no color.) -- Counter target spell unless its controller pays {1}. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={2}{U}
color=artifact
type=Instant
[/card]
[card]
name=Sifter of Skulls
auto=@movedTo(other creature[-token]|graveyard) from(mybattlefield): Token(Eldrazi Scion,creature eldrazi scion,1/1)
auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove
text=Devoid (This card has no color.) -- Whenever another nontoken creature you control dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={3}{B}
color=artifact
type=Creature
subtype=Eldrazi
power=4
toughness=3
[/card]
[card]
name=Birthing Hulk
auto=Token(Eldrazi Scion,creature eldrazi scion,1/1)*2
{2}:regenerate
auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove
text=Devoid (This card has no color.) -- When Birthing Hulk enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) -- {1}{C}: Regenerate Birthing Hulk.
mana={6}{G}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=5
toughness=4
[/card]
[card]
name=Scion Summoner
auto=Token(Eldrazi Scion,creature eldrazi scion,1/1)
auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove
text=Devoid (This card has no color.) -- When Scion Summoner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
mana={2}{G}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=2
[/card]
[card]
name=Vile Redeemer
abilities=flash
kicker={1}
auto=kicker Token(Eldrazi Scion,creature eldrazi scion,1/1)
auto=restriction{type(scion ability|myBattlefield)~lessthan~1}:emblem name(scion ability) transforms((,newability[lord(scion) {S}:add:{1}])) forever dontremove
text=Devoid (This card has no color.) -- Flash -- When you cast Vile Redeemer, you may pay {C}. If you do, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C} to your mana pool."
mana={2}{G}
color=artifact
type=Creature
subtype=Eldrazi
power=3
toughness=3
[/card]
mrfatbard
Posts: 198
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard »

fixed reaver

Code: Select all

[card]
name=Reaver Drone
auto=@each my upkeep restriction{type(other creature[-white;-blue;-black;-red;-green]|myBattlefield)~lessthan~1}: life:-1 controller
text=Devoid (This card has no color.) -- At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
mana={B}
color=artifact
type=Creature
subtype=Eldrazi Drone
power=2
toughness=1
[/card]
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: Oath of the Gatewatch

Post by sandman423 »

Can someone update the Primitives when they get a chance for the full set with corrections?
Locked