Oath of the Gatewatch

All user created custom sets, custom game mode and modded official content.
mrfatbard
Posts: 195
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard » Wed Aug 31, 2016 6:05 am

yea sorry I just had no idea how to code creature tokens that had unique abilities hehe :lol:

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Bas
Posts: 412
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Oath of the Gatewatch

Post by Bas » Mon Dec 12, 2016 8:00 am

mrfatbard wrote:here is my primitives file if you want it, just added surge

uncoded or not entirely functional cards: anything with menace, deciver of form, eldrazi mimic, kozilek the great distortion, stoneforge acolyte, stone haven outfitter, oath of nissa, reflector mage, stoneforge masterwork, mirrorpool

https://www.dropbox.com/s/7ahomu61pvoubcr/OGW.txt?dl=0
Ruins of Oran-Rief weren't working for me.

There was no cost specific for the non-mana ability (which is {T}).

mrfatbard
Posts: 195
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard » Fri Dec 23, 2016 10:25 pm

right sorry here is the new code for oran reef also a new code for matter reshaper

Code: Select all

[card]
name=Ruins of Oran-Rief
auto={T}:add{1}
auto={T}:counter(1/1,1) all(creature[-white;-blue;-black;-red;-green;fresh]|battlefield)
auto=tap
text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
type=Land
[/card]
[card]
name=Matter Reshaper
auto=@movedTo(this|graveyard) from(battlefield):flipacoin winability moverandom(enchantment,artifact,creature,planeswalker[manacost<=3]) from(mylibrary) to(mybattlefield) winabilityend loseability draw:1 loseabilityend flipend
text=({C} represents colorless mana.) -- When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand.
mana={3}
type=Creature
subtype=Eldrazi
power=3
toughness=2
[/card]

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Bas
Posts: 412
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Oath of the Gatewatch

Post by Bas » Sat Dec 24, 2016 1:08 am

BFZ/OGW Oran-Reef only gives a counter to ONE creature.

mrfatbard
Posts: 195
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard » Sat Dec 24, 2016 7:44 am

i guess the fresh card type is only the most recent, that's a pain in the ***

User avatar
Bas
Posts: 412
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Oath of the Gatewatch

Post by Bas » Sat Dec 24, 2016 12:41 pm

Uh?

I was talking about that the land only gives a counter to a single target.

I got it working in 0.19.0 with fresh, but I am not convinced fresh works for things other than the BF there.

[card]
name=Ruins of Oran-Rief
auto={T}:add{1}
auto={T}:counter(1/1,1) target(creature[-white;-blue;-black;-red;-green;fresh]|battlefield)
auto=tap
text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.
type=Land
[/card]

mrfatbard
Posts: 195
Joined: Fri Jul 10, 2015 6:14 pm

Re: Oath of the Gatewatch

Post by mrfatbard » Sun Dec 25, 2016 7:26 pm

ah ok I just realized it only targeted one thing lol sorry yea it should be target not all my bad

also yea fresh is only a battlefield hand thing as far as i know

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