Thank you! I will test them later
I also coded the new Planeswalker (probably my favourite card of all time!)
Just change the ID's of the tokens. The first ability uses an emblem for one turn, I couldn't get it working otherways.
- Code: Select all
name=Vraska the Unseen
text=+1 Until next turn, whenever a creature deals combat damage to Vraska, destroy that creature. -- -3 Destroy target nonland permanent. -- -7 Put 3 1/1 black assassin tokens into play. They have "Whenever this creature deal's damage to a player that player loses the game."
auto=@damaged(Vraska the Unseen) from(creature):all(trigger[from]) phaseaction[combatends once] destroy
auto=@each my upkeep:moveTo(exile) all(this)
text=Until next turn, whenever a creature deals combat damage to Vraska, destroy that creature.
auto=@combatdamaged(player) from(this):winGame controller
text=Whenever this creature deals damage to a player that player loses the game.