Magic 2013 229/249

All user created custom sets, custom game mode and modded official content.
devi59
Posts: 157
Joined: Sat May 09, 2009 5:56 pm
Location: South Dakota, USA
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Re: Magic 2013 226/249

Post by devi59 » Sun Jul 08, 2012 11:11 pm

OK, this "should" be close to the _cards.dat that has become missing. It "should" have my changes through the first few cards I've looked at so far.
So I have this file as _cards.dat in my M13 folder and in the primitivies folder I have the code from the first post. This "should" make it all work right, right? (at least with what is coded so far and the reprints)

Code: Select all

[card]
name=Ajani's Sunstriker
abilities=lifelink
mana={W}{W}
type=Creature
subtype=Cat Cleric
power=2
toughness=2
[/card]
[card]
name=Archaeomancer
auto=may moveTo(myhand) target(instant,sorcery|mygraveyard)
text=When Anarchist enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
mana={2}{U}{U}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]
[card]
name=Arctic Aven
abilities=flying
auto=aslongas(plains|myBattlefield) 1/1
auto={W}:lifelink ueot
text=Arctic Aven gets +1/+1 as long as you control a Plains. -- {W}: Arctic Aven gains lifelink until end of turn.
mana={2}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=1
[/card]
[card]
name=Arms Dealer
auto={R}{S(goblin|mybattlefield)}:damage:4 target(creature)
text={1}{R}: Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature.
mana={2}{R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]
[card]
name=Attended Knight
abilities=first strike
auto=token(Soldier,Creature Soldier,1/1,white)
text=First strike -- When Attended Knight enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Battleflight Eagle
abilities=flying
auto=target(creature) 2/2 ueot && flying ueot
text=Flying. -- When Battlefield Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.
mana={4}{W}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]
[card]
name=Bloodhunter Bat
abilities=flying
auto= life:-2 opponent
auto=life:2 controller
text=Flying -- When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.
mana={3}{B}
type=Creature
subtype=Bat
power=3
toughness=3
[/card]
[card]
name=Blood Reckoning
auto=@combat(attacking) source(creature|opponentBattlefield):life:-1 targetcontroller
text=Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
mana={3}{B}
type=Enchantment
[/card]
[card]
name=Bond Beetle
auto=counter(1/1,1) target(creature)
text=When Bond Beetle enters the battlefield, put a +1/+1 counter on target creature.
mana={G}
type=Creature
subtype=Insect
power=0
toughness=1
[/card]
[card]
name=Boundless Realms
auto=foreach(land|myBattlefield):moveTo(myBattlefield) and!(tap)! target(<X>basic land|myLibrary) && shuffle
text=Search your library for X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
mana={6}{G}
type=Sorcery
[/card]
[card]
name=Captain's Call
auto=token(Soldier,Creature Soldier,1/1,white)*3
text=Put three 1/1 white Soldier creature tokens onto the battlefield.
mana={3}{W}
type=Sorcery
[/card]
[card]
name=Cathedral of War
auto=tap
auto={T}:Add {1}
abilities=exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
type=Land
[/card]
[card]
name=Chandra's Fury
target=player
auto=damage:4
auto=damage:1 all(creature|opponentBattlefield)
text=Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.
mana={4}{R}
type=Instant
[/card]
[card]
name=Chronomaton
auto={1}{T}:counter(1/1,1)
text={1}{T}: Put a +1/+1 counter on Chronomaton.
mana={1}
type=Artifact Creature
subtype=Golem
power=1
toughness=1
[/card]
[card]
name=Cleaver Riot
auto=lord(creature|myBattlefield) double strike ueot
text=Creatures you control gain double strike until end of turn.
mana={4}{R}
type=Sorcery
[/card]
[card]
name=Cower in Fear
auto=lord(creature|opponentBattlefield) -1/-1  ueot
text=Creatures your opponents control get -1/-1 until end of turn.
mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Craterize
target=land
auto=destroy
text=Destroy target land.
mana={3}{R}
type=Sorcery
[/card]
[card]
name=Crimson Muckwader
auto=aslongas(swamp|mybattlefield) 1/1
auto={1}{R}: Regenerate
text=Crimson Muckwader gets +1/+1 as long as you control a Swamp. -- {2}{B}: Regenerate Crimson Muckwader.
mana={1}{R}
type=Creature
subtype=Lizard
power=2
toughness=1
[/card]
[card]
name=Crippling Blight
target=creature
auto=-1/-1
auto=can'tblock
text=Enchant creature --  Enchanted creature gets -1/-1 and can't block.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Crusader of Odric
auto=foreach(creature|mybattlefield) 1/1
text=Crusader of Odric's power and toughness are each equal the number of creatures you control.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=*
toughness=*
[/card]
[card]
name=Downpour
target=<upto:3>creature
auto=tap
text=Tap up to three target creatures.
mana={1}{U}
type=Instant
[/card]
[card]
name=Dragon Hatchling
abilities=flying
auto={R}:1/0 ueot 
text=Flying -- {R}: Dragon Whelp gets +1/+0 until end of turn. 
mana={1}{R}
type=Creature
subtype=Dragon
power=0
toughness=2
[/card]
[card]
name=Duskmantle Prowler
abilities=haste,exalted
text=Haste. -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={3}{B}
type=Creature
subtype=Vampire Rogue
power=2
toughness=2
[/card]
[card]
name=Duty-Bound Dead
abilities=exalted
auto={3}{B}:regenerate
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- {3}{B}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
mana={1}{B}
type=Creature
subtype=Skeleton
power=0
toughness=2
[/card]
[card]
name=Elderscale Wurm
auto=aslongas(lifeset: <6):may lifeset:7 controller 
auto=aslongas(lifeset: >7) cantlifelose
abilities=trample
text=Trample. -- When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. --  As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
mana={4}{G}{G}{G}
type=Creature
subtype=Wurm
power=7
toughness=7
[/card]
[card]
name=Encrust
target=artifact,creature
auto=frozen
auto=noactivatedability
text=Enchant artifact or creature. -- Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
mana={1}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Faerie Invaders
abilities=flash,flying
text=Flash. -- Flying. 
mana={4}{U}
type=Creature
subtype=Faerie Rogue
power=3
toughness=3
[/card]
[card]
name=Faith's Reward
auto=moveTo(myBattlefield) all(*[fresh]|mygraveyard)
text=Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
mana={3}{W}
type=Instant
[/card]
[card]
name=Firewing Phoenix
abilities=flying
autograveyard={1}{R}{R}{R}:moveTo(myhand)
text=Flying -- {1}{R}{R}{R}: Return Firewing Phoenix from your graveyard to your hand. 
mana={3}{R}
type=Creature
subtype=Phoenix
power=4
toughness=2
[/card]
[card]
name=Flames of the Firebrand
target=creature,player
auto=damage:1
auto=damage:1 target(creature,player)
auto=token(-11111112)
text=Flames of the Firebrand deals 3 damage divided as you choose among one, two or three target creatures and/or players.
mana={2}{R}
type=Sorcery
[/card]
[card]
name=Flinthoof Boar
auto=aslongas(mountain|mybattlefield) 1/1
auto={R}:haste ueot
text=Flinthoof Boar gets +1/+1 as long as you control a Mountain. -- {R}: Flinthoof Boar gains haste until end of turn.
mana={1}{G}
type=Creature
subtype=Boar
power=2
toughness=2
[/card]
[card]
name=Fungal Sprouting
auto=token(Saproling,Creature Saproling,1/1,green):power:highest:*:mybattlefield
text=Put X 1/1 Saproling creature token onto the battlefield, where X is the greatest power among creatures you control.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Gem of Becoming
auto={3}{T}{S}:moveTo(myhand) target(<3>island,mountain,swamp|myLibrary) && shuffle
text=text=Sacrifice Gem of Becoming: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards and put them into your hand. Then shuffle your library.
mana={3}
type=Artifact
[/card]
[card]
name=Goblin Battle Jester
auto=@movedTo(*[red]|mystack):cantblock target(creature)
text=Whenever you cast a red spell, target creature can't block this turn.
mana={3}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]
[card]
name=Griffin Protector
abilities=flying
auto=@movedTo(creature|mybattlefield):1/1 ueot
text=Whenever a creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=3
[/card]
[card]
name=Harbor Bandit
auto=aslongas(island|myBattlefield) 1/1
auto={1}{U}:unblockable ueot
text=Harbor Bandit gets +1/+1 as long as you control an Island. -- {1}{U}: Harbor Bandit is unblockable this turn.
mana={2}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]
[card]
name=Healer of the Pride
auto=@movedTo(other creature|mybattlefield):may life:2 controller
text=Whenever another creature enters the battlefield under your control, you may gain 2 life. 
mana={3}{W}
type=Creature
subtype=Cat Cleric
power=2
toughness=3
[/card]
[card]
name=Hellion Crucible
auto={S(creature|myBattlefield)}:counter(0/0,1,Pressure)
auto={1}{C(0/0,-2,Pressure)}:token(Hellion,artifact creature Hellion, 4/4, red,haste)
text={1}{T}: Add to {1}your mana pool. -- {1},{T}: Put a pressure counter on Hellion Crucible. -- {1},{T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. 
type=Land
[/card]
[card]
name=Hydrosurge
target=creature
auto=-5/0
text=Target creature gets -5/-0 until end of turn.
mana={U}
type=Instant
[/card]
[card]
name=Jace's Phantasm
abilities=flying
auto=aslongas(*|opponentgraveyard) 4/4 >9
text=Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in his or her graveyard.
mana={U}
type=Creature
subtype=Illusion
power=1
toughness=1
[/card]
[card]
name=Liliana's Shade
auto=moveTo(myhand) target(swamp|mylibrary)
auto={B}:1/1
text=When Liliana’s Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library. -- {B}: Liliana's Shade gets +1/+1 until end of turn.
mana={2}{B}{B}
type=Creature
subtype=Shade
power=1
toughness=1
[/card]
[card]
name=Knight of Glory
abilities=protection from black,exalted
text=Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=1
[/card]
[card]
name=Knight of Infamy
abilities=protection from white,exalted
text=Protection from White (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={1}{B}
type=Creature
subtype=Human Knight
power=2
toughness=1
[/card]
[card]
name=Krenko's Command
auto=token(Goblin,Creature Goblin,1/1,red)*2
text=Put two1/1 red goblin creature tokens onto the battlefield.
mana={1}{R}
type=Sorcery
[/card]
[card]
name=Krenko, Mob Boss
auto={T}:foreach(creature[Goblin]|mybattlefield)tokentoken(Goblin,Creature Goblin,1/1,red)
text={T}:Put X 1/1 red Goblin creatures onto the battlefield, where X is the number of Goblins you control.
mana={2}{R}{R}
type=Legendary Creature
subtype=Goblin Warrior
power=3
toughness=3
[/card]
[card]
name=Magmaquake
auto=damage:X all(creature[-flying])
text=Magmaquake deals X damage to each creature without flying and to each planeswalker.
mana={X}{R}{R}
type=Instant
[/card]
[card]
name=Mark of the Vampire
target=creature
auto=2/2
auto=teach(creature) spiritlink
text=Enchant creature -- Enchanted creature gets +2/+2 and has lifelink.
mana={B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Master of the Pearl Trident
auto=lord(other merfolk) 1/1
auto=lord(other merfolk) islandwalk
text=Other Merfolk creatures get +1/+1 and have islandwalk.
mana={U}{U}
type=Creature
subtype=Merfolk
power=2
toughness=2
[/card]
[card]
name=Mind Sculpt
auto=deplete:7 target(player)
text=Target player puts the top seven cards of his or her library into his or her graveyard.
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Mwonvuli Beast Tracker
auto=moveTo(mylibrary)target(<1>creature[deathtouch],creature[opponentshroud],creature[reach],creature[trample]|mylibrary)
text=When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach or trample. Reveal it. Shuffle your library and put that card on top of it.
mana={1}{G}{G}
type=Creature
subtype=Human Scout
power=2
toughness=1
[/card]
[card]
name=Murder
target=creature
auto=destroy
text=Destroy target creature.
mana={1}{B}{B}
type=Instant
[/card]
[card]
name=Nefarox, Overlord of Grix
abilities=flying,exalted
auto=@combat(attacking) source(this):ability$!name(sacrifice) notatarget(creature|mybattlefield) sacrifice!$ opponent
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Whenever Nefarox, Overlord of Grix attacks alone, defending player sacrifices a creature.
mana={4}{B}{B}
type=Legendary Creature
subtype=Demon
power=5
toughness=5
[/card]
[card]
name=Primal Huntbeast
abilities=opponentshroud
text=
mana={3}{G}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]
[card]
name=Prized Elephant
auto=aslongas(forest|mybattlefield) 1/1
auto={G}:trample ueot
text=Prized Elephant gets +1/+1 as long as you control a Forest. -- {G}: Prized Elephant gains trample until end of turn.
mana={3}{W}
type=Creature
subtype=Elephant
power=3
toughness=3
[/card]
[card]
name=Public Execution
auto=destroy target(creature|opponentbattlefield)
auto=lord(creature|opponentBattlefield) -2/-0  ueot
text=Destroy target creature an opponent controls. -- Each other creature that player controls gets -2/-0 until end of turn.
mana={5}{B}
type=Instant
[/card]
[card]
name=Ranger's Path
auto={2}{T}{S}:moveTo(myBattlefield) and!(tap)! target(forest,forest|myLibrary) && shuffle
text=Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
mana={3}{G}
type=Sorcery
[/card]
[card]
name=Reckless Brute
abilities=haste
abilities=mustattack
text=Reckless Brute attacks each turn if able.
mana={2}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=1
[/card]
[card]
name=Ring of Evos Isle
auto={1}:equip
auto={2}:opponentshroud ueot
auto=@each my upkeep:this(creature[blue]|mybattlefield)counter(1/1,1)
text={2}: Equipped creature gains hexproof until end of turn. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.  -- Equip {1}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ring of Kalonia
auto={1}:equip
auto=trample
auto=@each my upkeep:this(creature[green]|mybattlefield)counter(1/1,1)
text=Equipped creature has trample. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.  -- Equip {1}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ring of Thune
auto={1}:equip
auto=vigilance
auto=@each my upkeep:this(creature[white]|mybattlefield)counter(1/1,1)
text=Equipped creature has vigilance. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.  -- Equip {1}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ring of Valkas
auto={1}:equip
auto=haste
auto=@each my upkeep:this(creature[red]|mybattlefield)counter(1/1,1)
text=Equipped creature has haste. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.  -- Equip {1}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Ring of Xathrid
auto={1}:equip
auto={2}:regenerate
auto=@each my upkeep:this(creature[black]|mybattlefield)counter(1/1,1)
text={2}: Regenerate equipped creature. -- At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.  -- Equip {1}
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Roaring Primadox
auto=@each my upkeep:moveTo(ownerhand) target(creature|myBattlefield)
text=At the beginning of your upkeep, return a creature you control to its owner's hand.
mana={3}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]
[card]
name=Rummaging Goblin
auto={T}:{discard(*|myhand)}:draw:1 controller
text={T}: Discard a card: Draw a card.
mana={2}{R}
type=Creature
subtype=Goblin Rogue
power=1
toughness=1
[/card]
[card]
name=Sands of Delirium
auto={X}{T}:deplete:X target(player)
text={X}, {T}: Target player puts the top X cards from his or her library into his or her graveyard.
mana={3}
type=Artifact
[/card]
[card]
name=Searing Spear
target=creature,player
auto=damage:3
text=Searing Spear deals 3 damage to target creature or player.
mana={1}{R}
type=Instant
[/card]
[card]
name=Sentinel Spider
abilities=vigilance,reach
text=
mana={3}{G}{G}
type=Creature
subtype=Spider
power=4
toughness=4
[/card]
[card]
name=Serpent's Gift
target=creature
auto=deathtouch ueot
text=Target creature gains deathtouch until end of turn.
mana={2}{G}
type=Instant
[/card]
[card]
name=Servant of Nefarox
abilities=exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
mana={2}{B}
type=Creature
subtype=Human Cleric
power=3
toughness=1
[/card]
[card]
name=Show of Valor
target=creature
auto=2/4 ueot
text=Target creature gets +2/+4 until end of turn.
mana={1}{W}
type=Instant
[/card]
[card]
name=Slumbering Dragon
abilities=flying,cantattack,cantblock
auto=@combat(attacking) source(creature|opponentBattlefield): (counter{1/1.1}) counter(1/1,1)
auto=this(counter{1/1.5}) -cantattack
auto=this(counter{1/1.5}) -cantblock
text=Flying. -- Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.
 Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
mana={R}
type=Creature
subtype=Dragon
power=3
toughness=3
[/card]
[card]
name=Smelt
target=artifact
auto=destroy
text=Destroy target artifact.
mana={R}
type=Instant
[/card]
[card]
name=Spiked Baloth
abilities=trample
text=
mana={3}{G}
type=Creature
subtype=Beast
power=4
toughness=2
[/card]
[card]
name=Staff of Nin
auto=@each my upkeep:draw:1
auto={T}:damage:1 target(creature,player)
text=At the beginning of your upkeep, draw a card. -- {T}: Rod of Nin deals 1 damage to target creature or player.
mana={6}
type=Artifact
[/card]
[card]
name=Sublime Archangel
auto=lord(other creature|myBattlefield) exalted
abilities=flying,exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted.
mana={2}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=3
[/card]
[card]
name=Talrand, Sky Summoner
auto=@movedTo(instant,sorcery|mystack):token(Creature Drake,2/2,flying,blue)
text=Whenever you cast an instant or sorcery spell, put a 2/2 blue Drake creature token with flying onto the battlefield.
mana={2}{U}{U}
type=Legendary Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Talrand's Invocation
auto=token(Drake,creature drake,2/2,flying blue)*2
text=Put two 2/2 blue Drake creatures with flying onto the battlefield.
mana={2}{U}{U}
type=Sorcery
[/card]
[card]
name=Thragtusk
auto=life:5 controller
auto=@movedTo(this|nonbattlezone) from(battlefield):token(Beast,Creature Token Beast,3/3,green)
text=When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
mana={4}{G}
type=Creature
subtype=Beast
power=5
toughness=3
[/card]
[card]
name=Thundermaw Helkite
abilities=flying, haste
auto=damage:1 all(creature[flying]|opponentbattlefield) && tap all(creature[flying]|opponentbattlefield)
text=Flying --  Haste (This creature can attack and {T} as soon as it comes under your control.) -- When Thundermaw Helkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
mana={3}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]
[card]
name=Timberpack Wolf
auto=foreach(timberpack wolf) 1/1
text=Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf.
mana={1}{G}
type=Creature
subtype=Wolf
power=2
toughness=2
[/card]
[card]
name=Trading Post
auto={1}{T}:{discard(*|myhand)}:life:4
auto={1}{T}{L}:token(Goat,Creature Goat,0/1,white)
auto={1}{T}:{S(creature|myBattlefield)}:moveTo(myhand) target(artifact|mygraveyard)
auto={1}{T}:{S(artifact|myBattlefield)}:draw:1
text={1}, {T}, Discard a card: You gain 4 life. -- {1}, {T},Pay 1 life: Put a 0/1 white Goat creature token onto the battlefield. -- {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. -- {1}, {T},Sacrifice an artifact: Draw a card.
mana={4}
type=Artifact
[/card]
[card]
name=Tricks of the Trade
target=creature
auto=2/0
auto=unblockable
text=Enchant creature -- Enchanted creature gets +2/+0 and is unblockable.
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Veilborn Ghoul 
abilities=cantblock
autograveyard=@movedTo(Swamp|myBattlefield):may moveTo(mybattlefield)
text=Veilborn Ghoul can't block. --Whenever a swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to the battlefield.
mana={4}{B}
type=Creature
subtype=Zombie
power=4
toughness=1
[/card]
[card]
name=Vile Rebirth
auto=moveTo(exile) target(creature|graveyard) && token(Zombie,Creature Zombie,2/2,black)
text=Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. 
mana={B}
type=Instant
[/card]
[card]
name=Void Stalker
auto={2}{U}{T}:moveTo(mylibrary) all(this) && moveTo(ownerLibrary) target(creature|opponentbattlefield) && shuffle
text=2{U}, {T}: Put Void Stalker and target creature on top of their owner's libraries, then those players shuffle their libraries.
mana={1}{U}
type=Creature
subtype=Elemental
power=2
toughness=1
[/card]
[card]
name=Warclamp Mastiff
abilities=first strike
text=First strike.
mana={W}
type=Creature
subtype=Hound
power=1
toughness=1
[/card]
[card]
name=War Falcon
abilities=flying,cantattack
auto=aslongas(knight|mybattlefield) canattack
auto=aslongas(soldier|mybattlefield) canattack
text=flying.--War Falcon can't attack unless you control a Knight or Soldier.
mana={W}
type=Creature
subtype=Bird
power=2
toughness=1
[/card]
[card]
name=Watercourser
auto={U}:1/-1
text={U}: Watercourser gets +1/-1 until end of turn.
mana={2}{U}
type=Creature
subtype=Elemental
power=2
toughness=3
[/card]
[card]
name=Wild Guess
auto=Draw:2
text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards.
mana={R}{R}{discard(*|myhand)}
type=Sorcery
[/card]
[card]
name=Worldfire
auto=all(*|hand) moveto(exile)
auto=all(artifact,creature,enchantment,land) moveto(exile)
auto=all(*|graveyard) moveto(exile)
auto=lifeset:1 opponent,player
text=Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
mana={6}{R}{R}{R}
type=Sorcery
[/card]
[card]
name=Xathrid Gorgon
abilities=deathtouch
auto=lord(creature[counter{0/0.1.Petrification}]) defender
auto=lord(creature[counter{0/0.1.Petrification}]) noactivatedability
auto={2}{B}{T}: target(creature) counter(0/0,1,Petrification)
text={2}{B},{T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact creature in addition to its other types. Its activated abilities can't be activated.
mana={5}{B}
type=Creature
subtype=Gorgon
power=3
toughness=6
[/card]
[card]
name=Yeva, Nature's Herald
abilities=flash
auto=all(creature [green] cards|myhand) flash forcedalive ueot
text=Flash (You may cast this spell any time you could cast an instant.)-- You may cast green creature cards as though they had flash.
mana={2}{G}{G}
type=Legendary Creature
subtype=Elf Shaman
power=4
toughness=4
[/card]
[card]
name=Yeva's Forcemage
auto=@movedTo(this|myBattlefield):2/2 target(creature) ueot
text=WhenYeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn.
mana={2}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=2
[/card]

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Magic 2013 227/249

Post by KF1 » Mon Jul 09, 2012 3:00 am

Everything is in the first post for M13 to be added to WTH.

The M13 Ring cycle (Ring of Evos Isle, etc.) and the Elder Wurm may have to be re-tweaked.

Disciple of Bolas still needs work. I think it has conflicting abilities upon arriving in the battlefield like Stonecloaker does...

Niegen
Posts: 200
Joined: Sun Jul 12, 2009 9:46 am

Re: Magic 2013 226/249

Post by Niegen » Fri Jul 13, 2012 12:42 pm

Sublime Archangel code is broken because of an extra space in its auto line... plus it tries to grant vigilance instead of exalted. And it was lacking "other".

The code *should* be:

Code: Select all

[card]
name=Sublime Archangel
auto=lord(other creature|myBattlefield) exalted
abilities=flying,exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted.
mana={2}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=3
[/card]
However, the lord effect still does not work.

Also, while I try to deal with Exalted, Knight of Glory mana cost should be {1}{W}, not {W}{W}.

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Magic 2013 226/249

Post by KF1 » Fri Jul 13, 2012 4:31 pm

Niegen wrote:Sublime Archangel code is broken because of an extra space in its auto line... plus it tries to grant vigilance instead of exalted. And it was lacking "other".

The code *should* be:

Code: Select all

[card]
name=Sublime Archangel
auto=lord(other creature|myBattlefield) exalted
abilities=flying,exalted
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) -- Other creatures you control have exalted.
mana={2}{W}{W}
type=Creature
subtype=Angel
power=4
toughness=3
[/card]
However, the lord effect still does not work.

Also, while I try to deal with Exalted, Knight of Glory mana cost should be {1}{W}, not {W}{W}.
Fixed I removed the vigilance from Sublime Archangel in the first post. Thank you!

Also fixed, Knight of Infamy, Knight of Glory casting costs and Talarand's Invocation broken Drake Token issue.

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Magic 2013 226/249

Post by KF1 » Fri Jul 13, 2012 8:54 pm

Update: Liliana's specter should come after Knight of Glory alphabetically...

Sublime Archangel should not have a lord(other creatures) line for exalted. Its supposed to be like Cathedral of War in terms of granting exalted. It should only be: abilities=flying,exalted.

FIXED!

User avatar
ph34rbot
Posts: 260
Joined: Thu Jan 07, 2010 6:33 am

Re: Magic 2013 226/249

Post by ph34rbot » Sat Jul 14, 2012 4:50 pm

Decided to add the primitives to the svn, so please refer to those for bug fixes and up to date card code.

Great work on all who participated in making this

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Magic 2013 226/249

Post by KF1 » Sat Jul 14, 2012 5:03 pm

ph34rbot wrote:Decided to add the primitives to the svn, so please refer to those for bug fixes and up to date card code.

Great work on all who participated in making this
This is great news.

Keep in mind the M13 Rings cycle is problematic and the Gem of Becoming is more powerful than it should really be. These card codes need to be revisited.

Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Magic 2013 226/249

Post by Zethfox » Tue Jul 17, 2012 1:40 pm

would be nice to have a list of the ones that couldn't be added :) hint hint.

devi59
Posts: 157
Joined: Sat May 09, 2009 5:56 pm
Location: South Dakota, USA
Contact:

Re: Magic 2013 226/249

Post by devi59 » Tue Jul 17, 2012 9:02 pm

Zethfox wrote:would be nice to have a list of the ones that couldn't be added :) hint hint.
smooth zeth :P

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Magic 2013 226/249

Post by KF1 » Tue Jul 17, 2012 10:12 pm

devi59 wrote:
Zethfox wrote:would be nice to have a list of the ones that couldn't be added :) hint hint.
smooth zeth :P
The missing M13 cards are:

Ajani, Caller of the Pride - Planeswalker possible with complex code

Augur of Bolas

Chandra, the Firebrand - Planeswalker

Courtly Provocateur

Diabolic Revelation possible with complex code

Disciple of Bolas possible with complex code

Index

Liliana of the Dark Realms -Planeswalker possible with complex code

Mindclaw Shaman

Nicol Bolas - Planeswalker possible with complex code

Odric, Master Tactician

Omniscience

Phylactery Lich

Predatory Rampage

Reverberate

Spelltwine

Sphinx of Uthuun

Switcheroo

Redirect

Rhox Faithmender

Touch of the Eternal possible with simple code...infact there is already cards like it in wagic.

Vampire Nocturnus

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