Planechase 2012 13/21 (PC2)

All user created custom sets, custom game mode and modded official content.
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Planechase 2012 13/21 (PC2)

Post by KF1 » Mon May 28, 2012 10:07 pm

Update 7/21/12: Added Mass Mutiny

Updated 7/8/12: Added Krond the Dawn-Clad.

Code: Select all

[card]
name=Baleful Strix
auto=draw:1
abilities=flying, deathtouch
text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card.
mana={B}{U}
type=Artifact Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Beetleback Chief
auto=@movedTo(my|battlefield):token(Goblin,creature token goblin,1/1,red)*2
text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.
mana={2}{R}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
[/card]
[card]
name=Brindle Shoat
auto=@movedTo(this|graveyard) from(battlefield):token(Boar,creature Boar,3/3,green)
text=When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.
mana={1}{G}
type=Creature
subtype=Boar
power=1
toughness=1
[/card]
[card]
name=Dragonlair Spider
auto=@movedTo(*|opponentstack): may token(Insect,Insect Creature, 1/1,green)
abilities=reach
text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.
mana={2}{R}{R}{G}{G}
type=Creature
subtype=Spider
power=5
toughness=6
[/card]
[card]
name=Dreampod Druid
auto=this(auras >= 1) transforms((,newability[@each upkeep:may token(222222309)]))
text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield.
mana={1}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]
[card]
name=Saproling
type=Creature
subtype=Saproling
power=1
toughness=1
color=Green
[/card]
[card]
name=Illusory Angel
abilities=flying
restriction=casted a spell
text=Flying -- Cast Illusory Angel only if you've cast another spell this turn.
mana={2}{U}
type=Creature
subtype=Angel Illusion
power=4
toughness=4
[/card]
[card]
name=Krond the Dawn-Clad
auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)]))
abilities=flying,vigilance
text=Flying, vigilance. -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
mana={G}{G}{G}{W}{W}{W}
type=Legendary Creature
subtype=Archon
power=6
toughness=6
[/card]
[card]
name=Mass Mutiny
target=creature|opponentbattlefield
auto=haste
auto=untap
alias=129767
text=For each opponent, gain control of target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. 
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Preyseizer Dragon
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) 
auto=this(attacking):target(creature,player) dynamicability<!chargestrike!>
abilities=flying
text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Sai of the Shinobi
auto=@movedto(creature|myBattlefield):choice all(trigger[to]) retarget
auto=1/1
text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2 ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
auto={2}:equip
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sakashima's Student
autohand={1}{U}:ninjutsu
auto=transforms((Ninja))
auto=transforms((,newability)) forever
auto=may copy NotATarget(creature)
text=You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other types.
mana={2}{U}{U}
type=Creature
subtype=Human Ninja
power=0
toughness=0
[/card]
[card]
name=Thromok the Insatiable
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(x/x,x) all(this)
mana={3}{R}{G}
type=Legendary Creature
subtype=Hellion
text=Devour X (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it.)
power=0
toughness=0
[/card]
[card]
name=Vela the Night-Clad
abilities=Intimidate
auto=lord(other creature|mybattlefield) intimidate
auto=@movedto(other creature|graveyard) from(battlefield): life:-1 opponent
auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent
text=Other creatures you control have intimidate.--Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
mana={4}{G}{B}
type=Legendary Creature
subtype=Human
power=4
toughness=4
[/card]
This is not as good as the code gurus but it is a start. All the card images are up at Daily MTG. The Gatherer has listed this set as PC2.

Some observations after a dozen or so games against the AI:

Vela creams you if she loses any creature on her side. Her bestowing intimidate on creatures is awe inspiring; nothing like three Preyseizer Dragons and a couple of Dragonlair Spiders being unblockable.

Thromok hasn't been casted properly by the AI as it never devours any creature.

Preyseizer doesn't devour anything when cast by the AI either.

The Dragonlair Spider does work properly generating insects (Wait, shouldn't that be MORE spiders? Spiders eat insects...) but he AI doesn't sacrifice them to the Thromok or to the Preyseizer dragon.

Baleful Strix is a good chump blocker/attacker.

Illusory Angel seems to be coded right.

Sakashima's Student gets cast but never stays in play long as the AI does not copy any creature. The decks I use tend to eat 2/2 or less attackers.

Blublub
Posts: 114
Joined: Tue Oct 21, 2008 12:47 am

Re: Planechase 2012 10/21

Post by Blublub » Fri Jun 01, 2012 11:57 am

Cards are up on Gatherer now...

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Planechase 2012 10/21

Post by KF1 » Fri Jun 01, 2012 4:20 pm

There are 121 cards total in this set that can be played.

I do not have an updated card dat file for this and I am surprised the code gurus haven't posted about this set.

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Planechase 2012 10/21

Post by KF1 » Sat Jun 02, 2012 6:06 pm

Still hoveringat 121 playable cards.

For now I am listing this set as HOP2. I have not been able to find the three-letter abbreviation any where.

I do not have trophy art yet. I am hoping to find a picture of all the Planechase 2012 sets shown together to make one like I have for Commander.

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: (PC2) Planechase 2012 10/21

Post by KF1 » Sun Jun 03, 2012 2:32 pm

6/5/12 revised PSP/Vita Trophy art:



The Gatherer Plancechase 2012 icon shows this set is PC2.
Attachments

[The extension png has been deactivated and can no longer be displayed.]


KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Planechase 2012 11/21

Post by KF1 » Sun Jun 24, 2012 12:47 pm

Update 6-24-12 now up to 11/21 new cards!

Fixed Sai of the Shinobi so auto=1/1 NOT: auto=+1/+1

Added: Dreampod Druid

Dreampod Druid is very similar to Dragon Broodmother(ARB).

The token id needs to be included in the card dat file to show up properly:

Code: Select all

[meta]
author=Wagic Team
name=Planechase 2012
Block=HOP
year=2012
[/meta]
[card]
primitive=Arc Trail
id=275254
rarity=U
[/card]
[card]
primitive=Armillary Sphere
id=271137
rarity=C
[/card]
[card]
primitive=Armored Griffin
id=271234
rarity=U
[/card]
[card]
primitive=Assassinate
id=271218
rarity=C
[/card]
[card]
primitive=Augury Owl
id=271192
rarity=C
[/card]
[card]
primitive=Aura Gnarlid
id=271147
rarity=C
[/card]
[card]
primitive=Auramancer
id=271171
rarity=C
[/card]
[card]
primitive=Auratouched Mage
id=271207
rarity=U
[/card]
[card]
primitive=Awakening Zone
id=271156
rarity=R
[/card]
[card]
primitive=Baleful Strix
id=265156
rarity=U
[/card]
[card]
primitive=Beast Within
id=275255
rarity=U
[/card]
[card]
primitive=Beetleback Chief
id=265145
rarity=U
[/card]
[card]
primitive=Bituminous Blast
id=271166
rarity=U
[/card]
[card]
primitive=Bloodbraid Elf
id=271167
rarity=U
[/card]
[card]
primitive=Boar Umbra
id=271148
rarity=U
[/card]
[card]
primitive=Bramble Elemental
id=271208
rarity=C
[/card]
[card]
primitive=Brindle Shoat
id=265141
rarity=U
[/card]
[card]
primitive=Brutalizer Exarch
id=275256
rarity=U
[/card]
[card]
primitive=Cadaver Imp
id=271157
rarity=C
[/card]
[card]
primitive=Cage of Hands
id=271205
rarity=C
[/card]
[card]
primitive=Cancel
id=271172
rarity=C
[/card]
[card]
primitive=Celestial Ancient
id=271236
rarity=R
[/card]
[card]
primitive=Concentrate
id=271220
rarity=U
[/card]
[card]
primitive=Cultivate
id=271193
rarity=C
[/card]
[card]
primitive=Dark Hatchling
id=271217
rarity=R
[/card]
[card]
primitive=Deny Reality
id=271168
rarity=C
[/card]
[card]
primitive=Dimir Aqueduct
id=271209
rarity=C
[/card]
[card]
primitive=Dimir Infiltrator
id=271214
rarity=C
[/card]
[card]
primitive=Dowsing Shaman
id=271210
rarity=U
[/card]
[card]
primitive=Dragonlair Spider
id=270726
rarity=R
[/card]
[card]
primitive=Dreampod Druid
id=270742
rarity=U
[/card]
[card]
primitive=Saproling
id=222222309
rarity=T
[/card]
[card]
primitive=Elderwood Scion
id=270725
rarity=R
[/card]
[card]
primitive=Enigma Sphinx
id=271169
rarity=R
[/card]
[card]
primitive=Enlisted Wurm
id=271170
rarity=U
[/card]
[card]
primitive=Erratic Explosion
id=271191
rarity=C
[/card]
[card]
primitive=Etherium-Horn Sorcerer
id=265144
rarity=R
[/card]
[card]
primitive=Exotic Orchard
id=275257
rarity=R
[/card]
[card]
primitive=Farsight Mask
id=275263
rarity=U
[/card]
[card]
primitive=Felidar Umbra
id=270736
rarity=U
[/card]
[card]
primitive=Fiery Conclusion
id=275259
rarity=C
[/card]
[card]
primitive=Fiery Fall
id=271138
rarity=C
[/card]
[card]
primitive=Fires of Yavimaya
id=276068
rarity=U
[/card]
[card]
primitive=Flayer Husk
id=271145
rarity=C
[/card]
[card]
primitive=Fling
id=271225
rarity=C
[/card]
[card]
primitive=Forest
id=276464
rarity=L
[/card]
[card]
primitive=Forest
id=276456
rarity=L
[/card]
[card]
primitive=Forest
id=276454
rarity=L
[/card]
[card]
primitive=Forest
id=276460
rarity=L
[/card]
[card]
primitive=Forest
id=276468
rarity=L
[/card]
[card]
primitive=Forest
id=276467
rarity=L
[/card]
[card]
primitive=Fractured Powerstone
id=265151
rarity=C
[/card]
[card]
primitive=Fusion Elemental
id=271139
rarity=U
[/card]
[card]
primitive=Ghostly Prison
id=275264
rarity=U
[/card]
[card]
primitive=Glen Elendra Liege
id=271215
rarity=R
[/card]
[card]
primitive=Gluttonous Slime
id=271140
rarity=U
[/card]
[card]
primitive=Graypelt Refuge
id=271131
rarity=U
[/card]
[card]
primitive=Gruul Turf
id=271228
rarity=C
[/card]
[card]
primitive=Guard Gomazoa
id=279846
rarity=U
[/card]
[card]
primitive=Hellion Eruption
id=271158
rarity=R
[/card]
[card]
primitive=Hellkite Hatchling
id=271141
rarity=U
[/card]
[card]
primitive=Higure, the Still Wind
id=271181
rarity=R
[/card]
[card]
primitive=Hissing Iguanar
id=271160
rarity=C
[/card]
[card]
primitive=Hyena Umbra
id=271150
rarity=C
[/card]
[card]
primitive=Illusory Angel
id=265143
rarity=U
[/card]
[card]
primitive=Indrik Umbra
id=270724
rarity=R
[/card]
[card]
primitive=Ink-Eyes, Servant of Oni
id=271182
rarity=R
[/card]
[card]
primitive=Inkfathom Witch
id=271216
rarity=U
[/card]
[card]
primitive=Island
id=276462
rarity=L
[/card]
[card]
primitive=Island
id=276453
rarity=L
[/card]
[card]
primitive=Island
id=276466
rarity=L
[/card]
[card]
primitive=Island
id=276471
rarity=L
[/card]
[card]
primitive=Island
id=276452
rarity=L
[/card]
[card]
primitive=Jwar Isle Refuge
id=271132
rarity=U
[/card]
[card]
primitive=Kathari Remnant
id=271189
rarity=U
[/card]
[card]
primitive=Kazandu Refuge
id=271133
rarity=U
[/card]
[card]
primitive=Khalni Garden
id=271227
rarity=C
[/card]
[card]
primitive=Kor Spiritdancer
id=271151
rarity=R
[/card]
[card]
primitive=Krond the Dawn-Clad
id=270738
rarity=M
[/card]
[card]
primitive=Krosan Verge
id=271177
rarity=U
[/card]
[card]
primitive=Last Stand
id=271164
rarity=R
[/card]
[card]
primitive=Liliana's Specter
id=271194
rarity=C
[/card]
[card]
primitive=Lumberknot
id=271235
rarity=U
[/card]
[card]
primitive=Maelstrom Wanderer
id=265154
rarity=M
[/card]
[card]
primitive=Mammoth Umbra
id=271152
rarity=U
[/card]
[card]
primitive=Mark of Mutiny
id=271135
rarity=U
[/card]
[card]
primitive=Mass Mutiny
id=270743
rarity=R
[/card]
[card]
primitive=Mistblade Shinobi
id=271183
rarity=C
[/card]
[card]
primitive=Mitotic Slime
id=271195
rarity=R
[/card]
[card]
primitive=Mountain
id=276465
rarity=L
[/card]
[card]
primitive=Mountain
id=276447
rarity=L
[/card]
[card]
primitive=Mountain
id=276449
rarity=L
[/card]
[card]
primitive=Mountain
id=276470
rarity=L
[/card]
[card]
primitive=Mudbutton Torchrunner
id=271222
rarity=C
[/card]
[card]
primitive=Mycoloth
id=271161
rarity=R
[/card]
[card]
primitive=Nest Invader
id=275261
rarity=C
[/card]
[card]
primitive=Ninja of the Deep Hours
id=271184
rarity=C
[/card]
[card]
primitive=Noggle Ransacker
id=271144
rarity=U
[/card]
[card]
primitive=Nullmage Advocate
id=271178
rarity=C
[/card]
[card]
primitive=Okiba-Gang Shinobi
id=271185
rarity=C
[/card]
[card]
primitive=Ondu Giant
id=271153
rarity=C
[/card]
[card]
primitive=Overrun
id=271201
rarity=U
[/card]
[card]
primitive=Penumbra Spider
id=271223
rarity=C
[/card]
[card]
primitive=Peregrine Drake
id=271190
rarity=U
[/card]
[card]
primitive=Plains
id=276461
rarity=L
[/card]
[card]
primitive=Plains
id=276469
rarity=L
[/card]
[card]
primitive=Plains
id=276473
rarity=L
[/card]
[card]
primitive=Plains
id=276459
rarity=L
[/card]
[card]
primitive=Plains
id=276458
rarity=L
[/card]
[card]
primitive=Pollenbright Wings
id=271211
rarity=U
[/card]
[card]
primitive=Predatory Urge
id=271136
rarity=R
[/card]
[card]
primitive=Preyseizer Dragon
id=265150
rarity=R
[/card]
[card]
primitive=Primal Plasma
id=271175
rarity=C
[/card]
[card]
primitive=Quiet Disrepair
id=271238
rarity=C
[/card]
[card]
primitive=Quietus Spike
id=271219
rarity=R
[/card]
[card]
primitive=Rancor
id=275266
rarity=C
[/card]
[card]
primitive=Rivals' Duel
id=271200
rarity=U
[/card]
[card]
primitive=Rupture Spire
id=271142
rarity=C
[/card]
[card]
primitive=Sai of the Shinobi
id=270731
rarity=U
[/card]
[card]
primitive=Sakashima's Student
id=265159
rarity=R
[/card]
[card]
primitive=See Beyond
id=271154
rarity=C
[/card]
[card]
primitive=Selesnya Sanctuary
id=271212
rarity=C
[/card]
[card]
primitive=Shardless Agent
id=270733
rarity=U
[/card]
[card]
primitive=Shimmering Grotto
id=271203
rarity=C
[/card]
[card]
primitive=Sigil of the Empty Throne
id=275258
rarity=R
[/card]
[card]
primitive=Silent-Blade Oni
id=270727
rarity=R
[/card]
[card]
primitive=Silhana Ledgewalker
id=271230
rarity=C
[/card]
[card]
primitive=Skarrg, the Rage Pits
id=271231
rarity=U
[/card]
[card]
primitive=Skullsnatcher
id=271186
rarity=C
[/card]
[card]
primitive=Snake Umbra
id=271155
rarity=C
[/card]
[card]
primitive=Spirit Mantle
id=275265
rarity=U
[/card]
[card]
primitive=Sunken Hope 
id=271202
rarity=R
[/card]
[card]
primitive=Swamp
id=276455
rarity=L
[/card]
[card]
primitive=Swamp
id=276472
rarity=L
[/card]
[card]
primitive=Swamp
id=276448
rarity=L
[/card]
[card]
primitive=Swamp
id=276463
rarity=L
[/card]
[card]
primitive=Tainted Isle
id=271239
rarity=U
[/card]
[card]
primitive=Terramorphic Expanse
id=271196
rarity=C
[/card]
[card]
primitive=Thorn-Thrash Viashino
id=271162
rarity=C
[/card]
[card] 
primitive=Thran Golem
id=271173
rarity=U
[/card]
[card]
primitive=Three Dreams
id=275260
rarity=R
[/card]
[card]
primitive=Throat Slitter
id=271187
rarity=U
[/card]
[card]
primitive=Thromok the Insatiable
id=265155
rarity=M
[/card]
[card]
primitive=Thunder-Thrash Elder
id=271163
rarity=U
[/card]
[card]
primitive=Tormented Soul
id=271174
rarity=C
[/card]
[card]
primitive=Tukatongue Thallid
id=271143
rarity=C
[/card]
[card]
primitive=Vela the Night-Clad
id=270729
rarity=M
[/card]
[card]
primitive=Viridian Emissary
id=271146
rarity=C
[/card]
[card]
primitive=Vitu-Ghazi, the City-Tree
id=271213
rarity=U
[/card]
[card]
primitive=Vivid Creek
id=271204
rarity=U
[/card]
[card]
primitive=Walker of Secret Ways
id=271188
rarity=U
[/card]
[card]
primitive=Wall of Blossoms
id=275262
rarity=U
[/card]
[card] 
primitive=Wall of Frost
id=271197
rarity=U
[/card]
[card]
primitive=Warstorm Surge 
id=271226
rarity=R
[/card]
[card]
primitive=Whirlpool Warrior 
id=271165
rarity=r
[/card]
[card]
primitive=Whispersilk Cloak 
id=271198
rarity=U
[/card]
Unfortunately, I seemed to have jumped the gun on Dreampod Druid.

It works 100% if only one Dreampod Druid is in play.

If you have more than one Dreampod Druid in play with only one Dreampod Druid that is enchanted, you still get multiple Saprolings when you should only get one for each enchanted Dreampod Druid.

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Planechase 2012 11/21

Post by KF1 » Tue Jun 26, 2012 4:20 am

UPDATE 6-26-12: Dreampod Druid works correctly as follows:

Code: Select all

[card]
name=Dreampod Druid
auto=this(auras >= 1) transforms((,newability[@each upkeep:may token(222222309)]))
text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield.
mana={1}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]
[card]
name=Saproling
type=Creature
subtype=Saproling
power=1
toughness=1
color=Green
[/card]
Now only enchanted Dreampod Druid's generate Saproling tokens.

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Planechase 2012 12/21 (PC2)

Post by KF1 » Wed Jul 18, 2012 12:36 am

The missing cards from this set are:

Elderwood Scion

Etherium-Horn Sorceror

Felidar Umbra

Fractured Powerstone

Indrik Umbra

Maelstrom Wanderer

Mass Mutiny

Shardless Agent

Silent-Blade Oni

Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Planechase 2012 12/21 (PC2)

Post by Dr.Solomat » Sat Jul 21, 2012 5:22 am

Mass Mutiny should be possible.
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn

KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Planechase 2012 12/21 (PC2)

Post by KF1 » Sat Jul 21, 2012 6:38 pm

Dr.Solomat wrote:Mass Mutiny should be possible.
I believe this will work:

Code: Select all

[card]
name=Mass Mutiny
target=creature|opponentbattlefield
auto=haste
auto=untap
alias=129767
text=For each opponent, gain control of target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. 
mana={3}{R}{R}
type=Sorcery
[/card]
The for each opponent part threw me off.

Thank you Doc!

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