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Counter questions...

Posted: Wed Sep 07, 2016 4:40 pm
by KF1
Why don't we have Commander 2015 Experience Counters yet? Experience counters are not Emblems so I don't understand why they are not being used. I did some initial coding for C15 with Kalemne, Disciple of Iroas thinking that would be a good code but since it is not in the official primitives I'd like to know why. Does Vampire Hexmage have to have it's code updated to accommodate Experience/Energy tokens?

How is the Kaladesh block Energy counters going to be handled?

Always fascinating to learn about card coding interactions I never take into account...

Re: Counter questions...

Posted: Mon Sep 26, 2016 8:27 am
by Bas
AFAIK Hexmage can't remove counters from players, only from permanents.

Image it being the other way. 9 infect counters, play Hexmage and have full pseudo life again, lel.

Re: Counter questions...

Posted: Tue Oct 25, 2022 2:43 am
by lopezmason
This visualization seems easier to understand.