[card]
name=Kodama of the South Tree
auto=@movedTo(arcane,spirit|mystack):all(other creature|myBattlefield) 1/1 ueot
auto=@movedTo(arcane,spirit|mystack):all(other creature|myBattlefield) trample ueot
text=Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
mana={2}{G}{G}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
auto=@movedTo(arcane,spirit|mystack):all(other creature|myBattlefield) 1/1 ueot
auto=@movedTo(arcane,spirit|mystack):all(other creature|myBattlefield) trample ueot
lord => all
[card]
name=Last Kiss
target=creature
auto=damage:2
auto=life:2 controller
text=Last Kiss deals 2 damage to target creature and you gain 2 life.
mana={2}{B}
type=Instant
[/card]
Last kiss only can target creature.
[card]
name=Satyr Nyx-Smith
abilities=haste
auto=@untapped(this):name(pay 2R for 3/1 Elemental) pay[[{2}{R}]] name(Pay 2R) token(Elemental,Enchantment Creature Elemental,3/1,red,haste) controller
text=haste. Inspired ? Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield.
mana={2}{R}
type=Creature
subtype=Satyr Shaman
power=2
toughness=1
[/card]
must added haste
[card]
name=Favored Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) && preventAllDamage to(this) ueot
text=Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
mana={W}
type=Creature
subtype=Human Warrior
power=1
toughness=2
[/card]
Old version's Heroic didn't get a +1/+1 counters and cause game crash.
[card]
name=Path of Bravery
auto=this(controllerlife > 19) lord(creature|mybattlefield) 1/1
auto=@each my blockers:life:type:creature[attacking]|mybattlefield controller
text=Enchantment. -- As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. --
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
mana={2}{W}
type=Enchantment
[/card]
life gain just one time for one battle. With Old Version of Path of Bravery, Ajani's Pridemate & THunes Archangel gets hundred +1/+1 counters in just one combat phase.
Some BUg Fixs.
Forum rules
DO NOT POST BUG REPORT IN THIS FORUM !!
Please read carefully the forum rules related to the card coding section : viewtopic.php?f=21&t=1545
All post will be edited to follow forum rules.
DO NOT POST BUG REPORT IN THIS FORUM !!
Please read carefully the forum rules related to the card coding section : viewtopic.php?f=21&t=1545
All post will be edited to follow forum rules.