Some BUg Fixs.

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phoust
Posts: 184
Joined: Sat Jan 15, 2011 12:03 pm
Location: Gangnam, Corea

Some BUg Fixs.

Post by phoust »

[card]
name=Kodama of the South Tree
auto=@movedTo(arcane,spirit|mystack):all(other creature|myBattlefield) 1/1 ueot
auto=@movedTo(arcane,spirit|mystack):all(other creature|myBattlefield) trample ueot
text=Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
mana={2}{G}{G}
type=Legendary Creature
subtype=Spirit
power=4
toughness=4
[/card]
auto=@movedTo(arcane,spirit|mystack):all(other creature|myBattlefield) 1/1 ueot
auto=@movedTo(arcane,spirit|mystack):all(other creature|myBattlefield) trample ueot
lord => all

[card]
name=Last Kiss
target=creature
auto=damage:2
auto=life:2 controller
text=Last Kiss deals 2 damage to target creature and you gain 2 life.
mana={2}{B}
type=Instant
[/card]
Last kiss only can target creature.

[card]
name=Satyr Nyx-Smith
abilities=haste
auto=@untapped(this):name(pay 2R for 3/1 Elemental) pay[[{2}{R}]] name(Pay 2R) token(Elemental,Enchantment Creature Elemental,3/1,red,haste) controller
text=haste. Inspired ? Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield.
mana={2}{R}
type=Creature
subtype=Satyr Shaman
power=2
toughness=1
[/card]
must added haste

[card]
name=Favored Hoplite
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) && preventAllDamage to(this) ueot
text=Heroic - Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn.
mana={W}
type=Creature
subtype=Human Warrior
power=1
toughness=2
[/card]
Old version's Heroic didn't get a +1/+1 counters and cause game crash.

[card]
name=Path of Bravery
auto=this(controllerlife > 19) lord(creature|mybattlefield) 1/1
auto=@each my blockers:life:type:creature[attacking]|mybattlefield controller
text=Enchantment. -- As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. --
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
mana={2}{W}
type=Enchantment
[/card]
life gain just one time for one battle. With Old Version of Path of Bravery, Ajani's Pridemate & THunes Archangel gets hundred +1/+1 counters in just one combat phase.
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Some BUg Fixs.

Post by KF1 »

Thx for the fixes phoust!
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