Advertising
GRRR!!!!!!!!!!!It's not PLAINSWALKERS it's PLANESWALKERS!!
A "plainswalker" would be a creature with the plainswalk ability (like Zodiac Rooster or Boggart Arsonists).
Echo12 wrote:Chill Man! Everyone makes a mistake. No need to be aggravated by IT that much.
lol thats why i thought it was plain, like i said i dont use mine so much so i dont pay enough attention to how it's spelledbcdiscman wrote:I always though a "Planeswalker" was that guy walking out on the wings of those old biplanes in mid-flight!!! freaking LOL!!!
AzureKnight wrote:Whew. After writing so much, I realized that it would probably be near impossible to support planeswalkers with current resources, haha. Looks like I just wasted some of my time. Wonder if this even helped at all...
[card]
name=Garruk Wildspeaker
auto=counter(0/1,3,Loyalty)
auto=counter(0/0,3,Choice)
auto=counter(0/0,1,UntapSecondLand)
auto=@each my upkeep:counter(0/0,-3,Choice) && counter(0/0,3,Choice)
auto=@each my cleanup:counter(0/0,-3,UntapSecondLand) && counter(0/0,1,UntapSecondLand)
auto={C(0/0,-2,Choice)}{C(0/1,1,Loyalty)}{C(0/0,2,UntapSecondLand)}:untap target(land) asSorcery
auto={C(0/0,-2,UntapSecondLand)}:untap target(land) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-1,Loyalty)}:token(Beast,creature beast, 3/3,green) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-4,Loyalty)}:lord(creature|myBattlefield) 3/3 && lord(creature|myBattlefield) trample asSorcery
mana={2}{G}{G}
abilities=cantattack
type=Legendary
subtype=Planeswalker Garruk Creature
toughness=0
[/card]
[card]
name=Chandra Nalaar
auto=counter(0/1,6,Loyalty)
auto=counter(0/0,3,Choice)
auto=@each my upkeep:counter(0/0,-3,Choice) && counter(0/0,3,Choice)
auto={C(0/0,-2,Choice)}{C(0/1,1,Loyalty)}:damage:1 target(player) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-1,Loyalty)}:damage:1 target(creature) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-2,Loyalty)}:damage:2 target(creature) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-3,Loyalty)}:damage:3 target(creature) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-4,Loyalty)}:damage:4 target(creature) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-5,Loyalty)}:damage:5 target(creature) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-6,Loyalty)}:damage:6 target(creature) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-7,Loyalty)}:damage:7 target(creature) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-8,Loyalty)}:damage:10 target(player) && damage:10 all(creature|opponentBattlefield)
mana={3}{R}{R}
abilities=cantattack
type=Legendary
subtype=Planeswalker Chandra Creature
toughness=0
[/card]
[card]
name=Jace Beleren
auto=counter(0/1,3,Loyalty)
auto=counter(0/0,3,Choice)
auto=@each my upkeep:counter(0/0,-3,Choice) && counter(0/0,3,Choice)
auto={C(0/0,-2,Choice)}{C(0/1,1,Loyalty)}:token(Soldier,creature soldier, 1/1,white)
auto={C(0/0,-2,Choice)}{C(0/1,-1,Loyalty)}:draw:1 target(player) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-10,Loyalty)}:deplete:20 target(player) asSorcery
mana={1}{U}{U}
abilities=cantattack
type=Legendary
subtype=Planeswalker Jace Creature
toughness=0
[/card]
[card]
name=Elspeths protection
id=-1111111
auto=lord(artifact,enchantment,land,|myBattlefield) indestructible
auto=lord(creature[-planeswalker]|myBattlefield) indestructible
text=For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.
abilities=shroud, indestructible
[/card]
[card]
name=Elspeth, Knight-Errant
auto=counter(0/1,8,Loyalty)
auto=counter(0/0,3,Choice)
auto=@each my upkeep:counter(0/0,-3,Choice) && counter(0/0,3,Choice)
auto={C(0/0,-2,Choice)}{C(0/1,1,Loyalty)}:token(Soldier,creature soldier, 1/1,white) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,1,Loyalty)}:3/3 && flying target(creature) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-8,Loyalty)}:token(-1111111)
mana={0}
abilities=cantattack
type=Legendary
subtype=Planeswalker Elspeth Creature
toughness=0
[/card]
[card]
name=Nissa's Chosen
mana={G}{G}
autograveyard=@movedTo(this|mygraveyard) from(myBattlefield):moveTo(ownerlibrary) && shuffle
type=Creature
subtype=Elf Warrior
toughness=3
power=2
[/card]
[card]
name=Nissa Revane
auto=counter(0/1,2,Loyalty)
auto=counter(0/0,3,Choice)
auto=counter(0/0,1,Elf)
auto=@each my upkeep:counter(0/0,-3,Choice) && counter(0/0,3,Choice) && thisforeach(counter{0/0.1.Elf}>1) counter(0/0,-1,Elf)
auto={C(0/0,-2,Choice)}{C(0/1,1,Loyalty)}:moveTo(myBattlefield) target(Nissa's Chosen|myLibrary) asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,1,Loyalty)}:foreach(elf|myBattlefield)life:2 asSorcery
auto={C(0/0,-2,Choice)}{C(0/1,-7,Loyalty)}:counter(0/0,200,Elf) && 0/1 ueot asSorcery
auto={C(0/0,-2,Elf)}: moveTo(myBattlefield) target(Elf|myLibrary) asSorcery
mana={2}{G}{G}
abilities=cantattack
type=Legendary
subtype=Planeswalker Nissa Creature
toughness=0
[/card]
Users browsing this forum: No registered users and 1 guest