URZA'S SAGA (NOW IN MAIN GAME)

All posts that are not relevant anymore.
Forum rules
Warning, you are in the archives section. There is a high risk the posts in this section are not accurate. Please use the search button to see if you can find more up to date information

Re: URZA'S I'm pretty sure the card iSAGA 91/350 (0.6.1 UPDATED)

Postby wololo » Tue May 12, 2009 6:54 am

Advertising
I'm pretty sure the card is incorrect. There is no way to code "When...comes in do play... do..." in Wagic's engine right now.
The only one that currently works is "when... comes in to play ... you may copy..." which was implemented for Clone
wololo
Site Admin
 
Posts: 3716
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: URZA'S SAGA 91/350 (0.6.1 UPDATED)

Postby baldersmashed » Tue May 12, 2009 8:20 am

Well, it has a "may" clause, so I guess the Dr. Solomat assumed it would work for it too...
Dr.Solomat wrote:"Vegeta! What does the scouter say about Wagics power level?"

"It's over ten thooooouuuuuusaaaaaaaaand!"

"What 10.000? There's no way that can be right!"
baldersmashed
 
Posts: 156
Joined: Sat Apr 25, 2009 12:00 am

Re: URZA'S SAGA 91/350 (0.6.1 UPDATED)

Postby wololo » Tue May 12, 2009 8:32 am

baldersmashed wrote:Well, it has a "may" clause, so I guess the Dr. Solomat assumed it would work for it too...

Haha :lol: Very typical of Dr.Solomat. He codes the card, and then I feel guilty and I add the functionality to the code :D
I'll see what I can do.
wololo
Site Admin
 
Posts: 3716
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: URZA'S SAGA 91/350 (0.6.1 UPDATED)

Postby baldersmashed » Tue May 12, 2009 9:34 am

:lol: Sometimes it's good to have a muse...
Dr.Solomat wrote:"Vegeta! What does the scouter say about Wagics power level?"

"It's over ten thooooouuuuuusaaaaaaaaand!"

"What 10.000? There's no way that can be right!"
baldersmashed
 
Posts: 156
Joined: Sat Apr 25, 2009 12:00 am

Re: URZA'S SAGA 91/350 (0.6.1 UPDATED)

Postby Dr.Solomat » Tue May 12, 2009 1:52 pm

well, in the Classic mode Dark Hatchling works fine, but in Momir it does not. :D

And about Tolarian Academy: Wololo, please go and work on "foreach" PLEASE PLEASE PLEASE!!!!
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
Dr.Solomat
 
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: URZA'S SAGA 91/350 (0.6.1 UPDATED)

Postby stoker420 » Tue May 12, 2009 9:04 pm

that would be awsome
stoker420
 
Posts: 12
Joined: Sun May 03, 2009 7:38 pm

Advertising

Previous

Return to Archives

Who is online

Users browsing this forum: No registered users and 1 guest