Release - 9th Edition V. 0.48 - WTH 0.3.1

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neogokufire
Posts: 63
Joined: Thu Nov 06, 2008 12:19 am

Release - 9th Edition V. 0.48 - WTH 0.3.1

Post by neogokufire »

9th Edition Cards

173 out of 360 = 48.01%

This includes duplicate cards from earlier sets. All images are included. Only "working" cards will be added. Still in testing, so use at your own risk!

Download Working Cards Here - http://www.divshare.com/download/6081135-d48
Last edited by neogokufire on Sat Dec 13, 2008 9:12 pm, edited 2 times in total.
wololo
Site Admin
Posts: 3728
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Release - 9th Edition V. 0.20

Post by wololo »

Thanks !
(and yes, the game should recognize deck10.txt, as long as you also have deck1.txt, deck2.txt,...deck9.txt)
Szei
Posts: 218
Joined: Sat Nov 15, 2008 8:14 pm
Location: USA

Re: Release - 9th Edition V. 0.20

Post by Szei »

Looks good.

Apparently you don't need to overwrite the pre-existing AI decks. You should just be able to make deck11 deck12 deck13 etc.
Image
neogokufire
Posts: 63
Joined: Thu Nov 06, 2008 12:19 am

Re: Release - 9th Edition V. 0.20

Post by neogokufire »

Szei,

Yes, you're right. But you still have to be careful, because some people will have more or less decks than others.
Szei
Posts: 218
Joined: Sat Nov 15, 2008 8:14 pm
Location: USA

Re: Release - 9th Edition V. 0.20

Post by Szei »

I don't think Lava Axe is working (5 damage for 5, red card). It never does any damage when I try to cast it on a player.
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neogokufire
Posts: 63
Joined: Thu Nov 06, 2008 12:19 am

Re: Release - 9th Edition V. 0.20

Post by neogokufire »

Lava Ax isn't included in the 9EW set. I think the one you are referring to is the 10th edition version. I think its just missing a : in the _cards.dat file between Damage and 5. So if you know how to edit that text file, you should be able to fix it. That set is included in the release version.
Szei
Posts: 218
Joined: Sat Nov 15, 2008 8:14 pm
Location: USA

Re: Release - 9th Edition V. 0.20

Post by Szei »

k, I couldn't remember which set it was in. And yea, I fixed it on mine, but just thought I'd let the set creator know (or who I thought was the set creator).
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bodyism
Posts: 1
Joined: Sun Nov 23, 2008 6:13 pm

Re: Release - 9th Edition V. 0.20

Post by bodyism »

Hi neogokufire,

thanks for your sharing!!!

i come from Hong Kong.
The DivShare show that all uploaded file is not available to free users in China and Southeast Asia
so i can't download them :cry:

can you upload to badongo, rapidshare or megaupload???

thanks
neogokufire
Posts: 63
Joined: Thu Nov 06, 2008 12:19 am

Re: Release - 9th Edition V. 0.20

Post by neogokufire »

@bodyism - Send me your email address, and i'll email it to you directly.
neogokufire
Posts: 63
Joined: Thu Nov 06, 2008 12:19 am

Re: Release - 9th Edition V. 0.20

Post by neogokufire »

9th Edition Cards

Working for latest revision (WTH 0.3.1): 173 / 360 = 48.1%

Download all images, working _cards.dat, non-working _todo.dat here -
http://www.divshare.com/download/6081135-d48

This time, its untested, i've added about 100 cards, so I figured I'd get your help in testing, please post here with the name of the card that isn't working, and what the problem is. I'll update and correct as I can.

Enjoy.
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