Cool deal with multiple abilities

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Cool deal with multiple abilities

Postby Shishio » Mon Jan 19, 2009 12:35 am

- Parser: Added possibility to add multiple abilities for one cost, using keyword && (see Ardakar
wastes in 10E). Currently only works with mana and damage

Aside from the Ardakar Wastes, can we have a couple examples of how this works in card form?
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Re: Cool deal with multiple abilities

Postby wololo » Mon Jan 19, 2009 2:39 am

Hi : for the moment, only damage and mana producers work, but basically this is how it will work in the future:

Manacost/tap: action1 && action2 && action3 ...

which means several actions can now be activated for one manacost and/or tapping event.
If you post card descriptions that might need that kind of ability, this will help me !
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Re: Cool deal with multiple abilities

Postby Shishio » Mon Jan 19, 2009 10:57 am

Oh man, manacost/tap action: auto stuff (like destroy) && gainlife
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Re: Cool deal with multiple abilities

Postby wololo » Mon Jan 19, 2009 11:46 pm

Shishio wrote:Oh man, manacost/tap action: auto stuff (like destroy) && gainlife

card name, expansion name, and oracle text would help ;)
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Re: Cool deal with multiple abilities

Postby Dr.Solomat » Sun Jan 25, 2009 11:03 am

@Wololo


Just look at the new edition CONFLUX. There are lots of cool creatures/cards that get multiple abilities when activation cost is paid!

Spoiler at mtgsalvation.com

Examples:

Dreadwing
colour=Black
mana={B}
type=Creature
subtype=Zombie
rarity=Uncommon
{1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn.
power=1
toughness=1


Fleshformer
mana={2}{B}
type=Creature
subtype=Human Wizard
rarity=Uncommon
{W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and has fear until end of turn. Target creature gets -2/-2 until end of turn.
power=2
toughness=2
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
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