Foremost I'd like to thank all the people working on Wagic- I've had a ton of fun with it so far and definitely plan to donate if the next release contains some neat additions.
Now, my question: Is there a way for me to add custom credit bonuses at the end of a match? For instance, something like the life delta bonus, but wider in scope (similar to the bonus you get when you exhaust your deck, I think). There is a topic discussing such bonuses, but no mention of a how-to. Where is the file that needs to be edited/coded, and what do I need in order to do so? I'm a capable sort of person, but a few pointers in the right direction would definitely help.
I'm also a goal-oriented player, and love the system of buying boosters or paying a fair bit more for specific cards I need to compile my decks, but it'd be nice to have some in-match goals as well. IE- kill 10 of your opponent's creatures throughout the course of a match, win a 50 credit bonus at the end. Or maybe a 100 credit bonus if you end the match with less than 3 cards in your graveyard. Could be extremely simple or extremely complex, but the idea is that there are multiple tiny (you could call them) achievements within every round that a player can work towards on top of winning the match as quickly and with as much life as possible.
The bounties set up in the shop (win with over 120 health, win with over 1000 health) etc, are certainly fun and challenging, but I'm thinking more along the lines of small goals that can be achieved with a little extra effort while still playing the game as you normally would, IE- not having to construct a specific deck to attain a bonus. Different sides to the same coin, really.
Anyway, I'm sure I've reiterated my point enough. If anyone can help with this, my thanks in advance.
[EDIT ABRA: renamed & moved]