Deck Selection in Story Mode

All suggestions and feature requests to improve wagic.
Sub forums Card Coding & Parser ,Game Mode ,Deck Editor
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Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Deck Selection in Story Mode

Post by Tacoghandi » Tue Mar 14, 2017 2:49 pm

I don't know if this is a thing yet. It was not before my last comp crash, but I would like to know how, if it exists, or see in the future the ability to add player deck selection to the story modes. I have story modes that I want to do but not being able to let the player select their own deck has been stopping me from bothering. I do not like the restriction and it is hard to give proper rewards out to let the player improve their deck. if we cant to full deck selection I think maybe having a specific slot in the deck editor being reserved for story mode usage would be good. then a call for the deck can be done in the story mode. that way you can force the player to play a deck you want, or have a call code to use that deck.

I think that is the best way to do it. Have a code that when coding the player deck in the story you can use the normal method to give them a deck for the match, or have a code that makes the deck use like deck1 or a special deck slot like storydeck.
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kevlahnota
Posts: 618
Joined: Tue Feb 08, 2011 3:00 pm
Location: Philippines
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Re: Deck Selection in Story Mode

Post by kevlahnota » Thu Mar 16, 2017 9:10 am

I think this is doable, a sample test campaign would be nice. The render of deck menus is in GameState.cpp line 122... renderDeckMenu...

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