Search found 18 matches
- Tue Mar 16, 2010 7:15 pm
- Forum: Bug reports
- Topic: Bugs 0.11 Beta
- Replies: 7
- Views: 3023
Re: Bugs 0.11 Beta
Hi, I suppose it's more because of the "target(player)" the game is probably thinking that you could choose a different target for all ally on the battlefield. So let's assume you never want to target yourself with this ability and try the following: auto=foreach(ally|myBattlefield) deplete:1 oppon...
- Tue Mar 16, 2010 7:05 pm
- Forum: Card Coding
- Topic: Progenitus & other "shuffle into library" cards (Discussed)
- Replies: 25
- Views: 7291
Re: Coding help please?
So that could be the issue. The shuffle when goes to graveyard can be tricky, but try: auto=@moved to(this|graveyard):moveTo(ownerLibrary) && shuffle (not tested) I try the “shuffle when goes to graveyard” but it didn't work as well as using "aslongas" instead of "@movedto" . So it tried other exis...
- Tue Mar 16, 2010 2:44 pm
- Forum: Bug reports
- Topic: Bugs 0.11 Beta
- Replies: 7
- Views: 3023
Re: Bugs 0.11 Beta
Not sure if there a place to post bug ... Halimar Excavation : When an Ally enter the field, only 1 card is deplete not X cars. The code seems right but there's something... (EDIT : maybe it's offer me a deplete 1 ability for each ally) A menu appears with a lot of deplete option but they seems to ...
- Tue Mar 16, 2010 2:35 pm
- Forum: Custom Cards & Images
- Topic: _cards.dat
- Replies: 58
- Views: 38764
Re: _cards.dat
I also badly need the cheat mode to test some cards.Psyringe wrote:Check your PM in about two minutes.Heatblast69 wrote:Could someone please pm me the cheat mode? I really need it to test some cards i made
Could any one kindly send me the code please?
- Mon Mar 15, 2010 2:38 pm
- Forum: Bug reports
- Topic: Bugs 0.11.1
- Replies: 191
- Views: 61187
Bugs 0.11.1
I try "Halimar Excavator"(from WWK) in my deck but it only "mill" target player **1 card only** each time its ability trigers.... But I found that the content of _card.dat in 0.11.1 is changed to this: [card] primitive=Halimar Excavator id=197129 rarity=C [/card] So how can I find the real function ...
- Mon Dec 28, 2009 3:55 pm
- Forum: Bug reports
- Topic: Bugs 0.10.1
- Replies: 478
- Views: 140253
Re: Crashes in 0.10
I have the similar problem. Whenever i enter the options interface and wanna save the option, it crashes. here is my option.txt(edited in windows): Theme=Default musicVolume=50 sfxVolume=50 difficulty=1 displayOSD=1 closed_hand=visible mana_display=Both reverse_triggers=1 interruptSeconds=8 interrup...
- Tue Nov 24, 2009 12:43 pm
- Forum: Misc
- Topic: Question about interrupt at opponent's turn
- Replies: 2
- Views: 1492
Re: Question about interrupt at opponent's turn
OH. Cool.
It really helps, though I can't see why developers don't set it as default...
It really helps, though I can't see why developers don't set it as default...
- Mon Nov 23, 2009 3:23 pm
- Forum: Misc
- Topic: Question about interrupt at opponent's turn
- Replies: 2
- Views: 1492
Question about interrupt at opponent's turn
I am a new player of wagic here. After playing some decks I found that I don't know how to interrupt to do something at opponent's turn, say, 1. before opponent's combat phase. like 'tapping" opp's creature. 2. at the end of opp's turn. like casting a instant drawing ..... Thanks if somebody could h...