Search found 105 matches
- Sat Nov 01, 2008 7:38 pm
- Forum: Bug reports
- Topic: 0.2.1 Buglist
- Replies: 24
- Views: 9018
Re: 0.2.1 Buglist
I had a graveyard freeze as well, but can't remember what cards were there or what I might have done before freezing. I'll see if I can recreate...
- Thu Oct 30, 2008 6:56 am
- Forum: Bug reports
- Topic: 0.2.0 bugs
- Replies: 17
- Views: 6180
Re: 0.2.0 bugs
This one will likely be tougher to track, but I've had the game hang twice after the AI taps two swamps at the point where it would summon a card. It just freezes the game, doesn't crash - you can still hit start and exit to the main menu. Must be a problem with a card costing two mana with at leas...
- Wed Oct 29, 2008 4:29 am
- Forum: Bug reports
- Topic: 0.2.0 bugs
- Replies: 17
- Views: 6180
Re: 0.2.0 bugs
This one will likely be tougher to track, but I've had the game hang twice after the AI taps two swamps at the point where it would summon a card. It just freezes the game, doesn't crash - you can still hit start and exit to the main menu. Must be a problem with a card costing two mana with at least...
- Tue Oct 28, 2008 6:47 pm
- Forum: Bug reports
- Topic: 0.2.0 bugs
- Replies: 17
- Views: 6180
0.2.0 bugs
Giant Growth now registers as a +0/+3 instead of +3/+3. It was correct in 0.1.0.
- Tue Oct 21, 2008 12:53 am
- Forum: Suggestions & feature requests
- Topic: Features that should be added
- Replies: 4
- Views: 2159
Re: Features that should be added
As it's my first post, let me start by saying that this is absolutely brilliant, even in its early beta state. Here's hoping it continues to get even better. One thing I'd love to see is some sort of user stat tracking - it would add a little replay value even after you've collected all the cards an...