Search found 105 matches

by Blublub
Sat Nov 01, 2008 7:38 pm
Forum: Bug reports
Topic: 0.2.1 Buglist
Replies: 24
Views: 1240

Re: 0.2.1 Buglist

I had a graveyard freeze as well, but can't remember what cards were there or what I might have done before freezing. I'll see if I can recreate...
by Blublub
Thu Oct 30, 2008 6:56 am
Forum: Bug reports
Topic: 0.2.0 bugs
Replies: 17
Views: 1056

Re: 0.2.0 bugs

This one will likely be tougher to track, but I've had the game hang twice after the AI taps two swamps at the point where it would summon a card. It just freezes the game, doesn't crash - you can still hit start and exit to the main menu. Must be a problem with a card costing two mana with at leas...
by Blublub
Wed Oct 29, 2008 4:29 am
Forum: Bug reports
Topic: 0.2.0 bugs
Replies: 17
Views: 1056

Re: 0.2.0 bugs

This one will likely be tougher to track, but I've had the game hang twice after the AI taps two swamps at the point where it would summon a card. It just freezes the game, doesn't crash - you can still hit start and exit to the main menu. Must be a problem with a card costing two mana with at least...
by Blublub
Tue Oct 28, 2008 6:47 pm
Forum: Bug reports
Topic: 0.2.0 bugs
Replies: 17
Views: 1056

0.2.0 bugs

Giant Growth now registers as a +0/+3 instead of +3/+3. It was correct in 0.1.0.
by Blublub
Tue Oct 21, 2008 12:53 am
Forum: Suggestions & feature requests
Topic: Features that should be added
Replies: 4
Views: 388

Re: Features that should be added

As it's my first post, let me start by saying that this is absolutely brilliant, even in its early beta state. Here's hoping it continues to get even better. One thing I'd love to see is some sort of user stat tracking - it would add a little replay value even after you've collected all the cards an...