Search found 974 matches

by Dr.Solomat
Fri Feb 24, 2012 7:40 am
Forum: Custom Cards & Images
Topic: Preview for Wagic 0.18 UPDATE - PLANESWALKERS COMING!
Replies: 71
Views: 15676

Re: Card Preview for Wagic 0.18

carslove54 wrote:Looks amazing, im waiting very hope :D

one question, i cant understand your P.S. :lol: can you explain the last sentence?

The card additions in Wagic 0.19 will be much better than 0.18. ;)
by Dr.Solomat
Wed Feb 22, 2012 5:37 pm
Forum: Custom Cards & Images
Topic: Preview for Wagic 0.18 UPDATE - PLANESWALKERS COMING!
Replies: 71
Views: 15676

Preview for Wagic 0.18 UPDATE - PLANESWALKERS COMING!

Hey Wagic users all over the world, many things have been added since i posted this preview thread for the first time, so let's see what will be in the next version, step by step. Zethfox and I coded a lot of new cards for Wagic 0.18. - including Dark Ascension - and i think it is time to show you a...
by Dr.Solomat
Wed Feb 22, 2012 11:36 am
Forum: Card Coding
Topic: Unsupported Cards
Replies: 50
Views: 8140

Re: Unsupported Cards

uses a counter to determine ability but works [card] name=Curse of Wizardry auto=choice name(white) counter(0/0,1,white) auto=choice name(blue) counter(0/0,1,blue) auto=choice name(black) counter(0/0,1,black) auto=choice name(red) counter(0/0,1,red) auto=choice name(green) counter(0/0,1,green) auto...
by Dr.Solomat
Thu Feb 16, 2012 6:52 am
Forum: Card Coding
Topic: Unsupported Cards
Replies: 50
Views: 8140

Re: AEther Burst

Nice idea taco,

The code just looks a little problematic to me in one small detai:l all targets should be chosen at the same time.

If erase that, i see no reason not to add it
by Dr.Solomat
Sat Feb 04, 2012 3:22 pm
Forum: Bug reports
Topic: Wagic 0.17.1 Bugs: please post your bug reports here
Replies: 246
Views: 26051

Re: Wagic 0.17.1 Bugs: please post your bug reports here

Correct, but why then does the latest DKA card dat list it's transform cards as "rarity=T" and parent ISD card dat not follow suit? I do not name Howlpack Alpha from ISD "222183t" just 222183. The 'T' is just in the card dat. I gathered doing it that way was to keep it out of the Shop as being a se...
by Dr.Solomat
Tue Jan 31, 2012 6:22 am
Forum: Card Coding
Topic: High Tide (Require Confirmation)
Replies: 8
Views: 1280

Re: High Tide (Require Confirmation)

Hi,

the card High TIde is part of wagic since version 0.17.1.
Thus, it is very likely that you now have 2 versions of
high tide in your primitives. This could be the reason why the game
crashes.
by Dr.Solomat
Mon Jan 30, 2012 6:42 pm
Forum: Bug reports
Topic: Wagic 0.17.1 Bugs: please post your bug reports here
Replies: 246
Views: 26051

Re: Wagic 0.17.1 Bugs: please post your bug reports here

combatspiritlink does not seem to be working at least not for Noble Purpose i havent tested sunhome enforcer as I do not have it yet Hey Taco, you are right! Noble Purpose does not work. It cannot work using this code version. Here is the working one: [card] name=Noble Purpose auto=lord(creature|my...
by Dr.Solomat
Wed Jan 25, 2012 11:10 pm
Forum: Custom Sets
Topic: DARK ASCENSION (100/158) UPDATE 25.01.
Replies: 28
Views: 6285

Re: DARK ASCENSION (100/158) UPDATE 25.01.

pyza69 wrote:hello
version 15.1 or will operate the new edition and the rules?

great

No, don't play with 0.15.1! Use wagic 0.17.1, please!
by Dr.Solomat
Wed Jan 25, 2012 8:33 pm
Forum: Custom Sets
Topic: DARK ASCENSION (100/158) UPDATE 25.01.
Replies: 28
Views: 6285

Re: DARK ASCENSION (100/158) UPDATE 25.01.

Updated 25.01.



Note: Wagic 0.18.1 will have 123 cards of this set (that's an amazing 78%).
by Dr.Solomat
Wed Jan 25, 2012 6:25 am
Forum: Card Coding
Topic: Where are the Eldrazis?
Replies: 16
Views: 1821

Re: Where are the Eldrazis?

As i already mentioned, ai is able to choose things.

I have working versions of some eldrazi, where the ai is able to choose the cards to sacrifice.

I will post and explain the code for them as soon as i have finished the Dark Ascension package.