Search found 1940 matches

by KF1
Mon Nov 02, 2015 12:46 am
Forum: Custom Sets
Topic: Taco's Created Stuff -- !!Check it out!!
Replies: 637
Views: 52105

Re: Taco's Created Stuff -- !!Check it out!!

r576

Godless Shrine, Blood Crypt, etc. are not coming into play tapped when you don't pay 2 life.

I did a complete uninstall and reinstall today so it is nothing on my end.
by KF1
Wed Oct 28, 2015 9:42 pm
Forum: Suggestions & feature requests
Topic: Viewable Exile Zone
Replies: 3
Views: 535

Re: Viewable Exile Zone

That looks very promising Kevlahnota!

I think that could work.

I can't wait to try it out.
by KF1
Tue Oct 27, 2015 6:05 pm
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 97219

Re: Bugs SVN

Awesome job Kevlahnota!

Misthollow Griffin is closer to reality!

Please have a look at the the official primitives Cranial Archive is not working right.

Exciting times indeed.
by KF1
Sun Oct 25, 2015 8:28 pm
Forum: Custom Sets
Topic: Taco's Created Stuff -- !!Check it out!!
Replies: 637
Views: 52105

Re: Taco's Created Stuff -- !!Check it out!!

Personally, I think Star Wars should be a separate mod. You could literally get lost with thousands of cards from all the eras, canon/non-canon stuff... Mind blowing. r574 Preyseizer Dragon is missing abilities=flying. The official GitHub 10-23-15 release has a problem with Cranial Archive not drawi...
by KF1
Mon Oct 19, 2015 8:56 pm
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 97219

Re: Bugs SVN

I attack the AI with a creature. Do the damage resolution and then cast Mardu Hordechief. Mardu Hordechief is not generating a token soldier when it comes into play. There is nothing in play that negates come into play effects.
by KF1
Sun Oct 18, 2015 8:46 am
Forum: Custom Sets
Topic: Taco's Created Stuff -- !!Check it out!!
Replies: 637
Views: 52105

Re: Taco's Created Stuff -- !!Check it out!!

Orgg (FEM) should be able to attack when the AI has no creatures in play. Its cant attack ability is not properly being overridden.
Hamletback Goliath (LRW) is not getting counters when creatures come into play.
by KF1
Sat Oct 17, 2015 7:54 pm
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 97219

Re: Bugs SVN

The large menu icon I am using is 504x144. There is also no problem with this in the Windows Version. I suspect that this is a limit of the PSP as to how large images can be. can you try resizing it in half like 252x72 if it loads correctly(only for psp)? I have had no success doing that. I end up ...
by KF1
Sat Oct 17, 2015 7:39 pm
Forum: Custom Sets
Topic: Taco's Created Stuff -- !!Check it out!!
Replies: 637
Views: 52105

Re: Taco's Created Stuff -- !!Check it out!!

Thanks for the clarification and all your hard work on all of these fixes Tacoghandi.
by KF1
Sat Oct 17, 2015 3:46 pm
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 97219

Re: Bugs SVN

The large menu icon I am using is 504x144. There is also no problem with this in the Windows Version. I suspect that this is a limit of the PSP as to how large images can be.
by KF1
Sat Oct 17, 2015 2:56 pm
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 97219

Re: Bugs SVN

Regarding the new large menu icons for the PSP/PSVita: http://wololo.net/forum/download/file.php?id=1960 Using the stock menuicons in its place I get a series of 4 colored mana image circles in each or the W/U/G/R/B spots. This doesn't stop game play but it is a pain to modify the PSVita version eve...