Search found 32 matches

by Jean
Thu Mar 04, 2010 4:54 am
Forum: Wagic on other platform
Topic: Wagic on Android (DROID) ?
Replies: 20
Views: 5599

Re: wth on android os

I'm sorry to ruin it, but : For the time being, there is no intended port of Wagic on mobile phone platforms, but android is the most likely candidate if that ever happens. Let me elaborate on that. - Wagic supports only one screen resolution, which is the PSP resolution. Enhancing it to support sev...
by Jean
Tue Mar 02, 2010 3:41 pm
Forum: Technical Support
Topic: Can I translate the UI to Chinese?
Replies: 6
Views: 1144

Re: Can I translate the UI to Chinese?

Unfortunately wagic does not support yet langages with more than around 120 characters. This is because we use images for fonts, and we do not have images for east asian languages ; even if we did, as we use it the PSP can not load images over 512x512 pixels which is not enough to represent all the ...
by Jean
Tue Feb 16, 2010 7:44 am
Forum: Technical Support
Topic: Wagic on Ubuntu Karmic
Replies: 2
Views: 704

Re: Wagic on Ubuntu Karmic

At the moment, Wagic lacks an installer or a package of any form, so it's a little complicated. I should do it, but I'm lazy <.< 1. Normally on Ubuntu you'd just click the software manager in this way : http://www.psychocats.net/ubuntu/installingsoftware This would take care of everything for you. 2...
by Jean
Mon Feb 15, 2010 10:27 am
Forum: Technical Support
Topic: Linux keyboard controls
Replies: 13
Views: 1435

Re: Linux keyboard controls

Okay, I think I fixed the default binding. Please try again :)
by Jean
Mon Feb 15, 2010 8:19 am
Forum: Technical Support
Topic: Linux keyboard controls
Replies: 13
Views: 1435

Re: Linux keyboard controls

Yes um... Okay. Here are what the controls are SUPPOSED to be : arrows for directions CTRL or SPACE for circle/OK TAB for triangle CAPS LOCK for cross LEFT ALT for square LEFT SHIFT for left trigger RIGHT SHIFT for right trigger ESC or ENTER for start BACKSPACE for select Those bindings are chosen t...
by Jean
Thu Dec 10, 2009 3:18 am
Forum: Git & Programmers' section
Topic: linux build patch (gcc 4.4.2)
Replies: 9
Views: 1244

Re: linux build patch (gcc 4.4.2)

First, here is what I got when launching in Linux: WARNING: Application calling GLX 1.3 function "glXCreateWindow" when GLX 1.3 is not supported! This is an application bug! As far as I can tell, this is just because you don't have GLX1.3. Ideally, the program would indeed test its presence before ...
by Jean
Sun Dec 06, 2009 11:19 pm
Forum: Code submission
Topic: Raphael's Fix For Issue 92: Purple Screen
Replies: 6
Views: 1243

Re: Raphael's Fix For Issue 92: Purple Screen

Still don't believe me? Ok... Fair enough... Try this on for size then.... Instead of adding sceGuSendCommandi(210,BUFFER_FORMAT); to the end of BeginScene() add sceGuSendCommandi(210,GU_PSM_DXT1); and you will always get purple now. Without flicker... That's nice and all, but you are basically for...
by Jean
Thu Nov 05, 2009 1:03 am
Forum: Bug reports
Topic: Card layout on screen
Replies: 5
Views: 368

Re: Card layout on screen

The thing is that even with the big card displayed some cards still go under the big card. Seeing as thats the case, I think increasing the space used by cards when no card is displayed is a good idea and would bring it all the way to the edge of the vertical hand. The interface tries to avoid putt...
by Jean
Wed Nov 04, 2009 10:29 am
Forum: Technical Support
Topic: problems runing wagic in ubuntu
Replies: 8
Views: 857

Re: problems runing wagic in ubuntu

error: failed to create drawable X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) This sounds like a problem with creating an openGL window. I can think of two possible reasons : either your system doesn't support openGL or your display is not set to 32-bits (wagic requir...
by Jean
Mon Nov 02, 2009 7:08 am
Forum: Bug reports
Topic: Linux high cpu usage
Replies: 2
Views: 276

Re: Linux high cpu usage

Um yes, I think wagic doesn't wait for vsync under linux, so it runs at hundreds of fps depending on your processor speed - the faster the more fps you get. I'll try to have a look to see if I can make it wait for vsync - no point generating more fps than your eyes can see. But yes, it's considered ...