Search found 63 matches

by neogokufire
Tue Sep 01, 2009 1:06 pm
Forum: Archives
Topic: Release - 9th Edition V. 0.48 - WTH 0.3.1
Replies: 21
Views: 5190

Re: Release - 9th Edition V. 0.48 - WTH 0.3.1

This release is a few revisions old, if I have some time, and can't find it elsewhere, I might update it for 0.8.1 this weekend; as it is, might not work very well w/ the current release.
by neogokufire
Fri Aug 21, 2009 4:27 pm
Forum: Code submission
Topic: [CODE] Deck statistics - (Now included in SVN)
Replies: 55
Views: 3825

Re: Deck statistics

love stats. keep it up!
by neogokufire
Tue Jul 07, 2009 12:06 pm
Forum: Card Coding
Topic: Trying to add some cards (need a bit of help)
Replies: 4
Views: 757

Re: Trying to add some cards (need a bit of help)

I don't believe {0} works either, its kinda redundant. You'd have to put it in as 2 separate auto lines...

auto=2/-1
auto=Life:-1 (The workaround for damaging yourself)

More likely than not, this would come up as a choice, you can do 1 or the other, but would not be required to do both.
by neogokufire
Mon Jul 06, 2009 8:25 pm
Forum: Card Coding
Topic: Trying to add some cards (need a bit of help)
Replies: 4
Views: 757

Re: Trying to add some cards (need a bit of help)

On the first card, it looks good. The banding would work for all creatures, so its not exactly how the card is meant. You would have to hard code that. On the second card.. You won't be able to do this one either yet. You would have to do something like auto=Damage 1 controller && 2/-1 the only thin...
by neogokufire
Wed Jul 01, 2009 12:23 pm
Forum: Custom Sets
Topic: Tales of the Jedi Set(69 Cards)
Replies: 5
Views: 2242

Re: Tales of the Jedi Set(69 Cards)

Try renaming the file _cards.dat you are missing the s. Be careful with X mana costs (must be alias'd or hardcoded) Equip X is not in 0.7.1 Prevent damage would need coded. I didn't check your code, just looked at the cards. If you have trouble with any cards in particular, let me know. Don't forget...
by neogokufire
Tue Jun 30, 2009 1:06 pm
Forum: Custom Sets
Topic: New Wagic Mod - Parasite Eve II Demo
Replies: 3
Views: 1730

Re: New Wagic Mod - Parasite Eve II Demo

Play testing for Full set has started. Currently at 112 cards...

Any feedback would be appreciated.
by neogokufire
Sun Jun 28, 2009 2:51 pm
Forum: Custom Sets
Topic: New Wagic Mod - Parasite Eve II Demo
Replies: 3
Views: 1730

New Wagic Mod - Parasite Eve II Demo

Hey all.... Anyone remember parasite eve 2 for the playstation? Great game. I recently started playing it again on my psp. So i got thinking, this would make a great wagic set / mod. After much creating, modifying, testing, etc. Here is my demo release.. Demo because it only includes 38 cards out of...
by neogokufire
Thu Jun 25, 2009 12:11 pm
Forum: Custom Sets
Topic: Super Mario World Set
Replies: 6
Views: 2066

Re: Super Mario World Set

Thanks, i'll take a look at it and work on it when I get a chance. Maybe tonight or tomorrow?
by neogokufire
Wed Jun 24, 2009 1:43 pm
Forum: Custom Cards & Images
Topic: All images sets with M10 rule text
Replies: 18
Views: 3806

Re: M10 Rules Update and Graphical Update

Updated 6/24/09 - Sets 10E, ALA, ARB, CFX, EVE, INV, MRD, LEG, LRW, IA Resized, thumbnailed, _cards.dat updated. Only NEW images. If someone wants old images, but new text i can zip that separate. Changes from last M10-Project.zip: Updated _cards.dat for INV, LRW Updated images for INV, LRW. Added I...
by neogokufire
Wed Jun 24, 2009 12:05 pm
Forum: Custom Cards & Images
Topic: All images sets with M10 rule text
Replies: 18
Views: 3806

Re: M10 Rules Update and Graphical Update

I can take care of Ravnica (one of my favs) for you, but it will be a couple days, going out of town tonight for work.

Having trouble getting a complete download of Ice Age, hopefully i'll have that an INV for you today.