Search found 34 matches

by whysocereal
Mon Jul 01, 2013 5:41 pm
Forum: Custom Sets
Topic: M14 set 231/249
Replies: 78
Views: 11587

Re: M14 set

So I just saw this monster today. Hydras are my favorite tribe, just behind elves, and I'm wondering if this set will become even more hydra heavy. I hope so :D Seems even better than Primordial Hydra (probably my favorite card lol) and combos easily with Vastwood Hydra. I'm obviously a big Timmy at...
by whysocereal
Thu Nov 29, 2012 7:56 am
Forum: Custom Sets
Topic: Gatecrash (GTC) 192/249
Replies: 128
Views: 17490

Re: Gatecrash (GTC) 16/249

Manacost on Hellkite Tyrant is missing. Enter the Infinite seems doable... idk. (maybe a workaround at least)
by whysocereal
Tue Oct 23, 2012 3:49 am
Forum: Custom Sets
Topic: Return to Ravnica 253/274
Replies: 220
Views: 26139

Re: Return to Ravnica 235/274

Sphinx of the Chimes is really irritating :/ the closest i could get was: auto={discard(*[-land][share!name!]|myhand)}{discard(*[-land][share!name!]|myhand)}:draw:4 this allows you to discard two non-land cards of different name(self-rule enforcement if you really want to), I tried doing: [-land;sha...
by whysocereal
Tue Oct 23, 2012 2:35 am
Forum: Custom Sets
Topic: Return to Ravnica 253/274
Replies: 220
Views: 26139

Re: Return to Ravnica 235/274

Tested and seems to work, someone else please test: Thank you for posting this. I will post any problem once I have a chance to test it. [card] name=Deathrite Shaman auto={G}{T}{E(creature|graveyard)}:life:2 controller auto={B}{T}{E(instant,sorcery|graveyard)}:life:-2 opponent auto={T}{E(land|gravey...
by whysocereal
Sat Oct 06, 2012 9:38 am
Forum: Custom Sets
Topic: Return to Ravnica 253/274
Replies: 220
Views: 26139

Re: Return to Ravnica 234/274

Hey, starting to test and fix the primitives, having trouble with unleash mechanic, will try a more simple aproach with only auto=may counter (1/1,1) auto=aslongas(counter 1/1 > 0) cantblock. Tested it with this and doesn't work, this worked for me: auto=may counter(1/1,1) auto=this(counter{1/1.1.}...
by whysocereal
Sun Jul 29, 2012 10:21 pm
Forum: Custom Sets
Topic: Magic 2013 229/249
Replies: 126
Views: 19975

Re: Magic 2013 228/249

Dragon Hatchling's toughness should be 1
by whysocereal
Sun Jul 29, 2012 12:17 am
Forum: Custom Sets
Topic: Magic 2013 229/249
Replies: 126
Views: 19975

Re: Magic 2013 228/249

KF1 wrote:
Also cantargetcard does that prevent this from being attached to a token creature?

Tested with Raise the Alarm, has the same affect that it does on any other white creature
by whysocereal
Tue Jul 24, 2012 2:32 am
Forum: Custom Sets
Topic: Magic 2013 229/249
Replies: 126
Views: 19975

Re: Magic 2013 228/249

Hmm it won't let me advance to the next phase until I choose a target in my library for each mana spent. I tried clicking, using the shortcut (for me it's the A key) and using the arrows to move to the phase wheel and using the select key (for me it's the Space key)
by whysocereal
Mon Jul 23, 2012 10:21 am
Forum: Custom Sets
Topic: Magic 2013 229/249
Replies: 126
Views: 19975

Re: Magic 2013 228/249

auto=target(<upto:X>*|mylibrary) moveTo(myhand) does not work? It works to a point, say you pay 8 mana and cast this card, it will cast and be put into your graveyard then allowing you to choose any 3 cards in your library to be moved to your hand. However, you cannot choose only 2 cards to be move...
by whysocereal
Mon Jul 23, 2012 4:01 am
Forum: Custom Sets
Topic: Magic 2013 229/249
Replies: 126
Views: 19975

Re: Magic 2013 228/249

This is as far as I got on Diabolic Revelation, the only problem is you must draw cards equal to the amount of mana you spent on X, adding a "target=" line didn't work as that allowed you to move any number of cards, there has to be a fix I just don't know what it is so hopefully someone can figure ...