Search found 24 matches

by TioSolid
Tue Dec 31, 2013 11:52 pm
Forum: Themes
Topic: Theme Guide, FAQ, & Index
Replies: 23
Views: 31012

Re: Theme Guide, FAQ, & Index

Hi Wololo! I was planning to create a HD theme for my tablet (1280x800). Can I just create a bigger version of the images or is the engine going to resize it to the size of the PSP screen?
by TioSolid
Sun Feb 20, 2011 12:43 am
Forum: Wagic on other platform
Topic: iPhone / iPod Touch port?
Replies: 51
Views: 28695

Re: iPhone / iPod Touch port?

Well, If I Can help in not exaclty a iPhone dev (mainly php and C#) but I do have an iPhone, so if you guys need any help troubleshotting bugs and stuff, count me in
by TioSolid
Fri Dec 10, 2010 5:12 pm
Forum: Wagic on other platform
Topic: iPhone / iPod Touch port?
Replies: 51
Views: 28695

Re: iPhone / iPod Touch port?

iPhone 3GS and 4G should be no problem as they support opengl es 2.0. For iPhone 3G, we would need to support opengl es 1.1, which is not very hard but we don't have it totally integrated currently. Regarding the screen dimensions, there is no real problem, nothing is hardcoded, the app is just sca...
by TioSolid
Thu Dec 09, 2010 3:44 pm
Forum: Wagic on other platform
Topic: iPhone / iPod Touch port?
Replies: 51
Views: 28695

Re: iPhone / iPod Touch port?

Do you plan to release this game as an appstore app or Cydia only? If the first, you can release the game without any images (or at least copyrighted images) and those that have a jailbreaked device can move the images there later. ComicZeal sort of works like that. You can use their own app for syn...
by TioSolid
Sun Dec 05, 2010 9:59 pm
Forum: Wagic on other platform
Topic: iPhone / iPod Touch port?
Replies: 51
Views: 28695

Re: iPhone / iPod Touch port?

You were now officially promoted to god status. Awesome work man!
by TioSolid
Sat Nov 27, 2010 3:46 pm
Forum: Wagic on other platform
Topic: iPhone / iPod Touch port?
Replies: 51
Views: 28695

Re: iPhone / iPod Touch port?

I started to port wagic on iOS and commit some modifications. I've got it somehow running in the simulator, I plugged the touch interface I used for N900. It's starting to work. There still some major UI artefacts due to the architecture choices I did. If the progress are as I want, I may post a vi...
by TioSolid
Tue Nov 09, 2010 10:05 pm
Forum: Wagic on other platform
Topic: iPhone / iPod Touch port?
Replies: 51
Views: 28695

Re: iPhone / iPod Touch port?

It is just an idea for now. I don't have a mac, I don't have an iPhone, and nobody in the dev team does. So, we're not against the idea, but we haven't been contacted by any serious iPhone dev willing to help so far. Heeey, what about the donation I gave you? You could at least buy the screen from ...
by TioSolid
Thu Feb 11, 2010 10:07 pm
Forum: AI improvement
Topic: AI Improvement
Replies: 108
Views: 49144

Outnumbered creature AI Bug

I was just playing a small duel here and saw that the AI usually avoid attacking if you outnumber their creatures on the play field. It happened like this: AI casted one legends card (cant remember the name now, sorry) that allow only flying creatures to attack. Its an enchantment. AI had like 3 or ...
by TioSolid
Mon Jan 11, 2010 10:23 pm
Forum: Game Mode
Topic: Online Mode!
Replies: 46
Views: 25565

Re: Online Mode!

I remember that TripleTriadPSP had an online mode too. do you know if they released their source code?
by TioSolid
Mon Jan 11, 2010 11:48 am
Forum: Game Mode
Topic: Online Mode!
Replies: 46
Views: 25565

Re: Online Mode!

Oh, I checked their website and looks like they didnt publish their source code :/. Thats bad