Search found 121 matches

by Darth Agnon
Wed Sep 25, 2019 3:15 pm
Forum: Announcements
Topic: Wagic PSP release August 2019
Replies: 44
Views: 3023

Re: Wagic PSP release August 2019

Thank you, Vitty, for updating Wagic, and uploading all those files! I look forward to trying it out again sometime soon. Does anyone know if story mode is working in this release?
by Darth Agnon
Sun Mar 25, 2018 12:14 am
Forum: Custom Cards & Images
Topic: PSP complete pack(0.19.0 Eboot, 0.19.2 core sets, newSets..)
Replies: 108
Views: 15096

Re: PSP complete pack(0.19.0 Eboot, 0.19.2 core sets, newSets..)

Thank you for posting your Wagic Franken-build ;) Gonna try it out...:D I'd got discouraged with Wagic a while back, as my 0.18.6 Franken-build was getting unwieldy, and I'd spent way too long making themes. Wondering, how did you get the filesize down to 800mb? Mine was always 1GB+ Live long and pr...
by Darth Agnon
Mon Dec 19, 2016 10:02 am
Forum: Misc
Topic: Quiet start to September observations
Replies: 5
Views: 613

Re: Quiet start to September observations

Cmight could upload my own current version again who has some custom fixes for newer cards (Engine: 1.9) and a scry workaround. If you could, that would be great, Bas :D Quick question, have you ever noticed on v0.19 in the main menu, the coloured glow behind the Blue and Red mana symbols is swapped?
by Darth Agnon
Mon Dec 19, 2016 9:46 am
Forum: Misc
Topic: Thank you for Wagic!
Replies: 6
Views: 768

Re: Thank you for Wagic!

Cool thanking post. Throughout 2015, I went through a very obsessive phase, wherein I made a load of fancy themes for Wagic (check my signature ;) , you won't regret it!). I finally finished them, and uploaded them, after [too many] hours of work. Also designed my I, Machina robots deck on one brot...
by Darth Agnon
Wed Dec 07, 2016 11:39 pm
Forum: Themes
Topic: The D'Artagnan Collection
Replies: 28
Views: 5315

Re: The D'Artagnan Collection

KF1 wrote:Darth Agnon nice work on the menuicons!

This is exactly what I was looking for!

Thank you.
You're welcome :)

Hmmm... wondering, is there any chance any of these would make it into the official release? Or does WotC's copyrights prevent this?
by Darth Agnon
Wed Dec 07, 2016 11:26 pm
Forum: Misc
Topic: Quiet start to September observations
Replies: 5
Views: 613

Re: Quiet start to September observations

I'm still around, now and again :) I haven't had any luck with v0.2 PSP; crashed, so I didn't even bother trying further. 0.18.6 or 0.19.x is maybe the way forward with PSP, using workarounds for some complicated newer cards? That's what I'm doing with my 0.18.6. Thinking I might not bother updating...
by Darth Agnon
Wed Dec 07, 2016 11:21 pm
Forum: Misc
Topic: Thank you for Wagic!
Replies: 6
Views: 768

Re: Thank you for Wagic!

I love Wagic. I first discovered it from casually following wololo.net, back in early 2014, and seeing it mentioned here and there. I'd just hacked my PSP and thus had just opened the Pandora's Box of Is0z and homebrew. Ah, the memories. I figured, since it got mentioned so often, "it must be a good...
by Darth Agnon
Wed Dec 07, 2016 10:13 pm
Forum: Tools
Topic: SET GENERATOR 2 in 1 tool
Replies: 8
Views: 2518

Re: SET GENERATOR 2 in 1 tool

Wow! Heh... I'd wanted to make a program a bit like that, back round about the same time you made this [EDIT: May 2016, that is. Just noticed the original timestamp] :D Problem was, I was just starting to learn MATLAB... Wondering... Does this generate the Wagic code from the card text automagically...
by Darth Agnon
Mon Aug 15, 2016 11:19 am
Forum: Bug reports
Topic: Bug reports 0.20.1.xxxx
Replies: 170
Views: 10694

Re: Bug reports 0.20.1.xxxx

Been having a bit of trouble having my BFZ lifegain vampires/humans deck to work properly. After looking at the code, I noticed they all used: auto=@lifeof(player): (copied from BFZ Bloodbond Vampire code) instead of: auto=@lifed(controller): (copied from old Ajani's Pridemate code) for the "Whenev...
by Darth Agnon
Mon Aug 15, 2016 1:21 am
Forum: Bug reports
Topic: Bug reports 0.20.1.xxxx
Replies: 170
Views: 10694

Re: Bug reports 0.20.1.xxxx

Been having a bit of trouble having my BFZ lifegain vampires/humans deck to work properly. After looking at the code, I noticed they all used: auto=@lifeof(player): (copied from BFZ Bloodbond Vampire code) instead of: auto=@lifed(controller): (copied from old Ajani's Pridemate code) for the "Wheneve...