Search found 177 matches

by Daddy32
Wed Nov 30, 2011 5:27 pm
Forum: Custom Sets
Topic: WIP - Starwars Wagic Special (SWS)
Replies: 33
Views: 14640

Re: WIP - Starwars Wagic Special (SWS)

I should have them _somewhere_ ... but no luck finding them. :(
by Daddy32
Tue Nov 16, 2010 9:28 am
Forum: Compilation & Sources
Topic: I gave up with compilation - need help
Replies: 7
Views: 3349

Re: I gave up with compilation - need help

Well, I don't speak polish very good, but my intuition tells me there's a problem with ampersand (&) in the current path. Try copy the sources somewhere else, with simple path (C:\wagic for example) and try again.
by Daddy32
Fri Nov 12, 2010 8:02 am
Forum: Misc
Topic: Has anyone tried Warstorm a CCG on Facebook?
Replies: 5
Views: 4429

Re: Has anyone tried Warstorm a CCG on Facebook?

Few more images, this time taken from the list generated by adblock. Now someone creative, put them to good use ;) http://cdn.warstorm.com/assets/img/cards/jpg/card_lg_set11_deshir_mountain_lion.jpg?rev=1753a http://cdn.warstorm.com/assets/img/cards/jpg/card_lg_set11_felshian_mage.jpg?rev=1753a http...
by Daddy32
Fri Nov 05, 2010 6:01 pm
Forum: Misc
Topic: Wagic on dingoo A320, Any chance?
Replies: 9
Views: 3847

Re: Wagic on dingoo A320, Any chance?

Well that's OK than; but the resolution would still be a problem, no?
by Daddy32
Thu Nov 04, 2010 10:23 am
Forum: Misc
Topic: Wagic on dingoo A320, Any chance?
Replies: 9
Views: 3847

Re: Wagic on dingoo A320, Any chance?

I think the specs of the device don't make this very probable:

- CPU 336MHz
- RAM 32MB
...
- Display 2.8" LCD, 320x240 resolution, 65.5K colors
by Daddy32
Thu Nov 04, 2010 10:11 am
Forum: Misc
Topic: Has anyone tried Warstorm a CCG on Facebook?
Replies: 5
Views: 4429

Re: Has anyone tried Warstorm a CCG on Facebook?

There are several problems with extracting the cards from there: - It's coded in flash, so you can't get the links to used resources using the common methods - Cards are rendered in-game, so you'll get only the art (without numbers and other game elements) - but this is probably the good thing. I ha...
by Daddy32
Mon Oct 18, 2010 12:14 pm
Forum: Misc
Topic: Plainswalkers
Replies: 2
Views: 1917

Re: Plainswalkers

But Plainswalkers are already included in Wagic! Not only them, you can find forrestwalkers, swampwalkers etc. too :)
by Daddy32
Tue Aug 10, 2010 12:47 pm
Forum: Custom Sets
Topic: Custom Game Type - Development
Replies: 63
Views: 27252

Re: Custom Game Type - Development

Well I guess most of the work is either done or obvious, so anyone with some spare time could pick this up.

Hello, anyone? :)
by Daddy32
Thu Jun 10, 2010 7:06 pm
Forum: Wagic on other platform
Topic: Wagic on Android (DROID) ?
Replies: 20
Views: 14918

Re: Wagic on Android (DROID) ?

One guy (by the nick of "grammerjack") ported (with just few tens of kilobytes of additional java code...) Quake to android . Doesn't give me much more courage to try this with Wagic yet, but it certainly serves as a proof, that a C++ OpenGL applications can be ported with some effort. Plus, the por...
by Daddy32
Thu May 27, 2010 12:07 pm
Forum: Suggestions & feature requests
Topic: [Request] - Cancel Action button
Replies: 21
Views: 8614

Re: Little request for next version

Yes, Almosthumane's addition is good enough workaround for this. Unfortunately, it is not going to make it to the next release, because it has some (minor) issues currently. Still, you can apply the patch and compile it yourself (or I can provide you the exe/eboot containing the changes (without any...