Search found 54 matches

by whismer
Sun Nov 28, 2010 12:37 pm
Forum: AI improvement
Topic: Improved AI decision making process with situation scoring
Replies: 19
Views: 8950

Re: Improved AI decision making process with situation scoring

DOTP is not perfect but some user have add a lot of card...over 600 for now... it's moddable. The main prob is the small community. I play both of them and both have strength and weakness... AI is better in DOTP because he can use new card we create like mana producing artifact or land... take much ...
by whismer
Thu Aug 19, 2010 8:43 pm
Forum: Bug reports
Topic: Bugs 0.12.1
Replies: 168
Views: 57311

Re: Bugs 0.12.1

Snapping Creeper have reach in the primitive but it's a mistake if I take a look at the gatherer
by whismer
Sun Mar 07, 2010 3:11 pm
Forum: Bug reports
Topic: Bugs 0.11 Beta
Replies: 7
Views: 2987

Bugs 0.11 Beta

Not sure if there a place to post bug ... Halimar Excavation : When an Ally enter the field, only 1 card is deplete not X cars. The code seems right but there's something... (EDIT : maybe it's offer me a deplete 1 ability for each ally) A menu appears with a lot of deplete option but they seems to h...
by whismer
Tue Feb 09, 2010 1:42 am
Forum: Bug reports
Topic: Bugs 0.10.1
Replies: 478
Views: 138675

Re: Bugs 0.10.1

DOes someone can explain me wich part of Benalish Emissary can't be coded? maybe kicker wasn't in the 0.10.1 version or maybe I doesn't have a complete collection ! Card Name: Benalish Emissary Mana Cost: 2White Types: Creature — Human Wizard Card Text: Kicker 1Green (You may pay an additional 1Gree...
by whismer
Mon Feb 08, 2010 3:39 pm
Forum: Bug reports
Topic: Bugs 0.10.1
Replies: 478
Views: 138675

Re: Bugs 0.10.1

I want to know the status of the equipement? Is it normal that the equipement goes to graveyard? It's a general bug or specific to some card.



I have this problem with Cranial Platting!

Whismer
by whismer
Sun Feb 07, 2010 1:24 am
Forum: Bug reports
Topic: Bugs 0.10.1
Replies: 478
Views: 138675

Re: Bugs 0.10.1

I think there's a bug with Enchantress Presence I play with Enchanted deck (I suppose it's mine from the first competition) and I don't draw a card when I play enchant creature with the Enchantress in play. I change the code for the same in Argothian Enchantress and it seem working now Don't know if...
by whismer
Thu Feb 04, 2010 12:20 am
Forum: Git & Programmers' section
Topic: How to see Cards added in SVN version ?
Replies: 11
Views: 4748

How to see Cards added in SVN version ?

Since the primitive way was started recently now when you add cards in the svn version, we can't see the change in the cards.dat and don't know wich cards was added. It said file was too big and you can just see a raw version without the green parts for the addition. Can you list them when some card...
by whismer
Mon Feb 01, 2010 1:43 am
Forum: Card Coding
Topic: Lis of Hardcoded card ?
Replies: 8
Views: 3073

Re: Was Howling Mine hardcode (list of Hardcoded card)

I'm not an expert in the correct term :) but I will go to sleep "moins niaiseux"

Thx Wololo always interesting to learn something

whis
by whismer
Mon Feb 01, 2010 12:50 am
Forum: Card Coding
Topic: Lis of Hardcoded card ?
Replies: 8
Views: 3073

Re: Was Howling Mine hardcode (list of Hardcoded card)

I know that Howling Mine is in the game but sometime you said that Hardcoded card take a lot of memory/space and if Kami is softcodable maybe we can remove Howling Mine from the Hardcoded list and put another one?

Whismer
by whismer
Sun Jan 31, 2010 9:41 pm
Forum: Card Coding
Topic: Lis of Hardcoded card ?
Replies: 8
Views: 3073

Re: Was Howling Mine hardcode (list of Hardcoded card)

My bad for the wrong set!!


but this make Howling Mine codable?