Search found 10 matches

by night_day
Wed Jan 19, 2011 10:59 pm
Forum: Git & Programmers' section
Topic: Getting started. . .
Replies: 10
Views: 4791

Re: Getting started. . .

Go to this forum http://wololo.net/forum/viewforum.php?f=6 The code is open source, so you can grab it and try to compile and try to work on a small bug fix. As you do more and others are confident in your coding, then you will be more access to the code. Code is hosted on Google http://code.google....
by night_day
Tue Jan 11, 2011 6:55 pm
Forum: Card Coding
Topic: Test Suite?
Replies: 2
Views: 998

Test Suite?

Where is this mythical test suite? :) I can't seem to find it in the 0.14.1 download (yes downloaded the windows one)
by night_day
Tue Jan 11, 2011 5:27 pm
Forum: PSP General Discussion
Topic: Problems with plugins on 6.2 TN-B
Replies: 1
Views: 2456

Problems with plugins on 6.2 TN-B

Figured I would ask everyone here. I am new to the PSP and the homebrew scene. I got 6.2 TNB installed without issues. I can run Wagic. Now I want to get RemoteJoyLite setup so I can Wagic on my screen. I downloaded the 6.2 RemoteJoyLite. Threw it into seplugins. Created the vsh.txt and game.txt fil...
by night_day
Tue Jan 11, 2011 5:24 pm
Forum: Card Coding
Topic: Is there a to do list?
Replies: 5
Views: 2149

Re: Is there a to do list?

Thanks, unfortunately I don't know any C++. I am in web application development by trade so C# is the best I can do! I know the differences are pretty large between C# and C++ in terms of things I need to manage, but I think I could maybe help with some pseudo code. Might be something I look at late...
by night_day
Tue Jan 11, 2011 5:01 pm
Forum: AI improvement
Topic: Casting a spell that does nothing
Replies: 2
Views: 2664

Casting a spell that does nothing

I'm new to the Wagic scene, so please let me know if this has already been discussed before or if it's too narrow to be talked about here. I was playing a game agains Elfballl today and the AI casted Elvish Promenade without there being any elves in play. I'm wondering if this occurs with other spel...
by night_day
Mon Jan 10, 2011 8:17 pm
Forum: Card Coding
Topic: Is there a to do list?
Replies: 5
Views: 2149

Is there a to do list?

I'd like to help out, but there are so many cards and was wondering if there is a to do list kept anywhere? Or is it just a matter of finding cards I want to use that aren't coded?
by night_day
Mon Jan 10, 2011 8:00 pm
Forum: Card Coding
Topic: just want to inform you guys
Replies: 13
Views: 4273

Re: just want to inform you guys

Great job Zethfox, keep up the good work!
by night_day
Mon Jan 10, 2011 7:18 pm
Forum: Campaigns and mods
Topic: How to get pages to appear after completion?
Replies: 4
Views: 3295

Re: How to get pages to appear after completion?

Thanks Abra. I hit a snag on my first attempt, which was basically, 2 premade decks duel. When I made the first deck, it was fine against the R/G from the tutorial. When I added my opponent deck (replacing the R/G) the game hangs around round 5/6. Not sure if my deck code is off or what. NM, I assum...
by night_day
Mon Jan 10, 2011 4:50 pm
Forum: Campaigns and mods
Topic: How to get pages to appear after completion?
Replies: 4
Views: 3295

Re: How to get pages to appear after completion?

I'm thinking when you complete the whole thing and want to jump to a certain page. The demo 0.1 story doesn't seem to allow you to do this? (If I wanted to replay a certain part of the story)
by night_day
Mon Jan 10, 2011 4:26 pm
Forum: Campaigns and mods
Topic: How to get pages to appear after completion?
Replies: 4
Views: 3295

How to get pages to appear after completion?

I'm taking a crack at a story, but was wondering, in a long story, how can you allow users to return to where they are in the chapters? I haven't tried Brother's War yet, but I've looked at the story xml, but nothing seems to jump out in the code to indicate how that is accomplished. Thanks!