Search found 58 matches
- Wed Oct 12, 2011 3:38 am
- Forum: Technical Support
- Topic: v16 not working
- Replies: 7
- Views: 3032
Re: v16 not working
Try turning on the option to catch first chance exceptions in Dependency Walker, see if that provides any other clues...
- Sun Jun 05, 2011 3:56 am
- Forum: Compilation & Sources
- Topic: Error Trying to Build mtg...Please Help me fix
- Replies: 14
- Views: 6719
Re: Error Trying to Build mtg...Please Help me fix
It sounds like you're using the wrong project files, as 'template.exe' was the exe name in the older 2008 projects. Open 'mtg_vs2010.sln' in Visual Studio 2010 to build, it should create 'wagic.exe', which should build automatically in the bin folder, which is where you run the app from.
- Sun May 08, 2011 5:20 pm
- Forum: Git & Programmers' section
- Topic: question on code
- Replies: 1
- Views: 1882
- Thu May 05, 2011 5:04 am
- Forum: Compilation & Sources
- Topic: Error Trying to Build mtg...Please Help me fix
- Replies: 14
- Views: 6719
Re: Error Trying to Build mtg...Please Help me fix
If you're using the VS2010 edition, make sure you use the mtg_vs2010.sln to build. That's the one with the updated projects, and will compile correctly without the link errors about gModRules that you listed.
- Tue May 03, 2011 6:07 pm
- Forum: Compilation & Sources
- Topic: Error Trying to Build mtg...Please Help me fix
- Replies: 14
- Views: 6719
Re: Error Trying to Build mtg...Please Help me fix
The reason is that everyone on the dev team is using the VS2010 solution, and while we haven't officially yet deprecated the 2008 version, we've stopped actively updating it. You can fix it temporarily by adding ModRules.cpp to the MTG project - that's what all those compile errors are complaining a...
- Wed Apr 20, 2011 10:18 am
- Forum: Bug reports
- Topic: Bugs SVN
- Replies: 1229
- Views: 313631
Re: Bugs SVN
probably fixed in r3458.
- Wed Feb 16, 2011 3:24 pm
- Forum: Compilation & Sources
- Topic: Error Compiling Rev 3146
- Replies: 6
- Views: 3550
Re: Error Compiling Rev 3146
It's probably an incompatibility with the newest pspsdk, try uninstalling it & reverting to version 10.1.
- Wed Feb 02, 2011 5:10 am
- Forum: Git & Programmers' section
- Topic: help for animated gif support and documentation
- Replies: 1
- Views: 1690
Re: help for animated gif support and documentation
To my knowledge there's nothing directly in Wagic currently that's close to what you're looking for (nor in JGE, for that matter). You should probably take a look at the pspsdk - it contains some libs that could provide video decoding - libmpeg2, or alternatively ogg/vorbis. But you'd have to figure...
- Wed Feb 02, 2011 3:58 am
- Forum: Misc
- Topic: stability increase!!!
- Replies: 2
- Views: 1853
Re: stability increase!!!
Nice to hear, thanks for the report!!
- Sun Jan 30, 2011 6:29 pm
- Forum: Bug reports
- Topic: Bugs SVN
- Replies: 1229
- Views: 313631
Re: Bugs SVN
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. ill look into it...however it should only be 1 extra card.... I saw this once as well, and haven't repro'ed since. I suspect the ai has to be the one holding the card for the bug to occur...