Wololo.net http://wololo.net PS4, PS Vita, PSP Security and homebrews. Hacks and mods for your consoles Fri, 29 Aug 2014 01:00:04 +0000 en-US hourly 1 http://wordpress.org/?v=3.9.2 Preview: Upcoming PS Vita Half Byte Loader for Firmware 3.18http://wololo.net/2014/08/29/preview-upcoming-ps-vita-half-byte-loader-for-firmware-3-18/ http://wololo.net/2014/08/29/preview-upcoming-ps-vita-half-byte-loader-for-firmware-3-18/#comments Fri, 29 Aug 2014 01:00:04 +0000 http://wololo.net/?p=21443 Not long ago, Wololo told you about another plan to release yet another PS Vita Half Byte Loader for Firmware 3.18. I got my hands on that soon to be released VHBL build for our next exploit game, and I have to say, I am really impressed by qwikrazor87s work!

Lets take a look at it…

The best way to showcase this, next to trying it yourself, of course, is a video.

In the video you can see a white PS Vita 1000 running the VHBL on the (currently) most recent PS Vita system software, firmware 3.18.


The PS Vita is able to properly start homebrews, it is able to properly start various emulators, it is able to properly exit those homebrews and emulators, so it can return to the wMenu (the VHBLs default menu), so that you can start a different homebrew without restarting the exploit game and redoing the whole exploit process, like it used to be the case with some games (e.g. Arcade Darts, Apache Overkill and so on).

What really surprised me was the fact, that you can not only run PSPFiler 6.6 without any major problems, but you can also return to the wMenu after using the PSPFiler 6.6 homebrew, something that was not possible in any kind of PS Vita HBL we have released in the last 12 months.


The compatibility of the VHBL is really really REALLY good, since it can run a lot of things, can exit everything properly, and can even use PSPFiler!

I do not want to spoil anything, but you guys will love to use this exploit game, since it is not only a good game itself, but it is also not a pain in the neck to get to the VHBL menu after starting the game (I am looking at you Gravity Crash Portable and friends).

Details about the games price, the games size, the regional availability and of course the games name will be published in near future in form of a blog post.

Be sure to create an account in our forums to get the Ninja Release notification before this whole thing goes public!

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Upcoming VHBL release for the latest PS Vita firmwarehttp://wololo.net/2014/08/27/upcoming-vhbl-release-for-the-latest-ps-vita-firmware/ http://wololo.net/2014/08/27/upcoming-vhbl-release-for-the-latest-ps-vita-firmware/#comments Wed, 27 Aug 2014 13:37:07 +0000 http://wololo.net/?p=21422 Good news everyone!

Developer Qwikrazor87 (famous for being involved in pretty much every single Vita hack release over the past years) contacted me today to announce that he has a new exploit available, with a VHBL port ready for it.

Now, this is just fresh and I got the information only a few hours ago, we still need to confirm in what locales the exploitable game is available, test homebrew compatibility, etc… Once things are ironed out, we’ll do a proper ninja release, then a public announcement, as usual.vhbl1-600x300

Obligatory disclaimer required here: VHBL is a user mode loader for PSP homebrews. It does not allow you to run PSP isos, let alone Vita pirated games. However, the exploit attached to it might be useful in the future for any potential PSP Kernel exploit triggered within the PSP emulator on the Vita (which would allow to run higher level tools such as TN-V).

That’s it for now, stay tuned as progress gets made on this.

Image thanks to whitehawk on neogaf

Image thanks to whitehawk on neogaf

Ah, one last thing. The game used for this vulnerability will be…surprising :)

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3DS: Smealum to release Homebrew Loader in a few days. Will support firmwares 4.0 to 8.1http://wololo.net/2014/08/26/3ds-smealum-to-release-homebrew-loader-in-a-few-days-will-support-firmwares-4-0-to-8-1/ http://wololo.net/2014/08/26/3ds-smealum-to-release-homebrew-loader-in-a-few-days-will-support-firmwares-4-0-to-8-1/#comments Tue, 26 Aug 2014 01:54:59 +0000 http://wololo.net/?p=21418 Those of you in the 3DS scene have probably been following Smealum’s recent activity with excitation. The French hacker announced several months ago that he was working on homebrew support on the latest firmwares for the 3DS. Until now, homebrew on the 3DS has been limited to older 4.x firmwares, and requires the use of expensive flashcarts.

Smealum has confirmed his hack will not require a flashcart. It will, however, require a specific 3DS game to trigger the exploit. Smealum has confirmed to me that the game is available on physical cartridges, and, in one locale, on the Nintendo eShop. Bottom line is, if you are interested in this exploit you will need to purchase that game, and most likely you will want the physical version of it, not the eShop version (in particular because Nintendo would not be able to patch or remove the physical version from your device).

The exploit has been confirmed to work on 3DS, 3DSXL, and 2DS, on all firmwares from 4.0 to 8.1

For those of us who have been on the Sony scene for a while, this will remind us of the GTA: Liberty City stories exploit on the PSP. The exploit brought full kernel access to the PSP through an exploit in the GTA game. Prices for the game quickly skyrocketted, in particular after Sony stopped producing the game with the flaw, and instead started selling a new version that enforced a firmware update. GTA Liberty City stories prices went up to 8 times retail prices at the time.

If stock for the exploited game is low, the same could happen here, and no doubt that people will take advantage of the exploit to increase the prices of the game on sites like ebay or Amazon.


We have contacted Smealum to offer our help through a ninja release, in order to spread the game name while avoiding early leaks. (Our site has years of experience announcing exploits on the PS Vita to guarantee a huge amount of people get the exploited game before it gets pulled of the PSN by Sony) Smealum has declined, making the good point to me that because a physical version of the game exists, a Ninja release could do more harm than good (people knowing about the game in advance would start buying many copies to hoard them and resell them at a higher price point).

He also confirmed that the name of the exploited game will be announced in the days to come. The game is, according to Smealum, “old and cheap”. The announce should be followed by a release of the homebrew loader: Smaelum stated he wanted “things to be ready” before he’d announce it, so since the announce is near, I am assuming the homebrew loader is very close to a release as well.


Finally, it needs to be stated again, this hack will not, according to Smealum, let people run 3DS roms. I personally have no doubts that other hackers will dedicate efforts and time to break whatever security Smealum might have put in place in order to prevent piracy through his hack, so we’ll see how that specific thing plays out.

You can check Smealum’s twitter here.

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How to: Remote play PS3 games to PSVita using a PS3 on CFW 3.55 (by alexrivera)http://wololo.net/2014/08/25/how-to-remote-play-ps3-games-to-psvita-using-a-ps3-on-cfw-3-55-by-alexrivera/ http://wololo.net/2014/08/25/how-to-remote-play-ps3-games-to-psvita-using-a-ps3-on-cfw-3-55-by-alexrivera/#comments Sun, 24 Aug 2014 22:09:41 +0000 http://wololo.net/?p=21384 Note from Wololo: This tutorial was initially published by /Talk member alexrivera, as part of our monthly tutorial contest. Alexrivera won the best PS Vita tutorial prize (a $10 PSN Code) for his entry. You can find the original post here.

In order to remote play your ps3 games to psvita you will need to be at 4.XX PS3 firmware because the ps3 will not recognize the Psvita at 3.XX and older firmwares. If you have a OFW you should not have any problem, but if you are using a CFW there’s risks of being banned.

In fact, on 4.XX PS3 firmwares you will need to connect both PSVita and PS3 to the same PSN account and being logged in on a CFW PS3 represents a risk of ban, and Sony will not only ban your account but also the devices related to it which means the PS3 and the PSVita devices and you will lose all access to PSN. I know that there’s many tools that help reduce the risk of ban, but the risk is always here.
The solution for this is to use older ps3 CFWs like 3.55 that will allow you to connect you PSVita to your PS3 as a mobile device without being logged in to PSN on any device.

On older firmwares, the PS3 will not be able to recognize the PSVita as a PSVita device but you will be able to make it look like another device that PS3 recognize.

This tutorial will guide you on how to use remote play to PSVita using a PS3 on CFW 3.55 (this works on any other firmware).


You will need :

  • A PS3 CFW 3.55
  • A PS Vita.
  • A USB cable (supplied with PS Vita) to register the PS Vita to the PS3.
  • Multiman installed on PS3.


  1. First, open the PS3 remote play application on your PSVita. It will tell you to go on the PS3 to Settings> Remote Play Settings> register the device and select the PS Vita.
  2. When you get to register the device, you will not see PSVita system in the list, so choose mobile phone.
  3. Link the two devices with the given code on your PS3 and put the code on the PSVita when asked to put it.
  4. On the PS3, go to Network> Remote Play, it will ask you to enable remote playback on the device to associate.
  5. On the PSVita go to remote play (yes again) and choose private network connection then press ok (on the message that appears) then the connection is made.
  6. Now go to Multiman, and start your game.

NOTE : You can change various settings as configuration keys via the little box at the bottom right on your PSVita.

Please note that not all ps3 games are compatible and not all of them can be remote played.

Enjoy :)

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How to: Change the Dualshock4 battery and make it last longer (by natemir)http://wololo.net/2014/08/23/how-to-change-the-dualshock4-battery-and-make-it-last-longer-by-natemir/ http://wololo.net/2014/08/23/how-to-change-the-dualshock4-battery-and-make-it-last-longer-by-natemir/#comments Sat, 23 Aug 2014 11:41:37 +0000 http://wololo.net/?p=21388 Note from Wololo: This tutorial was initially published by /Talk member natemir, as part of our monthly tutorial contest. Natemir won the best PS4 tutorial prize (a $10 PSN Code) for his entry. You can find the original post here.

Here is a small tutorial that will help you increase the period of use of the DualShock 4 before needing to recharge it. The only negative point with the new controller from Sony over the Dualshock 3 is that the controller battery will not last more than a few hours.

In this tutorial we will change the controller battery with another one from a smartphone, which will allow us to obtain a gain of 50% more of charging capacity.

You will need:

  • A knife or scissors.
  • A battery (see below for battery details).
  • Tape or soldering iron.
  • Red and black electric wires which can be found easily in shops.


The battery type to use:
The current dualshock4 battery has 1000 mAh and 3.65 Volts, after we change to the 1500mAh battery, you will be able to get 50% extra power. You can use a 2000 mAh battery which will let you get more power but make sure it is 3.6 ~ 3.7 volts, lithium-ion, and the dimensions correspond to the origin of your PS4 controller battery.

Changing the battery:
Remove the 4 screws of your dualshock 4 to access the battery, then disconnect the red and black electric wires that are connected near the battery. Attention : cut in the precise nearest location to the battery!

Put your old battery aside and remove the borders of the two electric wires that you just cut just to get access to the conductive elements. Take a piece of black wire and a piece of red wire, remove their borders and attach them to the wires of the joystick to gain length. Do not exaggerate too much on the length in order to not make it painful closing your pad when finished.

Also remember to put a little bit of tape on your wires so that there is no possibility for the battery to disconnect when you play.

Then connect the two ends of your wires in your new battery, the red wire on the positive side and the black wire to the negative and tie it off with ribbon or make welds if you have an iron welded.

Here is some additional tips in order to make your dualshock4 battery last longer :

  • Go to Settings and then to Controllers and decrease at maximum the volume of the sound that come from the joystick.
  • In the same menu, you can also deactivate the vibration option.
  • In Power Management settings, select the option Deactivate automatically Dualshock4 and “After 10 min” or “After 30 min”.

Doing all these will let your dualshock4 battery last a lot longer than before.

I hope this will help, enjoy.

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