We’ve announced recently that Japanese developer 173210 is going to release a port of VHBL for Vita firmware 2.61 soon. The following videos showcase his work in progress. We have shown these videos before, but at the time it was not clear that a release would happen.
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Japanese developer 173210 has been hard at work debugging and improving the compatibility of his VHBL port. He contacted me recently with a compatibility list and good news for us: his VHBL port for the PS Vita 2.61 will be released soon.
Three weeks ago, we’ve revealed that not only one, but 4 different games were exploitable for the usage of the Vita Half Byte Loader. Since Sony removed those games after merely 50 hours, it had been impossible to exploit the PS Vita with the firmware 2.60. A few days later followed the firmware 2.61, which apparently fixed the vulnerability in all 4 exploit games, rendered VHBL useless and, once again, let us decide what we prefer – Access to the Playstation Network services, or access to the huge Homebrew library, that the PSP(emulator) offers.
Hey! This week we’ve got news on the impending release on GTA V, a possible release date for FF X|X-2 HD remasters, Arabic has finally been confirmed for PS4, and a few pics have been put online comparing GTA V’s map to the previous games. And boy it’s big! Read the rest of this entry »
Although Hacking the Vita itself has proven to be very difficult in the past years, controlling at least partially the psp emulator inside it seems to be something the hacking community has now mastered. We announced recently that at least 3 working VHBL implementations exist on Firmware 2.61, and KanadeEngel apparently has a 4th one. Check the video below.
PS Vita firmware 2.61 was released recently by Sony as a reply to the latest VHBL exploit running on the “Arcade Darts” game (and other games from the same company). But PSP vulnerabilities are still present on the latest PS Vita firmware. We had already mentioned two vulnerabilities, and proof of concept videos showing VHBL running on firmware 2.61.
Nobody likes firmware updates. They usually happen on that evening when you just had a bit of free time to play, and you end up having to update instead. Counting the download and install time, it might sometimes even mean you won’t play today. We’d all love if there were less of them… or if at least they were meaningful.
In particular, nobody likes the “stability improvements” firmwares, which bring absolutely nothing. In case you’re not familiar with this blog, most “stability improvements” firmwares on the Vita are published in reaction to vulnerabilities we disclose on this site.
They both took it one step forward by providing proof of concept videos of each on of their exploits running VHBL on Vita firmware 2.61.
If you’ve missed the latest VHBL release a few days ago, you’ll be happy to know that there are still a significant number of PSP games with similar exploits available on the PSN, and it just takes hackers with dedication to find them
The updates keep coming! As the latest VHBL release was a bit precipitated due to external events, the first release made by Acid_Snake and Qwikrazor87 wasn’t optimal, and some of you reported issues running, among others, famous Super NES emulator Snes9XTYL. Qwikrazor87 has been hard at work over the past few days to address all these issues.
Those of you who have been trying to use our latest VHBL release on game Arcade Pool (& Snooker) were out of luck, as it seems a tiny bug made it to Qwikrazor87′s port on this specific game (both US and EU version).
Qwikrazor87 has found that one of the sound threads from the exploited games was not properly being deleted, ending up crashing the Vita. He fixed that and released a fix.
Important note: at the time of this writing, it seems the games are still available in the US store. If you’re in another country and missed the exploits there (they have been removed at least in EU), you can create a US account (explanation here) and buy some US PSN Credit from Amazon (explanation here) to get the games in the US.
(Note from Wololo: The author of this article is Acid_Snake, not me. “me”, “my”, or “I” in this article refers to him, not me; and opinions expressed in this article are his, not mine )
In the last several ours an italian site, whose admins found the same exploit I did, decided to release my exploit as if it was theirs, without my consent and without synchronizing with wololo.
This lead to the quick expansion of the game’s name through important news site that don’t really care if they are helping spread a harmful leak, all they want is followers, you know who you are, thanks a lot for making the scene a total mess.
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Hey everyone, as I’ve stated before, this month is our site’s 5 year anniversary. I’m still having a hard time believing we got that far, and the euphoria leads me to doing some crazy stuff. We’ve given away $120 worth of PSN codes this month so far, and the best has yet to come.
Note from wololo: this post, and the release, are by Acid_Snake, not by me. Just giving the precision here for those who don’t take the time to read the author’s name at the top of the article
Still having some questions about my upcoming exploit? read this first!
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