The release of Vita firmware 3.00 earlier today brought several new features that The Z described to us here, but also the fear that some of the many exploits existing within the PSP emulator of the Vita would be patched.
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My friend Jd8531 just wrote an article, that the new Firmware 3.00 will be released very soon, and there it is.
The PS Vita Firmware 3.00 is now LIVE (In the USA and Europe atleast), and adds a bunch of new functions and stuff. Let’s take a look at it.
There were 4 undisclosed exploits on Vita’s firmware 2.61, until Japanese developer 173210 kindly released his VHBL port, “reducing” the number to 3 “yet to be revealed” exploits. But we’re back to 4, as 173210 confirmed one of his other psp usermode exploits wasn’t patched yet.
With apparently the help from Qwikrazor87, famous for being involved in pretty much every single VHBL port nowadays, 173210 was able to port VHBL to his exploit fairly quickly.
For those of you who were fast enough to grab the exploited game before Sony pulled it from their store, developer 173210 kindly published a video showing how to run his exploit on Vita firmware 2.61.
As I type this, I believe the exploited game for this release, Jikkyu Powerful Pro Yakyu 2012 Ketteiban, is still available on the JP PSN store. The Game is fairly expensive and probably didn’t attract so much attention. If you really want to run emulators on your Vita, it might still be possible for you to get that game.
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I lost count on how many PSP usermode vulnerabilities have been found by distinct hackers and announced here over the past 18 months, but I think we’re at about 12 by now.
We announced a few weeks ago that several hackers have ported VHBL to Vita firmware 2.61 by now. Japanese dev 173210 has been nice enough to share his own port with us. The exploited game he uses is unfortunately only available on the Japanese PSN. So you’ll either have to create a Japanese account on your vita to get access to his hack, or wait patiently for our next release.
As a reminder, VHBL is a homebrew loader running inside the PSP emulator on the Playstation Vita. It lets you run PSP homebrews, including several emulators (SNES, NES, GBA, etc…), but will not let you run PSP isos, let alone pirate PS vita games. Read on for details and the name of the game.
The PS4 launch day is pretty soon, and Sony promised to make the PS Vita compatible with the PS4, obviously via a Firmware Update. The very next PS Vita Update seems to be the PS4-Ready Firmware, which was rumoured to be Firmware 3.00. Some other rumoured features of this new firmware, let’s just call it firmware 3.00, are, that you will be able to transfer files via a Wifi connection between the PS Vita and a PS3 console, which would enable you to transfer files without the need of any cable.
Japanese developer 173210 has been hard at work debugging and improving the compatibility of his VHBL port. He contacted me recently with a compatibility list and good news for us: his VHBL port for the PS Vita 2.61 will be released soon.
Three weeks ago, we’ve revealed that not only one, but 4 different games were exploitable for the usage of the Vita Half Byte Loader. Since Sony removed those games after merely 50 hours, it had been impossible to exploit the PS Vita with the firmware 2.60. A few days later followed the firmware 2.61, which apparently fixed the vulnerability in all 4 exploit games, rendered VHBL useless and, once again, let us decide what we prefer – Access to the Playstation Network services, or access to the huge Homebrew library, that the PSP(emulator) offers.
Hey! This week we’ve got news on the impending release on GTA V, a possible release date for FF X|X-2 HD remasters, Arabic has finally been confirmed for PS4, and a few pics have been put online comparing GTA V’s map to the previous games. And boy it’s big! Read the rest of this entry »
Although Hacking the Vita itself has proven to be very difficult in the past years, controlling at least partially the psp emulator inside it seems to be something the hacking community has now mastered. We announced recently that at least 3 working VHBL implementations exist on Firmware 2.61, and KanadeEngel apparently has a 4th one. Check the video below.
PS Vita firmware 2.61 was released recently by Sony as a reply to the latest VHBL exploit running on the “Arcade Darts” game (and other games from the same company). But PSP vulnerabilities are still present on the latest PS Vita firmware. We had already mentioned two vulnerabilities, and proof of concept videos showing VHBL running on firmware 2.61.
Nobody likes firmware updates. They usually happen on that evening when you just had a bit of free time to play, and you end up having to update instead. Counting the download and install time, it might sometimes even mean you won’t play today. We’d all love if there were less of them… or if at least they were meaningful.
In particular, nobody likes the “stability improvements” firmwares, which bring absolutely nothing. In case you’re not familiar with this blog, most “stability improvements” firmwares on the Vita are published in reaction to vulnerabilities we disclose on this site.
They both took it one step forward by providing proof of concept videos of each on of their exploits running VHBL on Vita firmware 2.61.