The PS4 launch day is pretty soon, and Sony promised to make the PS Vita compatible with the PS4, obviously via a Firmware Update. The very next PS Vita Update seems to be the PS4-Ready Firmware, which was rumoured to be Firmware 3.00. Some other rumoured features of this new firmware, let’s just call it firmware 3.00, are, that you will be able to transfer files via a Wifi connection between the PS Vita and a PS3 console, which would enable you to transfer files without the need of any cable.
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Today during SCEJA pre TGS 2013 press event Sony unveiled the rumored PS Vita redesign. Officially dubbed PCH 2000, the new Vita is twenty percent thinner and weighs fifteen percent less than its predecessor. Not only did Sony manage to make the package smaller they also put in a whopping 1GB of internal memory and a battery which last up to one hour longer . The newest version of the handheld has a LCD display instead of the much praised OLED screen the current Vita has, which could account for the extended play-time. Sony also showcased five new colors variations for PS Vita and mentioned that for transferring data to and from the internal memory as well as charging the battery Micro USB type B will be used. The new iteration will go on sale starting October 10th at a price of 19,929 Yen, next to the newly announced 64GB Vita memory card. Read the rest of this entry »
Although Wagic development has been stalled for the past few months, our community is still very active on the wagic forums. Today, thanks to j6m6w6, TragicTheblubbering and xojlmc, new compiled builds are available for iOS (you’ll need a jailbroken iPhone or iPad to install and rune Wagic!), VHBL, and Android 4.x.
The updates keep coming! As the latest VHBL release was a bit precipitated due to external events, the first release made by Acid_Snake and Qwikrazor87 wasn’t optimal, and some of you reported issues running, among others, famous Super NES emulator Snes9XTYL. Qwikrazor87 has been hard at work over the past few days to address all these issues.
Those of you who have been trying to use our latest VHBL release on game Arcade Pool (& Snooker) were out of luck, as it seems a tiny bug made it to Qwikrazor87′s port on this specific game (both US and EU version).
Qwikrazor87 has found that one of the sound threads from the exploited games was not properly being deleted, ending up crashing the Vita. He fixed that and released a fix.
Important note: at the time of this writing, it seems the games are still available in the US store. If you’re in another country and missed the exploits there (they have been removed at least in EU), you can create a US account (explanation here) and buy some US PSN Credit from Amazon (explanation here) to get the games in the US.
For those of you still interested in the PlayStation 2, and use the Softmod known as FMCB (Free McBoot) this will come of great interest to you as FMCB has received a huge overhaul from developer SP193.
For those of you who do not know, FMCB is a softmod for the PS2 that allows one to run homebrew applications (including but not limited to various loaders, ftp clients and emulators) and play backups of their games through either a disc based medium* or through a HDDLoader. It’s best asset however comes from the fact that it’s installed on the memory card so once installed it’s available on most PS2 consoles – in essence, you’ve hacked “every” PS2 console you’ve come into contact with. Furthermore, if your friend wants to have it you can place it on their card using your own.
A few hours ago we released VHBL for the vita firmware 2.12.
Quickly, users running on the EU version of the exploit started reporting issues at the “freeing memory” step of the exploit, a very frustrating experience for those who have waited for the exploit for months. But Qwikrazor87 got to work immediately after being made aware of the problem, and released an update that fixes the issue.
Here it is, the long awaited VHBL release for Qwikrazo87′s VHBL port to the Vita Firmware 2.12!
Exactly 3 years ago, I announced the release of wMenu for HBL (Half Byte Loader). The early releases of HBL shipped with an embedded menu that was not nice looking and caused some headaches to our team related to the GPL license (details below). With the amount of good quality menus available for VHBL today, it doesn’t look like it, but at the time wMenu was a giant step up. Today, as the initial reasons to make it closed source are not really valid anymore, and with the recent changes to the vita Firmware (which will require additional changes to the way menus install Homebrews on the Vita moving forward), I decided to make wMenu open source.
How many times have you heard “Kernel exploits are hard to find, devs can’t just release them!”?
Well, that’s not really true, to prove that, here I’m posting a pretty cool bug found a couple of years ago.
If you’re like me, the Xbox One reveal was a bit of a let down for you. The lion’s share of the presentation focused on watching TV, watching movies, and browsing the Internet. The general consensus in the gaming community is that the reveal was a major gaffe by Microsoft. But it wasn’t, and in this article, I’ll tell you why. Read the rest of this entry »
Almost one year ago, I announced that Wagic was put on hold. Although we haven’t made a release in a year, our devs and community have been busy adding features and cards regularly. None of the members of the core dev team have the time to drive a full “beta test + release” process anymore, but it doesn’t mean there shouldn’t be any more release. Therefore, I’ve decided to open a thread on the Wagic forums where people can regularly submit builds from the SVN. “By the community, for the community”.
Read the rest of this entry »
Hey, this week I got plenty of news for you. We got the release date of Fifa, Bethesda announced a new game for their ‘wolfenstein’ IP and Sega are publishing 5 Vita titles this year!
Total_Noob’s popular TN-V and TN-C have been ported to the recent Apache Overkill exploit. This is for those of you who happen to have Apache Overkill on 2.02 and below only. Read the rest of this entry »