psp dev

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A very well respected dev in the PSP/PS Vita scene has decided that it is time to leave. Read the rest of this entry »



Hey everyone! It’s been a long time since I last posted but that’s because I’ve been busy with life. This morning, being free for the first time in almost a month, I decided to work on some code so I decided to make a proper program to encrypt/decrypt PSP savedata. This is much simpler than the JPCSP/PPSSPP hack (which only decrypted savedata). Despite previous failed attempts, this time it worked! So here’s the release!

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I’ve been getting a lot of complaints about my last article from the 10 Days of Hacking due to the sudden decrease of quality, and I want to apologize by creating a bonus day where I want to talk about some interesting hacks and developments.
Consider this the real Day 6 if you may.
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Lets dive directly into what I consider some of the best hacks in the modern Scene of the PSP.
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The PlayStop Network is a homebrew version of PSN it allows you to download VHBL and CEF homebrews. They can be transferred to your psvita with open cma. It is every similar to PSN, only on your PC but downloading homebrews is not the main feature, you can also chat with people using this app.

Now the team behind the construction of the PlayStop Network app realizes what a hassle it can be to look for all your Homebrew & Emulators need’s. So they created a Windows based portal in an attempt to consolidate all of that annoying work for you within one main functional hub. Read the rest of this entry »

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(Note from wololo: the following article was initially published on our forums here)

Today people we have a fun treat as I’ve decided to show you guys how to make PSP games run on your nicely modded PS3 systems. Am I nice or what?

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Twitter user @haken25 told me a few days ago:

The Makers of Minecraft For the 360, are making a version of it for the PS3, PS4 and PSVita! You should blog about it!

I actually knew about that, and we had mentioned it when we covered Gamescom, but it’s true we hadn’t made a headline out of it. And why should we? Pretty much every single site and their mom had already talked about it right after gamescom, and tweets on the subject had created a huge buzz. Didn’t you hear? Sony are Indie devs’ best friends with their PS4, to a point where the OUYA might be considered an endangered species a mere 6 months after its release.

But it hasn’t always been the case. Actually, Sony’s relationship with Indie devs and homebrewers has always been a stormy one. Just like a teenage girl confused about her feelings, Sony has regularly switched between love letters and death threats to the Indie community.

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Android, playing PSP games with the PPSSPP emulator. I’m going to jump right into it, you will either need a dual core or quad core processor in your phone. I would recommend that it is rooted and use CPU master app to make your device run at top speed to get the best results from the PSP emulator (PPSSPP) on your Android device.

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How many times have you heard “Kernel exploits are hard to find, devs can’t just release them!”?
Well, that’s not really true, to prove that, here I’m posting a pretty cool bug found a couple of years ago.

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Well, we have some rather exciting news to share! Read the rest of this entry »

Starting with the release of pre-IPL consoles, kernel exploits have become a must in order to run CFW on our beloved PSPs. This trend passed down to the Vita in the same manner, but, are psp kernel exploits doomed to disappear?
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Finding PSP exploits without owning a PSP was considered impossible because of the absence of PSPLink. But now, PSP emulators are finally starting to behave like the real thing. They have become so accurate that now it is possible to find exploits using just the PSP emulators on a PC.

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TN-V has been ported and updated! Read the rest of this entry »

The highly anticipated Custom Emulator Firmware TN-V from Total_Noob is finally here! Read the rest of this entry »

As it turns out, the PSP scene isn’t exactly dead, the PSP scene has just moved on to the Vita, as we get more exploits (VHBL,eCFW) for the Vita, we need more homebrew developers, the Vita’s PSP emulator itself has a lot of potential (even at the lowest clock speed, the emulator is faster than the max 333 MHz of the PSP), to help beginners to develop homebrew with the PSPSDK, a wiki has been setup which can be accessed here, we need the help of all developers to construct a good and more usable documentation for the PSPSDK.

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