Articles by hgoel0974

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Just now Sony announced project Morpheus, officially entering the re-emerging Virtual Reality gaming scene, in direct competition with the likes of the Oculus rift. Before you guys get too excited, there isn’t a release date yet.

 PS4 VR headset

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Ok guys, you might want to hurry up and grab the game as Mathew_Wi has decided to release the exploit now as the game seems to have been leaked. This is quite disappointing actually because this is the second leak for this kernel exploit.

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Hey everyone! It’s been a long time since I last posted but that’s because I’ve been busy with life. This morning, being free for the first time in almost a month, I decided to work on some code so I decided to make a proper program to encrypt/decrypt PSP savedata. This is much simpler than the JPCSP/PPSSPP hack (which only decrypted savedata). Despite previous failed attempts, this time it worked! So here’s the release!

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Just in, Spanish developer JaiCrab has released a tool based on the Raspberry Pi to read and write from the PS4′s flash memory through the SPI protocol. I’m not sure if it’s a hoax but it seems quite legit as the news has spread to many other websites.

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TN-V4 is coming out soon and the forums are flooded with questions asking if one should update to 3.00 or if they should stay on X.XX firmware. Since this is somewhat repetitive (and truly, there isn’t anything big to lose) I will be outlining what the differences will be if you are on 1.80 etc vs if you’re on the latest firmware.

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PSVita Official Firmware 3.00 was a major update and it has been discovered that a LOT of game exploits were patched (around 20) so many developers whose private exploits got patched are releasing them for earlier firmwares. Frostegater has already released two: Pipe Madness and Fieldrunners. This time, it’s Yosh aka wth on the /talk forums with Half Minute Hero.

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So, made quite an ironic discovery, the mono team, responsible for making the .NET framework available on most devices and for bringing out its potential with things like Mono.Simd (hardware accelerated vector math) and Monogame, an open source port of the now abandoned XNA Framework has recently announced that they will also be bringing the framework to the PlayStation 4, the ironic part is that the .NET Framework is the most requested feature for the Xbox One and there are no details about whether it will be ported and considering that the .NET Framework is Microsoft’s baby and PlayStation is their direct competitor, it’s just sad (for Microsoft)

So far, this is only for PS4 developers so unlike PSM, the PS4 port will have access to the full power of the platform.

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PSM Logo Okay, so it has been a long time since my last post, I’ve been quite busy for the past few months spending time with family and PSM! In a few days, the PlayStation Mobile program will be completing its first year in the wild. I had written about PSM almost a year ago so let’s see how the platform has changed in the past year. Is it finally picking up? What improvements have been made to the program and is it still worth developing for? Read on to find out  ;)

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E3 is coming up fast! Now let the gaming mayhem begin! There is so much news coming that Konami had to have a Pre-E3 show. So, what do were the highlights of the show? Metal Gear Solid 5: The Phantom Pain, PES 2014, Castlevania : Lords of Shadow 2 and another new high-tech game engine, this time aimed at football.

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How many times have you imagined, going anywhere and not having to even look at your phone to answer a call. How many times have we dreamed of speaking and having a machine translate it for you? How many times have we imagined having computers in every (no, smartphones don’t count) part of our life? Well, it is all finally here! So, what should we expect? and what is the general opinion on this device? Lets find out Read the rest of this entry »

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The PlayStation 4, Sony’s latest console device (No PlayStation console is JUST a gaming console ;) ) seems to be nearing its release as Sony slowly prepares to introduce the world to the next generation of gaming. This time it is about the next generation of our favorite controller, the Dual Shock 4!

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PS Vita’s Firmware 2.10 was recently released, and we already know that Sony blocked the Apache Overkill VHBL, but this update comes with quite a few hidden surprises called “stability improvements” :o

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Finding PSP exploits without owning a PSP was considered impossible because of the absence of PSPLink. But now, PSP emulators are finally starting to behave like the real thing. They have become so accurate that now it is possible to find exploits using just the PSP emulators on a PC.

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The latest VHBL release for Apache Overkill had several compatibility issues. Some of these issues have now been fixed, through a mod by JeoWay. Jeoway has taken the time to improve the latest VHBL to add better support.

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Sony has recently been taking things seriously. We have had massive sales recently so, Sony seems to be fairly generous lately. Now they have released a list of upcoming games for the Playstation Consoles and Handhelds.

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