Emulation: PCSX2 finally gets 64-bit version for Windows, Linux and macOS & PPSSPP 1.10.1 released to fix some crashes
Important Note: We are aware of TheFlow releasing a kernel exploit for the PlayStation 4 up to Firmware 7.02. As this needs a WebKit exploit to be used in the creation of a jailbreak, it is IMPERATIVE you stay on Firmware 6.72 or below for the time being as that is the highest version with a public WebKit exploit! An article will come in the following hours.
With the PlayStation 2 being the best-selling console of all time, it is a source of nostalgia for many and as a result, interest in emulating it is pretty high. In this article, we’re going to look at PCSX2 going 64-bit together with the release of PPSSPP 1.10.1 which is an emulator for the PSP.
PCSX2 finally goes 64-bit on Windows, Linux and macOS
It is no secret that PCSX2 is the go-to emulator for PlayStation 2 emulation but something that many may not know is that it’s been a 32-bit binary up till now with even the recently released PCSX2 1.6.0 being so!
However, that has now changed as 64-bit support has been finally implemented as evidenced by a pull request also containing downloads for Windows & Linux versions of the emulator compiled for running on x86_64 systems.
As of right now, there seems to be no significant performance comparisons between the 32-bit and 64-bit versions so whether 64-bit builds improve performance remains to be seen. However, performance isn’t the only reason why building for 64-bit platforms is a good idea since 32-bit support has already been dropped in the latest version of macOS with other OSes potentially following suite in the future while also eliminating the need to install 32-bit versions of required libraries alongside 64-bit ones as most computers nowadays run 64-bit operating systems.
You may get nightly builds for Windows & Linux based on the upcoming PCSX2 1.7.0 branch by following this link.
PPSSPP 1.10.1 released with Android-related fixes
Staying on the topic of Sony console emulation, the go-to emulator for the PlayStation Portable, PPSSPP, was updated to version 1.10.1.
This comes just a few days after the release of PPSSPP 1.10 which is considered to be a major release and as a result, PPSSPP 1.10.1 is a pretty minor release to this already-mature emulator which comes with save state support, the ability to render at higher resolutions and much more. Its primary aim is that of fixing some frequently occurring crashes observed after the aforementioned major release in order to keep the emulator running without issue for the vast majority of users.
As per its changelog, this update brings along:
- Fixes to common crashes happening on Android with one having to do with save states and another with downloading
- A fix for an issue related to offset rendering in the Direct3D 9 backend
You may download PPSSPP 1.10.1 from the Downloads page on the official website or from the Play Store on Android.
On the PSVita, progress seems to be picking up in porting Flycast with Rinnegatamante getting the core up and running in RetroArch after a ReDream port turned out to be infeasible. Games are already booting on the core although rendering is garbled at the current moment in time.