While the PlayStation Vita is already more than 8 years old, community interest in it still hasn’t faltered and following the well-received release of an English translation for Catherine: Full Body, it has now received a PC voices mod for Trails of Cold Steel I and II. The Switch front has also been pretty active as the console finally received an FPS counting solution!
PSVita Release: Dasutein releases PC voices mod for The Legend of Heroes: Trails of Cold Steel I and II
As the PlayStation Vita is more or less an open book when it come to modding commercial games, numerous individuals have taken a jab at creating their own mods and now, Reddit user ‘Dasutein‘ has released a PC voices mod for Trails Of Cold Steel I and II.
The Trails of Cold Steel titles received pretty good reviews when they were released and the series has quite a good fan base! (Image Source)
These pretty popular games, which form part of the JRPG genre, were originally released in 2013 and 2014 respectively in Japan and 2 years later in Europe for the PS3/Vita with later releases for Windows PCs and the PlayStation 4. This means that the PlayStation Vita is the only way to play these titles natively in a portable manner unless you have some form of Windows hybrid device with physical controls and now, Dasutein mod has made the Vita port even better.
From comments left by Dasutein on Reddit, this mod brings about 5000 extra English voice clips to both titles from the PC version. This results in the main character, Rean, speaking in many more scenes as the PC version has more voiced scenes than the PSVita and PS3 ports when it comes to the English version. Some of the scenes that received voices in the PC version can be found in this YouTube video.
To read more about the mod and grab it for yourself, follow this link to its Reddit Thread (MEGA and Magnet Links available). Installation instructions are included in the README.txt file included with the mod.
Switch Release: Masagrator releases on-screen FPS Counter for Status Monitor Overlay with NX-FPS
Due to the fact that there was no lightweight API to display on-screen overlays until the release of Tesla last month, no usable FPS counter solution was available for the Switch even though it may not sound like much work.
Want an FPS counter for your Switch? Now, you can have it although the overlay itself takes a good chunk of the screen for now! (Image from this video)
Now, the prayers of those who want to know how well their Switch is performing have been answered as masagrator, who’s been behind many 60FPS mods for commercial games, has released NX-FPS letting you see FPS in real-time without external hardware like a capture card.
NX-FPS is a SaltyNX plugin which collects FPS data from commercial Switch games and it currently supports the NVN and EGL APIs used in games. As of right now, it can log two types of data namely:
PFPS – Pushed Frames Per Second (unsigned integer)
This counts how many frames were pushed to the display in the last second
FPS – Frames Per Second (decimal value)
This is calculated from average frame time and gets refreshed with every new frame
Currently, data generated from this plugin can be used with masagrator’s own Status Monitor Overlay as long as you have version 0.4 or above installed and it lets you see FPS statistics in real time. Other developers can also use NX-FPS in their own homebrew overlay solutions as it functions separately from Status Monitor Overlay.
You may read more and download NX-FPS from this link and use it with Status Monitor Overlay. It’s important to state that NX-FPS may cause a kernel panic if you close a game less than 10 seconds after the Nintendo logo appears.
I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.