For the last 2 weeks, the spotlight in the Nintendo Switch scene was mostly on its newly released Android port. Now, the hype has cooled down a bit and regular homebrew/CFW releases for the console have resumed. In this article, we’ll be looking at Atmosphère 0.9.3 which comes with faster boot times and the just-released vitaRTCW 0.2 update!
Switch Release: Atmosphère 0.9.3 with much faster boot times, automatic BIS key backups and more re-written system modules!
Atmosphère is a CFW for hackable Nintendo Switch consoles, which include fusee-gelee vulnerable units and ipatched units running FW 4.1.0 for now although support for Switch firmwares up to version 7.0.1 will almost certainly come in the future.
It’s June 15th again and this time, we have Atmosphere 0.9.3 which is the 21st official release of the CFW! (Tweet)
Similar to other CFWs, Atmosphère lets you do a wide variety of things on your Switch including running homebrew games/utilities, using custom modules (similar to plugins in PSP/PSVita jargon), overclocking your console and even running a secondary version of Horizon OS stored on your SDCard via emuMMC.
Other than being quite feature-packed, this CFW is also frequently updated and a few hours ago, Atmosphère 0.9.3 landed with:
Significant optimisations, by hexkyz, to fusee’s boot sequence which means that Atmosphère’s boot times have been greatly reduced and you’ll be spending less time staring at its splash screen!
Automatic backing up of your Switch’s BIS keys which are instrumental in fixing a corrupted NAND especially on ipatched units since they don’t have the RCM bug
The “pm” (Process Manager), “creport” (Crash Report) and “fatal” system modules were rewritten with numerous improvements
The version string in the Settings App now displays whether you’re using emuMMC or not and defaults pertaining to hbloader’s memory usage in applet mode were added to ‘system_settings.ini’
The bundled version of hbl has been updated to version 2.2 (from 2.1) and hbmenu got updated to version 3.1 (from 3.0.1)
To grab Atmosphère 0.9.3, check out this link and make sure you update fusee-primary when installing it.
PSVita Release: vitaRTCW 0.2 with fixed Cinematics, multiplayer and numerous fixes!
It’s no secret that the PSVita’s FPS library is pretty thin and with a few exceptions such as Killzone Mercenary, not all that good.
vitaRTCW 0.2 comes with multiplayer support for extra enjoyment! (Image Source)
To remedy that, various homebrew developers ported classics such as DOOM, Quake and numerous others including Return To Castle Wolfenstein, the port of which was updated earlier today. This sizeable update, which bumps the version number to 0.2, brings along:
Multiplayer support which lets you play RTCW online on the few populated servers that remain!
Make sure to play the single player game first since it’s awesome in its own right 😉
Cinematics are now rendered properly so you can enjoy the fictional plot with Nazis dabbling in the supernatural a bit better
The memory available to the renderer was increased and memory usage for both it and the sound manager was reduced
Mipmaps can now be used and support for fog/portals got implemented
Numerous rendering issues were fixed including one that made the skybox not render properly in some instances
I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.