PSVita Releases: Vita Moonlight 0.6 with better performance and support for GFE 3.19 among other new features; Julius (Caesar III engine) 1.1.0 gets released with an official PSVita and Switch port and Meritous gets cheats!
As usual, the PSVita homebrew scene is still receiving new homebrew and updates to existing stuff at a pretty decent rate considering how long ago the console got hacked. This time around, we have an update to the immensely popular Vita Moonlight bringing better performance and GFE 3.19 support along with updates to Julius and Meritous.
Vita Moonlight 0.6 Released: Better performance, GFE 3.19 support, nicer font and usage of Vita2D
Vita Moonlight is a port of the Moonlight game streaming software to the PlayStation Vita by d3m3vilurr. Moonlight is an open-source implementation of Nvidia’s GameStream protocol, that allows you to stream games/emulators from your PC over a LAN, which is available on a large number of platforms including Android, iOS, Windows, Mac, Linux and the PSVita.
In order to use Vita Moonlight, you obviously need to have a hacked PSVita, a decent wireless router/connection and mostly importantly, a PC/laptop with a graphics card from this list (the PC streaming section).
The most recent update to Vita Moonlight, version 0.6, which was just released brings along:
- An update to the latest version of moonlight-common-c which is the core implementation of Moonlight
- This brings about support for GFE 3.19 and better performance
- When displaying text, nerdfont rather than the stock PSVita system font is now used
- Vita2D is now used instead of direct framebuffer handling
- This should provide easier handling of textures
- A poor network indicator has been implemented
- Some other minor things, like inih being updated to the latest version, which could be seen in the full changelog found with the download link below
To grab Vita Moonlight 0.6, check out this link or wait until it gets uploaded on VitaDB. If you encounter any issues, report them to the Issues Tab on the link provided.
Julius 1.1.0 and Meritous 1.1.0 released: Julius gets a native Vita port and Meritous gets a cheat menu
In the last few days, Julius and Meritous which are two open-source game ports also released an update which brought about some noticeable changes. Starting off with Julius, which is an open-source implementation of the Caesar III engine ported to the Vita by devnoname120, it received a significant updated bumping its version number to 1.1.0. This update comes with:
- An official PSVita and Nintendo Switch port which means that these consoles will probably receive future updates of Julius!
- Touch-screen support thus allowing for better control on touch-enabled devices so no more fidgeting around with the cursor
- Non-ASCII characters are now supported for file names/hotkeys and Russian/Polish support got added
- Better rendering performance especially when tooltips are drawn
- Some gameplay enhancements such as visual feedback when clearing land and better right-click support
To grab Julius 1.1.0, check out this link and select the download for the platform of your choice or download it through VitaDB. Bugs should be reported to the Issues tab as well.
- A cheats submenu found in the menu bar with two cheats intended to make your life easier
- The unused black SDL cursor on the top-left of the screen was removed
You may get Meritous from VitaDB as it’s available on there right now or check its changelog here.
In order to donate a few bucks to the folks mentioned in this article, check out the links below so that you can buy them a beer or two. On the other hand, if you’re also into the DS, you might be interested in the recent release of the Memory Pit exploit and FreeNAND which was released today letting you use other NANDs on your DSi..
d3m3vilurr donation methods (PayPal/BitCoin): https://github.com/d3m3vilurr/vita-savemgr/issues/40#issuecomment-299191733
Rinnegatamante’s Patreon: https://www.patreon.com/Rinnegatamante
Devnoname120 and Julius don’t seem to have any donation method.