Every now and again, RetroArch gets an official update and this time around, it’s pretty major and also brings about a lot of good news! Among the stuff that RetroArch 1.7.6 brings about, we find a port for the PlayStation 2 and Apple TV and a description of the work being done on the PlayStation 4 and XBOX One ports. Other than new ports, there’s also other stuff such as a Switch-esque menu system and more!
PlayStation 2 and Apple TV ports now available
For quite a while, fjtrujy has been working on a PS2 port of RetroArch and now, his work has matured enough to make it to the official release stage! This port can be installed on all hacked PS2’s and can be used with common hacking software like FreeMcBoot as the RetroArch cores are in ELF form.
If you wanna play some Super Mario or Sonic 1 on your PS2, you can thanks to RetroArch being released along with 4 cores!
As of right now, there are 4 cores available namely:
QuickNES (NES emulator, duh)
Works at full speed even with Vsync ON
FCEUmm (NES emulator)
Works at full speed but Vsync must be turned OFF for such performance
Picodrive (a Mega Drive/Genesis, 32X and Master System emulator)
This emulator works pretty well on the PSP which has the same CPU architecture as the PS2 (MIPS)
Works at full speed but like FCEUmm, Vsync must be turned OFF for best performance
On a more modern note, RetroArch has also been ported to the Apple TV which means that it could now be turned into an emulation machine! This port supports the Apple TV 4 and 4K and uses a Switch-esque user interface for navigation. Among the cores available for the tvOS port, there are SNES9x, Nestopia, mGBA, Stella (Atari 2600), DOSBox and many others.
Installing this port is a bit tedious as you need to have a Macintosh computer with XCode installed to get it on your Apple TV but the RetroArch folks provide a pretty straightforward guide on how to install it. If you don’t have an Apple developer account, you’ll have to sign (reinstall) the application every week unless your Apple TV is jailbroken.
Progress being done on PlayStation 4 and XBOX One ports
The XBOX One never saw much love when it came to homebrew but it’ll soon receive an official port of RetroArch!
Other than porting drivers to the PS4, a few cores have also been ported namely SameBoy and 2048. As of right now, this port isn’t publicly available but it should be made available when OLEF support gets added to liborbis. When it’s released, it’ll only support FW 4.55 and 5.05 so don’t update past those!
Switching focus to the Microsoft side of things, the XBOX One’s port of RetroArch is seeing considerable progress and some developer builds are already floating around online. The XBOX One port has been made possible through the UWP platform and makes use of a Direct3D 11 driver for GPU stuff. As of right now, both XMB and MaterialUI menu drivers are supported and various cores like PCSX ReARMed are available. Making use of the XBOX One port is a bit of a tedious process since you need to have a developer account ($20 OR through free through some special discount scheme) and you need to boot the console into Developer Mode every time you want to use it.
The Switch-esque menu interface is now available for most RetroArch ports!
As this article got pretty long with news about new ports, a short list will be provided detailing everything else that RetroArch 1.7.6 brings along:
Ozone menu driver which provides a user interface similar to that found on the Nintendo Switch
All ports that supports XMB and MaterialUI support this menu driver with the exception of Android
The RGUI menu driver got some improvements like wallpaper support and a new theme preset configuration file format
Improvements to the Desktop UI like a detailed file browser
Discord matchmaking is now a thing
Xperia Play input binding has been fixed and much more!
To grab RetroArch 1.7.6, check out this link and download the files for the platform of your choice. As of right now, the PlayStation 4 and XBOX One ports aren’t officially available but the latter can be downloaded by following the in-line link given above. If you encounter any issues, report them to the RetroArch GitHub.
Now, you might as well go update RetroArch on your hacked devices and enjoy the new Switch-esque menu system 😉
I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.