RetroArch 1.7.6 released: PlayStation 2 port released with 4 cores, significant progress made on PlayStation 4/Xbox One ports, Ozone menu driver (Switch-esque) added and more!

Aurora

I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.

8 Responses

  1. duh_dehtt

    lets play some retro games a u r o z e t t.

  2. lollypop

    Now liborbis SDK is in the works with opengl ? … are there plans for a ps4dpm thats a ps4 device package manager that installs ur SDK and libs ??
    on the otherhand in emulation Q’s … great work on the RetroArch native and ps2 disc0 on ps4 … is FreeMcBoot comming to a ps4 ?
    so the Q is will there be ps2 or ps4 native ports for various emulators like on my tegra android … the titles intresting would be …
    counterstrike and counterstrike go … shieldtv tegrazone moonlight steam-link dolphin Mupen64PlusFZ AMD-link steam Nintendo-switch-online and ofc retroarch ??? xDD
    keep up the good work xD

  3. Dominater01

    for people who want the latest builds for xbox one check out my mediafire page at bit.ly/xb1home

    *im sorry for the advertising but i just wanted to let yall know where to find the latest versions

  4. Aidelrave

    The vita version sucks ***. Ever since its conception, its never been able to run GBA games, SNES is spotty and wonderswan is pretty bad, too. Such a shame.

  5. Bimbo

    why you changed site style ? 🙁

  6. lollypop

    do we almost have a webinterfaced webgl cxbx open source emulator for first xbox ?
    or do i get a core ?

  7. MillenniumEagle

    This RetroArch PS2 progress is really cool! Looking forward to comparing them to existing emulators on the thing!