“Plissken” Doom v4 and Brutal Doom v2 released for PS4 (Homebrew)
Developer Snake Plissken has released an update to his Doom port for the PS4.
This is still a work in progress, but always nice to see Doom working on… everything, really. Plissken’s release includes a “regular” version of Doom as well as Brutal Doom.
The full changelog, from the developer:
Plissken DooM v4:
- You can now fully play shareware Doom1 on PS4
- Added rest of the map linedefs from Doom shareware campaign
- Added Baron of heck
- and much more!
Brutal PS4 DooM v2:
- Change particle effect to a more nostalgic look
- Brutal PS4 DooM v2 is built on top of Plissken DooM v4
Known bugs:
- Performance drop on level 3
- Corpses on dynamic sectors might stay hanging in the air
- Walking between things might push you on top of them
- AI sometimes walks off the ledges unintentionally
- Monsters are unable to walk through certain areas, such as a keycard door that is open.
- This is very noticeable with the pink demons, but applies to all. The reason for this is that heatmap
- doesn’t get updated, or the original calculations were not good enough.
In future releases:
- will try to add a minimap
- will try to fix preformance issues
- larger HUD
It is worth noting that this is a homebrew based on Unity, as is often the case on the PS4 scene so far. We haven’t tested this yet, but you can see a video of it in action below, from the developer.
Download PS4 Doom
You can download Plissken Doom v4 or Brutal PS4 Doom v2
Source: Snake Plissken on psxhax
Does this mean that brutal Doom is attainable on PS Vita?
Awesome, cant wait the 6.20 jailbreak to play this xD
I am hoping for that also. Would be AWESOME!
Awesome, still waiting for 6.20 jailbreak to play this gem xD
Awesome, cant wait the 6.20 jailbreak to play this xD
no chocolat doom then ??