VitaGrafix updated to version 3.1 accompanied by VitaGrafix Configurator version 1.2: Ninja Gaiden Sigma 2 Plus, Dragon Quest Builders, Ratchet & Clank Collection, Borderlands 2 (EU) and many more games now supported!
It is quite often that game developers reduce the graphics quality or output resolution of their games and this is due to numerous reasons. The two most popular reasons are battery life concerns and low performance but sometimes, you can up the graphics quality with little to no penalty and VitaGrafix allows you to do just that!
VitaGrafix updated to version 3.1
VitaGrafix is a plugin for hacked PSVita/PSTV consoles by developer ‘Electry’ which allows you to unlock the full potential of games. This is done by:
- Letting you enforce or remove FPS caps
- Allowing you to increase the resolution of the framebuffer (the size of the frame you’re being shown on screen)
- Allowing you to increase internal buffer resolution (the resolution that’s being rendered internally)
- You can also reduce these aforementioned buffers as certain games, like Borderlands 2, have performance issues with their default settings
- Allowing you to configure the above options for supported games however you want
Among games that are supported, one can find Persona 4 Golden, Ridge Racer, LittleBigPlanet, Killzone:Mercenary and many more. It must be noted that not all options can be used with all supported games (for example, you can only change the internal resolution in Hatsune Miku Project Diva X).
VitaGrafix version 3.1 brings along support for the following games:
- Sly Cooper Collection and Sly Cooper Thieves in Time, both for EU/NA versions. FPS Caps can be configured for both and the framebuffer resolution can be modified for the former.
- Ninja Gaiden Sigma 2 Plus for EU/NA/JP regions with supporting changing the internal buffer resolution
- Dragon Quest Builders for EU/NA/JP/ASIA. Support has been added for changing FPS cap settings
- Ratchet & Clank Collection and Ratchet & Clank Full Frontal Assault/QForce, both for EU/NA regions and with support for changing the frame buffer.
- Utawarerumono: Chiriyuku Mono he no Komoriuta for the Japan region with internal buffer resolution modification support.
- Dragon Ball Z: Battle of Z for EU/NA/JP regions. This allows you to change the internal buffer resolution.
- The EU version of Borderlands 2 is now supported and LEGO Star Wars: The Force Awakens is now playable without crashes at a resolution of 960×544 (native resolution)
Configuring the plugin is either done by manually editing the plugin’s configuration text file (found in ux0:/data/VitaGrafix/config.txt) or by VitaGrafix Configurator which does all the dirty work for you!
To learn more about how to configure the plugin manually and to see the whole supported game list, simply follow this link. To get the plugin, go here.
VitaGrafix Configurator version 1.2 released
As mentioned above, VitaGrafix Configurator is a configuration utility that makes setting up the VitaGrafix much easier. This utility, by ‘Kirezar’, is written in Lua (and interpreted by Lua Player Plus) and makes use of the PSVita’s front buttons for navigation so that it’s also compatible with the PSTV.
Among the features found in this software, we find the ability to change graphics options (as per what VitaGrafix supports) and the hiding of non-available options so that you know what works and what doesn’t. It also shows you which regions of the game are supported and information about game defaults.
VitaGrafix Configurator version 1.2 brings about the following:
- The game list has been updated to be in line with what VitaGrafix v3.1 supports
- The supported game list can now be updated via Wi-Fi when a new version of VitaGrafix drops.
- This removes the need of having to update the app manually when a new version of VitaGrafix is out.
To download VitaGrafix Configurator, you can either open VHBB as it’s available on VitaDB or download it manually through here.
Conclusion
If you encounter any issues, simply report them to the developer of the respective software in the Issues tab of the GitHub links provided. Before reporting any issues about VitaGrafix, make sure to check out the ‘known issues’ first!
cool
Very well done explanation for someone who knows squat about this.
How can I prove to you that I actually know what I’m writing about, your highness?
On a more serious note, if I got something wrong, feel free to let me know.
I’m going to go out on a limb and guess that he means that *he* knows squat about this, but worded it very badly. Just a guess, though.
Sometimes I forget how entertaining comments can be and what outcome it can make with such small misunderstandings. Of course he meant himself, not you Aurora.
Forgot to mention how well written this article is. Very easy to understand and really educationally informative. Keep up the good work.
It’s hilarious how it can be read/undrestood both ways. When I first read it I did get the impression he was talking about himself, then I read Aurora’s comment and had to readit again and understood how she read it. English it’s actually a really silly languaje with lots of limitations.
Either this new VitaGrafix Configurator or VitaGrafix plugin itself it totally broken, as soon as I open the configurator, it creates config.txt and it completely freezes my vita and make it bootloop. Do NOT use it until it’s fixed!
None of them is broken, as I use both of them, and it works perfectly. You probably haven’t installed the plugin correctly, especially since the new VitaGrafix release changed kuio out for ioPlus.
After some more checking, the plugin does work fine, the problem is the configurator app, as said, when I open it, it creates config.txt and when I close the app and try to open any other app vita freezes and it bootlooping until the file is removed.
Post it as an issue on github and we can discuss it there and find what’s wrong
this is the only thing i’ve been wanting since the henkaku exploits, thanks!!